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Posted (edited)

For me Endarie doesn't have any additional dialogue line. Only those added by other mods and her standard options. But nothing that would move the quest forward. Guess my progress is stuck.

Edit: I believe stage 890 is bugged. The marker doesn't switch to Endarie, movetoqt doesn't work. Like stated above, Endarie doesn't have any new dialogue lines. Had to manually switch the quest to the next stage.

Edit 2: for the first time I went with the shemale route and I have some ideas that might improve the outcome. First of all it is stated that the cage is unremovable. In reality this is not the case, there are at least few solutions that allow to remove it. The cage is a devious device and as such it goes into direct conflict with pretty much every other chastity mod/quest (and there's a lot of them).
 

I have an idea that might be a bit more complicated to implement, but it should be a lot more robust than the current solution.
 

I believe the cage should work as a bound (reappearing) item operating on slot 52, not unlike your typical schlong. Working as a schlong replacer, it should be truly impossible to remove and wouldn't conflict with every other chastity mod out there. Also, I have a rather useful script (attached) that Monoman made for me - it is basically the chastity belt's script that allows SexLab to recognize vaginal animations should not be played (since shemale character doesn't have a vagina, it is a pefect and clean solution. Feel free to use it if you like my idea.

futa script.7z

Edited by kapibar
Posted (edited)

Had the same problem with the Endarie dialogue line. Found the culprit yesterday. For me it was a conflict with the mod Pronouns . The change in the settings from him to her did the trick. Maybe this will help you. Thanks again to Balgin for the detailed quest description. That helped a lot.

Edited by sinc
Posted
29 minutes ago, sinc said:

Had the same problem with the Endarie dialogue line. Found the culprit yesterday. For me it was a conflict with the mod Pronouns . The change in the settings from him to her did the trick. Maybe this will help you. Thanks again to Balgin for the detailed quest description. That helped a lot.

Heh. Now that's something I didn't expect. I do indeed have Pronouns, with an inactive esp, installed it just a few days ago, to check if it works on LE (it does by the way). To be extra safe I did some checking with Pronouns removed completely and with the MCM setting you provided. And in both cases - no dice. So most probably there's some other underlying conflict out there.

Posted

@emily1673Do you plan on adding custom animations into mod in future?
Like character looking self in the mirror, rubbing nape after getting such haircut or all over head after full buzz / shave 
Also there's a debug scissors, which basically give option for character to give self a haircut, it would be cool if such scisors will be an intended to use item working almost same as a hairdresser, but with % chance to cut one-two stages more depending on one-handed or Lockpicking skill level

Posted (edited)

I always use this mod in combination with BoS to make body modifications more immersive. I had never tried the sex change quest (in the College) before but decided to test it.

 

If you're taking feedback :

 

This might just not be up my alley, but I'm dumbfounded that such a long quest, with so much waiting and backtracking, forces you into multiple devices and essentially locks you out of many equipment slots (including genitals) for IRL hours and hours of playtime. Starting this quest means no more Sexlab for the entire duration apparently.

 

I intended to go from male to female to bimbo using the quest. But I tapped out at the "girl talk" step, after many long hours of trying to finish the quest and get rid of that chastity cage.

 

At first I was doing the quest normally, but eventually I started skipping time and coc-ing all over the place. There's so many steps to go through, so much downtime. All the while my character's locked out of gloves, boots, having sex, etc.

 

I don't mind devices or long lasting quests, but this one is just too invasive. It goes on for far too long and is hard to put on the back burner while you play with other content, because of the devices. One simple solution is for the initial sexchange magic to happen without chastity stuff, using a collar or something. 

 

But maybe being caged for in-game weeks was always the whole point of this quest? In which case to each their own.

 

For my needs I'll use the BoS curse that turns the male PC to female at 100 corruption, which uses YPS for the transformation. Thanks for the mod overall!

Edited by Ikaros
Posted
5 hours ago, Ikaros said:

At first I was doing the quest normally, but eventually I started skipping time and coc-ing all over the place. There's so many steps to go through, so much downtime. All the while my character's locked out of gloves, boots, having sex, etc.

For the downtime you can adjust that with an MCM setting. Under the dibella quest there is an option to change how long it is. The short option is pretty short, you really don't need to be in the equipment for that long. If the short is too long then this quest may not be for you. As for how many steps there are, any shorter and you don't get much of a story.

Posted
1 hour ago, Særtr said:

For the downtime you can adjust that with an MCM setting. Under the dibella quest there is an option to change how long it is. The short option is pretty short, you really don't need to be in the equipment for that long. If the short is too long then this quest may not be for you. As for how many steps there are, any shorter and you don't get much of a story.

I tried that. But I still ended up with hours of forcible caging, trying to focus entirely on advancing this quest, with only the removal of one(1) of many devices to show for it : the chastity bra.

 

The length of content is impressive, but sadly most of it is just Starfield-like "location change, talk to NPC, location change, talk to NPC" in 3-4 cities, for many in-game days at minimum. Honestly the College girl should just follow you around, for the amount of time we have to go back to Winterhold to report back to her. The backtracking is unreal.

