EroR43 Posted February 9, 2017 Posted February 9, 2017 Im pretty sure its installed but idk if its working properly.
EroR43 Posted February 10, 2017 Posted February 10, 2017 Ill install setbody and see if that fixes anything, but is there anything specifically that id have to use it to do?
EroR43 Posted February 10, 2017 Posted February 10, 2017 Yup setbody fixed the problem and as a bonus ive got better looking khajits and argonians. Thanks for all the help Savaris and puddle.
Savaris22 Posted February 10, 2017 Posted February 10, 2017 if you dont have it, its alright, i asked if you had it because there are some additions to do if you had it, else it would bug around Otherwise i´d recommend MBP+ and 117 Races, since there are textures used for Monster Girls and reinstalling it afterwards Regarding the load order, it should be fine as long as Monster Girls are as low as possible on the list Otherwise i fear i cant help you oh, didnt see the post glad to hear that it worked out, but you will have to set it on the recommendation list, puddles, setbody, i mean
EroR43 Posted February 11, 2017 Posted February 11, 2017    Version 1.06 is up! Probably need to rebuild your Wyre Bash patch. If you use the SetBody Reloaded's AutoSetBody.ini, you need to:  Fill the quotation marks at the end of set aaaAutoSetBodyQuest.Race09 to sv_Construct near the bottom of the .ini with: Satyr|Centaur|Morihaus|Gorgon|Ka Po'Tun|Meridian|Naga|Namiran|Sload|Spider|Tsaesci|Molag Bal|Werewolf  And...  Replace Race 09 Body Styles' entry at the bottom of the .ini with this:  SetStage aaaAutoSetBodyIni 0  This is to keep it from Blockheading per NPC over the Blockheading per race, which fucks up the above races' unique bodies. I might go through and fix it so the upper bodies can still be variable...eventually.  Werewolves and Lion Centaurs are Blockhead-ized. New angels. Previous angels have been overhauled: not done with'em yet! Named Aedric Messengers are now persistent, so they can be made into followers via MCS if you find them. Check the churches of various gods, or their Wayshrines in Kyn's case. Cows in Minotaur Village are persistent to be companions, too.  Hey, this mod looks great and I'm trying to install it. I'm proud of myself for actually looking trough the thread a bit and not just downloading, putting it in the data folder and praying that it works.  However I found this. I'm using the SetBody Reloaded Blockhead Edition, is this .ini edit still necessary for version 1.10?  Can't wait to try it out and find out all different kinds of monsters that it adds!   That's outdated, I'm sorry! I'll remove that. If you do that it causes a constant string of errors that might cause CTDs, eventually. These instructions are a bit more complicated, but won't bug anything up. Enjoy!   1. Find AutoSetBody.ini in your INI folder  2. Find set aaaAutoSetBodyQuest.raceClovenHooves to sv_Construct and replace the contents of the " " to its right with: Demon|Succubus|Kaleah|Morihaus|Satyr  3. Find set aaaAutoSetBodyQuest.Race09 to sv_Construct and fill the brackets with: Spider Daedra|Meridian|Namiran|Naga|Molag|Tsaesci|Ka Po' Tun|Dragon Hybrid|Centaur  4. Go down to the very bottom under ;*****    ibodyCategory 19    ***** and find set aaaAutoSetBodyIni.iBody1 to sv_Construct, then fill the brackets with: HGECBUExnem|HGECBUExnemA|HGECBUExnemC|HGECBUExnemD|HGECBUAA|HGECBUA|HGECBUB|HGECBUC|HGECBUD|HGECBUE|HGECBUF|HGECBUHA|HGECBUHB|HGECBUAF|HGECBUBF|HGECBUCF|HGECBUDF|HGECBUEF|HGECBUFF|HGECBUHAF|HGECBUHBF|HGECIOAA|HGECIOA1|HGECIOA2|HGECIOB|HGECIOC|HGECIOD|HGECIOF|HGECBUCLS|HGECBUCLS08|HGECBUCLS|HGECBUGUTS|HGECBUGUTSLight|HGECBUGUTSMANGA 5. Save and close.  What this does is use all the standard HGEC (minus the ridiculously oversized ones that screw up some of the monsters) upper bodies as options, but doesn't provide any options for the lower body. So when the game references this, it just skips overriding the unique lower body I have overrided for those monsters. Since there's no lower body added, it can't find any feet to match up with it, so it skips applying feet.  The ridiculously complex method would be for me to build an add-on to SetBody like the Beat Menu Add-On, but I unfortunately don't understand it well enough to implement it.  Next version will tentatively include an alpha test for a new Monster Girl: Winged Twilight, Azura's favored Daedra.  Just used the ini change and my whole comp crashed  didnt read far enough to find out i dont need it
Savaris22 Posted February 11, 2017 Posted February 11, 2017 ive got to be honest with you I have no idea, ive encountered MAAAAAANY problems with this mod, from bugs to ctds to model and graphic bugs up to animation bugs Even now, im having problems here and there, regular saving is a necessity i´d recommend reinstalling oblivion But one thing, you do have the LAPF skeleton file?
