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SexLab Animation Loader


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Posted

Can anyone help is this mod incompatible with any mod's I should look out for?  

 

Yes one thing after running FINS I thought I use to see SLAnimation loader  in the list but one see the animation only ie. Nibbles could this be the issue?

You won't see the Animation Loader in the FNIS output as it doesn't have any animations itself, it is simply the framework to add the animations. Do you have any warnings in the FNIS output? Is your JContainers up to date and is the json file showing correctly in in the SLAnims folder after install (there was an issue with that not beoing installed correctly before)?

FINS has no warnings looks clean.
JContainers 3.3a is install first, second is SLAnims 1.3.7 and yes I see the SLAnimLoader.esp.

 

One other tried using this mod  by itself NSAP3.1.7z and had same issue player and NPC lock together.

 

Please Help!
Under show I have load order then Output of FINS

 

 

 

 

Skyrim.esm
Update.esm
Dawnguard.esm
[JmV]LTTF.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
Falskaar.esm
RaceCompatibility.esm
Schlongs of Skyrim - Core.esm
moonpath.esm
TrueEyes.esm
SexLab.esm
SexLabAroused.esm
hdtHighHeel.esm
KS Hairdo's.esm
Cutting Room Floor.esp
dD - Realistic Ragdoll Force - Realistic.esp
Weapons & Armor Fixes_Remade.esp
Vampire Lord Serana Fixed.esp
RaceMenu.esp
RaceMenuPlugin.esp
RaceCompatibilityUSKPOverride.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Regular Addon.esp
SOSRaceMenu.esp
XPMSE.esp
FNIS.esp
KS Hairdo's.esp
SkyUI.esp
Size Does Matter HF.esp
LegacyoftheDragonborn.esp
Dynasty Armor.esp
12FemaleBrows.esp
FreeHugMod.esp
DawnguardDelayedStart999.esp
When Vampires Attack.esp
PermanentLegendaryBonus.esp
MXlevelupallperks.esp
Abundant Enchantments.esp
UnreadBooksGlow.esp
Relationship Dialogue Overhaul.esp
Book Covers Skyrim.esp
Immersive Jewelry.esp
Weapons & Armor_TrueWeaponsLvlLists.esp
Improved Artifacts - Complete Collection.esp
Remove Interior Fog V2 - Full Version.esp
HearthFire Display Case Fix.esp
Skyrim Unlimited Rings And Amulets.esp
Improved Artifacts - Dawnguard Collection.esp
Improved Artifacts - Dragonborn Collection.esp
Run For Your Lives.esp
SMIM-Merged-All.esp
ReadAndLearnSpeechcraft.esp
Improved Artifacts - Leveled Thane Weapons.esp
NoRadialBlur.esp
RevampedExteriorFog.esp
TrueEyes.esp
AmazingFollowerTweaks.esp
Immersive Weapons.esp
More Interesting Loot for Skyrim.esp
RDO - iAFT Patch.esp
RDO - Cutting Room Floor Patch.esp
anyonefollows2.esp
DBM_MoreInterestingLoot_Patch.esp
moonpath_questdata.esp
SkyfallEstate.esp
Bring Out Your Dead - Legendary Edition.esp
Schlongs of Skyrim.esp
WeaponsArmorFixes_ImmersiveWeapons_Patch.esp
HM Enchanting Unlocker.esp
Extraclothes.esp
UnlimitedRacePowersAndStandingStones.esp
ContinueGameNoCrash.esp
ML_Riverwood.esp
HDT Havok Object.esp
MaleClericArmor.esp
ML_Whiterun.esp
Invisibility Eyes Fix.esp
Skyrim Tropical Style Suit (CBBE Remodeled).esp
MCS_ML2.esp
Realistic-Voice.esp
Solitude.esp
Riften-ML.esp
Elvenia.esp
IcePenguinWorldMap.esp
RaceMenuMorphsCBBE.esp
DBM_IW_Patch.esp
SexLab-AmorousAdventures.esp
DBM_WAFR Patch.esp
Recorder Follower Base.esp
Kate.esp
R18Pn - Diano Armor.esp
DBM_CRF_Patch.esp
DBM_IAC_Patch.esp
The Paarthurnax Dilemma.esp
SexLab Eager NPCs.esp
My Home Is Your Home.esp
Gods smithing gift.esp
SexLab Romance.esp
The Paarthurnax Ultimatum.esp
DBM_ImmersiveJewelry_Addon.esp
DW.esp
STEP Combined PluginHF.esp
Bashed Patch, 0.esp


