puddles Posted March 19, 2017 Author Posted March 19, 2017 ...OK, I found the problem. There was another script that originally assigned a different skeleton path for playing the Spriggan -- said path no longer exists since I updated the file organization. I removed the script. Try this .esp, please. Monster Girl Blockhead Edition.esp
nightshad Posted March 19, 2017 Posted March 19, 2017 ...OK, I found the problem. There was another script that originally assigned a different skeleton path for playing the Spriggan -- said path no longer exists since I updated the file organization. I removed the script. Try this .esp, please. OMFG you fixed her!!! YES!! : D she still is able to keep her zombie walk thank you so much!! : D ill keep you posted with other bugs i find : D
nightshad Posted March 19, 2017 Posted March 19, 2017 skeleton stritching on new flame atronarch that the mod added in doing sex.
Podo Posted March 19, 2017 Posted March 19, 2017 Can you post a screenshot please? The Wretches are also missing the entire lower half of their body
puddles Posted March 19, 2017 Author Posted March 19, 2017 Can you post a screenshot please? The Wretches are also missing the entire lower half of their body Even with the new .ini data...? :/
Podo Posted March 19, 2017 Posted March 19, 2017 Can you post a screenshot please? The Wretches are also missing the entire lower half of their body Even with the new .ini data...? :/ Yeah. And the Spider Daedra are still in the same state they were before. I'm gonna download the new esp though
puddles Posted March 19, 2017 Author Posted March 19, 2017 Can you tell me what's inside your data/meshes/characters/bodyassetoverrides/perrace/f folder? There should be Spider Daedra_LowerBody and Spider Daedra_Foot nifs. The Foot nif should be an empty shell. LowerBody should have the Spider Daedra's lower half. Can you confirm all of that is there?
Podo Posted March 19, 2017 Posted March 19, 2017 Can you tell me what's inside your data/meshes/characters/bodyassetoverrides/perrace/f folder? There should be Spider Daedra_LowerBody and Spider Daedra_Foot nifs. The Foot nif should be an empty shell. LowerBody should have the Spider Daedra's lower half. Can you confirm all of that is there? They aren't there. Which is weird because I installed every version you said to. The Cathay Raht, Meridian, Dragon hybrid and Namirans are all in there though
puddles Posted March 19, 2017 Author Posted March 19, 2017 ...freaking weird. Um...give me a minute. Edit: OK I attached a .zip with my folder in it. The issue may be that the tesfiles program that packages the .esp has no idea to look for the bodyassetoverrides folder. I must have forgotten to add it in the most recent meshes archive. BodyAssetOverrides.rar
Podo Posted March 19, 2017 Posted March 19, 2017 ...freaking weird. Um...give me a minute. Alright. While you do that, I'm going to try manually installing to see if installing via Wrye bash was the issue. Edit: checked the downloaded folders, and they weren't in any of the downloaded .rars or .7zs
Podo Posted March 19, 2017 Posted March 19, 2017 ...freaking weird. Um...give me a minute. And it won't let me download your attachment
nightshad Posted March 19, 2017 Posted March 19, 2017 ...freaking weird. Um...give me a minute. And it won't let me download your attachment shame says no permission granted lol
puddles Posted March 19, 2017 Author Posted March 19, 2017 ...freaking weird. Um...give me a minute. Edit: OK I attached a .zip with my folder in it. The issue may be that the tesfiles program that packages the .esp has no idea to look for the bodyassetoverrides folder. I must have forgotten to add it in the most recent meshes archive. ...freaking weird. Um...give me a minute. Alright. While you do that, I'm going to try manually installing to see if installing via Wrye bash was the issue. Edit: checked the downloaded folders, and they weren't in any of the downloaded .rars or .7zs Re-check my post, I linked a .zip file with the folder.
