eurgetes Posted May 31, 2016 Posted May 31, 2016 Since I haven't gotten much response, I'll try again. Problem: When using *ANY* SLAL pack (Funnybiz, Nibble's, etc.), instead of the animations I get some sort of generic standing idle (*not* the T-pose). Everything else works properly and the animations register, they just won't work. I'm going to post three Papyrus logs. Each one starts from the same save. Papyrus.nil.log is with no SLAL packs registered, Leito BJ initiated via Matchmaker - everything works normally. Papyrus.funnybiz.log is using SLAL to register a Funnybiz pack, using Matchmaker (which randomly game me 3jiou Doggy) then using Sexlab Tools to switch to Funnybiz Violent Rape - the 3jiou anim works, Funnybiz leads to the situation in the screenshot. Papyrus.nib.log is starting from the save save but registering Nibbles pack; Matchmaker picked Nibbles Missionary, instantly get the overlap/no animation. I've inspected the logs myself and find the difference between them has to do with lines referring to "[CF][Creature Apply] Failure" in the ones where I'm using SLAL. I'm assuming this is Creature Framework, but what the hell does this have to do with the animations in question? I don't see anyone else complaining about Creature Framework being incompatible with SLAL. Any suggestions? Papyrus.funnybiz.log Papyrus.nibbles.log Papyrus.nil.log
rydin Posted May 31, 2016 Posted May 31, 2016 Since I haven't gotten much response, I'll try again. Problem: When using *ANY* SLAL pack (Funnybiz, Nibble's, etc.), instead of the animations I get some sort of generic standing idle (*not* the T-pose). Everything else works properly and the animations register, they just won't work. I'm going to post three Papyrus logs. Each one starts from the same save. Papyrus.nil.log is with no SLAL packs registered, Leito BJ initiated via Matchmaker - everything works normally. Papyrus.funnybiz.log is using SLAL to register a Funnybiz pack, using Matchmaker (which randomly game me 3jiou Doggy) then using Sexlab Tools to switch to Funnybiz Violent Rape - the 3jiou anim works, Funnybiz leads to the situation in the screenshot. Papyrus.nib.log is starting from the save save but registering Nibbles pack; Matchmaker picked Nibbles Missionary, instantly get the overlap/no animation. I've inspected the logs myself and find the difference between them has to do with lines referring to "[CF][Creature Apply] Failure" in the ones where I'm using SLAL. I'm assuming this is Creature Framework, but what the hell does this have to do with the animations in question? I don't see anyone else complaining about Creature Framework being incompatible with SLAL. Any suggestions? I would suggest you post your load order aswell. Do you use a mod manager? If so which one?
Whizkid Posted May 31, 2016 Posted May 31, 2016 Since I haven't gotten much response, I'll try again. Problem: When using *ANY* SLAL pack (Funnybiz, Nibble's, etc.), instead of the animations I get some sort of generic standing idle (*not* the T-pose). Everything else works properly and the animations register, they just won't work. I'm going to post three Papyrus logs. Each one starts from the same save. Papyrus.nil.log is with no SLAL packs registered, Leito BJ initiated via Matchmaker - everything works normally. Papyrus.funnybiz.log is using SLAL to register a Funnybiz pack, using Matchmaker (which randomly game me 3jiou Doggy) then using Sexlab Tools to switch to Funnybiz Violent Rape - the 3jiou anim works, Funnybiz leads to the situation in the screenshot. Papyrus.nib.log is starting from the save save but registering Nibbles pack; Matchmaker picked Nibbles Missionary, instantly get the overlap/no animation. I've inspected the logs myself and find the difference between them has to do with lines referring to "[CF][Creature Apply] Failure" in the ones where I'm using SLAL. I'm assuming this is Creature Framework, but what the hell does this have to do with the animations in question? I don't see anyone else complaining about Creature Framework being incompatible with SLAL. Any suggestions? i did encounter this problem, I had NSAP and a couple SLAL, my advice is to try and install the SLAL pack one at a time and check for errors, some of the SLAL animations packs can be found in NSAP. it would be nice if someone could create a SLAL mod with all animations not found in sexlab, slal is good but it's a case of too many cooks spoiling the broth...
