rydin Posted September 27, 2016 Posted September 27, 2016 Well whoops... Thank you for the heads up and let it be known that I am not a smart cookie. I am a stupid cookie. Thank you for the help. No worries. You will learn over time. My best advice I can give you honestly is to read the information on the downl8ad pages. We don't write it to look cool or to bore you. Have fun!
gator91 Posted October 10, 2016 Posted October 10, 2016 Having a issue with SLAnimLoader 1.3 I loaded it with 2 other FunnyBizAnimations Human 23.3.1 and SLAL NibblesAnims 3.4 I run FNIS and it see everything no issue. Standard sex frameworks animation no issue only FB and Nibbles have no animations the bodies lock together no movement. please help
rydin Posted October 12, 2016 Posted October 12, 2016 Having a issue with SLAnimLoader 1.3 I loaded it with 2 other FunnyBizAnimations Human 23.3.1 and SLAL NibblesAnims 3.4 I run FNIS and it see everything no issue. Standard sex frameworks animation no issue only FB and Nibbles have no animations the bodies lock together no movement. please help Try running FNIS. Common error. Also make sure your JContainers are up to date
gator91 Posted October 12, 2016 Posted October 12, 2016 gator91, on 09 Oct 2016 - 7:08 PM, said: Having a issue with SLAnimLoader 1.3 I loaded it with 2 other FunnyBizAnimations Human 23.3.1 and SLAL NibblesAnims 3.4 I run FNIS and it see everything no issue. Standard sex frameworks animation no issue only FB and Nibbles have no animations the bodies lock together no movement. please helpTry running FNIS. Common error. Also make sure your JContainers are up to date Thank you was able to get SLAL NibblesAnims 3.4 to work by removing the SKSE\Plugins\SexLab\AnimationProfile_1.json than MCM I Reapply JSON Settings this worked but not for FunnyBizAnimations Human 23.3.1 can't get this to work. The JContainers is 3.3.0 is the the correct one?
arpaschad Posted October 14, 2016 Posted October 14, 2016 not a technical support question...what is the future of SLAL as it is? are there anything new being developed for it like new functions etc.
rydin Posted October 14, 2016 Posted October 14, 2016 gator91, on 09 Oct 2016 - 7:08 PM, said: Having a issue with SLAnimLoader 1.3 I loaded it with 2 other FunnyBizAnimations Human 23.3.1 and SLAL NibblesAnims 3.4 I run FNIS and it see everything no issue. Standard sex frameworks animation no issue only FB and Nibbles have no animations the bodies lock together no movement. please help Try running FNIS. Common error. Also make sure your JContainers are up to date Thank you was able to get SLAL NibblesAnims 3.4 to work by removing the SKSE\Plugins\SexLab\AnimationProfile_1.json than MCM I Reapply JSON Settings this worked but not for FunnyBizAnimations Human 23.3.1 can't get this to work. The JContainers is 3.3.0 is the the correct one? Is it installed correctly? Are they in the correct file tree? Are you using a mod manager?
gator91 Posted October 14, 2016 Posted October 14, 2016 gator91, on 12 Oct 2016 - 06:46 AM, said: gator91, on 09 Oct 2016 - 7:08 PM, said:Having a issue with SLAnimLoader 1.3 I loaded it with 2 other FunnyBizAnimations Human 23.3.1 and SLAL NibblesAnims 3.4 I run FNIS and it see everything no issue. Standard sex frameworks animation no issue only FB and Nibbles have no animations the bodies lock together no movement. please help Try running FNIS. Common error. Also make sure your JContainers are up to dateThank you was able to get SLAL NibblesAnims 3.4 to work by removing the SKSE\Plugins\SexLab\AnimationProfile_1.json than MCM I Reapply JSON Settings this worked but not for FunnyBizAnimations Human 23.3.1 can't get this to work. The JContainers is 3.3.0 is the the correct one?Is it installed correctly? Yes Are they in the correct file tree? Yes Are you using a mod manager? No Mod Organizer 1.3.11 I was able to get some of Nibbles animation to work by removes SKSE\SKSE\Plugins\SexLab\AnimationProfile_1.json and in the MCM reset the Animation Profile. Still some animation will not work no matter what looks to be when calls for a bed or table, do I need a object mod to go with the SLAL animation add on? Doesn't call for anything.
