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[mod] [CK2] Dark World: Reborn - Updated 02DEC2024


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Posted

Slave raids are part of DW Slavery Expanded und thus neither the problem nor the responsibility of Dark World Reborn.

 

The 'Visit Stables' has 

has_building = fp_stable_1 # Merchant Republic
has_building = fp_stable_2
has_building = fp_stable_3

already active so it should™ work if said building is present. And just to mention it fp_ stands for family palace. The actual doge can trigger the decision when there's a stable in the city he governs.

 

That the chancellor could not be motivated is weird. You did make sure he is on "Fabricate Claim" Duty in a viable county, did you?

Posted

Hi, keep up the great work !

 

I played some hours now and I was asking myself if it was intentional that there are over 100 Harly Quinn and a dozen rayne at each court ?

Posted

Hi, great you like it!

 

And no it is not intentional, it is a bug or a mod conflict.

The search for a court jester is a decision which the AI is double forbidden to do at all.

First the decision has 

ai = no 

 and second it has 

ai_will_do = {
			factor = 0 # Zero chance the ai uses this
		}

Meaning only the player can search a court jester if s/he does not have one.

 

 

And by the way since you mentioned "a dozen rayne" as well it is very likely you do have one of the rebuild mods from the first post alongside with Reborn.

Despite the warning right next to the links to NOT use them together.

Posted

Hi, great you like it!

 

And no it is not intentional, it is a bug or a mod conflict.

The search for a court jester is a decision which the AI is double forbidden to do at all.

First the decision has 

ai = no 

 and second it has 

ai_will_do = {
			factor = 0 # Zero chance the ai uses this
		}

Meaning only the player can search a court jester if s/he does not have one.

 

 

And by the way since you mentioned "a dozen rayne" as well it is very likely you do have one of the rebuild mods from the first post alongside with Reborn.

Despite the warning right next to the links to NOT use them together.

 

I see.. sorry I 'm an Idiot... I forgot to uncheck DW1.25; works fine now. Thank you very much!

Posted

I am getting this wierd box, and I am new to crusader kings II modding so I have no idea what this is. The mods I am using at this moment:
 

  • Dark World Core
  • Dark World Reborn
  • Dark World Children of Lilith
  • Dark World Court and Commerce
  • Dark World Creatues of the Night
  • Dark World Futa
  • Dark World Fairy Tales

 

 

post-545343-0-94609400-1483711026_thumb.png

 

Any help will be appreciated.

 

Posted

I am getting this wierd box, and I am new to crusader kings II modding so I have no idea what this is. The mods I am using at this moment:

 

  • Dark World Core
  • Dark World Reborn
  • Dark World Children of Lilith
  • Dark World Court and Commerce
  • Dark World Creatues of the Night
  • Dark World Futa
  • Dark World Fairy Tales

 

 

attachicon.gifCrusader Kings II 01.06.2017 - 19.50.02.01.png

 

Any help will be appreciated.

 

I'm not familiar with a single Dark World Reborn mod. So seeing it listed separately, I'm guessing that it's the cause of the problem, since all of the others (Core, CoL, CaC, CotN, Futa, FT) are what should be considered Dark World Reborn. So if someone combined them, and you're also trying to run them individually, you may have some kind of odd conflict taking place.

Posted

 

I am getting this wierd box, and I am new to crusader kings II modding so I have no idea what this is. The mods I am using at this moment:

 

  • Dark World Core
  • Dark World Reborn
  • Dark World Children of Lilith
  • Dark World Court and Commerce
  • Dark World Creatues of the Night
  • Dark World Futa
  • Dark World Fairy Tales

 

 

attachicon.gifCrusader Kings II 01.06.2017 - 19.50.02.01.png

 

Any help will be appreciated.

 

I'm not familiar with a single Dark World Reborn mod. So seeing it listed separately, I'm guessing that it's the cause of the problem, since all of the others (Core, CoL, CaC, CotN, Futa, FT) are what should be considered Dark World Reborn. So if someone combined them, and you're also trying to run them individually, you may have some kind of odd conflict taking place.

 

 

I tried to run excluding some but still I get the same error.

Posted

 

 

I am getting this wierd box, and I am new to crusader kings II modding so I have no idea what this is. The mods I am using at this moment:

 

  • Dark World Core
  • Dark World Reborn
  • Dark World Children of Lilith
  • Dark World Court and Commerce
  • Dark World Creatues of the Night
  • Dark World Futa
  • Dark World Fairy Tales

 

 

attachicon.gifCrusader Kings II 01.06.2017 - 19.50.02.01.png

 

Any help will be appreciated.

 

I'm not familiar with a single Dark World Reborn mod. So seeing it listed separately, I'm guessing that it's the cause of the problem, since all of the others (Core, CoL, CaC, CotN, Futa, FT) are what should be considered Dark World Reborn. So if someone combined them, and you're also trying to run them individually, you may have some kind of odd conflict taking place.

 

 

I tried to run excluding some but still I get the same error.

 

 

When you say you excluded some, is the one that you excluded the one that says Dark Work Reborn?

 

If not, then I've no real advice to give other than disabling that one, as there shouldn't be a separate entry for it in a mod list.

 

Other than that, ensure that your version of CK2 is up to date.

 

Hrm, although you might also want to try and have Steam verify your installed files. I've seen an empty event window pop-up bug before that was related to using an old version of CK2 with the mod, but I've never seen the kind of oddity that you're showing, so it could also simply be a corrupt file with your CK2 installation.