Podo Posted March 19, 2017 Posted March 19, 2017 ...freaking weird. Um...give me a minute. Edit: OK I attached a .zip with my folder in it. The issue may be that the tesfiles program that packages the .esp has no idea to look for the bodyassetoverrides folder. I must have forgotten to add it in the most recent meshes archive. ...freaking weird. Um...give me a minute. Alright. While you do that, I'm going to try manually installing to see if installing via Wrye bash was the issue. Edit: checked the downloaded folders, and they weren't in any of the downloaded .rars or .7zs Re-check my post, I linked a .zip file with the folder. Are the wretches and Namiran Progenitors supposed to look like this? Also, I don't know if it's the npcs/creatures or the mesh itself, but a really weird clipping issue is going on that zips me all over whenever I move or jump in the test cell. http://sta.sh/012pk2b76wo4 I tried to send the picture itself, but for some reason, all picture file extensions are against the rules for this site or something.
puddles Posted March 19, 2017 Author Posted March 19, 2017 Some of the Namiran daedra have no legs intentionally, yes. And...it has nothing to do with the meshes/npcs. The cell itself is a leftover test cell I copied from the vanilla game that was designed to test racing to the Sigil Stone, or something. There's invisible, bouncy "walls" in the cell.
nightshad Posted March 22, 2017 Posted March 22, 2017 hey puddles the testing hall in the chaple of dibella still doesn't work. instead of loading me in, now it perm sicks me on a loading screen
puddles Posted March 24, 2017 Author Posted March 24, 2017 I might have figured out the problem, just need to figure out how to fix it the most simply. Do you know how to use the Construction Set to confirm something for me? It isn't actually a "test hall", just a showcase for something Emily had planned to do but never did. It's a small cave with all the architecture re-textured with a glossy, fleshy aesthetic...judging by that, the red "water"/blood, and Emily's passion for guro, probably had something to do with the Hero of Kvatch being eaten by a giant Daedra and needing to get out, or something...
fejeena Posted March 24, 2017 Posted March 24, 2017 puddles if it is a test or showcase cell ...the simple solution : disable the door. If you want to use it at some point, you can add a new door.
nightshad Posted March 24, 2017 Posted March 24, 2017 sadly no im not user friendly when it comes to CS >< i tried it with morrowind at one point and ended badly when trying to make a new building
snarfies Posted April 2, 2017 Posted April 2, 2017 Checking for errors in Monster Girl Blockhead Edition.esp [iNFO:01002A54] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D34] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D34] INFO \ QSTI - Quest -> Found a NULL reference, expected: QUST [iNFO:01038143] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D4F] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D50] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D4E] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D4D] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D4C] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01002A5A] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01002A53] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D4B] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D4A] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D49] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D48] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D46] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F3D] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F3C] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F3B] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F3A] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F39] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F38] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01002A4E] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D3F] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D3E] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D3D] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D3C] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D3B] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01001D3A] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F31] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F30] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F2F] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F2E] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F2D] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F2C] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F37] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F36] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F35] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F34] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F33] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000F32] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01000FDA] INFO \ QSTI - Quest -> Found a NULL reference, expected: QUST [iNFO:01002A51] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01002A51] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01002A4F] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01002A4F] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01002A50] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01002A4D] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01002A4D] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01002A4C] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01002A4C] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01038142] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01038142] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01002A4A] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01002A4A] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01038141] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01038141] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01002A48] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01038140] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:0103813F] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:01002A43] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: RACE [iNFO:0100E34E] INFO \ QSTI - Quest -> Found a NULL reference, expected: QUST aaaPREGNANT [LVLI:0102E3BD] LVLI \ Leveled List Entries \ LVLO - Leveled List Entry \ Reference -> Found a NULL reference, expected: ALCH,AMMO,APPA,ARMO,BOOK,CLOT,INGR,KEYM,LIGH,LVLI,MISC,SGST,SLGM,WEAP MGLL1AedraFoot [LVLI:0101656F] LVLI \ Leveled List Entries \ LVLO - Leveled List Entry \ Reference -> Found a NULL reference, expected: ALCH,AMMO,APPA,ARMO,BOOK,CLOT,INGR,KEYM,LIGH,LVLI,MISC,SGST,SLGM,WEAP MGLL1AedraHand [LVLI:0101656E] LVLI \ Leveled List Entries \ LVLO - Leveled List Entry \ Reference -> Found a NULL reference, expected: ALCH,AMMO,APPA,ARMO,BOOK,CLOT,INGR,KEYM,LIGH,LVLI,MISC,SGST,SLGM,WEAP MGLL1AedraHelmRing [LVLI:01000D13] LVLI \ Leveled List Entries \ LVLO - Leveled List Entry \ Reference -> Found a NULL reference, expected: ALCH,AMMO,APPA,ARMO,BOOK,CLOT,INGR,KEYM,LIGH,LVLI,MISC,SGST,SLGM,WEAP MGPLL1CaptiveImperial [LVLC:01002949] LVLC \ Leveled List Entries \ LVLO - Leveled List Entry \ Reference -> Found a NULL reference, expected: CREA,LVLC,NPC_ MGAbShambles3b "Vapor Blast" [sPEL:0100BABB] SPEL \ Effects \ Effect \ Script effect \ SCIT - Script effect data \ Script effect -> [0100C190] < Error: Could not be resolved > MGAbShambles3 "Self-Destruct" [sPEL:0103D521] SPEL \ Effects \ Effect \ Script effect \ SCIT - Script effect data \ Script effect -> [0103D51F] < Error: Could not be resolved > MGLilmothiit "Lilmothiit" [RACE:01015D55] RACE \ DNAM - Default Hair \ Female -> Found a NULL reference, expected: HAIR MGSanguineDaedra "Sanguine Deviant" [RACE:0100ADF6] RACE \ DNAM - Default Hair \ Male -> Found a NULL reference, expected: HAIR MGAtronachFrost "Frost Atronach" [RACE:01008292] RACE \ Relations \ XNAM - Relation \ Faction -> Found a REFR reference, expected: FACT,RACE MGAtronachFrost "Frost Atronach" [RACE:01008292] RACE \ Relations \ XNAM - Relation \ Faction -> Found a REFR reference, expected: FACT,RACE MGAtronachFrost "Frost Atronach" [RACE:01008292] RACE \ Relations \ XNAM - Relation \ Faction -> Found a REFR reference, expected: FACT,RACE MGAtronachFrost "Frost Atronach" [RACE:01008292] RACE \ Relations \ XNAM - Relation \ Faction -> Found a REFR reference, expected: FACT,RACE MGSnowElf "Snow Elf" [RACE:0100B844] RACE \ Relations \ XNAM - Relation \ Faction -> Found a REFR reference, expected: FACT,RACE MGSnowElf "Snow Elf" [RACE:0100B844] RACE \ Relations \ XNAM - Relation \ Faction -> Found a REFR reference, expected: FACT,RACE MGSnowElf "Snow Elf" [RACE:0100B844] RACE \ Relations \ XNAM - Relation \ Faction -> Found a REFR reference, expected: FACT,RACE MGSnowElf "Snow Elf" [RACE:0100B844] RACE \ Relations \ XNAM - Relation \ Faction -> Found a REFR reference, expected: FACT,RACE MGMephalamer "Mephalamer" [RACE:0100B02A] RACE \ DNAM - Default Hair \ Female -> Found a NULL reference, expected: HAIR MGSlave "The Shadow's Mooncalf" [RACE:0102C1AB] RACE \ DNAM - Default Hair \ Female -> Found a NULL reference, expected: HAIRAll done!
myuhinny Posted April 4, 2017 Posted April 4, 2017 @snarfies Something like that you can paste into a spoiler so you are not taking up a huge amount of a page it's what the spoilers are there for.
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