EroR43 Posted February 12, 2017 Posted February 12, 2017 ive got to be honest with you I have no idea, ive encountered MAAAAAANY problems with this mod, from bugs to ctds to model and graphic bugs up to animation bugs Even now, im having problems here and there, regular saving is a necessity i´d recommend reinstalling oblivion But one thing, you do have the LAPF skeleton file? I have LAPF installed if thats what you mean... also most of the sea vipers i run into have that googly eyes thing going on. (i should also note at this point i dont have wyre bash and i dont know how to use it...)  EDIT: Ill just leave my load order here for recommendations on how not to be totally inept.  GameMode=Oblivion  Oblivion.esm=1 Lovers with PK.esm=1 Better Cities Resources.esm=0 OblivionReloaded.esp=1 Knights.esp=1 DLCShiveringIsles.esp=1 Unofficial Oblivion Patch.esp=1 Oblivion Citadel Door Fix.esp=1 UOP Vampire Aging & Face Fix.esp=1 Unofficial Shivering Isles Patch.esp=1 Apachii_Wigs_MaleFemale.esp=1 MidasSpells.esp=1 Enhanced Water v2.0 ND.esp=1 Enhanced Water v2.0 HD.esp=1 Enhanced Water v2.0 HD - SI Addon.esp=1 P1DkeyChain.esp=1 Natural_Weather_by_Max_Tael.esp=1 Natural_Vegetation_by_Max_Tael.esp=1 Natural_Water_by_Max_Tael.esp=1 Natural_Weather_HDR_by_Max_Tael.esp=1 1em_Vilja.esp=1 Natural_Habitat_by_Max_Tael.esp=1 EVE_KhajiitFix.esp=1 New Frostmourne Sword by Jojjo v1_0.esp=1 EVE_StockEquipmentReplacer.esp=1 HentaiMania2.esp=0 EVE_KnightsoftheNine.esp=1 EVE_ShiveringIslesEasterEggs.esp=1 HentaiMania2_Merged_Hell.esp=0 Apachii_Goddess_Store.esp=1 Moonshadow Elves - Sc.esp=1 Sounds of Cyrodiil.esp=1 Sounds of Cyrodiil - KOTN Add-on.esp=1 zzEstrus.esp=1 Oblivion_Character_Overhaul.esp=1 Smoke's Floating Palace.esp=1 GlenvarCastle.esp=1 Natural_Weather_HDR_2.1.2_bugfree.esp=1 Natural_Weather_non-HDR_2.1.2_bugfree.esp=0 MaleBodyReplacerV5.esp=1 SetBody.esp=1 aaaWindSpear.esp=1 Snow Dragon Temple v1.0.esp=1 BravilSeaDomes.esp=1 Amaterasu no Yume.esp=1 HUDCompanions.esp=1 MadCompanionshipSpells.esp=1 MCS extension.esp=1 HumantouchNPC.esp=1 Better Cities .esp=0 Better Cities Chorrol - Knights of the Nine.esp=0 Better Imperial City.esp=0 Better Cities - IC Imperial Isle.esp=0 Lovers with PK.esp=1 LoversIdleAnimsPriority.esp=1 LoversAnimObjectsPriority.esp=1 LoversMB2.esp=1 Monster Girl Blockhead Edition.esp=1 Â
fejeena Posted February 12, 2017 Posted February 12, 2017 Ok you have LAPF ...but do you still have the LAPF skeleton? If you have installed other Mods after LAPF it can be that they have overwritten the skeleton ( in many BBB armor, clothes Mods are skeleton) Check your game folder if you still have the LAPF skeleton. ( read my yellow Link below: Problems during game play - Penis/Breast stretching ( BBB Mods and/or LAPF) )  .................................................................................... Your Load "order" Sort your Mod!!!!! ( read my yellow Link below:  Load order - Mod sorting: ) .......................................................................... Why do you have Lovers installed? Just because of the skeleton? Then install only the LAPF skeleton. LAPF is the base Mod , the framework, without Lovers Mods no sex !!!
EroR43 Posted February 12, 2017 Posted February 12, 2017 Ok you have LAPF ...but do you still have the LAPF skeleton? If you have installed other Mods after LAPF it can be that they have overwritten the skeleton ( in many BBB armor, clothes Mods are skeleton) Check your game folder if you still have the LAPF skeleton. ( read my yellow Link below: Problems during game play - Penis/Breast stretching ( BBB Mods and/or LAPF) )  .................................................................................... Your Load "order" Sort your Mod!!!!! ( read my yellow Link below:  Load order - Mod sorting: ) .......................................................................... Why do you have Lovers installed? Just because of the skeleton? Then install only the LAPF skeleton. LAPF is the base Mod , the framework, without Lovers Mods no sex !!! Im planning on installing some... ahem mods for lovers, any suggestions for ones that would well with MG? also where would the LAPF skeleton be located?