Posted

Dew;

 

Just in case you aren't aware, scripted effects and triggers can be recursive.  I use them a lot in my DW submod. As an example I have included the code for a modified "dwcol_scripted_triggers.txt" where the check for lilith or incubus is replaced by your own "is_col = yes" trigger.  :)

is_col = { # Child of Lilith
	OR = {
		trait = lilith
		trait = incubus
	}
}

is_col1 = { # Child of Lilith stage 1 +
	is_col = yes
	OR = {
		has_character_modifier = dw_lilith_stage_1
		has_character_modifier = dw_lilith_stage_2
		has_character_modifier = dw_lilith_stage_3
		has_character_modifier = dw_lilith_stage_4
		has_character_modifier = dw_lilith_stage_5
		has_character_modifier = dw_incubus_stage_1
		has_character_modifier = dw_incubus_stage_2
		has_character_modifier = dw_incubus_stage_3
		has_character_modifier = dw_incubus_stage_4
		has_character_modifier = dw_incubus_stage_5
	}
}
is_col2 = { # Child of Lilith Stage 2 +
	is_col = yes
	OR = {
		has_character_modifier = dw_lilith_stage_2
		has_character_modifier = dw_lilith_stage_3
		has_character_modifier = dw_lilith_stage_4
		has_character_modifier = dw_lilith_stage_5
		has_character_modifier = dw_incubus_stage_2
		has_character_modifier = dw_incubus_stage_3
		has_character_modifier = dw_incubus_stage_4
		has_character_modifier = dw_incubus_stage_5
	}
}
is_col3 = { # Child of Lilith Stage 3 +
	is_col = yes
	OR = {
		has_character_modifier = dw_lilith_stage_3
		has_character_modifier = dw_lilith_stage_4
		has_character_modifier = dw_lilith_stage_5
		has_character_modifier = dw_incubus_stage_3
		has_character_modifier = dw_incubus_stage_4
		has_character_modifier = dw_incubus_stage_5
	}
}
is_col4 = { # Child of Lilith Stage 4 +
	is_col = yes
	OR = {
		has_character_modifier = dw_lilith_stage_4
		has_character_modifier = dw_lilith_stage_5
		has_character_modifier = dw_incubus_stage_4
		has_character_modifier = dw_incubus_stage_5
	}
}
is_col4_cock = { # Child of Lilith Stage 4+ and has a cock
	OR = {
		AND = {
			trait = lilith
			trait = futa
		}
		trait = incubus
	}
	OR = {
		has_character_modifier = dw_lilith_stage_4
		has_character_modifier = dw_lilith_stage_5
		has_character_modifier = dw_incubus_stage_4
		has_character_modifier = dw_incubus_stage_5
	}
}
is_col5 = { # Child of Lilith Stage 5
	is_col = yes
	OR = {
		has_character_modifier = dw_lilith_stage_5
		has_character_modifier = dw_incubus_stage_5
	}
}
is_incubus4 = { # Incubus Stage 4+
	trait = incubus
	OR = {
		has_character_modifier = dw_incubus_stage_4
		has_character_modifier = dw_incubus_stage_5
	}
}
is_incubus5 = { # Incubus Stage 5
	trait = incubus
	has_character_modifier = dw_incubus_stage_5
}
is_succubus4 = { # Succubus Stage 4+
	trait = lilith
	OR = {
		has_character_modifier = dw_lilith_stage_4
		has_character_modifier = dw_lilith_stage_5
	}
}
Posted

BTW, the same file _can_ be further reduced, but it doesn't make things as obvious at a glance.  Your original version was 110 lines.  The example I previously posted was 95 lines.  The one below is 78 lines.  Here is the further reduced version:

is_col = { # Child of Lilith
	OR = {
		trait = lilith
		trait = incubus
	}
}

is_col1 = { # Child of Lilith stage 1 +
	is_col = yes
	OR = {
		has_character_modifier = dw_lilith_stage_1
		has_character_modifier = dw_incubus_stage_1
		is_col2 = yes
	}
}
is_col2 = { # Child of Lilith Stage 2 +
	is_col = yes
	OR = {
		has_character_modifier = dw_lilith_stage_2
		has_character_modifier = dw_incubus_stage_2
		is_col3 = yes
	}
}
is_col3 = { # Child of Lilith Stage 3 +
	is_col = yes
	OR = {
		has_character_modifier = dw_lilith_stage_3
		has_character_modifier = dw_incubus_stage_3
		is_col4 = yes
	}
}
is_col4 = { # Child of Lilith Stage 4 +
	is_col = yes
	OR = {
		has_character_modifier = dw_lilith_stage_4
		has_character_modifier = dw_incubus_stage_4
		is_col5 = yes
	}
}
is_col4_cock = { # Child of Lilith Stage 4+ and has a cock
	OR = {
		AND = {
			trait = lilith
			trait = futa
		}
		trait = incubus
	}
	OR = {
		has_character_modifier = dw_lilith_stage_4
		has_character_modifier = dw_incubus_stage_4
		is_col5 = yes
	}
}
is_col5 = { # Child of Lilith Stage 5
	is_col = yes
	OR = {
		has_character_modifier = dw_lilith_stage_5
		has_character_modifier = dw_incubus_stage_5
	}
}
is_incubus4 = { # Incubus Stage 4+
	trait = incubus
	OR = {
		has_character_modifier = dw_incubus_stage_4
		has_character_modifier = dw_incubus_stage_5
	}
}
is_incubus5 = { # Incubus Stage 5
	trait = incubus
	has_character_modifier = dw_incubus_stage_5
}
is_succubus4 = { # Succubus Stage 4+
	trait = lilith
	OR = {
		has_character_modifier = dw_lilith_stage_4
		has_character_modifier = dw_lilith_stage_5
	}
}
Posted

Here is the mod I activated.

 

attachicon.gifUntitled.png

 

I wanted to install this mod. And it has requirements listed. Though there is mandatory and optionals listed. So I disabled or excluded optionals and the box is still there.

 

http://www.loverslab.com/files/file/3239-ck2-dark-world-reborn-toska-submod/

 

Dark world V1.25 is the one you want to remove.  Thats an older version of Dark World before DewGru divided the mod up into sub-mods with Dark World Core being the Pre-Req for each of them.

 

Remove ONLY Dark World V1.25 completely and then try again?

 

You WILL still require Dark world Core, and you can keep any of its optional addons that you would like.

Posted

 

Here is the mod I activated.