Skyrim:1.9.32.0 - D:\GAMES\Steam\steamapps\common\Skyrim\ (Steam)
Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix"
Reading FNISBase V6.3 ...
Reading KateAnims V5.0.2  ( 0 furniture, 0 offset, 50 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading NibblesAnims V1.0 ...
Reading SexLab V1.62 ...
Reading SexLabAroused V?.? ...
Reading SexLabCreature V1.61 ...
Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
All Anim Lists scanned. Generating Behavior Files ...
0_master usage: 19.8 %   ( 50 paired, 0 kill, 80 alternate animations)
Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164
Creature Pack not installed
2074 animations for 7 mods successfully included (character)

 



 

Posted

Also running into a loading problem.  python is not picking up the files when I search them in the file directory for a couple (SAP and K4 packs) and then if it does generate the json list, FNIS for users says the load is good but ingame I get the T pose i.e. nothing in the registry when the MCM is resgistered.  

 

Did I miss a step somewhere?  The mod packs are all installed following SLAL, generate python data for json list, run FNIS for users, select animations in game with MCM to register.

 

Using latest stable MO and FNIS XXL.

Posted

Also running into a loading problem.  python is not picking up the files when I search them in the file directory for a couple (SAP and K4 packs) and then if it does generate the json list, FNIS for users says the load is good but ingame I get the T pose i.e. nothing in the registry when the MCM is resgistered.  

 

Did I miss a step somewhere?  The mod packs are all installed following SLAL, generate python data for json list, run FNIS for users, select animations in game with MCM to register.

 

Using latest stable MO and FNIS XXL.

T-Pose is an indication that your FNIS run failed. Fix whatever issue FNIS pointed out (error or warning).

Posted

 

Also running into a loading problem.  python is not picking up the files when I search them in the file directory for a couple (SAP and K4 packs) and then if it does generate the json list, FNIS for users says the load is good but ingame I get the T pose i.e. nothing in the registry when the MCM is resgistered.  

 

Did I miss a step somewhere?  The mod packs are all installed following SLAL, generate python data for json list, run FNIS for users, select animations in game with MCM to register.

 

Using latest stable MO and FNIS XXL.

T-Pose is an indication that your FNIS run failed. Fix whatever issue FNIS pointed out (error or warning).

 

 

No errors detected.  Full anim list came out totaled 10,000 but thats in the FNIS XXL range. all items checked in SLAL loader after drag and drop generate for python and checked in game.  SL new anim count registers 378 in game with old AP one removed. 

Posted

 

 

Also running into a loading problem.  python is not picking up the files when I search them in the file directory for a couple (SAP and K4 packs) and then if it does generate the json list, FNIS for users says the load is good but ingame I get the T pose i.e. nothing in the registry when the MCM is resgistered.  

 

Did I miss a step somewhere?  The mod packs are all installed following SLAL, generate python data for json list, run FNIS for users, select animations in game with MCM to register.

 

Using latest stable MO and FNIS XXL.

T-Pose is an indication that your FNIS run failed. Fix whatever issue FNIS pointed out (error or warning).

 

 

No errors detected.  Full anim list came out totaled 10,000 but thats in the FNIS XXL range. all items checked in SLAL loader after drag and drop generate for python and checked in game.  SL new anim count registers 378 in game with old AP one removed.

 

No warnings? No I checked a patch but I don't have the indicated mod problem?

 

Did you know that many warnings in FNIS are actually fatal?

 

Did you know that selecting patch you do not have will result in a fatal problem?

 

If nothing else select and post the full text from the FNIS run text output box here and we can tell you where you've got something wrong.

Posted

Can anyone help is this mod incompatible with any mod's I should look out for? 

