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Yiffy Age of Skyrim


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Posted
Just now, Kardienlupus said:

I just saying my self calm down and request helmet modding to other. While I study more Blender. But you guys give outfit studio option. Thanks.

I forgot the picture  (done in 5 minutes ) :classic_biggrin:

bef.jpg

Posted

hype, crazy, nervous, puzzled and happy mixed feeling of modding. :)

 

I did it. I did it. I done my first try

 

1100191518_FirstTry.png.77dc251518b6123d522e712c2e2070ce.png

 

Edit : Female are done. I happy to do First modding.

 

Edit 2 : Female armor testing are done. below are Picture of screen shot.

1871234976_NewLegion.png.ada387a969aa62e4fc1c8d792b1d5bc0.png

 

Edit 3 : Male done. doing modding with CK tool for final result.

Posted

Furry version New Legion More Roman Style Armor are UP. Who loves more Roman heavy style Imperial Legion. And boots are appears.

 

1950619653_NewLegionY.png.4e26b9eef9015b9eaec1e3d93a0e831b.png

 

How to install mod.

1. download base File from here I up load file. Then install it.

 

Y.A Version of File : Base-100264-1-0-1574192304.7z

 

2. download New Legion texture mods(there are two kind textures) from Link : https://www.nexusmods.com/skyrim/mods/100264?tab=files&file_id=1000309019 install after mod file I upload here. Then install it.

3. Done.

 

Please if any error of Bug comes tell me. I will fix right away. :)

 

I have request. Modder Bad Dog Can I ask to upload this for his Y.A Version mod list?

 

I say thanks for everyone who help me make first mod. Thanks.

 

 

Posted

Hmm, I'm curious. Do you think its possible to make a preset for my fursona using the fox race? I don't mean the multiple tails. I'd settle for the one, but the markings though is something I'm meaning.

 

If you want me to link an example I can.

Posted
6 hours ago, Shadowscale said:

Do you think its possible to make a preset for my fursona using the fox race?

Quite literally impossible to say since you didn't provide visual reference on what you are looking for.

 

6 hours ago, Shadowscale said:

multiple tails

https://www.nexusmods.com/skyrim/mods/58165/

 

6 hours ago, Shadowscale said:

markings

On 12/11/2019 at 9:20 AM, ASlySpyDuo said:

have you considered of making RaceMenu overlays? In theory it should be as simple as making edits on another layer, saving only the edits in texture with alpha channel and making an overlay plugin. Don't even have to touch scripts or CK if you use this.

 

Posted
9 hours ago, ASlySpyDuo said:

Quite literally impossible to say since you didn't provide visual reference on what you are looking for.

 

https://www.nexusmods.com/skyrim/mods/58165/

 

 

Sorry was in a hurry last night.

 

 

Posted
50 minutes ago, Shadowscale said:

Sorry was in a hurry last night.

I don't see anything that would be impossible as long as you make/get someone to make overlays for markings. Not even the tail is that far fetched, seeing as how we already have a big ninetail with physics in KDA Ahri set, though it's blocky and transparent since it's supposed to be a hologram. At worst you can settle for one of the five tails in the earlier tail pack I linked and recolor it.

 

Just a word of warning though, getting right colors in RaceMenu is pain in the ass because the sliders are presented in HVA, the value in RGB and the data stored as arbitrary number.

Posted
17 hours ago, Shadowscale said:

Hmm, I'm curious. Do you think its possible to make a preset for my fursona using the fox race? I don't mean the multiple tails. I'd settle for the one, but the markings though is something I'm meaning.

 

If you want me to link an example I can.

 

If you ask nicely maybe i could do it pretty quick for ya ;)

 

Editing textures is pretty easy.

Posted

is anyone know how to make first and 3 person musket loading animation? for furry wolf musketeer Follower mod? I failed all of internet search or don't know what is right starts guide.

 

 I'm using blender now but consider buy 3D Max too.

 

 to vale I'm still on telegram.

Posted
17 minutes ago, Valehyena said:

 

If you ask nicely maybe i could do it pretty quick for ya ;)

 

Editing textures is pretty easy.

Would you please do it? I would be most grateful.

Posted
8 minutes ago, Kardienlupus said:

is anyone know how to make first and 3 person musket loading animation? for furry wolf musketeer Follower mod? I failed all of internet search or don't know what is right starts guide.

 

 I'm using blender now but consider buy 3D Max too.

 

 to vale I'm still on telegram.

 

My telegram is out there for anyone to use, but Im barely on it! sorry. 

 

And Im not 100% on what you are asking.

Posted
1 minute ago, Shadowscale said:

Would you please do it? I would be most grateful.

Sure! why not I can make the textures for ya! I definitely don't mind! but making the overlays i'll leave up to you, but i can provide the textures!

 

That goes for any canine/hyena/felines I can do custom textures for your sona's if anyone wants em, but be patient with me!

Posted
2 minutes ago, Valehyena said:

 

My telegram is out there for anyone to use, but Im barely on it! sorry. 

 

And Im not 100% on what you are asking.

I mean making first person and 3person animation. But, can't found it google and still confused what program I should use. can you give advice to make animation. all my attempt failed.

and Please come back on talegram.