 

attachicon.gifUntitled.png

 

I wanted to install this mod. And it has requirements listed. Though there is mandatory and optionals listed. So I disabled or excluded optionals and the box is still there.

 

http://www.loverslab.com/files/file/3239-ck2-dark-world-reborn-toska-submod/

 

Dark world V1.25 is the one you want to remove.  Thats an older version of Dark World before DewGru divided the mod up into sub-mods with Dark World Core being the Pre-Req for each of them.

 

Remove ONLY Dark World V1.25 completely and then try again?

 

You WILL still require Dark world Core, and you can keep any of its optional addons that you would like.

 

 

yes that worked :D Thanks a lot.

 

Posted

Just a reminder, the Core update that was posted will break Save games. Only update it if you're looking at starting a new game, and even then, unless you're simply itching to install something new, I'd recommend holding off until the end of the weekend anyway as I may end up tweaking it by next week as I test and release the other little updates I've got.

 

Change log:

v1.43 (Dark World Core)
    - Added a new racial trait
    - Added scripted_triggers for various mods
    - Added some additional character event modifiers

 

EDIT: In fact, I recommend against installing any of the updates until say Monday. Just to ensure I don't release something and then turn around and tweak it four hours later. Might save some frustration. And I know that I could just hold off on releasing things then, but to be honest, if I did that I'd probably not roll out anything.

Posted

I got distracted this evening, so I probably won't get anything else posted before Monday.

 

Outside of the Core from yesterday, this morning had an update to the DW ReMeDy character portraits, and I just uploaded a small update for the DW Fairy Tales mod.

 

Change log for the Fairy Tales mod.

 

v1.38 (DW Fairy Tales)
    - Checking the wrong person for a flag on the Beast Assassinate decision.
    - Added another character
    - Added a new random event to the bi-annual check
    - Mod should be CK2 2.6x compatible

Posted

 

Change log:

v1.43 (Dark World Core)

    - Added a new racial trait

 

 

Which race is that? What do we have in the game so far? And how to get them?

Posted

Hey Dew. I was doing my usual dissection of events and stuff and noticed something about spawning NPCs. You can give the potential character a trait, but if the trait doesn't exist nothing happens. There's no glitch or bug of any kind from a missing trait. So say you're wondering about one of the sub-mods, you can add a trait from one of those to some of the main module NPCs for compatibility or some events that may rely on something and it wouldn't cause any issue if the trait just didn't happen to be there. NPC wouldn't have it and event wouldn't fire.

 

An example is that I read in your notes that you think Belle's butt is more prominent. Simply add "trait = ass_large" and if someone has a mod that adds ass sizes, Belle automatically gets it and requires no modification or patch.

 

This also works if you ever split up traits into separate files. Like when you reintroduce the Lilith religion that may need traits or something. I remember you saying you'd keep a file up that lacked that update for compatibility. 

 

PS. Can you give us a hint about more stuff in the works or are you still keeping things for surprise?

Posted

It would actually, all you need to do is go to the Traits document in the core mod and replace the {random = no} with {random = yes} without the brackets.

 

I've done that, something I noticed is that a male child has now spawned with the trait. Weird!

Posted

Slave raids are part of DW Slavery Expanded und thus neither the problem nor the responsibility of Dark World Reborn.

 

The 'Visit Stables' has 

has_building = fp_stable_1 # Merchant Republic
has_building = fp_stable_2
has_building = fp_stable_3

already active so it should™ work if said building is present. And just to mention it fp_ stands for family palace. The actual doge can trigger the decision when there's a stable in the city he governs.

 

That the chancellor could not be motivated is weird. You did make sure he is on "Fabricate Claim" Duty in a viable county, did you?

 

My bad. I'll make a post on the DW Slavery Expanded page. And I'm rather certain I did have them Fabricating Claims, which is why I found it weird. I'll have to re-attempt the stable scene again, when able, as I was Doge and I'm rather certain the option was simply not there.

Posted

Hello!

Well, it was some time ago, when I posted here... and also on pages of one submod. It was advised to me posting my ideas or various tweaks here, rather then on submod section.

Be warned:

POTENCIAL SPOILERS AND WALL OF TEXT.

Also some of suggestions can be... well strange, nasty, or just generally bad looking.

To be honest... it's completely copied from my suggestions of certain submod. But! I believe some stuff can be used for mod.

I have even more ideas, but I would really like some responds, if I have to continue adding more suggestions.

 

1. Game is full of rape and pregnant babes.

I myself like some purity in line. And hate court spammed with unwanted bastards.

Here comes the solution.

A) Abortion.

- only for human players! Ai is stupid and can kill their true heirs.

- Two diplomatic options.

"Abortion" - self targeted. Costs money. Your court phy will make potion. Char flag, trait pregnant are removed. Can be without event. Only for female.

- Targeted decision on family member or courtier. Costs more. This removes pregnancy from target. But! Target has 5% chance to gain depressed or ill trait. Only for player. Can be ordered by male or female.

 

B) Annoyed with pregnancy?

From alchemist shop you can buy "childbane potion". It will give for 2 years fertility -100%

 

C) "Consume child"

New female succubi spell. For big amount of piety will target drain life out of unborn child. Female succubi will gain permanent health.

To work, you have to have trait succubus or lilith. And be of high succubi level. This ability has its own event text and also very small chance (2%) to make you cruel, kinslayer or cannibal.

 

2. Blackmail lover.

If ruler M or F has trait "greedy" targeted decision will appear. If you have lover, you can blackmail him or her.

- You gain gold.

- Target receives modifier "Blackmailed" giving -2 diplomacy for 1 year. But blackmailing has 2 year cooldown.

- Can be used even by ai.

- Target gains opinion modifier "Blackmailed me" lowering opinion for 4 years by 20. Effect is stackable.

 

3. Holy rape

Female character only. Can be used by ai and player.

If character has imprisoned the pope (target has flag of pope) special event triggers describing violation of His holyness.