eurgetes Posted May 31, 2016 Posted May 31, 2016 Using MO. Load order, as requested, is below. To reply to the other poster (and thanks for answering): I'm already only adding one SLAL pack at a time, as indicated, because that's what the instructions for SLAL say. And I've never used the Nonreplacer packs, just SLAL. Skyrim.esmUpdate.esmUnofficial Skyrim Patch.espDawnguard.esmUnofficial Dawnguard Patch.espHearthFires.esmUnofficial Hearthfire Patch.espDragonborn.esmUnofficial Dragonborn Patch.espSchlongs of Skyrim - Core.esmSexLab.esmhdtHighHeel.esmDevious Devices - Assets.esmSexLabAroused.esmZaZAnimationPack.esmDevious Devices - Integration.esmDevious Devices - Expansion.esmdaymoyl.esmCreatureFramework.esmSkyUI.espFNIS.espdD - Realistic Ragdoll Force - Realistic.espRaceMenu.espRaceMenuPlugin.espXPMSE.espSchlongs of Skyrim.espSOS - VectorPlexus Regular Addon.espSOS - Smurf Average Addon.espSOS - VectorPlexus Muscular Addon.espSexLabMatchMaker.espRaceMenuMorphsCBBE.espRemodeled Armor - Underwear.espRemodeled Armor - Vanilla Replacer - Dawnguard.espRemodeled Armor - Vanilla Replacer - Dragonborn.espRemodeled Armor - Vanilla Replacer.espBrawl Bugs CE.espPotionmodVanillaWeightsDragonborn.espSD Cages.espCaptured Dreams.espSexLab-Stories.espzThingsInDark.espSexLabNudeCreatures.espSexLabNudeCreaturesDB.espSexLabNudeCreaturesDG.espHentaiCreatures.espsanguinesDebauchery.espDeviously Cursed Loot.espSimpleSlavery.espDevious Deviants.espSlaveTats.espRealisticNeedsandDiseases.espND_Dawnguard-Patch.espRND_Dragonborn-Patch.espRND_USKP-Patch.espImmerSlave-DeviceCut.espGagSFX.espSexLab Sound FX Replacer.espSexLab Aroused Creatures.espSWT1.2.espDeadlyMutilation.espSexLabWerewolves.espBrandingDeviceOfDoom.espSOSRaceMenu.espSexLabDefeat.espAuto Unequip Ammo.espDeviouslyHelpless.espSexLabDangerousNights2.espEggFactory.espDevious Cidhna.espSexLab_Dialogues.espRND_HearthFires-Patch.espFNISspells.espRND_AnimalLoot.espSexLab-StoriesDevious.espS_L_U_T_S.espUIExtensions.espSexLabTools.espSLAnimLoader.espDeviously Enslaved.espPrison.espDovaDen.espSLALAnimObj.espMoreNastyCritters.espzzEstrus.espEstrusChaurus.espEstrusSpider.esp
rydin Posted June 1, 2016 Posted June 1, 2016 Using MO. Load order, as requested, is below. To reply to the other poster (and thanks for answering): I'm already only adding one SLAL pack at a time, as indicated, because that's what the instructions for SLAL say. And I've never used the Nonreplacer packs, just SLAL. *SNIP* Load order seems fine. Is your JContainers up-to-date?And is it loaded (in priority) in MO before SLAL but after SexLab?
eurgetes Posted June 2, 2016 Posted June 2, 2016 Load order seems fine. Is your JContainers up-to-date?And is it loaded (in priority) in MO before SLAL but after SexLab? Yes and yes. JContainers is 3.2.6 which is most recent on Nexus. It's well after Sexlab and before SLAL. (Like I said, this is a mystery to me, and I've troubleshot my own Skyrim problems before. It's a weird one.).
rydin Posted June 2, 2016 Posted June 2, 2016 Load order seems fine. Is your JContainers up-to-date?And is it loaded (in priority) in MO before SLAL but after SexLab? Yes and yes. JContainers is 3.2.6 which is most recent on Nexus. It's well after Sexlab and before SLAL. (Like I said, this is a mystery to me, and I've troubleshot my own Skyrim problems before. It's a weird one.). Tried it on a new game with just the SexLab and SLAL requirements? Might point to a bad install of SLAL and/or the packs or something else in your saved game that's causing it to fail.
eurgetes Posted June 3, 2016 Posted June 3, 2016 Sigh. Yeah, that's going to be my next try, when I have a few hours to burn. I'll have to add mods in one at a time and see what happens. I was hoping someone would have a clue what this is so I could avoid going that far *this* time. Tried it on a new game with just the SexLab and SLAL requirements? Might point to a bad install of SLAL and/or the packs or something else in your saved game that's causing it to fail.