WaxenFigure Posted October 14, 2016 Posted October 14, 2016 not a technical support question...what is the future of SLAL as it is? are there anything new being developed for it like new functions etc. It works fine as is, Sexlab also has the same functionality built in but nobody is using that since the SLAL pack works well enough and has instructions on how to set up packs.
gator91 Posted October 14, 2016 Posted October 14, 2016 gator91, on 09 Oct 2016 - 7:08 PM, said:Having a issue with SLAnimLoader 1.3 I loaded it with 2 other FunnyBizAnimations Human 23.3.1 and SLAL NibblesAnims 3.4 I run FNIS and it see everything no issue. Standard sex frameworks animation no issue only FB and Nibbles have no animations the bodies lock together no movement. please helpTry running FNIS. Common error. Also make sure your JContainers are up to date I added the log dump in case it helps. stack:[alias Player on quest vvvMarkHomeQuest (5D000D62)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6[10/14/2016 - 09:17:18AM] SEXLAB - LOADED: Version 16200 / 16200[10/14/2016 - 09:17:18AM] vDBM/DataManager: OnGameReload[10/14/2016 - 09:17:18AM] SexLab MCM Loaded CurrentVerison: 16200 / 16200[10/14/2016 - 09:17:18AM] vDBM/DataManager: Doing upkeep...[10/14/2016 - 09:17:18AM] vDBM/DataManager: Finished upkeep![10/14/2016 - 09:17:18AM] FNIS AA started (load)[10/14/2016 - 09:17:18AM] SLAL: SLAL: OnLoad[10/14/2016 - 09:17:18AM] UBG20MaintQuestPlayerAliasScript OnPlayerLoadGame[10/14/2016 - 09:17:18AM] UBG20MaintQuestPlayerAliasScript Maintenance[10/14/2016 - 09:17:18AM] UBG20MaintQuestPlayerAliasScript SKSE installed, release 48[10/14/2016 - 09:17:18AM] SOS Maintenance: loaded version is 300004[10/14/2016 - 09:17:18AM] SOS Maintenance: 300004 is update[10/14/2016 - 09:17:18AM] [slamainscr <sla_Main (0F042D62)>]: starting maintenance... Update frequency 120.000000[10/14/2016 - 09:17:18AM] ERROR: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded.stack:<unknown self>.Game.GetFormFromFile() - "<native>" Line ?[uSLEEPVersionTracking (0600F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "usleep_versiontrackingscript.psc" Line 24[alias Player on quest USLEEPVersionTracking (0600F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "usleep_versiontrackingaliasscript.psc" Line 6[10/14/2016 - 09:17:18AM] ERROR: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded.stack:<unknown self>.Game.GetFormFromFile() - "<native>" Line ?[uSLEEPVersionTracking (0600F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "usleep_versiontrackingscript.psc" Line 28[alias Player on quest USLEEPVersionTracking (0600F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "usleep_versiontrackingaliasscript.psc" Line 6[10/14/2016 - 09:17:18AM] ERROR: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded.stack:<unknown self>.Game.GetFormFromFile() - "<native>" Line ?[uSLEEPVersionTracking (0600F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "usleep_versiontrackingscript.psc" Line 32[alias Player on quest USLEEPVersionTracking (0600F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "usleep_versiontrackingaliasscript.psc" Line 6[10/14/2016 - 09:17:18AM] ERROR: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded.stack:<unknown self>.Game.GetFormFromFile() - "<native>" Line ?[uSLEEPVersionTracking (0600F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "usleep_versiontrackingscript.psc" Line 36[alias Player on quest USLEEPVersionTracking (0600F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "usleep_versiontrackingaliasscript.psc" Line 6[10/14/2016 - 09:17:18AM] ERROR: Cannot call Stop() on a None object, aborting function callstack:[alias PlayerRef on quest DW_Dripping_Status (6200998C)].DW_Status_Player_Alias.OnPlayerLoadGame() - "DW_Status_Player_Alias.psc" Line 6[10/14/2016 - 09:17:18AM] Helgen Reborn.esp located[10/14/2016 - 09:17:18AM] ERROR: Cannot call start() on a None object, aborting function callstack:
rydin Posted October 16, 2016 Posted October 16, 2016 gator91, on 09 Oct 2016 - 7:08 PM, said: Having a issue with SLAnimLoader 1.3 I loaded it with 2 other FunnyBizAnimations Human 23.3.1 and SLAL NibblesAnims 3.4 I run FNIS and it see everything no issue. Standard sex frameworks animation no issue only FB and Nibbles have no animations the bodies lock together no movement. please help Try running FNIS. Common error. Also make sure your JContainers are up to date I added the log dump in case it helps. Nothing in that log helps as not related. Post your load order and the FNIS output results, including any consistence check warnings. You can copy and paste the text from FNIS. Put it under a spoiler tag.
wholegrain Posted October 17, 2016 Posted October 17, 2016 How do you know the animations were successfully loaded? I see the mod SLAL in my MCM menu, but I don't see anything inside the SLAL menu.