As feat of strenght, female ruler gets trait "Rapist of Divine", giving her monthly prestige.

Pope gets raped trait, alongside with christian moral authority decrease by 5% for 3 years. Effect is not stackable.

This can probably

excomunicate ruler, if catholic.

 

4. Masturbation.

As simple it can be imagined, this event requires deeper developing. Divided into categories.

 

A) "Masturbate"

- self target diplomatic option.

- for males and females. Male ruler has only one event choice.

Female ruler can choose between fingers and object insertion. Start event and choice between two ways. Once chosen, event pops up. In end you can choose, if you were satisfied, or if you want to continue to rear side also. Both fingers and toys have rear option, if vagina stimulation wasnt enough..

-for one month you gain -2% national risk revolt modifier. Happy leader equals happy nation. Can be modified with other modifier. Name? "Satisfied urges"

-because of performence reasons and anti-ai event spam, this can be used once a month.

-flavor events can be added.

Like - wife interrupts you, gives handjob. If she hates her husband, she leaves with disgust and event continues

If your ruler has virgin daughter, she can enter to chambers and find her father enjoying himself. By all means you have few outcomes of choice:

*send her away. 15% chance for her to become shy or nothing happening

*if ruler has 15 or more diplomacy, teach her how to give handjob. She may fall in love, become lustful or gain 1 learning. Virgin trait remains.

*if character is cruel or wroth, in big anger just rape her. She gains traits of victim, loses opinion towards father and become maybe pregnant. Loses virgin trait

 

If your character is male and has liege, to your chambers arrives without warning the liege. This will give negative opinion towards your character and -10 general opinion for 3 months.

If female, your character can hide in shame, gaining same as male counterpart, or try to seduce her liege.

If succesful, liege becomes your lover.

If it fails, your female ruler debuff is doubled

Success rate is multiplied by traits. Fair, bombshell, seductress help a lot.

Uncommon event.

 

-female flavor events include fingering or toying. If virgin son interrupts:

*15% chance for shy or nothing

* 15 and more diplomacy results in fingering her. Son can fall in love, become lustful or gain 1 learning.

*if cruel or wroth, rape can be done. More of... Grim rape then kind sex.

---

Homosexual unique.

If virgin daughter enters the room, several options can happen.

*same as above

*15 and more diplomacy results in mutual fingering and funny lesbian teaching. Daughter can fall in love, become homosexual or gain 2 learning.

*same

-more flavor masturbation events?

*Your ruler cant stop! Urges are too strong. After hours of joy he/she gains exhausted trait.

- Your leader has idea! Wanking in front of whole nation!

*Your ruler says "What a bad idea" and nothing happens. End of event.

*He or she does it. But... Fear is more mighty. Becomes shy or coward.

*He/she does it! And likes it. Chance to gain exebicionist trait, hedonist or lunatic. Lose piety once.

 

-flavor event

Even after so hard trying, your ruler cant do it. He/she isnt in mood. Event ends. Gain modifier "Unsatisfied urges" and 2% revolt chance.

 

B. Diplomatic option "Masturbate in front of xxx"

-can be used only by player. Ai is stupid.

-can be used on family members, court and prisoners. No other.

Again, M and F. Female has two options.

- family members, courtiers will be in shock. Gain minor opinion decrease for 1 month.

If target is chaste, he or she will be disgusted. -20 opinion for 3 months.

If lustful, they will be turned on. Gain +10 opinion for month.

-event ends with modifier, unless ended by flavor event.

 

-if used on prisoner or slave pop up event is shown, describing it all. In the end you can choose, where to finish off - hair, face, breast, vagina, bottom or feet.

-harley flavor event.

Triggered randomly. Can be manualy, if target was harley.

She will kneel and wait until finishing off on her.

-if ruler is male and lunatic, he will run after random courtier, wife, daughter or mother and finish off on their best clothes. They lose prestige, you gain some.

-if ruler is cruel, impaler or etc, he can do this event version:

*let her be and silently finish, 5% chance to become chaste.

*order your guards to drag female courtier, mother, wife daughter or granddaughter before you. Finish off on her.

Target loses prestige. Gain humble, content (10%) and opinion decrease. Other family members will be angry for some time.

 

-event where ruler becomes shy while in front of someone. Event will fail, giving unsatisfied modifier

No idea for woman flavor events.

 

 

5. Hold an orgy

- costs a lot of money. More expensive then grand feast.

-fires several detailed events both preparation and flavor. Choosing cheap options or rich ones will result in variety flavor events what can trigger.

-over time can ruler gain traits, modifiers or prestige/money/piety

-Sure, sure... Lilith ritual is kind of orgy, but this is without killing anybody.

-people invited to orgu can decide to come or not. It's on you, if you want to be carousing-style inviting or auto-invite for vassals, courtiers etc.

-family members are invited too, if possible.

-characters can decline offer, if they have certain traits... like chaste.

-while event is active, modifier is applied on ruler - ''holding an orgy'' giving some little prestige. Event in cost of loss of piety.

-when event ends, as with modifier ''held an orgy'' giving some opinion boost or prestige. It's on you, what stats will be given. But I suggest boosting vassal opinion, monthly prestige gain or national revolt risk -5%

-orgy can be held by male or female

-ai can hold orgies

 

 

Starting the orgy.

Read please CAREFULLY. Here ARE included some flavor events for orgy.

 

A) Event fires, informing you about holding an orgy. ''Blah, blah, blah. I want to hold grand festival of sex, blah, blah, but who to invite. Blah, must order the preparations.''

B. Councilor approaches. He lets you choose material for orgy. Several options can be given.

*offer cheap whores on orgy. Characters can even gain some nasty illness with such option. This costs less money in cost of prestige

*offer expensive whores. Without illnes. You pay more money, but gain prestige

*offer character: this fires second event window. Here you can choose who to offer.

-offered person can be random courtier. Concubines can be offered too.

-you can offer several family members. But they must be adult. You can choose if target/targets is/are daughter, sister, mother, granddaughter or aunt.

