Wut1969 Posted March 25, 2025 Posted March 25, 2025 Hi, It's been a couple of years since I last played the Dibella quest and I have might be running into a problem, but I'm not sure; my PC started out as gay and I planned that he should transform into a heterosexual girl and set the options in YPS accordingly. After the 'girl talk' quest, my PC did soms dungeon raiding and finally went back to Lena, where they started flirting and kissing. I reloaded the last save and headed towards Ray, where they started flirting and kissing. This seems to work fine, but did I break anything? Should I trace back to the 'girl talk' quest and fix the sexuality settings so my PC will be directed towards Ray directly?
KentuckyExpat Posted March 25, 2025 Posted March 25, 2025 29 minutes ago, Wut1969 said: Hi, It's been a couple of years since I last played the Dibella quest and I have might be running into a problem, but I'm not sure; my PC started out as gay and I planned that he should transform into a heterosexual girl and set the options in YPS accordingly. After the 'girl talk' quest, my PC did soms dungeon raiding and finally went back to Lena, where they started flirting and kissing. I reloaded the last save and headed towards Ray, where they started flirting and kissing. This seems to work fine, but did I break anything? Should I trace back to the 'girl talk' quest and fix the sexuality settings so my PC will be directed towards Ray directly? Did you confirm the change form gay to hetero? I believe that's on the ''NPC Interaction' page. If the game told you to go back to see Lena then your 'hetero' setting probably didn't 'take', you were probably still set as gay/lesbian. BTW what you did shouldn't break anything. 1
Wut1969 Posted March 25, 2025 Posted March 25, 2025 41 minutes ago, KentuckyExpat said: Did you confirm the change form gay to hetero? I believe that's on the ''NPC Interaction' page. If the game told you to go back to see Lena then your 'hetero' setting probably didn't 'take', you were probably still set as gay/lesbian. BTW what you did shouldn't break anything. Yes, I changed that, just to be sure. Thanks!
Wut1969 Posted March 26, 2025 Posted March 26, 2025 Well, I had some progress; my PC went to Markath to discuss the 2nd operation. The next step is returning to 'your lover', which points to Ray. So far, so good. But sadly, the quest gets blocked here, because my PC can flirt and have sex with Ray, but there isn't a conversational topic to discuss the operation, or anything else, and the quest marker keeps pointing at Ray, expecting something. So, if anyone knows how to progress, please do tell.
Balgin Posted March 27, 2025 Posted March 27, 2025 4 hours ago, Wut1969 said: Well, I had some progress; my PC went to Markath to discuss the 2nd operation. The next step is returning to 'your lover', which points to Ray. So far, so good. But sadly, the quest gets blocked here, because my PC can flirt and have sex with Ray, but there isn't a conversational topic to discuss the operation, or anything else, and the quest marker keeps pointing at Ray, expecting something. So, if anyone knows how to progress, please do tell. Try this: Flirt, try to have sex but when you get to the part where he removes your clothes the line "your partner's eyes are filled with curiousity" that you saw before going off to see the priestess should be back. Use that line again. If it's not there then you have a problem. 1
Wut1969 Posted March 27, 2025 Posted March 27, 2025 16 hours ago, Balgin said: Try this: Flirt, try to have sex but when you get to the part where he removes your clothes the line "your partner's eyes are filled with curiousity" that you saw before going off to see the priestess should be back. Use that line again. If it's not there then you have a problem. It eventually popped up; I think I had let my PC have sex with Ray before and that made him uninterested in sex for a while, just when I needed that specific line.
Balgin Posted March 28, 2025 Posted March 28, 2025 6 hours ago, Wut1969 said: It eventually popped up; I think I had let my PC have sex with Ray before and that made him uninterested in sex for a while, just when I needed that specific line. You can adjust that time delay in the mcm.