 

I could appreciate it as a slow burn exploration of the many characters and services provided by YPS, and a slow feminization of the player character, IF you could still enjoy the game during said slow burn. The devices restrict gameplay far too much for that to be viable IMO.

 

tl;dr Either make a super slow-burn progressive quest spanning many in-game days or weeks in many cities. Or make one with forcible devices restricting equipment and gameplay. Not both

Posted (edited)
14 hours ago, Thormix said:

I try to dibella quest too. But i cannot unlock ancient shoes and apply toe nail polish. Quest steps should be other way around.

The 'ancient shoes' lock onto your character until near the end of the quest when they will spontaneously fall off your feet. That's the only way I know of to get rid of them once they are locked onto your feet. The quest logic is as follows - you put the heel training device on your feet thinking that it is a toe separator. The device locks onto your feet. You then apply the toenail polish. The presence of the heel training device on your feet should in no way obstruct your ability to apply toenail polish.

 

 

 

Edited by KentuckyExpat
Clarity
Posted
58 minutes ago, Crota said:

For the dibella quest, is there a preset body to build in BS included? I am not seeing anything.

No. You need to create one yourself. You can either find a RaceMenu body preset online to use; or, once you are in RaceMenu, create one there. Or, you could create a body in RaceMenu before starting the game, save it as a preset, then use it once you have donned the Belt and Bra of Female Appearance (or whatever it's called).

Posted
23 hours ago, KentuckyExpat said:

The 'ancient shoes' lock onto your character until near the end of the quest when they will spontaneously fall off your feet. That's the only way I know of to get rid of them once they are locked onto your feet. The quest logic is as follows - you put the heel training device on your feet thinking that it is a toe separator. The device locks onto your feet. You then apply the toenail polish. The presence of the heel training device on your feet should in no way obstruct your ability to apply toenail polish.

 

 

 

 

Ai ai ai why skyrim mods are so hard. When i equipment training device i get loverslab debug message. Heels equipment then i cannot apply toenail polish.

So i try to remove stuff that maby break it hdtsse physics high heels framework, fake highheels.esm, bobo stuff etc.. but no luck.
 

modlist.txt

Posted
31 minutes ago, Thormix said:

 

Ai ai ai why skyrim mods are so hard. When i equipment training device i get loverslab debug message. Heels equipment then i cannot apply toenail polish.

So i try to remove stuff that maby break it hdt sse physics high heels framework, fake highheels.esm, bobo stuff etc.. but no luck.
 

modlist.txt 4.42 kB · 0 downloads

I'm having a little difficulty understanding exactly what is happening to you. It sounds you are saying that when you put on the heel training device you get a debug message from LoversLab. My problem is that I don't see how you could get such a message since, presumably, you aren't signed into LoversLab at the same time you are playing Skyrim. And in any event, LoversLab wouldn't be sending you a debug message since there is no way it is tracking what game, if any, you might be playing.

Is it, perhaps, SexLab that's giving you the debug message? And, if so, what is the message you're receiving? Personally, I have never had that particular thing happen to me but, given the vagaries of both Skyrim and any number of Skyrim mods, that's no surprise.

 

First thing needed to help you solve your problem is to find out what that debug message says. Second thing is - don't remove mods from an ongoing game. That will almost certainly guarantee that, whatever your current problem is, you just made it worse. Personal experience.

Next, which version of Skyrim are you running on? LE, SE or AE? You need to ensure that the version of mods like Devious Devices (that's where the training device comes from) are the correct ones for the version of Skyrim you are running.

What mod manager are you using? Are you even using a mod manager? Apparently, some mod managers require you to enable mods you have installed, they don't do it automatically. If Devious Devices wasn't properly installed, or if one of its components isn't enabled, that could cause the problem.

Hope this helps.

 

Posted
Quote

Devious Devices, version 5.2 initialized.
[SLIF] Target ZERO added to the list!
Please wait while SlaveTats works on ZERO...
[SLIF] Target ZERO registered for mod SL Inflation Framework
Girls in Skyrim are just soooo cute...
MCM: Registered 1 new menu(s).
SlaveTats is done with ZERO.
If I am handsome enough, I might attract some cute girls.
MCM: Registered 1 new menu(s).
You cannot equip this item.
Ray's Strange Device Removed
Ancient Foot Device Added
equipped high heels
You need to remove your shoes before applying or removing toenail polish.
Nail Polish (Shimmery Cherry) Added
Prettiest Woman in the Hold added
You need to remove your shoes before applying or removing toenail polish.
Nail Polish (Shimmery Cherry) Added

 

Let me paste log. Anniversary Edition 1.6.1170 + Mod Organizer 

Posted (edited)

Hi and thanks a lot for this wonderful mod.

 

I have a problem though, while hair and pretty much everything works perfectly, lipstick, makeup and nail texture don't display at all, any idea why ? Nail appear when I use the extension (when I equip them as an item) but not otherwise. The mod tells me makup and nails are on, but there is no visual change. 