Whizkid Posted June 3, 2016 Posted June 3, 2016 Sigh. Yeah, that's going to be my next try, when I have a few hours to burn. I'll have to add mods in one at a time and see what happens. I was hoping someone would have a clue what this is so I could avoid going that far *this* time. Tried it on a new game with just the SexLab and SLAL requirements? Might point to a bad install of SLAL and/or the packs or something else in your saved game that's causing it to fail. do u have zaz animation pack, there is an mcm option to test animation, u could use it to test if any animation works?
eurgetes Posted June 3, 2016 Posted June 3, 2016 I went ahead and looked at this, but so far as I can tell ZaZ does not allow access to playing any of the SLAL animations. They simply don't show up in the ZaZ MCM menu (which is true of a lot of Sexlab animations, after all), even when they show up in the Sexlab MCM menu after being properly registered. They also show up with Sexlab Tools and can be selected, so the game knows the animations are there - it just doesn't play them properly. (If you're asking "do any animations work?" the answer is Yes, everything that's not through SLAL.) do u have zaz animation pack, there is an mcm option to test animation, u could use it to test if any animation works?
Whizkid Posted June 4, 2016 Posted June 4, 2016 so u are only having animation problems with slal packs, the default animations for sexlab and zaz works? if this is the case did u check if the slal animations have been registered in sexlab?
eurgetes Posted June 4, 2016 Posted June 4, 2016 so u are only having animation problems with slal packs, the default animations for sexlab and zaz works? if this is the case did u check if the slal animations have been registered in sexlab? Thanks for your effort at help, but I already answered that. In fact, I even answered it in the message you are directly responding to.
Whizkid Posted June 4, 2016 Posted June 4, 2016 so u are only having animation problems with slal packs, the default animations for sexlab and zaz works? if this is the case did u check if the slal animations have been registered in sexlab? Thanks for your effort at help, but I already answered that. In fact, I even answered it in the message you are directly responding to. grap the latest version of "SexLab Animation Loader 1.3" http://www.loverslab.com/topic/54916-sexlab-animation-loader/ note: make sure it's last on load order if u are using mo, it should overwrite all the slal packs make sure u have these installed Dependencies For Users If you just want to load an animation pack that someone else has already built, this is all you need: SexLab 1.60+ JContainers FNIS did u click "enable all" and "register animations" in the mcm menu for SL Anim Loader? and reapply JSON settings too?
eurgetes Posted June 4, 2016 Posted June 4, 2016 Okay, one of us is confused here. Aside from the fact that I've mentioned all this in previous messages in this thread, it would be awfully difficult for me to have *registered* a SLAL pack without having SLAL installed. Yes, I have the latest SLAL. Yes, I've *successfully* enabled and registered the animations from various SLAL packs (one at a time). Naturally I have the dependencies, they're pretty universal. And yes, I've tried reapplying Json settings (it was one of the first things I tried, since Json determines positioning and if you looked at my screenshot that's definitely a problem). Also said I'd tried that in a prior message. Your instruction to "make sure [sLAL] is last on load order if u are using mo" seems to contradict what rydin says in his guide, quote: "If you use Mod Organizer, they [animation packs] should be installed as a priority below SLAL." In MO, "below" means "after", because it's a top-first bottom-last list. Of course, rydin might have mispoke and by "below" meant "before", so to see if your suggestion worked I tried it. Nope, no change at all, everything looks like it's registered but the animations from the packs do not play. This is starting to feel like one of those conversations with a tech support guy who insists on following a script no matter how carefully you state your problem ("Is your computer turned on?"). grap the latest version of "SexLab Animation Loader 1.3" http://www.loverslab.com/topic/54916-sexlab-animation-loader/ note: make sure it's last on load order if u are using mo, it should overwrite all the slal packs make sure u have these installed Dependencies For Users If you just want to load an animation pack that someone else has already built, this is all you need: SexLab 1.60+ JContainers FNIS did u click "enable all" and "register animations" in the mcm menu for SL Anim Loader? and reapply JSON settings too?
Whizkid Posted June 5, 2016 Posted June 5, 2016 Okay, one of us is confused here. Aside from the fact that I've mentioned all this in previous messages in this thread, it would be awfully difficult for me to have *registered* a SLAL pack without having SLAL installed. Yes, I have the latest SLAL. Yes, I've *successfully* enabled and registered the animations from various SLAL packs (one at a time). Naturally I have the dependencies, they're pretty universal. And yes, I've tried reapplying Json settings (it was one of the first things I tried, since Json determines positioning and if you looked at my screenshot that's definitely a problem). Also said I'd tried that in a prior message. Your instruction to "make sure [sLAL] is last on load order if u are using mo" seems to contradict what rydin says in his guide, quote: "If you use Mod Organizer, they [animation packs] should be installed as a priority below SLAL." In MO, "below" means "after", because it's a top-first bottom-last list. Of course, rydin might have mispoke and by "below" meant "before", so to see if your suggestion worked I tried it. Nope, no change at all, everything looks like it's registered but the animations from the packs do not play. This is starting to feel like one of those conversations with a tech support guy who insists on following a script no matter how carefully you state your problem ("Is your computer turned on?"). grap the latest version of "SexLab Animation Loader 1.3" http://www.loverslab.com/topic/54916-sexlab-animation-loader/ note: make sure it's last on load order if u are using mo, it should overwrite all the slal packs make sure u have these installed Dependencies For Users If you just want to load an animation pack that someone else has already built, this is all you need: SexLab 1.60+ JContainers FNIS did u click "enable all" and "register animations" in the mcm menu for SL Anim Loader? and reapply JSON settings too? problem is most of us do not have any problems with any of the slal packs posted here i.e. it works, slal is simply a mod to register animations to sexlab, the real engine is sexlab fact is during any animation that sexlab triggers if u press the console key u are able to see the commands that sexlab triggers.. perhaps, you should do that and post any logs, truth is problem is mostly like at your end a last resort is to try to run a basic config with only sexlab and slal installed on a new game and see if the animation plays..