 

You won't see the Animation Loader in the FNIS output as it doesn't have any animations itself, it is simply the framework to add the animations. Do you have any warnings in the FNIS output? Is your JContainers up to date and is the json file showing correctly in in the SLAnims folder after install (there was an issue with that not beoing installed correctly before)? One other mod I tried  by itself NSAP3.1.7z and had same issue player and NPC lock together.

 

I have included load order and FNIS output text.

 

 

Skyrim.esm
Update.esm
Dawnguard.esm
[JmV]LTTF.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
Falskaar.esm
RaceCompatibility.esm
Schlongs of Skyrim - Core.esm
moonpath.esm
TrueEyes.esm
SexLab.esm
SexLabAroused.esm
hdtHighHeel.esm
KS Hairdo's.esm
Cutting Room Floor.esp
dD - Realistic Ragdoll Force - Realistic.esp
Weapons & Armor Fixes_Remade.esp
Vampire Lord Serana Fixed.esp
RaceMenu.esp
RaceMenuPlugin.esp
RaceCompatibilityUSKPOverride.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Regular Addon.esp
SOSRaceMenu.esp
XPMSE.esp
FNIS.esp
KS Hairdo's.esp
SkyUI.esp
Size Does Matter HF.esp
LegacyoftheDragonborn.esp
Dynasty Armor.esp
12FemaleBrows.esp
FreeHugMod.esp
DawnguardDelayedStart999.esp
When Vampires Attack.esp
PermanentLegendaryBonus.esp
MXlevelupallperks.esp
Abundant Enchantments.esp
UnreadBooksGlow.esp
Relationship Dialogue Overhaul.esp
Book Covers Skyrim.esp
Immersive Jewelry.esp
Weapons & Armor_TrueWeaponsLvlLists.esp
Improved Artifacts - Complete Collection.esp
Remove Interior Fog V2 - Full Version.esp
HearthFire Display Case Fix.esp
Skyrim Unlimited Rings And Amulets.esp
Improved Artifacts - Dawnguard Collection.esp
Improved Artifacts - Dragonborn Collection.esp
Run For Your Lives.esp
SMIM-Merged-All.esp
ReadAndLearnSpeechcraft.esp
Improved Artifacts - Leveled Thane Weapons.esp
NoRadialBlur.esp
RevampedExteriorFog.esp
TrueEyes.esp
AmazingFollowerTweaks.esp
Immersive Weapons.esp
More Interesting Loot for Skyrim.esp
RDO - iAFT Patch.esp
RDO - Cutting Room Floor Patch.esp
anyonefollows2.esp
DBM_MoreInterestingLoot_Patch.esp
moonpath_questdata.esp
SkyfallEstate.esp
Bring Out Your Dead - Legendary Edition.esp
Schlongs of Skyrim.esp
WeaponsArmorFixes_ImmersiveWeapons_Patch.esp
HM Enchanting Unlocker.esp
Extraclothes.esp
UnlimitedRacePowersAndStandingStones.esp
ContinueGameNoCrash.esp
ML_Riverwood.esp
HDT Havok Object.esp
MaleClericArmor.esp
ML_Whiterun.esp
Invisibility Eyes Fix.esp
Skyrim Tropical Style Suit (CBBE Remodeled).esp
MCS_ML2.esp
Realistic-Voice.esp
Solitude.esp
Riften-ML.esp
Elvenia.esp
IcePenguinWorldMap.esp
RaceMenuMorphsCBBE.esp
DBM_IW_Patch.esp
SexLab-AmorousAdventures.esp
DBM_WAFR Patch.esp
Recorder Follower Base.esp
Kate.esp
R18Pn - Diano Armor.esp
DBM_CRF_Patch.esp
DBM_IAC_Patch.esp
The Paarthurnax Dilemma.esp
SexLab Eager NPCs.esp
My Home Is Your Home.esp
Gods smithing gift.esp
SexLab Romance.esp
The Paarthurnax Ultimatum.esp
DBM_ImmersiveJewelry_Addon.esp
DW.esp
STEP Combined PluginHF.esp
Bashed Patch, 0.esp

Skyrim:1.9.32.0 - D:\GAMES\Steam\steamapps\common\Skyrim\ (Steam)
Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "SKELETON Arm Fix"
Reading FNISBase V6.3 ...
Reading KateAnims V5.0.2  ( 0 furniture, 0 offset, 50 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading NibblesAnims V1.0 ...
Reading SexLab V1.62 ...
Reading SexLabAroused V?.? ...
Reading SexLabCreature V1.61 ...
Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
All Anim Lists scanned. Generating Behavior Files ...
0_master usage: 19.8 %   ( 50 paired, 0 kill, 80 alternate animations)
Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164
Creature Pack not installed
2074 animations for 7 mods successfully included (character)

 

 

Posted

Can anyone help is this mod incompatible with any mod's I should look out for? 