KentuckyExpat Posted March 30, 2025 Posted March 30, 2025 (edited) Having an odd occurrence. After my PC has used the dilator for the required 49 days, a message box appears telling me that, to paraphrase, she no longer needs to use it as her new vagina is now stable and will retain its shape regardless.This being the case, I retired the dilator to the master bedroom wardrobe in Breezehome. Problem is, when she bathes (Bathing in Skyrim) or goes to bed (Go To Bed), as she gets up in the morning or leaves the bath I get a message that the dilator has been reinserted into her vagina. But it was never in her vagina, it's not even in her inventory, it's in the Breezehome wardrobe. Doesn't seem to affect gameplay, it's just curious and a little annoying. Anyone else seeing this? Or is my game being... eccentric? Edited March 30, 2025 by KentuckyExpat Added info for clarity
chaussure69 Posted March 30, 2025 Posted March 30, 2025 (edited) hello,i give a fund to tamriel because (i think my pc aren't enough pretty. so i get my nail done by a pro, applied full makeup and get piercings but even with that, i give a fund to tamriel again. it get annoying after getting almost 5k invest for litterally nothing. Edited March 30, 2025 by chaussure69
DrunkPancake Posted March 31, 2025 Posted March 31, 2025 Does anyone have a working json file for [Dint999] hairpack 2, version 1.13. It now consists of 2 ESP files. I tried doing it myself, but I cant get it to work. The files I made that don't work [dint999] hairpack02 b (female).esp.json[dint999] hairpack02 a (female).esp.json
joe_yawiki Posted April 1, 2025 Posted April 1, 2025 (edited) 21 hours ago, DrunkPancake said: Does anyone have a working json file for [Dint999] hairpack 2, version 1.13. It now consists of 2 ESP files. I tried doing it myself, but I cant get it to work. The files I made that don't work [dint999] hairpack02 b (female).esp.json 716 B · 1 download [dint999] hairpack02 a (female).esp.json 3.76 kB · 1 download You missed the quotation marks on line 18 and 19 for the hairpack a. And don't forget to update your ypsHairDatabase.json too I can't test it for you tho as right now this mod is behind a paywall irc [dint999] hairpack02 a (female).esp.json Edited April 1, 2025 by joe_yawiki
DrunkPancake Posted April 2, 2025 Posted April 2, 2025 (edited) On 4/1/2025 at 7:06 PM, joe_yawiki said: You missed the quotation marks on line 18 and 19 for the hairpack a. And don't forget to update your ypsHairDatabase.json too I can't test it for you tho as right now this mod is behind a paywall irc [dint999] hairpack02 a (female).esp.json 3.77 kB · 0 downloads Thanks, I will test it out. Edit: That was indeed the issue, its fixed now, thanks! Edited April 3, 2025 by DrunkPancake 1
kupa11 Posted April 3, 2025 Posted April 3, 2025 Are there some addons/compatibile mods for piercings?
redrootcat Posted April 7, 2025 Posted April 7, 2025 “使用 Deviously Cursed Loot 时,如果我涂了指甲油,我就不能戴 Devious Device 手套。我该如何解决这个问题?
foreveraloneguy Posted April 8, 2025 Posted April 8, 2025 Small enhancement request; for the next release, could the stockings be moved to slot 38 (calves) to avoid conflicts with piercings? I tested it out on my AE install and it works fine.
A_guy_with_the_plan Posted April 8, 2025 Posted April 8, 2025 hello ive found a folder call YPS_Gloves_KID.ini for fingerless gloves can someone explain to me how to add these to other gear or point me a to a source to learn from it? do i need to use tes5edit?
KentuckyExpat Posted April 8, 2025 Posted April 8, 2025 29 minutes ago, A_guy_with_the_plan said: hello ive found a folder call YPS_Gloves_KID.ini for fingerless gloves can someone explain to me how to add these to other gear or point me a to a source to learn from it? do i need to use tes5edit? Sounds like an ini file for use with KID (Keyword Item Distribution). This is a mod that, as its description says, "SKSE plugin that distributes keywords to weapons/armor/magic effects/ingestibles and other items, using config files." You would presumably need to add KID https://www.nexusmods.com/skyrimspecialedition/mods/55728 to your modlist to use the ini file. Hope this helps.
wareware Posted April 8, 2025 Posted April 8, 2025 17 hours ago, foreveraloneguy said: Small enhancement request; for the next release, could the stockings be moved to slot 38 (calves) to avoid conflicts with piercings? I tested it out on my AE install and it works fine. You can actually remove all equipment slot information from the stockings and tights and they'll work just fine.