WaxenFigure Posted October 17, 2016 Posted October 17, 2016 How do you know the animations were successfully loaded? I see the mod SLAL in my MCM menu, but I don't see anything inside the SLAL menu. If you have the SLAL menu then SLAL is installed. To get something to show inside that menu you need to install some of the SLAL packs, SLAL is only the loader that reads the packs and hands them to the Sexlab Framework.
wholegrain Posted October 18, 2016 Posted October 18, 2016 I installed them, but they're not appearing. SLAL Animations by Leito and SLAL NibblesAnim 3.4. Do I need to put them after SLAnimLoader or before? I put them after since they probably depend on the latter.
wholegrain Posted October 18, 2016 Posted October 18, 2016 hmm, it seems to have worked. however, I am not sure it's working correctly, because the animations are in the SLAL menu, but not in the SL menu, so I don't know if the animation will be played when I am using SL.
gator91 Posted October 22, 2016 Posted October 22, 2016 gator91, on 14 Oct 2016 - 09:50 AM, said: Having a issue with SLAnimLoader 1.3 I loaded it with 2 other FunnyBizAnimations Human 23.3.1 and SLAL NibblesAnims 3.4 I run FNIS and it see everything no issue. Standard sex frameworks animation no issue only FB and Nibbles have no animations the bodies lock together no movement. please helpTry running FNIS. Common error. Also make sure your JContainers are up to date I added the log dump in case it helps. Nothing in that log helps as not related. Post your load order and the FNIS output results, including any consistence check warnings. You can copy and paste the text from FNIS. Put it under a spoiler tag. FNIS coming soon. Thank you 0 0 Skyrim.esm1 1 Update.esm2 2 Dawnguard.esm3 3 [JmV]LTTF.esm4 4 HearthFires.esm5 5 Dragonborn.esm6 6 Unofficial Skyrim Legendary Edition Patch.esp7 7 Falskaar.esm8 8 RaceCompatibility.esm9 9 Schlongs of Skyrim - Core.esm10 a KS Hairdo's.esm11 b moonpath.esm12 c TrueEyes.esm13 d TrueEyesElves.esm14 e SexLab.esm15 f SexLabAroused.esm16 10 Cutting Room Floor.esp17 11 dD - Realistic Ragdoll Force - Realistic.esp18 12 Weapons & Armor Fixes_Remade.esp19 13 LegacyoftheDragonborn.esp20 14 Relationship Dialogue Overhaul.esp21 15 Invisibility Eyes Fix.esp22 16 Vampire Lord Serana Fixed.esp23 17 RaceMenu.esp24 18 RaceMenuPlugin.esp25 19 RaceCompatibilityUSKPOverride.esp26 1a SOS - Smurf Average Addon.esp27 1b SOS - VectorPlexus Regular Addon.esp28 1c SOSRaceMenu.esp29 1d XPMSE.esp30 1e FNIS.esp31 1f KS Hairdo's.esp32 20 12FemaleBrows.esp33 21 Solitude.esp34 22 SkyUI.esp35 23 Size Does Matter HF.esp36 24 Dynasty Armor.esp37 25 MaleClericArmor.esp38 26 FreeHugMod.esp39 27 DawnguardDelayedStart999.esp40 28 When Vampires Attack.esp41 29 PermanentLegendaryBonus.esp42 2a MXlevelupallperks.esp43 2b Abundant Enchantments.esp44 2c UnreadBooksGlow.esp45 2d Book Covers Skyrim.esp46 2e Immersive Jewelry.esp47 2f Weapons & Armor_TrueWeaponsLvlLists.esp48 30 Helgen Reborn.esp49 31 Improved Artifacts - Complete Collection.esp50 32 Remove Interior Fog V2 - Full Version.esp51 33 HearthFire Display Case Fix.esp52 34 Skyrim Unlimited Rings And Amulets.esp53 35 Improved Artifacts - Dawnguard Collection.esp54 36 Improved Artifacts - Dragonborn