 

You won't see the Animation Loader in the FNIS output as it doesn't have any animations itself, it is simply the framework to add the animations. Do you have any warnings in the FNIS output? Is your JContainers up to date and is the json file showing correctly in in the SLAnims folder after install (there was an issue with that not beoing installed correctly before)? One other mod I tried  by itself NSAP3.1.7z and had same issue player and NPC lock together.

 

I have included load order and FNIS output text.

 

 

Skyrim.esm

Update.esm

Dawnguard.esm

[JmV]LTTF.esm

HearthFires.esm

Dragonborn.esm

Unofficial Skyrim Legendary Edition Patch.esp

Falskaar.esm

RaceCompatibility.esm

Schlongs of Skyrim - Core.esm

moonpath.esm

TrueEyes.esm

SexLab.esm

SexLabAroused.esm

hdtHighHeel.esm

KS Hairdo's.esm

Cutting Room Floor.esp

dD - Realistic Ragdoll Force - Realistic.esp

Weapons & Armor Fixes_Remade.esp

Vampire Lord Serana Fixed.esp

RaceMenu.esp

RaceMenuPlugin.esp

RaceCompatibilityUSKPOverride.esp

SOS - Smurf Average Addon.esp

SOS - VectorPlexus Regular Addon.esp

SOSRaceMenu.esp

XPMSE.esp

FNIS.esp

KS Hairdo's.esp

SkyUI.esp

Size Does Matter HF.esp

LegacyoftheDragonborn.esp

Dynasty Armor.esp

12FemaleBrows.esp

FreeHugMod.esp

DawnguardDelayedStart999.esp

When Vampires Attack.esp

PermanentLegendaryBonus.esp

MXlevelupallperks.esp

Abundant Enchantments.esp

UnreadBooksGlow.esp

Relationship Dialogue Overhaul.esp

Book Covers Skyrim.esp

Immersive Jewelry.esp

Weapons & Armor_TrueWeaponsLvlLists.esp

Improved Artifacts - Complete Collection.esp

Remove Interior Fog V2 - Full Version.esp

HearthFire Display Case Fix.esp

Skyrim Unlimited Rings And Amulets.esp

Improved Artifacts - Dawnguard Collection.esp

Improved Artifacts - Dragonborn Collection.esp

Run For Your Lives.esp

SMIM-Merged-All.esp

ReadAndLearnSpeechcraft.esp

Improved Artifacts - Leveled Thane Weapons.esp

NoRadialBlur.esp

RevampedExteriorFog.esp

TrueEyes.esp

AmazingFollowerTweaks.esp

Immersive Weapons.esp

More Interesting Loot for Skyrim.esp

RDO - iAFT Patch.esp

RDO - Cutting Room Floor Patch.esp

anyonefollows2.esp

DBM_MoreInterestingLoot_Patch.esp

moonpath_questdata.esp

SkyfallEstate.esp

Bring Out Your Dead - Legendary Edition.esp

Schlongs of Skyrim.esp

WeaponsArmorFixes_ImmersiveWeapons_Patch.esp

HM Enchanting Unlocker.esp

Extraclothes.esp

UnlimitedRacePowersAndStandingStones.esp

ContinueGameNoCrash.esp

ML_Riverwood.esp

HDT Havok Object.esp

MaleClericArmor.esp

ML_Whiterun.esp

Invisibility Eyes Fix.esp

Skyrim Tropical Style Suit (CBBE Remodeled).esp

MCS_ML2.esp

Realistic-Voice.esp

Solitude.esp

Riften-ML.esp

Elvenia.esp

IcePenguinWorldMap.esp

RaceMenuMorphsCBBE.esp

DBM_IW_Patch.esp

SexLab-AmorousAdventures.esp

DBM_WAFR Patch.esp

Recorder Follower Base.esp

Kate.esp

R18Pn - Diano Armor.esp

DBM_CRF_Patch.esp

DBM_IAC_Patch.esp

The Paarthurnax Dilemma.esp

SexLab Eager NPCs.esp

My Home Is Your Home.esp

Gods smithing gift.esp

SexLab Romance.esp

The Paarthurnax Ultimatum.esp

DBM_ImmersiveJewelry_Addon.esp

DW.esp

STEP Combined PluginHF.esp

Bashed Patch, 0.esp

Skyrim:1.9.32.0 - D:\GAMES\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)

Patch: "SKELETON Arm Fix"

Reading FNISBase V6.3 ...

Reading KateAnims V5.0.2  ( 0 furniture, 0 offset, 50 paired, 0 kill, 0 chair, 0 alternate animations) ...

Reading NibblesAnims V1.0 ...

Reading SexLab V1.62 ...

Reading SexLabAroused V?.? ...

Reading SexLabCreature V1.61 ...

Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files ...

0_master usage: 19.8 %   ( 50 paired, 0 kill, 80 alternate animations)

Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164

Creature Pack not installed

2074 animations for 7 mods successfully included (character)

 

 

Since SLAL merely registers additional animations to the Sexlab Framework there's no reason to expect it to be incompatible with any other mod.

 

Your FNIS output is either incomplete or you are running an ancient version of FNIS that doesn't output the version. If you aren't running FNIS 6.3 you need to update, otherwise you're good.

Posted

gator91, on 07 Jan 2017 - 1:33 PM, said:

Can anyone help is this mod incompatible with any mod's I should look out for?

You won't see the Animation Loader in the FNIS output as it doesn't have any animations itself, it is simply the framework to add the animations. Do you have any warnings in the FNIS output? Is your JContainers up to date and is the json file showing correctly in in the SLAnims folder after install (there was an issue with that not beoing installed correctly before)? One other mod I tried  by itself NSAP3.1.7z and had same issue player and NPC lock together.

I have included load order and FNIS output text.
Spoiler 

Since SLAL merely registers additional animations to the Sexlab Framework there's no reason to expect it to be incompatible with any other mod.

Your FNIS output is either incomplete or you are running an ancient version of FNIS that doesn't output the version. If you aren't running FNIS 6.3 you need to update, otherwise you're good.

 

Yes it version 6.3 any help you can provide please tried everything nothing works player and NPC lock together.

 

 

 

FNIS Behavior V6.3   1/7/2017 3:40:54 PM
Skyrim: 1.9.32.0 - D:\GAMES\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "GENDER Specific Animations"
Patch: "SKELETON Arm Fix"

Reading FNISBase V6.3 ...
Reading KateAnims V5.0.2  ( 0 furniture, 0 offset, 50 paired, 0 kill, 0 chair, 0 alternate animations) ...
Reading SexLab V1.62 ...
Reading SexLabAroused V?.? ...
Reading SexLabCreature V1.61 ...
Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files ...
No GENDER directory male
No GENDER directory female
0_master usage: 19.8 %   ( 50 paired, 0 kill, 80 alternate animations)
Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164

Creature Pack not installed

1769 animations for 6 mods successfully included (character)

 

 

 

Posted

gator91, on 07 Jan 2017 - 1:33 PM, said:

Can anyone help is this mod incompatible with any mod's I should look out for?

 

You won't see the Animation Loader in the FNIS output as it doesn't have any animations itself, it is simply the framework to add the animations. Do you have any warnings in the FNIS output? Is your JContainers up to date and is the json file showing correctly in in the SLAnims folder after install (there was an issue with that not beoing installed correctly before)? One other mod I tried  by itself NSAP3.1.7z and had same issue player and NPC lock together.

 

I have included load order and FNIS output text.

Spoiler 

Since SLAL merely registers additional animations to the Sexlab Framework there's no reason to expect it to be incompatible with any other mod.

Your FNIS output is either incomplete or you are running an ancient version of FNIS that doesn't output the version. If you aren't running FNIS 6.3 you need to update, otherwise you're good.