A_guy_with_the_plan Posted April 8, 2025 Posted April 8, 2025 (edited) 2 hours ago, KentuckyExpat said: Sounds like an ini file for use with KID (Keyword Item Distribution). This is a mod that, as its description says, "SKSE plugin that distributes keywords to weapons/armor/magic effects/ingestibles and other items, using config files." You would presumably need to add KID https://www.nexusmods.com/skyrimspecialedition/mods/55728 to your modlist to use the ini file. Hope this helps. i should had added that i already had it i just wanted to see how it worked so i can start a massive patch for outfits and or armors for example # ypsFingerlessGloves Keyword = 0x270382~yps-ImmersivePiercing.esp|Armor|*Nightingale Gloves Ive read a forum post somewhere(can no longer find it) that this should let you wear nails and gloves at the same time. #ypsClothingFashion (fashion +1) "Keyword = 0x270380~yps-ImmersivePiercing.esp|Armor|*Wedding" i also wanted to start a massive patch work for armor added ingame and by mods for this how does it find that item, when Wedding Dress (00088956) is the name for it? or do i have to make a esl/esp patch for it in TESedit? edit added more context Edited April 8, 2025 by A_guy_with_the_plan
KentuckyExpat Posted April 9, 2025 Posted April 9, 2025 20 hours ago, A_guy_with_the_plan said: i should had added that i already had it i just wanted to see how it worked so i can start a massive patch for outfits and or armors for example # ypsFingerlessGloves Keyword = 0x270382~yps-ImmersivePiercing.esp|Armor|*Nightingale Gloves Ive read a forum post somewhere(can no longer find it) that this should let you wear nails and gloves at the same time. #ypsClothingFashion (fashion +1) "Keyword = 0x270380~yps-ImmersivePiercing.esp|Armor|*Wedding" i also wanted to start a massive patch work for armor added ingame and by mods for this how does it find that item, when Wedding Dress (00088956) is the name for it? or do i have to make a esl/esp patch for it in TESedit? edit added more context Your first item - the esp, YPS-ImmersivePiercing. If you load this esp into SSESdit you should find all of the items in the KID ini under the 'Armor' item. None of these items has the "Fingerless Glove" attribute associated with it normally, so what the ini file is doing is dynamically adding that attribute to the item. So, in this instance, with the ini file and the KID mod loaded, your PC can wear Nightingale Gloves even if she is wearing nail extensions on her fingers. Your second item - this is something of a guess. There is a .json file that lists all of the items given to the PC. If you are playing Skyrim SE/AE that file is called ypsItemsSE_base.json. Not sure about LE but I would imagine the name is similar with 'LE' replacing 'SE'. The items listed in the json include the name of the esp where the item can be found if it's not in the yps-ImmersivePiercing esp. (In other words, you will need to add these mods to your game if you want to see them on your PC.) However, when I look at the 'Armor' listing for the yps-ImmersivePiercing esp. in SSEEdit, I don't see anything called 'Wedding', nor is it in the json file. Not sure what to tell you. Maybe Emily can help. Question - why do you need a 'massive patch for armor added in-game'? Are you getting some kind of conflicts? The only armor items that might need a patch are the boots and the gauntlets/gloves/bracers. If it's the gauntlets/gloves/bracers, just add the 'fingerless' attribute to the specific pair in question by adding them to your YPS_Gloves_KID.ini file. If it's the boots, you shouldn't be trying to use other boots while the training boots are in use as it conflicts with the reason for the training boots in the first place. Remember, the whole purpose of the Dibella Quest is to have a male PC transformed into a female PC. The training boots, by forcing your male PC to learn how to walk in high heels, is adding to his outward appearance as a woman.