Offering a family member is free and gives you prestige, but target loses prestige.

Offered character can become exhausted, ill or gain lustful trait. But chances are low.

Virginity is lost, if offered on event.

 

C) Refreshment. Your councilor gives you option to choose how much you will spend on food and refreshments. Works like st feast.

*cheap

*normal

*expensive

If chosen cheap or expensive, this can fire events - vassal gossiping about quality of food. Bad or good. You lose some prestige or gain some. Also lose or gain opinion boost for some time.

 

D) Masks

Councilor asks you about type of the orgy. This is only flavor event. But included in preparation of the event. Event has its own text, describing in what will result two options.

*choose open orgy. So no masks for attending guests.

*masks. Characters will be masked. No effect... well, kinda. Characters can temporarily gain Reaper's due masks on portrait. After event will be mask removed. BUT I don't recommend doing this. Can mess up few vanilla things.

-Councillor will fire another event bar, rescribing possible result of your chosen option. Aka "Very well, my lord. Blah, blah. Our guests will attend with handmade masks of animal motives etc''

Choosing open orgy will give small amount of money. Choosing masks will take away money, but give prestige.

 

E) Bestiality

Councilor offers you several options regarding animals on the orgy. Every event has description for immersive event feel.

-three options can be chosen.

*No animals! You gain quite good amount of piety, in cost of losing bestiality events.

*Bring the dogs! Lose piety, gain chance of dog bestiality events showing while event is active.

*Bring the horses! Lose bigger amount of piety, gain chance of horse bestiality event showing while event is active.

UNIQUE Indian only event option! If you want to mess with fourth event option for flavor. Bring the tigers! This will open up tiger events while orgy is active. You lose piety... and it results in two possible events!

Random character on orgy will have sex with tiger OR be killed. More in flavor events.

 

F) Preparations have been completed. Event fires up. You can choose to invite vassals... as is with feast, invite court (can be buggy because of offering the persons) or invite everyone. Aka court and vassals are invited.

If... if you choose to do this by carousing way, then selected targets are invited manually. They can decline or accept.

 

G) Event progress: Guest arrive! This fires event bar, describing noblemen and noblewomen arriving to your castle, getting naked etc.

 

H) Event progress: Flavor events. In this phase flavor events are fired. Some are rare, some common. After some time or amount of events this phase ends.

 

I) Event progress: Ending. People woke up next day. Some naked on the floor, lots of mess, some guest have left. Description of guests leaving the castle.

 

Orgy flavor events:

A) General orgy event. Just a simple event describing people having fun with each other. Very high chance to trigger.

B. Courtier, concubine event. One of your chosen targets is being used. Person having sex with her can be random. Three events can fire with this. Almost same text... with slight difference: vaginal, anal or blowjob can trigger.

C) Daughter/Sister/cousin/aunt/mother/granddaughter events. Text is mostly same, just text is replaced by relationship of family memeber.

Once this event fires, you have three options

*offer her to the guests: Random invited name uses her service. Three possible scenario event descriptions can trigger: vaginal, anal or blowjob. This gives some prestige to that target. And opinion boost towards ruler and his target.

*take her for yourself. This option gives investors adulterer modifier. But of course, you are serviced by target family memeber. Of course, three options can trigger. Random 33% chance for one of them happening. Or you can manually, by event bar choose how you shall take her. Aka vaginal or anal sex. Or blowjob. Of course, you can add several more options.... but it's kinds waste of time.

You gain some prestige.

*gangbang. Family member is ganbanged by multiple persons. Well, this gives you opinion boost with all invited members - ''used service of his/her family member''

Your family member loses couple prestige points.

 

D) Wine fun

Two women... can be random women on orgy... or just random non-character persons are having a little fun, while others are pouring wine on them.

 

E) Bestiality fun

If you chose several options of bestiality option, then bestiality flavor events can trigger, where female character is having sex with dog (penetration or oral, having sex with horse (penetration or oral)

You cannot have dog events, if horse was chosen! This event don't give opinion decrease. It's just event for flavor. So no modifiers or traits like with Procreo event.

 

Also, for Indian culture is available unique event with tiger. Random female guest is... well, having fun with tiger.

But... once you click on event option, you can have 80% chance of nothing happening OR 20% chance to trigger additional trigger event, where target is killed by rampaging tiger while having sex!

This event opens up several options how to handle situation:

*order guards to kill tiger. Tiger is instantly killed.

*let him rampage! Tiger will target random guest. If martial or combat skill is high, or has target strong trait, tiger is killed, target gains brave trait. Plus modifier "killed rampaging tiger" giving general opinion +5 for one year.

If he/she fails, they are inujred. Traits of injury are random, but equally in percentages. Can be scarred, wounded, disfigured, mangled, severely injured or eye injury.

*kill tiger by yourself. If your martial or personal combat is high enough, you kill the tiger, gaining same bonuses as above.

If not, you are injured or killed.

 

F) Harley orgy gangbang?

If ruler has Harley, she is gangbanged, maybe?

 

G) Drunk fun

Random character is having too much wine, instead of sex. 85% chance of nothing happening. 15% chance of becoming drunkard for random target.

 

H) If orgy had a target, aka courtiers, concubines or family members, they have chance to become depressed due to orgy trauma.

This event is quite rare, so it won't trigger so often.

 

I) While having fun with cheap whores, you or random target have chance to gain some of sexual illness traits.

Only triggers, when cheap whores option was chosen.

This event is quite rare to happen.

If it is in your knowledge, then you can mod event to trigger, if someone from guests has transferable illness.

 

J) Bukkake event

Random event, where random invited female guest, or targeted offering (courtier, concubine, family member) is facilized.

If your ruler is female, another different event can trigger, where you have random target being facilized by group, or you can be main person and target of bukkakke.

Two options are available:

*random female person shall be the target

*i'll do it

 

K) Best booty (ass) competition! Random females round up and female guests!