 

Yes it version 6.3 any help you can provide please tried everything nothing works player and NPC lock together.

 

 

 

FNIS Behavior V6.3   1/7/2017 3:40:54 PM

Skyrim: 1.9.32.0 - D:\GAMES\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)

Patch: "GENDER Specific Animations"

Patch: "SKELETON Arm Fix"

Reading FNISBase V6.3 ...

Reading KateAnims V5.0.2  ( 0 furniture, 0 offset, 50 paired, 0 kill, 0 chair, 0 alternate animations) ...

Reading SexLab V1.62 ...

Reading SexLabAroused V?.? ...

Reading SexLabCreature V1.61 ...

Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...

All Anim Lists scanned. Generating Behavior Files ...

No GENDER directory male

No GENDER directory female

0_master usage: 19.8 %   ( 50 paired, 0 kill, 80 alternate animations)

Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164

Creature Pack not installed

1769 animations for 6 mods successfully included (character)

 

 

And the problem is obvious. You checked the "Gender Specific Animations" option but do not have the mod which requires it.

Posted

gator91, on 07 Jan 2017 - 3:42 PM, said:

gator91, on 07 Jan 2017 - 1:33 PM, said:
Can anyone help is this mod incompatible with any mod's I should look out for?

You won't see the Animation Loader in the FNIS output as it doesn't have any animations itself, it is simply the framework to add the animations. Do you have any warnings in the FNIS output? Is your JContainers up to date and is the json file showing correctly in in the SLAnims folder after install (there was an issue with that not beoing installed correctly before)? One other mod I tried  by itself NSAP3.1.7z and had same issue player and NPC lock together.

I have included load order and FNIS output text.
Spoiler
Since SLAL merely registers additional animations to the Sexlab Framework there's no reason to expect it to be incompatible with any other mod.
Your FNIS output is either incomplete or you are running an ancient version of FNIS that doesn't output the version. If you aren't running FNIS 6.3 you need to update, otherwise you're good.

Yes it version 6.3 any help you can provide please tried everything nothing works player and NPC lock together.

Spoiler 

And the problem is obvious. You checked the "Gender Specific Animations" option but do not have the mod which requires it.

 

Even with "Gender Specific Animations" unselected still have the same issue  player and NPC lock together.

 

  • 2 weeks later...
Posted

Hello,

 

while working on one of my mods to enable support on Creature on Creature animations (from @MadMansGun) I found a small problem in SLAL.

The RaceTypes are set in the wrong way in case they are multiple.

 

I did a small patch for the mod, because this mod seems to be no more maintained: SLAL Patch for Creatures on Creatures.7z

Just replace the files provided in the folder where you installed SLAL.

 

Posted

I don't know if this is the correct place to ask this but when i use sexlab tools to change animations and at the bottom there are tags that limit which type of animations plays based on if its rape of consensual. I'm wondering if there's anyway to get rid of the tags so i can play any animation? 

Posted

I don't know if this is the correct place to ask this but when i use sexlab tools to change animations and at the bottom there are tags that limit which type of animations plays based on if its rape of consensual. I'm wondering if there's anyway to get rid of the tags so i can play any animation? 

 

Better if you ask in the SexLab Tools thread.

But be aware that you cannot ask SexLab for both aggressive and non-aggressive animations at the same time, so probably the answer will be no.

Posted

​I'm making an animation, (Giant and female) I seem to have:

​FNIS_SpoonsAnims_giant_List.txt in the giants animation folder.

And

FNIS_SpoonsAnims_List.txt in the characters animations folder.

Do I run both of these through FNISforModders?

Thanks.

Edit: It worked. Got a 2001 error saying it was looking for BehavioredObjects.txt in FNISforUsers. I found the file in FNIS Creatures Pack > tools > GenerateFNIS_for_Users. So I just copied them both over to FNIS Behavior > tools > GenerateFNIS_for_Users.

Then ran FNIS_for_Modders, pointed it at the giant_List.txt file and got no errors.

Posted

​I'm making an animation, (Giant and female) I seem to have:

 

​FNIS_SpoonsAnims_giant_List.txt in the giants animation folder.

 

And

 

FNIS_SpoonsAnims_List.txt in the characters animations folder.