A_guy_with_the_plan Posted April 9, 2025 Posted April 9, 2025 (edited) 2 hours ago, KentuckyExpat said: Question - why do you need a 'massive patch for armor added in-game'? Are you getting some kind of conflicts? The only armor items that might need a patch are the boots and the gauntlets/gloves/bracers. If it's the gauntlets/gloves/bracers, just add the 'fingerless' attribute to the specific pair in question by adding them to your YPS_Gloves_KID.ini file. If it's the boots, you shouldn't be trying to use other boot while the training boots are in use as it conflicts with the reason for the training boots in the first place. Remember, the whole purpose of the Dibella Quest is to have a male PC transformed into a female PC. The training boots, by forcing your male PC to learn how to walk in high heels, is adding to his outward appearance as a woman. no conflict just wanted to add all clothing with yps key words like #ypsClothingOrdinary (fashion -1) its already got like 5 marked in YPS_Clothes_KID.ini i though i mark the rest, I've already made a ini for a clothing mod I'm using but I'm getting crashes on start up so i was wondering how the format should. Keyword = 0x270381~yps-ImmersivePiercing.esp|Armor|aCPGhostedBikini3|NONE|100 I'm using this format following https://moddingskyrim.com/spid-and-kid/ I've tried seeing if I can quick patch like this #ypsClothingCute (fashion +1) Keyword = 0x27037f~yps-ImmersivePiercing.esp|Armor|*[COCO] to skip the nonstop copy and paste but it didnt work. edit also im on SE/AE Edited April 9, 2025 by A_guy_with_the_plan
vic081 Posted April 11, 2025 Posted April 11, 2025 Hello, First of all thank you for this great mod, it is really fun playing with it! I am however having a weird issue with Yps v6.9.1: I used to make it work without problem, but had to uninstall it. After re-installation, the mod does not work properly anymore. When creating a new character, I do not get the window box asking if I want YPS to control my body head/hair or not, and the MCM menu does not appear either. I do see in the console that DDNG identifies the esp, so does Bimbo of Skyrim. (see screenshot) Also for some reason I also get one or several times the message "Groovtama: XMPSE32 successfully detected on Actor: Prisoner. Have a nice day!" shown on the top left corner (messages that do not appear when I only deactivate YPS's esp) (see screenshot) For testing I went to Solitude and both NPCs taking care of piercings are in Radiant Raiment, but they do not have any dialogue associated to it, I only have a trade dialogue with one of them (who sells nylons and stuff). Went to Riverwood and same issue, she only has the trade dialogue. It's as if the mod was only partially working for some reason. I also tried installing the Lite version, which works normally, even after uninstalling/re-installing. I tried running the full version without BoS, but got the same result. I know I have all the requirements since I managed to make it work before, but I have no idea why it won't work properly anymore, especially in this half-working/half-not working state. The NPCs are there, I get no CTD, but the whole framework is absent. On an unrelated note, is there a plan/way to have a settings loader for YPS? I really like the mod but change quite a lot of things in the MCM, and it is quite a hassle having to make these changes every single time I create a new character. Thanks in advance for any help!
kkanbu420 Posted April 12, 2025 Posted April 12, 2025 bumping the summermyst-related 1 gold per hour issue. I've tried the Unique Actor Values for Summermyst mod on nexus but doesn't seem to help?
Voidson22222 Posted April 15, 2025 Posted April 15, 2025 I can't get the se version to display the makeup, my racemenu and slavetats are working.
ArgyleSmith Posted April 15, 2025 Posted April 15, 2025 25 minutes ago, Voidson22222 said: I can't get the se version to display the makeup, my racemenu and slavetats are working. New user? It's a repeated problem, usually fixed by going to the Slavetats menu, and clicking "Add/Remove Tattoos" on the upper right of the menu. That tells Slavetats to add tattoo content such as that accompanying YPS Fashion. It's typically assumed that's the problem unless the user says "I already tried clicking add/remove tattoos." 1
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