Random one is chosen to be target of "Perfect bottom/buttocks'' modifier for one year. It gives small amount of prestige and +5 attraction opinion for one year.

If you want to dig into scripting, then you can modify event to have ruler choose winning target.

 

L) Random spanking event?

Random guest is spanked by another guest. Can be M/M, M/F, F/M, F/F. Both targets get opinion boost "Enjoyed spanking" for 4 months. Of course towards each other.

 

M) Random whipping event.

Two events can trigger, where random target is whipped by other one. One is softcore, other hardcore.

Hardcore event gives to target "Wounded" trait or scarred one.

 

N) Watersports?

Female or male character enjoys peeing on her. No traits or modifiers are gained. Event bar and descriptions on you.

 

O) Female ruler sex

If your character is female, she is randomly pounded by male guest. There are three events, one vaginal, anal or blowjob. If your lover or husband are present, they have much higher chance to trigger this event and be target characters.

 

P) Beautiful kissing

Two women French kissing each other. Just random no-name characters. Nothing special, just description of what is happening.

 

Q) Semen wine drinking contest?

Random event, where semen whine drinking is happening. In the end random guest is chosen as event. No modifiers or traits.

 

R) Deep object insertion

Random event, where random female character... can be guest or offered one is target of deep object insertion. Event receives description and nothing more. You may modify multiple ends of this event. Aka depth of insertion... of she handles it or fails because of pain.

 

S) Jerking contest

Males are doing contest of who will finish off faster. Random guest or even ruler.... if male is chosen as winner of this... masturbation or handjob contest event. Can gain modifier for +5% fertility as winner for one year?

 

T) Celibate event

Very rare event, where your ruler or random guest, after seeing so many atrocities and sex pledges himself/herself to celibacy.

 

U) Assassin!

Very rare event, where character with -100 opinion towards you will try to kill you. If your character is injured or killed, event ends with different ending, where guards order to everyone to leave.

Multiple versions of event can happen:

*ruler is poisioned. Randomly hated character offers you a wine. If you accept, you gain food poisoning trait, but target cannot be arrested, because proof is needed.

*guest with -100 opinion towards you tries to stab you. This event is even rarer, with low chance of success. 70% chance for person to be arrested while trying to assassinate you. 30% chance for him to stab you. This time... you have chance to be wounded, severely injured or die. If target kills you, he/she is arrested and can be freely executed.

 

V) Incident

Random very rare event, where only CRUEL or IMPALER character guest is gelded by random prostitute.

Target male character gains trait ''eunuch'', new courtier is created and immediately imprisoned. Gelded target gains -100 opinion towards that character.

This event comes also with event description about this incident.

 

W) Just or arbitrary

Random event, where male guest tries to rape random courtier, who wasn't part of orgy... servant, handmaiden etc. Every single event option has his own... descriptive result, of course.

As ruler, you can decide what to do:

*you can interrupt, defending the honor of woman. Gaining trait just or kind. If your ruler is arbitrary or cruel, he can lose also one of this traits. But target guest will be pissed off. Gains -20 opinion towards you.

*you can let her on her own. Target random courtier is raped by guest. She gains raped trait, he gains rapist trait. She can lose virginity, or even be wounded.

*If your ruler is cruel or arbitrary, he/she can order gangbang. Guest gains all the rapist traits, she raped victim traits... and as descriptive event: she is gangbanged. Raped courtier will hate you, aka -100 opinion go right some time towards ruler.

 

X) Fisting

Random event, where female guest or offered victim (any) is fisted. Descriptive event. Fisting can be vaginal or anal.

 

Y) Blessing of Lilith

If Lilith mod is active, and also ruler is succubus or incubus, he/she will gain modifier "Blessing of Lilith". This blessing gives you for one year attraction opinion +10, +5% fertility.

Very rare event, where you hear whispering and power of Lilith. She deemed characters orgy as spectacular. So she gives her blessing.

 

Z) Eating off

You encounter random guest, who eats food off the random guest... or offered orgy victim. To happen,one of guests must be gluttonous.

 

6. Naked rule.

New intrigue option for hedonist or exebicionist. Or lustful ruler.

This adds option of "Rule naked" in intrigue. Once prestige is paid, event follows describing your character taking off the clothes and sitting on throne naked. Once activated, for half year, your ruler gains modifier "rules naked" giving monthly prestige, attraction opinion, but decreasing monthly prestige gain.

This intrigue option has 1 year cooldown. But maybe it would be good to make it only for players? Ai can be stupid with such things, because of low cost.

 

7. Crush system?

This is tricky one. Really, really tricky and messy mechanic to be included in mod. But just hear me out.

This mechanic works as simulation of.... well, crushes on someone. This mechanic is unique because:

-once character has crush on someone, he/she gains +50 opinion towards target. BUT unlike lover system, target doesn't gain any opinion towards character with crush.

-crush target appears as lover. But nothing more is happening. No sex. No pregnancy like with lovers.

-if you play as ruler, this can happen with you also. Starts an event dialogue, where is written who you have crush for.

-fair, big boobs, bombshell traits increase chance of crushes.

-gaining crush is very, very, very rare!! This is for performence reasons. You really don't want ai non-stop spamming crushes.

-after some time, crush on target can be removed. Crush removal has quite big yearly chance.

-there is no opinion decrease, if crush target is removed.

-ruler can manually, via diplomatic option remove crush on someone, if her/his character has crush on someone.

-crush can be applied in this pattern male on female, female on male. Maybe even option for homosexual crushes?

-once character has 21+ years, crushes on someone will disappear.

-having crush can result in random event of wet dreams... with ruler and crush target as main stars. Does nothing, just flavor event.

 

8. Stalker!

This is far more... darker version of new diplomatic option. With way of life dlc, intrigue tree offers spy on option. But... what if you have new one? More of role playing, more of a tool to trigger various events.

What Stalker mechanic does?

-as female or male ruler, you receive diplomatic option of stalking... aka "'Stalk"

-triggers various flavor events. Good or bad. Some can be heroic, some can be dark.

