AnubiSs2167 Posted January 3, 2017 Author Posted January 3, 2017 Thanks for your work Meme, Ill try it out when i have a chance and give you my feedback here. Edit. Well, good news is that it worked. Bad news that it is extremly small aswell. Even bigger bad news is that after uninstall all werewolves stoped working. Even on old saves. No matter if i choose SLNC or bad dog in creature framework, werewolves dont have dicks now and im pissed.
meme supreme Posted January 3, 2017 Posted January 3, 2017 Thanks for your work Meme, Ill try it out when i have a chance and give you my feedback here. Edit. Well, good news is that it worked. Bad news that it is extremly small aswell. Even bigger bad news is that after uninstall all werewolves stoped working. Even on old saves. No matter if i choose SLNC or bad dog in creature framework, werewolves dont have dicks now and im pissed. This is a concern I had too when actually using the model. I was gonna ask if you could upload the model you were working with in your rigs, seems like the one I polled from was either an edit or an older one, I only got to testing it animations wise just now. It'd be an easy fix since all I did as far as the .nif went was make it overwrite Bad Dog's and changed the string name of one of the nodes so that the texture swaps would be applied properly. As far as it breaking, wtf. I didn't change anything about the .esps besides the texture sets for BDIC and the body slots for SLNC. That could be the thing since that definitely would cause things to not show up if a partition mismatch happened. Try reinstalling SLNC's .esp?
AnubiSs2167 Posted January 3, 2017 Author Posted January 3, 2017 Just a skyrim thing i gues, had to reinstall whole creature framework and baddog for it to start working again. Anyway i had enough werewolves for one day. The model i used was from some old HDT werwolf topic, i noticed now that my werewolf noticably more beefed up then regular one. I it was reacting to player weight and this was the weight 100 option. malebodywerewolf_1 - dog ver.nif Thanks for your work guys, i need a break.
meme supreme Posted January 3, 2017 Posted January 3, 2017 Just a skyrim thing i gues, had to reinstall whole creature framework and baddog for it to start working again. Anyway i had enough werewolves for one day. The model i used was from some old HDT werwolf topic, i noticed now that my werewolf noticably more beefed up then regular one. I it was reacting to player weight and this was the weight 100 option. malebodywerewolf_1 - dog ver.nif Thanks for your work guys, i need a break. It is way bigger, like twice as much. ugh what fuckery. Still, I patched it in. werewolf_animal_p1.nif Anyways, that should be it. I'm just gonna repackage the file and leave it here. weeners but bdic - 2.7z
fizzybutt Posted January 3, 2017 Posted January 3, 2017 Just a skyrim thing i gues, had to reinstall whole creature framework and baddog for it to start working again. Anyway i had enough werewolves for one day. The model i used was from some old HDT werwolf topic, i noticed now that my werewolf noticably more beefed up then regular one. I it was reacting to player weight and this was the weight 100 option. malebodywerewolf_1 - dog ver.nif Thanks for your work guys, i need a break. It is way bigger, like twice as much. ugh what fuckery. Still, I patched it in. werewolf_animal_p1.nif Anyways, that should be it. I'm just gonna repackage the file and leave it here. weeners but bdic - 2.7z I'm so glad you guys are doing this. I was really missing the old meshes. I got it all loaded up, creature framework database cleared, re-registered the mods - the meshes show up correctly, but I'm having purple textures. I downloaded your most recent file Meme, what am I missing to get the textures back? ***EDIT*** Figured it out. Your folder structure is different than mine. I loaded up the mesh in nifskope and realized that. Removing the character structure and let it load as textures>actors>werewolf loads them up properly. Saved the nif and yay! textures <3
myuhinny Posted January 3, 2017 Posted January 3, 2017 You can also scale stuff down using outfit studio if needed.
meme supreme Posted January 3, 2017 Posted January 3, 2017 I'm so glad you guys are doing this. I was really missing the old meshes. I got it all loaded up, creature framework database cleared, re-registered the mods - the meshes show up correctly, but I'm having purple textures. I downloaded your most recent file Meme, what am I missing to get the textures back? ***EDIT*** Figured it out. Your folder structure is different than mine. I loaded up the mesh in nifskope and realized that. Removing the character structure and let it load as textures>actors>werewolf loads them up properly. Saved the nif and yay! textures <3 Works fine for you? Noice, and yeah this model is best. Idk why we had to switch out tbh, I'm just sorry I bricked Anub's werewolves in the process lmao It also turns out I have textures both at actors\werewolf and actors\character\werewolf. I didn't even notice, I saved the new textures to actors\werewolf anyways, so I guess I'll update the meshes just for consistency's sake. Something to keep in mind is that I'm still not sure whether we'll actually be using these after the crash course that was getting them to work so uhhhhhh weeners but bdic - 3.7z
Reesewow Posted January 4, 2017 Posted January 4, 2017 So, while testing the new anim i realized that the nude model i was animating on is no longer valid. It was the very old Sexlab nude creature model. Since then werewolf penis was changed 1st by MNC to more human like black dick. and then Creature Framework to more dog like. While I realize the conversation has probably moved well past this, I did want to mention that the old werewolf model isn't technically outdated/invalid. It is actually an option in the Creature Framework plugin mod Sexlab Werewolves ( http://www.loverslab.com/files/file/490-sexlab-werewolves/ ) under the Erundil male werewolf options, with both regular and beefy werewolf styles. I pretty much use the mod only as a male/female werewolf replacer and have its MCM player options disabled. You just need to select it in the Creature Framework dropdown as the main werewolf replacer. It it turns out it does what you want you could simply put a disclaimer out that people need to have those options installed for best results/alignments. It wouldn't of course help with the issue of IC werewolves being different tho. Also, love the new previews.
