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SuzanoSho

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About SuzanoSho

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  1. Is it just me, or does anyone else have an issue with Team TAL's mods where the metallic parts show up as matte black most of the time? As in, the armor will be just fine when I'm indoors, but when I go outdoors, 90 percent of the time, any shiny bits (gold, silver, chrome, etc.) will be a matte black color when it loads up. It's EXTREMELY annoying...
  2. Is there an SMP version somewhere? I feel like I'm the only person in the world that uses UUNP and SMP for Skyrim Special Edition...
  3. If I use Outfit Studio to convert this to UUNP, would the cloth physics still work?...
  4. You need to run the files through a nif optimizer for use on SSE. You have two options: 1) Cathedral Assets Optimizer 2) SSE Nifoptimizer by ousnius Your issue displayed in the picture is the same one that happens for me dependent on which optimizer I use. Run the files through the optimizer AFTER using Bodyslide. If using CAO doesn't fix the issue, then use Bodyslide again and then run them through Nifoptimizer instead...I forget which one worked for me but now all the armors in my game are perfectly fine, with SMP physics working...
  5. In the SE file, the Volba hairdo nif points to a texture called "faiza" in the "update" folder that does not exist... I redirected the texture path for the nif so that it points to the "holiday" texture in the "update1" folder, and it looks just fine now... I imagine a few of the glitched out hairdos in the game have issues like this...
  6. Does anyone know if there is an SMP version of dint's Hair pack?...the long braid hairstyles were life!... Not the KS Hairdos, mind you, these hairs: https://www.patreon.com/posts/hdt-hairpack-for-23251254
  7. Came here to tell you to disregard my message and here you've already responded! Lol thank you so much!...
  8. I've used LE SMP stuff in SE quite a few times it and seems to work just fine in my game...
  9. For those asking, I do believe there's already a UNP or UUNP conversion for these armors on this site, the armors themselves are about 2 or 3 years old...
  10. If you enjoy armor mods with actual cloth physics, please don't waste your time... Sheesh. Amazes/annoys me that HDT-SMP cloth physics isn't getting more love than it is now. I know there are SOME options out there, but compared to the sheer number of actual new armor mods with HDT-PE physics that gets released regularly on LE, choices are severely limited. There's only so much Dark Souls/Bloodborne I can take (in addition to the scant others)... Oh, also, in regards to ENB, there just doesn't seem to be as much enthusiasm for it as there was in LE. Many of the SSE ENBs look uni
  11. So I'm on a mission to try and make the armors shine a bit more in my game... I've added the Environment map and set different cubemaps to the nif files for some of the armors, is there anything else I need to do?...
  12. So, the BDO Armor pack, after being converted for Skyrim (nifoptimizer, texture optimizer, resave in CK) works just fine in Special Edition as most of us here know, except for two glaring issues I can't seem to overcome; many of the gold portions of the Tyrie armor show up as a black void, and the Gavi Regan arm is invisible... Does anyone here know of a fix for this?...
  13. I'm not getting any cloth physics whatsoever in these, all the tassles/capes/loose parts are stiff... Are there any extra steps I'm supposed to take?... EDIT: Silly me, in my excitement I deleted all the original downloads of the outfits I already had from Patreon, thinking they wouldn't be needed... EDIT2: Didn't fix the problem. Still no cloth physics on any of these armors for me...my personal uunp files work just fine however, I wonder if it's the separated armors that's breaking the HDT for me...
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