-offers gaining of various new traits.

-events may differ because of gender.

-event can be for everyone OR for those with intrigue or seduction way of life lifestyle.

-if such event via diplomacy is not possible, it can be done as plot.

-once you finish successfuly your stalking, you add some numbers to your... stalking skill. Once you have stalked enough persons, you are promoted. Like with way of life modifiers and lifestyles.

-stalking can be discovered and thus fails with penalties.

-children of Lilith mod can offer some creepy stalking events unique only for succubus and incubus.

-characters with very high intrigue gain additional bonuses and options for stalking

-characters with high martial have unique options in more... action packed stalking events.

-characters with diplomacy have unique options, once discovered.

-there can't be multiple stalking

-incapable characters cannot stalk.

 

 

A) Traits and modifiers.

-As you start stalking someone, first what you gain is modifier "Amateur stalker". This shall happen after 5 successful stalker events. This modifier lowers stalking discovery chance...if such thing can be done, but I doubt it. Also... this reduces learning by 1 (or other skill) and increases intrigue by 1.

If stalking discovery can't be done, then maybe plot discovery chance +2% can be done?

-once stalked an successfully completed 25 events in total, character gains modifier "Stalker", giving 2 intrigue and -2 learning. Plot discovery chance may be increased by 4%. This modifier replaces ''amateur stalker"

-if your character completed 50 stalker events in total, your ''stalker'' is replaced with "professional stalker'' modifier. Giving 3 intrigue and -3 learning. Plot discovery chance increased to 6%

-Finally, once completed 70 stalker events, your modifier is removed. Instead is given new lifestyle trait - Stalker. Giving 4 intrigue and -4 learning. Plot discovers chance increased by 6%.

-once character has trait Stalker, he or she can gain title "the Stalker"

 

B. Obsession

This is new mechanic for creepy stalkers!

This triggers few events for obsessed only characters. How it works?

-At start, you are a stalker. But if you are really stalking one character 5 or more years, new flag is added - obsessed_stalker. Not removable and permanent.

-this also adds new trait - "Obsessed'' giving +2 intrigue, but lowering learning, stewardship and diplomacy by 1.

-if your character has obsessed flag and trait, he or she receives new diplomatic option of "obsessive stalking"

-this new type of stalking doesn't give modifiers or traits, but after 30 successful event it gives possible title "the Obsessed''

-obsessed stalking can't be discovered.

-if possible, add target character as lover? But only for obsessed character.

-after 5 years of stalking, your character receives +40 opinion towards target and descriptive event.

-obsessive stalking doesn't trigger any stalker events. Nope! But it triggers unique, more radical and crazy events. Some are heroic... but some very, very dark.

If there is not chance of adding obsessive system of stalking, players may have obsessive stalking from the start of game. Again, obsessive stalking has its own counter. Gives you same stalking modifiers and stalking lifestyle, but after 50 events will trigger event, where you gain ''obsessed'' trait or title. And also, obsessed events are different from stalking

-Maybe for mechanic reasons can be added ''stalking person trait'' or modifier? Player receives it, once started to stalk, and removes it if stalking is cancelled. State with obsessive stalking... aka trait ''creeping''.

This traits offer from mechanic and script perspective some... ground for requirements.

Being stalked!

This is yet another trait. This time for targets. After discovering the stalker they gain +1 intrigue and personal combat. Why? Always ready and vigilant!

Trait has name "Stalker victim"

 

C) Stop stalking

At any time of the game, your character can click on the victim and press "Stop stalking'' or ''Stop obsessive stalking''

Stoping stalking may reset time required for achieving the obsession.

Stoping stalking doesn't reset stalking and obsessive stalking counter.

 

D) Stalker needs are new, stalker only events and options, only doable IF your character has active stalking or obsessive stalking. It may happen manually or triggered randomly once per several months.

Once event shows up, it informs you about... your sexual needs. You picture that person, while masturbating. Ruler has several options. Choices differ based what gender your character has. Males can have different masturbation choices, same as females.

Masturbation can be even triggered by event option in Stalker needs option via "Masturbate while thinking of him/her'' etc.

-Stalker needs are repeatable, unlimited events... well, some are.

-Stalker can use Stalker needs option of "Paint him/her" aka make painting of her by himself/herself or let artist paint her/him.

-Stalker needs has option of adding "Steal personal property''. This adds few unique events with rewards and punishments for creepy stalkers. Stolen goods will be added as modifiers or informative event logs?

-Stalker needs has another unique decision. If target victim has husband or lover, stalker can try to eliminate the bond... by all means. From breaking up relationships, to divorce or even murder.

-Build hate. Kinda stupid option... but this Stalker need will give you -150 opinion towards target. Only for you. This event option should be hidden from Ai... because ai is stupid. You don't need to love someone just to stalk him, you know.

-Kidnap. Kidnaping target is also stalker/obsession choice for more... darker purposes. Stalker need ''stalker kidnaping'' will be described later. It comes with few unique event options while kidnaped. Or punishments for failing.

-Stalker needs option "Build shrine''. Just to do so, you need to have collected stolen items from target. Aka have certain modifiers. This option comes with several events... and unlockable options to perform tasks while in shrine.

 

Standart stalker events

These events trigger while stalking person. They are completely random. Multiple events can be repeated.

 

A) Road following.

As ruler, you decide to take off your fancy crown and clothes, take hood and go outside. You wait around house of the victim. When she goes out of the house, you start following her/him. You take some time and in reasonable distance start following your victim.

-following event ends... and several other have chance to happen. All with same chance.

*she went to trade district, you tried to follow, but you lost victim in crowd. This counts as failure.

*you decided to stop following her, returning home, after insignificant activities of your victim. This counts as success event

*you decided to follow your victim, stalking her' him on every corner. In event you see what your victim did. Some insignificant talking to people, buying clothes, weapons etc.

 

B) Forest stalking

Your victim decided to go to woods. For what? Who knows. She/he can be hunting, picking berries, who knows.