Posted

This should be more of a PSA since this could concern anyone interested in animating for Beth games, but since you mentioned it, I'll just reply here.

7 minutes ago, Kardienlupus said:

I'm using blender now but consider buy 3D Max too.

Don't buy Max. IIRC the only version of Max that can still make animations for Bethesda games (Skyrim and Fallout 4) is Max 2013, and Autodesk doesn't sell that one anymore.

 

In fact, supposedly if you contact the Autodesk people to ask them about buying older/not-for-sale-anymore versions of Max including the 2013 one, they just tell you they don't sell those versions anymore at all and that if you want them you are free to pirate them. So if even Autodesk tells you it's alright to pirate it, I don't think there would be any problem with that, lol. :classic_huh:

 

The Havok Content Tools package required to make animations for Beth games isn't available anymore either, but chances are if you contact anyone that is still making animations for Skyrim or FO4 and ask nicely, they'll hook you up with a copy.

Posted

there are almost proper working animation on Modder ghosu but he seems gone now a long time ago. Here is his near perfect animation. I but I unable to get this source.

:

 

change furry world into new Era is difficult. 

Posted
11 minutes ago, Blaze69 said:

This should be more of a PSA since this could concern anyone interested in animating for Beth games, but since you mentioned it, I'll just reply here.

Don't buy Max. IIRC the only version of Max that can still make animations for Bethesda games (Skyrim and Fallout 4) is Max 2013, and Autodesk doesn't sell that one anymore.

2010 or 2012 work best for skyrim, and it's much easier to find the havok tool for them.

 

3 minutes ago, Kardienlupus said:

I found Havoc but, How to turn Hkx file into fk editable file. and where is skyrim first person and 3th person animation bsa?

Havoc is a plugin for 3ds max, and i already told you how to convert hkx to kf in your pm.

the crossbow animations are in dawnguard.bsa

Posted
5 hours ago, MadMansGun said:

2010 or 2012 work best for skyrim, and it's much easier to find the havok tool for them.

 

Havoc is a plugin for 3ds max, and i already told you how to convert hkx to kf in your pm.

the crossbow animations are in dawnguard.bsa

I'm fool can't convert after all things you teach me. In my computer the thing you teach simply don't works. I don't know why this happening. sorry, sorry again.

 

I'll contact to company in the mean while does anyone have 3D Max? edit still no luck.

 

Pirate download are bed it comes with adware and no install.

Posted
20 minutes ago, Kardienlupus said:

I'm fool can't convert after all things you teach me. In my computer the thing you teach simple don't works. I don't know why this happening. sorry sorry again.

ConvertUi, put all hkx files into the "infolder"

 

from "skyrim - animation.bsa" you need "meshes\actors\character\_1stperson\characterassets\skeletonfirst.hkx"

from "dawnguard.bsa" you need the crossbow animations from "meshes\actors\character\_1stperson\animations\dlc01"

 

in the program enter skeletonfirst.hkx as the skeleton and click convert.

Posted
3 minutes ago, MadMansGun said:

ConvertUi, put all hkx files into the "infolder"

 

from "skyrim - animation.bsa" you need "meshes\actors\character\_1stperson\characterassets\skeletonfirst.hkx"

from "dawnguard.bsa" you need the crossbow animations from "meshes\actors\character\_1stperson\animations\dlc01"

 

in the program enter skeletonfirst.hkx as the skeleton and click convert.

I know how to do about what you told. and tried and tried again. but my computer refuse even that way. but I will do it again

Posted
6 minutes ago, Kardienlupus said:

I know how to do about what you told. and tried and tried again. but my computer refuse even that way. but I will do it again

is your antivirus blocking it?

Posted
On 12/15/2019 at 11:36 AM, Shadowscale said:

Would you please do it? I would be most grateful.

Here you go! it's not perfect but I gave it a go. 

Can easily change color tone in RaceMenu

Screens:

 

Spoiler

ScreenShot37.jpg.32486cb2b8d716d626493fac49c97c78.jpgScreenShot38.jpg.378529cdea960c43717b91d8b516f7ee.jpgScreenShot39.jpg.9154a2cc96376bbdef8d8cf2e7bf1afb.jpgScreenShot40.jpg.933e768e9354c9a7a997eeb3ebb56bbb.jpg

 

foxfemale.rar

 

 

For the dick to be like in the screens DL:  ERF HIGH POLY FUTA penis on LL

And Just replace the texture found in ( C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\textures\ERF_HighPolySoS )

 

With This: malegenitalsf_1.dds

 

 

Hope this works! I actually like the way this came out and may use it for my female foxes.

Posted
17 minutes ago, MadMansGun said:

is your antivirus blocking it?

even window firewall turn off it is same. don't converted. I spent converting for hours before I post here but failed. but seems hkx turn XML works but I can't fint XML convert to animation file program.

Posted

@Shadowscale I tried my hand at getting the colors right in RaceMenu because I love torturing challenging myself.

 

Spoiler

dicksuned.jpg

Gonna give up now though since I'm getting sick of working with colors in RM.

 

In case you want to use this as a base/tweak it:

FoxWIP.jslot

 

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