eurgetes Posted June 5, 2016 Posted June 5, 2016 Well, solved my own problem (as usual), but unfortunately I can't say what caused it to help anyone having the same issue. SLAL packs work after reinstalling Sexlab and everything else from scratch. Only mods I did not add add this time are Slaverun Reloads and it's several dependencies, so it may have been something to do with that - but more likely it was just a corrupted save that wasn't being resolved by cleaning with Savetools. And I had just a lovely time playing with FNIS and starting Skyrim over and over again all morning trying to see if the problem was reproducible.
JustCaroAnon Posted June 9, 2016 Posted June 9, 2016 I'm having some trouble finding the topic with the list of all known SLAL animation packs, could someone point me to it please? It used to be linked on the mod page, I think.
romualda5 Posted June 9, 2016 Posted June 9, 2016 I'm having some trouble finding the topic with the list of all known SLAL animation packs, could someone point me to it please? It used to be linked on the mod page, I think. Try find here http://www.loverslab.com/topic/55268-sexlab-animation-loader-guide-and-packs/
4love10 Posted June 25, 2016 Posted June 25, 2016 is SLAL and NSAP compatible,can i have both,i see a few new animations out there but they are only in SLAL pack.
WaxenFigure Posted July 1, 2016 Posted July 1, 2016 I can't for the life of me get this to work. The MCM shows but there is only the general tab with none of the animations/packs I installed. I tried updating JContainer like the other guy and that didn't work for me either. The frustration of trying to get this working is making me wish NSAP was still being updated. Then you DIDN'T install them properly. If they were installed properly then they would show in the menu. It really IS that simple.
MadMansGun Posted July 28, 2016 Posted July 28, 2016 i have some Issues/Suggestions:1. some sort of Unisex option to bypass sexlab's match creature gender setting when not needed...EG: name="Wolf Fucker", tags="Creature,Bestiality,wolf", sound="SexMix", actor1=Male(add_cum=Vaginal), actor2=CreatureUnisex(race="Wolves"),2. Separate FNIS lists for wolves and dogs, as opposed to the "canine" List that needs to be renamed before it can be used by FNIS.3. a way to add cum onto Creatures (Probably not doable from this end, but it would be nice to have.)EG: name="Dragon Masturbation", tags="Solo,Masturbation,Creature,Dragon", sound="Sucking", actor1=CreatureMale(race="dragons"),(add_cum=Oral),
special Posted July 29, 2016 Posted July 29, 2016 I've installed the SLAL, the new animations play fine BUT, the actors are now completely out of place and not aligned correctly at all like they used to be without the SLAL.Does anyone know why or how to fix this?thanks
WaxenFigure Posted July 30, 2016 Posted July 30, 2016 I've installed the SLAL, the new animations play fine BUT, the actors are now completely out of place and not aligned correctly at all like they used to be without the SLAL. Does anyone know why or how to fix this? thanks When you add a bunch of new animations, those animations were "aligned" to fit whatever body style were used by whoever created the SLAL pack and if they weren't using the exact same size and shape NPCs you are using those new animations are going to be misaligned until you align them. Bottom line: You have to fix alignment problems yourself. Best way to get it done? Turn off the "Auto Advance Stages" option in the Sexlab MCM menu and then start a sex act. Without Sexlab automatically advancing through the sex act you'll then be able to align the first stage of the sex act using the hotkeys and then you can use the Spacebar to advance to the next stage, align that stage until you reach the last stage of the sex act. Then use the "O" key to swap to another animation so you can align it as well, repeat until you have them all aligned. Note that you should normally adjust the first stage without using the "Ctrl" key to adjust the positions for that stage and all the following stages, often that will get you very close if not perfect for the following stages but if those stages require additional adjustments make sure you use the CTRL key so those additional adjustments are for that specific stage. You can also try to adjust the stages using numbers within the Sexlab MCM menu but that doesn't allow you to see the effects like doing it live allows which makes adjusting the animations that way into a huge chore.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now