Savaris22 Posted February 12, 2017 Posted February 12, 2017 instal growls universal skeleton and over that the LAPF skeleton which should be in data/meshes/characters/_male/skeleton.nif or the entire LAPF folder, that should also work As for mods, Loversslavetrader and LoversMagic are quite neat, since it allows you to make some of the respawning actors into permanent slaves Also Loverscreatures and Tamago/Hiyoko(including Hiyoko Broodmother) if you want pregnancy, but DONT USE GeneForge with this one, as it has a high chance of creating something that cannot exist, thus causing a ctd
Savaris22 Posted February 12, 2017 Posted February 12, 2017 oh and the supplementary pack would also be useful: Here some links, look for youself: http://www.loverslab.com/files/file/355-lovers-supplemental-plugin-pack/ http://www.loverslab.com/topic/1580-loversmagic-066e/ http://www.loverslab.com/topic/13377-tamagoclub-115c-hiyokoclub110a-stuff-eng/ http://www.loverslab.com/files/file/24-lovers-slave-trade-10-english-final/ As for Wrye bash, download the manual installation and drop the "Mopy"-Folder into the Oblivion folder and run the .exe, then you can at least put your mods into a more proficent order
fejeena Posted February 12, 2017 Posted February 12, 2017  Im planning on installing some... ahem mods for lovers, any suggestions for ones that would well with MG? also where would the LAPF skeleton be located?   All in my yellow Link below . The path and the nif size, so you can check if it is the LAPF skeleton.  Or you unpack LAPF again and copy the 3 skeletons in your game ( data\meshes\characters\_male\ skeleton.nif and skeletonbeast.nif . And data\meshes\characters\_1stPerson\skeleton.nif )  ------------------------------------------ Lovers: also in my yellow Link "Now you can install Lovers/LAPF if you want. Or other Mods" - Lovers/LAPF  And most Lovers Mods here http://www.loverslab.com/topic/6799-lovers-plugin-index-with-direct-links/  and in the download section http://www.loverslab.com/files/category/5-lovers-with-pk/ Â
EroR43 Posted February 13, 2017 Posted February 13, 2017 If i reinstall LAPF, will i have to overwrite it with MG?
puddles Posted February 14, 2017 Author Posted February 14, 2017 To this day it still boggles me that I haven't been able to iron all the erratic CTDs out of this mod. I guess it can't be helped considering the framework is a mashup of hundreds of modders' assets...
EroR43 Posted February 14, 2017 Posted February 14, 2017 I still have the LAPF skeleton, so any other suggestions? Also where should MG go in my load order? Ive sorted it with BOSS but it didnt recognise MG and put it at the end.
fejeena Posted February 14, 2017 Posted February 14, 2017 What exactly is still wrong? The Spider Daedra? Don't think they use the human skeleton, they use a skeleton in the creatures\spiderdeadra folder.  Does your "archive invalidate via Bsa Redirection" works? Or have you set it? Set it with Wrye or OBMM or manually ( see my yellow Link) ----------------------- Load order Moster Girls: yes at the end to your race Mods  XXXX here  Bashed Patch, 0.esp LoversMB2.esp Lovers3dorgasmMB2.esp LoversIdleAnimsPriority.esp Lovers3dorgasm.esp LoversAnimObjectsPriority.esp Â
Scythe Molter Yowl Posted February 17, 2017 Posted February 17, 2017 Long time lurker, just wanted to say im exited for the progress this could make. Like just imagine what Oblivion smutt will be like with the new lovers creatures and a little progress on this :lol:
EroR43 Posted February 22, 2017 Posted February 22, 2017 Hi again! been gone for a while but im back and everything's working fine now, i installed various other lovers mods including creatures and bravil underground and the spider daedra look fine now. Only problem ive got is some googly eyes on several races and mismatching bodys and heads for certain races but that may not be this mod. instal growls universal skeleton and over that the LAPF skeleton which should be in data/meshes/characters/_male/skeleton.nif or the entire LAPF folder, that should also work As for mods, Loversslavetrader and LoversMagic are quite neat, since it allows you to make some of the respawning actors into permanent slaves Also Loverscreatures and Tamago/Hiyoko(including Hiyoko Broodmother) if you want pregnancy, but DONT USE GeneForge with this one, as it has a high chance of creating something that cannot exist, thus causing a ctd Whats this GeneForge thing so i can avoid it when i download tamago?
Savaris22 Posted February 22, 2017 Posted February 22, 2017 geneforge is a seperated modification to Tamago/Hiyoko, that makes children share their parents traits and makes them more childlike overall if you dont install it seperately, you wont have the problem
Podo Posted February 28, 2017 Posted February 28, 2017 I have a problem where the Spider Nymphs don't have the spider body and they have feet that stretch into infinity. Any idea what's causing that and how to fix it?
Podo Posted February 28, 2017 Posted February 28, 2017 And I have the same problem as everyone else with entering the creep cluster in the chapel of Dibella. A problem I never had with the COC version.
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