Collection.esp55 37 Run For Your Lives.esp56 38 SMIM-Merged-All.esp57 39 ReadAndLearnSpeechcraft.esp58 3a Improved Artifacts - Leveled Thane Weapons.esp59 3b HDT Havok Object.esp60 3c Skyrim Tropical Style Suit (CBBE Remodeled).esp61 3d NoRadialBlur.esp62 3e RevampedExteriorFog.esp63 3f TrueEyes.esp64 40 ContinueGameNoCrash.esp65 41 Riverwood.esp66 42 ML-MCS.esp67 43 AmazingFollowerTweaks.esp68 44 anyonefollows2.esp69 45 Immersive Weapons.esp70 46 More Interesting Loot for Skyrim.esp71 47 DBM_MoreInterestingLoot_Patch.esp72 48 moonpath_questdata.esp73 49 SkyfallEstate.esp74 4a Bring Out Your Dead - Legendary Edition.esp75 4b Schlongs of Skyrim.esp76 4c WeaponsArmorFixes_ImmersiveWeapons_Patch.esp77 4d Extraclothes.esp78 4e ML_Whiterun.esp79 4f UnlimitedRacePowersAndStandingStones.esp80 50 DBM_IW_Patch.esp81 51 SexLab-AmorousAdventures.esp82 52 DBM_WAFR Patch.esp83 53 Recorder Follower Base.esp84 54 Kate.esp85 55 DBM_CRF_Patch.esp86 56 DBM_IAC_Patch.esp87 57 The Paarthurnax Dilemma.esp88 58 SexLab Eager NPCs.esp89 59 My Home Is Your Home.esp90 5a Gods smithing gift.esp91 5b DBM_ImmersiveJewelry_Addon.esp92 5c RaceMenuMorphsCBBE.esp93 5d SLAnimLoader.esp94 5e DW.esp95 5f NibblesAnimObjects.esp96 60 STEP Combined PluginHF.esp97 61 Bashed Patch, 0.esp Warning: This Article Contains spoiler FNIS Behavior V6.3 10/22/2016 12:31:42 PMSkyrim: 1.9.32.0 - D:\GAMES\Steam\steamapps\common\Skyrim\ (Steam) Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones)Patch: "GENDER Specific Animations"Patch: "SKELETON Arm Fix" Reading FNISBase V6.3 ...Reading FunnyBiz3 V1.0 ...Reading KateAnims V5.0.2 ( 0 furniture, 0 offset, 50 paired, 0 kill, 0 chair, 0 alternate animations) ...Reading NibblesAnims V1.0 ...Reading SexLab V1.62 ...Reading SexLabAroused V?.? ...Reading SexLabCreature V1.61 ...Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... All Anim Lists scanned. Generating Behavior Files ...No GENDER directory maleNo GENDER directory female0_master usage: 19.8 % ( 50 paired, 0 kill, 80 alternate animations)Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164 Creature Pack not installed 2155 animations for 8 mods successfully included (character) 0 possible consistence issues
WaxenFigure Posted October 23, 2016 Posted October 23, 2016 ... FNIS Behavior V6.3 10/22/2016 12:31:42 PM Skyrim: 1.9.32.0 - D:\GAMES\Steam\steamapps\common\Skyrim\ (Steam) Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Reading FNISBase V6.3 ... Reading FunnyBiz3 V1.0 ... Reading KateAnims V5.0.2 ( 0 furniture, 0 offset, 50 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading NibblesAnims V1.0 ... Reading SexLab V1.62 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.61 ... Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... All Anim Lists scanned. Generating Behavior Files ... No GENDER directory male No GENDER directory female 0_master usage: 19.8 % ( 50 paired, 0 kill, 80 alternate animations) Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164 Creature Pack not installed 2155 animations for 8 mods successfully included (character) 0 possible consistence issues You have "Gender Specific Animations" checked in FNIS but have NO Gender Specific animations. That is probably causing a fail.