 

Do I run both of these through FNISforModders?

Thanks.

Awesome that you are creating animations.  To answer your question, yes, as even though they are part of the same animation, the behaviors are created separately.  Also, if using MO use FNIS for modders outside of MO as it won't work.

Posted

 

​I'm making an animation, (Giant and female) I seem to have:

 

​FNIS_SpoonsAnims_giant_List.txt in the giants animation folder.

 

And

 

FNIS_SpoonsAnims_List.txt in the characters animations folder.

 

Do I run both of these through FNISforModders?

Thanks.

Awesome that you are creating animations.  To answer your question, yes, as even though they are part of the same animation, the behaviors are created separately.  Also, if using MO use FNIS for modders outside of MO as it won't work.

 

 

Thank you. It worked. I use MO but I get a 2012 error. It just dumps the behavior.hkx file into the overwrite folder. Then I just take that file and put it into the correct mod behaviors folder. Haven't ran into any issues yet.

 

Thanks again for your help.

 

Posted

i`ve got the problem that i cant use SLAL together with Sexlab Creature Animations and i dont know why. i have now tryed for hours to figure out wheres the problem. if i have activatet SLAL with Animation Packs i get a CTD if i trying to load a savegame. if i use NSAP i can use Creature Animations without problems. I Cant use both together. If someone know a Solution i would be Really happy.

 

I have the newest FNIS with Creature pack and the newest Sexlab with all whats needed.

 

Hopefully someone can help me.

 

I'm having this problem. Can anyone help?

Posted

From FNIS:  >>Warning: AnimationList found in  "Animations\Dayelyte", but no corresponding Behavior file. Incomplete mod IGNORED.<<

 

Not sure how to fix this.

Posted

From FNIS:  >>Warning: AnimationList found in  "Animations\Dayelyte", but no corresponding Behavior file. Incomplete mod IGNORED.<<

 

Not sure how to fix this.

You need to run FNIS_For_Modders.

Click generate, find the _list.txt in your "Datelyte" folder and it'll generate the behavior files for the animations.

Then take the behavior file and put it in your behaviors mod folder.

Posted

 

From FNIS:  >>Warning: AnimationList found in  "Animations\Dayelyte", but no corresponding Behavior file. Incomplete mod IGNORED.<<

 

Not sure how to fix this.

You need to run FNIS_For_Modders.

Click generate, find the _list.txt in your "Datelyte" folder and it'll generate the behavior files for the animations.

Then take the behavior file and put it in your behaviors mod folder.

 

Sweet.  That worked.  Thank you so much. :)

Posted

I am currently using the "old" sexlab framework and non-sexlab animation pack 3.1. Can i just install this mod and any animation packs for it without problems? Or do i need to do something first?

Posted

I am currently using the "old" sexlab framework and non-sexlab animation pack 3.1. Can i just install this mod and any animation packs for it without problems? Or do i need to do something first?

Yes you can and you will quickly find you have no available slots left in the Framework for more animations.

 

Most of the packs will put you over the limit in the old versions of the Framework, that's one major reason why the newer versions of the Framework exist.

Posted

 

I am currently using the "old" sexlab framework and non-sexlab animation pack 3.1. Can i just install this mod and any animation packs for it without problems? Or do i need to do something first?

Yes you can and you will quickly find you have no available slots left in the Framework for more animations.

 

Most of the packs will put you over the limit in the old versions of the Framework, that's one major reason why the newer versions of the Framework exist.

 

So what you are saying is that i can keep the old sexlab installation and just install this one alongside it? Well, thats sweet man.

Posted

 

 

I am currently using the "old" sexlab framework and non-sexlab animation pack 3.1. Can i just install this mod and any animation packs for it without problems? Or do i need to do something first?

Yes you can and you will quickly find you have no available slots left in the Framework for more animations.

 

Most of the packs will put you over the limit in the old versions of the Framework, that's one major reason why the newer versions of the Framework exist.

 

So what you are saying is that i can keep the old sexlab installation and just install this one alongside it? Well, thats sweet man.

 

No, what I'm saying is ditch that old version of the Framework and get yourself up to date.

 

The old version of the framework simply doesn't support enough animations to start adding a bunch more with SLAL.

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