meme supreme Posted January 4, 2017 Posted January 4, 2017 So, while testing the new anim i realized that the nude model i was animating on is no longer valid. It was the very old Sexlab nude creature model. Since then werewolf penis was changed 1st by MNC to more human like black dick. and then Creature Framework to more dog like. While I realize the conversation has probably moved well past this, I did want to mention that the old werewolf model isn't technically outdated/invalid. It is actually an option in the Creature Framework plugin mod Sexlab Werewolves ( http://www.loverslab.com/files/file/490-sexlab-werewolves/ ) under the Erundil male werewolf options, with both regular and beefy werewolf styles. I pretty much use the mod only as a male/female werewolf replacer and have its MCM player options disabled. You just need to select it in the Creature Framework dropdown as the main werewolf replacer. It it turns out it does what you want you could simply put a disclaimer out that people need to have those options installed for best results/alignments. It wouldn't of course help with the issue of IC werewolves being different tho. Also, love the new previews. That aside, another issue is people like me who use MLT and any non standard WW models, this particular donger is good for that since it's just the mesh and not a full model swap.
Monkito Posted January 4, 2017 Posted January 4, 2017 Some new shit really nice, looking forward for them And thanks for all your work.
pipinosgr Posted January 4, 2017 Posted January 4, 2017 is there any latest slal pack to install it since is for modders?
AnubiSs2167 Posted January 4, 2017 Author Posted January 4, 2017 is there any latest slal pack to install it since is for modders? Look few pages back. Memesupreme wonthe dick contest and the new anim is aligned to his dick. Congrats.
pipinosgr Posted January 4, 2017 Posted January 4, 2017 is there any latest slal pack to install it since is for modders? Look few pages back. Memesupreme wonthe dick contest and the new anim is aligned to his dick. Congrats. is not yet available the werewolf animation base on your latest release, right?
meme supreme Posted January 4, 2017 Posted January 4, 2017 Look few pages back. Memesupreme wonthe dick contest and the new anim is aligned to his dick. Congrats. woo i'm the dog dick champion
AnubiSs2167 Posted January 4, 2017 Author Posted January 4, 2017 No, it is not. I wont be updating slal pack untill i have atlest 3 anims ready.
pipinosgr Posted January 4, 2017 Posted January 4, 2017 No, it is not. I wont be updating slal pack untill i have atlest 3 anims ready. oh ok, awaiting more of your animations and happy new year
KitsuneDesertPunk Posted January 4, 2017 Posted January 4, 2017 So question... still new to Skyrim Modding and such, how do you change the Schlong Textures of say, for example: The Werewolf Schlong you guys were posting?
Krasovskiy Posted January 7, 2017 Posted January 7, 2017 Which mod(s) incorporate these animations, these are really good and I'd like to see them in use!
Rock&Rule Posted January 8, 2017 Posted January 8, 2017 Those are some good looking poses. Can't wait to see them in game. I also like that texture better then the standard werewolf with the grayish black package.
melodica Posted January 11, 2017 Posted January 11, 2017 hello anubis , may i know what enb do u use for the screenshots
AnubiSs2167 Posted January 11, 2017 Author Posted January 11, 2017 hello anubis , may i know what enb do u use for the screenshots I honestly dont know, for the old ones i used realvision, later i changed to something i saw in MxR videos but i cant find anything that sounds like enb in my mod manager
Ixum Posted January 11, 2017 Posted January 11, 2017 Hello AnubiSs2167, how many of the 3 new anims are done. Im crying for a new release
AnubiSs2167 Posted January 11, 2017 Author Posted January 11, 2017 Hello AnubiSs2167, how many of the 3 new anims are done. Im crying for a new release None tbh. edit. Just finished one. https://gfycat.com/ExcitableRightEider https://gfycat.com/PowerfulDimChevrotain https://gfycat.com/FreeWarpedAmbushbug https://gfycat.com/YawningFragrantAstarte https://gfycat.com/NauticalIllegalFlicker https://gfycat.com/HonorableMellowDuiker By accident i discovered a much more efficent way to animate compared to my old technique while working on this, so thats nice.
razzor69 Posted January 12, 2017 Posted January 12, 2017 Holyshit that newest animation is so sexy, rape in the public
fizzybutt Posted January 12, 2017 Posted January 12, 2017 That opening, I keep expecting him to smack her on the butt!
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