gator91 Posted October 23, 2016 Posted October 23, 2016 You have "Gender Specific Animations" checked in FNIS but have NO Gender Specific animations. That is probably causing a fail. Removed will try again.. FNIS Behavior V6.3 10/23/2016 2:24:21 PMSkyrim: 1.9.32.0 - D:\GAMES\Steam\steamapps\common\Skyrim\ (Steam)Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones)Patch: "SKELETON Arm Fix"Reading AnimationsByLeito V1.0 ...Reading FNISBase V6.3 ...Reading KateAnims V5.0.2 ( 0 furniture, 0 offset, 50 paired, 0 kill, 0 chair, 0 alternate animations) ...Reading NibblesAnims V1.0 ...Reading SexLab V1.62 ...Reading SexLabAroused V?.? ...Reading SexLabCreature V1.61 ...Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...All Anim Lists scanned. Generating Behavior Files ...0_master usage: 19.8 % ( 50 paired, 0 kill, 80 alternate animations)Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164Creature Pack not installed2200 animations for 8 mods successfully included (character)
WaxenFigure Posted October 23, 2016 Posted October 23, 2016 You have "Gender Specific Animations" checked in FNIS but have NO Gender Specific animations. That is probably causing a fail. Removed will try again.. Warning: This Article Contains spoiler FNIS Behavior V6.3 10/23/2016 2:24:21 PM Skyrim: 1.9.32.0 - D:\GAMES\Steam\steamapps\common\Skyrim\ (Steam) Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Patch: "SKELETON Arm Fix" Reading AnimationsByLeito V1.0 ... Reading FNISBase V6.3 ... Reading KateAnims V5.0.2 ( 0 furniture, 0 offset, 50 paired, 0 kill, 0 chair, 0 alternate animations) ... Reading NibblesAnims V1.0 ... Reading SexLab V1.62 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.61 ... Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... All Anim Lists scanned. Generating Behavior Files ... 0_master usage: 19.8 % ( 50 paired, 0 kill, 80 alternate animations) Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164 Creature Pack not installed 2200 animations for 8 mods successfully included (character) Did it fix the problem? BTW the "spoiler" they want you to use is the [ spoiler ] [ /spoiler ] tags (remove the extra spaces to make them work). That puts the text into a nicely collapsed block that people can ignore instead of having to scroll past. I added the tags to the FNIS output so you can see how it works. If you are using the forums build in formatting you'll find the spoiler as a "Special BB Code" (the icon next to the Eraser one).
gator91 Posted October 24, 2016 Posted October 24, 2016 Did it fix the problem? Yes Thank you !! for the help below BTW the "spoiler" they want you to use is the [ spoiler ] [ /spoiler ] tags (remove the extra spaces to make them work). That puts the text into a nicely collapsed block that people can ignore instead of having to scroll past. I added the tags to the FNIS output so you can see how it works. If you are using the forums build in formatting you'll find the spoiler as a "Special BB Code" (the icon next to the Eraser one).
Andra_Hawke Posted October 29, 2016 Posted October 29, 2016 Well, solved my own problem (as usual), but unfortunately I can't say what caused it to help anyone having the same issue. SLAL packs work after reinstalling Sexlab and everything else from scratch. Only mods I did not add add this time are Slaverun Reloads and it's several dependencies, so it may have been something to do with that - but more likely it was just a corrupted save that wasn't being resolved by cleaning with Savetools. And I had just a lovely time playing with FNIS and starting Skyrim over and over again all morning trying to see if the problem was reproducible. That's a shame that you could not pin point it. I am having the exact same issue. I have spent days trying troubleshoot and this was the first mention I have found of someone having the same issue. I have already tried reinstalling everything from scratch and starting a new game and still no dice. Getting very frustrated.
icehaku Posted November 17, 2016 Posted November 17, 2016 Is there any way to make it so that SLAL creates a save file of what animations are enabled? Having to enable all the ones I want at the start of every new game is very time consuming.