 

I'm using Skyrim AE on last version, MO2, and I have SlaveTats 1.3.9. I have downloaded the last texture pack of YPS, but I don't know if I need the "makeup" files of SlaveTats ? Or any other texture ? I precise that all my SlaveTats slots are free. 

 

Any suggestion would be appreciated greatly, and I don't know much about modding, so the answer may be obvious.

Edited by shuur
Posted
12 hours ago, shuur said:

I'm using Skyrim AE on last version, MO2, and I have SlaveTats 1.3.9. I have downloaded the last texture pack of YPS, but I don't know if I need the "makeup" files of SlaveTats ? Or any other texture ? I precise that all my SlaveTats slots are free.

 

I know this one. You need to go SlaveTats MCM menu once. Then you should see something like SlaveTats has been initialized message.

Some reason that plugin don't start if you don't go menu first.

Posted
On 3/2/2025 at 9:42 AM, Thormix said:

 

I know this one. You need to go SlaveTats MCM menu once. Then you should see something like SlaveTats has been initialized message.

Some reason that plugin don't start if you don't go menu first.

Thank you for your fast answer.

 

Unfortunately it's not that. I've also tried to apply a random tat with SlaveTats though MCM, remove it and then apply lipstick, but still nothing. 

It looks like SlaveTats don't find the textures of YPS makeup and nail polish. 

Posted
3 hours ago, shuur said:

Thank you for your fast answer.

 

Unfortunately it's not that. I've also tried to apply a random tat with SlaveTats though MCM, remove it and then apply lipstick, but still nothing. 

It looks like SlaveTats don't find the textures of YPS makeup and nail polish. 

Sounds like what happens when Slavetats wasn't told t update its palette of tats.

On the main menu page for Slavetats there's a bottom on the right, near the top that says "Add/Remove Tattoos" (or something like that). That button's for updating available tattoos, including YPS applications. Punch that button and see if it solves your problem. 

Posted
4 hours ago, shuur said:

Thank you for your fast answer.

 

Unfortunately it's not that. I've also tried to apply a random tat with SlaveTats though MCM, remove it and then apply lipstick, but still nothing. 

It looks like SlaveTats don't find the textures of YPS makeup and nail polish. 

 

Hmm did you updated skee64.ini ???? Under racemenu?

 

[Overlays]
; Applies to only the player, or all humanoid actors NOT RECOMMENDED changing this, you can add overlays to certain actors via script
bPlayerOnly=1 ; Default[1]

; Determines whether to immediately apply shader changes
; when overlays are installed on an ArmorAddon
bImmediateArmor=1 ; Default[1]

; Determines whether to immediately attach and apply shader changes
; when overlays are installed to the face
bImmediateFace=0 ; Default[0]

[Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]"
; Determines how many body overlays there should be
iNumOverlays=6 ; Default[6]
iSpellOverlays=1 ; Default[1]


[Overlays/Hands] ; "Hands [Ovl#]" and "Hands [SOvl#]"
; Determines how many hand overlays there should be
iNumOverlays=3 ; Default[3]
iSpellOverlays=1 ; Default[1]


[Overlays/Feet] ; "Feet [Ovl#]" and "Feet [SOvl#]"
; Determines how many feet overlays there should be
iNumOverlays=3 ; Default[3]
iSpellOverlays=1 ; Default[1]


[Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]"
; Determines how many face overlays there should be
iNumOverlays=12 ; Default[3]
iSpellOverlays=0 ; Default[1]

 

Posted

Hi emily1673!
I made a fix for your sound and texture mod.

1. Made the color of the left leg the same as the color of the right leg for stockings_opaque;
2. Fixed absent tights_fishnet blue and tights_sheer brown;
3. Fixed mix-up in hearts and floral tights;
4. Added textures to make grey/white colors white, also added this textures to pink, hot pink and violet.

 

Spoiler

sample.thumb.jpg.336dfcbfd76cf88a15fa9c6fdb7ea352.jpg

 

yps-SoundTexturePackage 241123 SE Fix white color v0.7z

Posted (edited)

Hey everyone, i started using this mod recently, did my first manicure and while my Nails turned out nice i noticed there's now a Gap between my Hands and Arms.

I tried rebuilding all body parts in Bodyslide with the same Preset but that did nothing.

I've attached an image and my Modlist just in case, would be glad if i could get some help.

 

Edit: I also have the newest texture pack for this mod, i installed the Main Mod first and then chose merge the files in mo2 when i installed the texture pack, was that right?

 

20250306054329_1.jpg

Modlist.txt

Edited by Pastrami5
Posted (edited)

Having an issue with the piercing thoughts, they just seem to repeat on loop. Only way to stop them is to disable the piercing monitor.

Edited by bamaboy891
Posted
On 3/5/2025 at 8:27 AM, Laethas456 said:

Awesome, I was just looking to see if there was such a thing. Thank you for your work.

Is it working correctly on your side? I haven't test it thoroughly on my side yet

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