But you decide to follow victim into woods, hiding behind trees, in tall grass, following every step. In woods several events can happen, once prologue event is fired!

*You follow your target! CHa. Victim was just on the walk. There and there victim picks up berries, looks around. Nothing more and returns home.

*Your target is at woods. You hear howling.... very close howling. In minute, wolves are around your victim. This event fires, if you have 10 martial. There are two choices.

-protect your target. Only option available. You can kill some wolves, but in result be wounded. Your target gains big opinion boost towards you, or even becomes friend.

-hero option. Available only if 15+ martial, this event choice appears. In this all wolves are killed and you are without a scratch. You gain 1 martial or gain brave trait. Chance of becoming friends with friends with target.

*your made too much noise by following her/him. Damn branches, damn woods! Your target spotted you,

Several things can happen as event solutions.

-you try run away. 50/50 chance to fail or success. In either way is every choice failure. If failed, you are recognized. She gains being stalked trait and lowers opinion towards you. If you escape, she gains being stalked trait, but no opinion decrease towards you.

-if diplomacy is high: 15 or more, you explain by diplomatic way your actions. For instance... you thought, that she/he is connected to bandits, or that woods are too dangerous for one person alone.

-if you have 15 or more intrigue, you deceiveyour target by some story. For instance... being a hunter, who spotted her/him.

 

C) Sleep watching

You get into house/castle of your target. Climb up or just open the door. Silently watching your target while he/she sleeps. Of course, this isn't all. Random events can happen. While watching victim sleeping.

*Everything is alright. You watch your victim for several hours and then leave. Counts as success.

*Your target is awakened by noise. Goes to check it out. You have several options of handeling this.

-hide. 50/50 chance of success. You hide and wait till victim is gone, Or you are spotted, negative trait of being stalked trait, or even paranoid is gained... for target. And opinion towards you is decreased.

-if martial is 10 or more, you can try to knockout your victim unconscious. 80% to success, 20% to fail. If it fails... you fight your target. And one of you is severely wounded or killed. If wounded, you become rivals and target gains huge decrease on opinion. Also being stalked trait.

-if you win... on the other side, you can do some things. First option is to run. You just disappear, leaving unconscious victim behind on the floor.

Second option is... well, for those, who have rapist or obsessed trait. You just rape unconscious body of your target. Of course, they get raped trait, possible lose virginity, and with chance of becoming pregnant. Of course, this is if target is female and you are male. Gender events are clearly matter of choice.

Third option is for obsessed only. You have to have obsessed trait, or this will not show. Since your target is unconscious, you take her/his underwear. You gain modifier ''Stolen underwear''

-You silently move around your victims room, looking what she/he has in the room. Not touching anything. But... your needs are much bigger. You try touching your victims face with hand.

-victim is awakened. He/she starts yelling, calling guards. Well.... this results in character gaining being stalked trait, paranoid... also possibly decreasing opinion of you. 50/50 chance of quick running away without any negative opinion towards you, but still being stalked trait,

-victim is awakened. But... you are very quick. Instantly knockout your target with single blow. This is only available, if 15+ martial. After knockout you leave.

-victim is awakened, but if you have 15 or more intrigue, you can convince your target by telling ''this is only dream'' then leave.

 

D) Stalker gift: Flowers

As stalker, you follow your target to home/castle. After this find delivery boy and order him to deliver beautiful flowers. Several things can happen as continuation of event. This event triggers only if target character is female. Can be F/F or M/F.

*Flowers are delivered. Behind window you see, how happy she is. This is big success. So big. That you even have 10% chance to lose stressed trait. Or even lose greedy trait. Gain kind trait or... gain charitable trait. All stat gains have 5% chance.

*Flowers are delivered. But... lady is so cynical and without spark of romance. She throws them out. With such option you can stressed - 10% chance. Of 10% chance to become wroth.

*she just puts them into vase. Nothing happens, you watch her and leave.

 

More events can be added. It's just matter of few hours to write down some events for stalking and obsessive stalking.

 

ALSO, I don't know, if it's only me, but would it be possible to NERF a little Lilith blood moon events?

I know, I know... orgy stuff... But man... It's kinda annoying, when all women in court become lesbians... Or generals become drunkards. Would It be possible to nerf down chances for becoming homosexual and drunkard on blood moon?

 

Thanks for your time! And please, let me know if this is enough or not. Many ideas are just popping in my head.

Posted

Hello!

Well, it was some time ago, when I posted here... and also on pages of one submod. It was advised to me posting my ideas or various tweaks here, rather then on submod section.

Be warned:

POTENCIAL SPOILERS AND WALL OF TEXT.

Also some of suggestions can be... well strange, nasty, or just generally bad looking.

To be honest... it's completely copied from my suggestions of certain submod. But! I believe some stuff can be used for mod.

I have even more ideas, but I would really like some responds, if I have to continue adding more suggestions.

<--snip for readibility-->

 

 

With your permission I would like to incorporate some of these into my (currently unreleased) DW sub-mod.  Some of these fit nicely with the darker perversions themes I have in there.

 

Some of these are already part of what I am working on.  :)

Posted

I know that some of event may be in-game... but my memory isn't the best, you know. I write down several suggestions for really a lot of games and mods. Too much to remember.

 

And about incorporating ideas? Go for it! You are free to take whatever you need :).

But would you please be so kind and write down which ones you want in your submod? Some can do maybe same events and stuff. It good to known what is taken and what isn't.

Posted

I know that some of event may be in-game... but my memory isn't the best, you know. I write down several suggestions for really a lot of games and mods. Too much to remember.

 

And about incorporating ideas? Go for it! You are free to take whatever you need :).

But would you please be so kind and write down which ones you want in your submod? Some can do maybe same events and stuff. It good to known what is taken and what isn't.

 

I'll message you with what I incorporate (or plan to) as I decide.  Thank you very much.  

Posted

Sure buddy, you're welcome. I must thank you. I feel really happy that some ideas were useful somehow :D

More in the PM.

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