lucretia811 Posted November 28, 2016 Posted November 28, 2016 Hello, all. I downloaded SexLab Animation Loader, the Funnybizness SL Fomod pack, JContainers, and have diligently followed the installation instructions location in the Loader guide. After three days of searching the forums for an answer to my issue, I've decided to check with the forum hive-mind for anyone that might have answer. SLAnimLoader installs correctly, and is present in the MCM menu. Funnybizness Pack DOES appear in the SLAnimLoader settings, and I DO receive a message stating the animations I've enabled have been registered with SexLab Framework. However, when entering the SexLab MCM settings, under the Toggle Animations tab, NO Funnybizness animations appear in the list. Also, when using SexLab Tools to select animations, NO Funnybizness animations OR related tags are available for selection. I don't believe it to be an issue with SexLab Framework, as ZaZ Animation Pack registers and appears in SexLab without issue. For expediency, I have: My load order is in the left panel of MO is SexLab Framework, SexLab Animation Loader, JContainers, FB SL Animation Pack. I have run FNIS after installation, which DOES recognize the FB Animation pack. I am well below the 8k animation limit (approx 3482) in FNIS. SLAnimGenerate.pyw does absolutely nothing. Double-click, and nothing appears. I've seen many posts that the FB Pack doesn't appear in SLAnimloader, yet I haven't managed to find a post regarding my issue, which relates to animations not being properly registered with SexLab. Hayulp! And thank you!
lucretia811 Posted November 28, 2016 Posted November 28, 2016 Hello, all. I downloaded SexLab Animation Loader, the Funnybizness SL Fomod pack, JContainers, and have diligently followed the installation instructions location in the Loader guide. After three days of searching the forums for an answer to my issue, I've decided to check with the forum hive-mind for anyone that might have answer. SLAnimLoader installs correctly, and is present in the MCM menu. Funnybizness Pack DOES appear in the SLAnimLoader settings, and I DO receive a message stating the animations I've enabled have been registered with SexLab Framework. However, when entering the SexLab MCM settings, under the Toggle Animations tab, NO Funnybizness animations appear in the list. Also, when using SexLab Tools to select animations, NO Funnybizness animations OR related tags are available for selection. I don't believe it to be an issue with SexLab Framework, as ZaZ Animation Pack registers and appears in SexLab without issue. For expediency, I have: My load order is in the left panel of MO is SexLab Framework, SexLab Animation Loader, JContainers, FB SL Animation Pack. I have run FNIS after installation, which DOES recognize the FB Animation pack. I am well below the 8k animation limit (approx 3482) in FNIS. SLAnimGenerate.pyw does absolutely nothing. Double-click, and nothing appears. I've seen many posts that the FB Pack doesn't appear in SLAnimloader, yet I haven't managed to find a post regarding my issue, which relates to animations not being properly registered with SexLab. Hayulp! And thank you! So, I just uninstalled SLAnimLoader, FB Packs, and JContainers, and installed them directly to the Data folder, rather than using MO. SLAnimLoader still will not register enabled animations. As a test, to see if SLAnimLoader is interacting with SexLab at all, I registered ZaZ's animations and then rebuilt the SexLab registry from within SLAnimLoader. It worked just fine, registry rebuilt, ZaZ animations removed from SexLab. I cannot for the life of me figure out what is happening here.
WaxenFigure Posted November 28, 2016 Posted November 28, 2016 ... So, I just uninstalled SLAnimLoader, FB Packs, and JContainers, and installed them directly to the Data folder, rather than using MO. SLAnimLoader still will not register enabled animations. As a test, to see if SLAnimLoader is interacting with SexLab at all, I registered ZaZ's animations and then rebuilt the SexLab registry from within SLAnimLoader. It worked just fine, registry rebuilt, ZaZ animations removed from SexLab. I cannot for the life of me figure out what is happening here. Did you know that there can not be more than 128 menu items on a single menu? Because of that, to support 500+ animations the menu has a Paging system where you have to click the menu item that changes the page so you can see ALL of the animations.
lucretia811 Posted November 29, 2016 Posted November 29, 2016 ... So, I just uninstalled SLAnimLoader, FB Packs, and JContainers, and installed them directly to the Data folder, rather than using MO. SLAnimLoader still will not register enabled animations. As a test, to see if SLAnimLoader is interacting with SexLab at all, I registered ZaZ's animations and then rebuilt the SexLab registry from within SLAnimLoader. It worked just fine, registry rebuilt, ZaZ animations removed from SexLab. I cannot for the life of me figure out what is happening here. Did you know that there can not be more than 128 menu items on a single menu? Because of that, to support 500+ animations the menu has a Paging system where you have to click the menu item that changes the page so you can see ALL of the animations. I appreciate your response, WaxenFigure. I'm assuming you mean the SexLab MCM menu, and if so, there isn't a page tab/toggle/menu item for the list of animations. Only a menu list for animation types. I'm running 1.59c; was this a feature that was added in newer versions? I'll update the framework, and see if that is the issue.
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