Jump to content

Anub's animation dump (REBORN) SSE 07.2025 SLAL + SLSB


Recommended Posts

Posted

 

 

You need to correct coordinates with your sexlab.

Please tell me how to change the the coordinates?

The problem is in your skyrim.

And why these problems with only three animations chaurus from AnubiSs2167? (Other good).

 

Probably because of either of 2 reasons:

 

1. Your SexLab got it all wrong with the positions. Rebuild animation registry in this case. Had this problem myself.

 

Good. I did reset the registry animations. Problems with three animations with chaurus remained.

 

 

 

You need to correct coordinates with your sexlab.

Please tell me how to change the the coordinates?

The problem is in your skyrim.

And why these problems with only three animations chaurus from AnubiSs2167? (Other good).

 

2. You forgot patching with FNIS or use an outdated Version.

 

I use FNIS version 6.3 and version 6.1 for creatures. Everything is working properly.

But those same three animation with chaurus ...

These animations broken, I suppose.

 

Posted

Aaaaaanyway,

 

I started working on normal animation : O

https://gfycat.com/FaithfulFocusedChrysomelid

https://gfycat.com/MessyMajesticBoaconstrictor

 

Wow, that animation looks soo......... normal....

 

It's as if it is missing something... Something like... Hmm I don't know.. Like underage actors, or taboo creatures, perhaps some animated corpses, I don't know... I can't quite tell what feels so empty about it.

Posted

Yeeay Standing hug is the best especially with kissing , its normal animation but its gorgeous sometimes we really need this normal animation in our life :)  

Posted

I haven't been keeping up lately, so excuse me if what I ask has an obvious answer, but where are your charus missionary animations anubis? Like the ones I see on vids from naughtymachinima.

Posted

I haven't been keeping up lately, so excuse me if what I ask has an obvious answer, but where are your charus missionary animations anubis? Like the ones I see on vids from naughtymachinima.

 

There are somewhere in this thread.

Posted
Posted

 

 

Yes! This one looks so good! Can I ask what body shapes you use in your previews? So that way I can get them to line up perfectly in game!

 

 

Well tbh i have no idea what body i use in 3ds max, it came with the rig. Tho i can safely say that it is not the body i use in game. Hand size is on females is totally diffrent for example. I put alot of work to realign stuff that it look good in game by trial an error ( thats what im actually doing at the time of writing this). I think the best bet is any kind of Sevenbase bombshell type of body. As for the male i use normal SOS body. For this animation weight of the male is the problem as it involves alot of huging. Use it ideally on weight 90+ males. Skiny dudes wouldn't be able to use this pose anyway :D

Posted

 

I haven't been keeping up lately, so excuse me if what I ask has an obvious answer, but where are your charus missionary animations anubis? Like the ones I see on vids from naughtymachinima.

 

There are somewhere in this thread.

 

 

Ah, I see them..are they anywhere in LL in a SLAL pack? I can't seem to find a pack with  these anims in it..and I'd be no good trying to do it myself. ><

  • 2 weeks later...
Posted

 

 

I haven't been keeping up lately, so excuse me if what I ask has an obvious answer, but where are your charus missionary animations anubis? Like the ones I see on vids from naughtymachinima.

 

There are somewhere in this thread.

 

 

Ah, I see them..are they anywhere in LL in a SLAL pack? I can't seem to find a pack with  these anims in it..and I'd be no good trying to do it myself. ><

 

http://www.loverslab.com/topic/53457-anubs-animation-dump-updated-6102016/page-36?do=findComment&comment=1742151

 

These are the latest public releases

Posted

Hm, I'm also having the chaurus scale issue talked about from a while back. Setscaling them to 1 fixes it and everything aligns fine, but even with Even Actors Height off they get scaled up to like 2 or something, and as far as I can tell it's literally the only NPC race that gets scaled up in spite of the setting being off...

What could be up? It's not like it's that bad of a bug since it's just a matter of opening the console, but I do have to do it for every stage.

Posted

Hm, I'm also having the chaurus scale issue talked about from a while back. Setscaling them to 1 fixes it and everything aligns fine, but even with Even Actors Height off they get scaled up to like 2 or something, and as far as I can tell it's literally the only NPC race that gets scaled up in spite of the setting being off...

 

What could be up? It's not like it's that bad of a bug since it's just a matter of opening the console, but I do have to do it for every stage.

 

Some briliant guy at bathestha decided "Hmmm , i made chaurus abit to big...what should i do? Should i scale the actual model and skeleton down so the files fit the stuff in game? NAAAAAAAAAAAAW, i just gona make game scale it down and let all the files 2 time the size of what you see ingame... GENIUS!"  For some reason its the same with all the bugs, chaurus , chaurus reaper, chaurus hunter, hoopers from soltheim, all spiders. You see sexlab forces all actors to scale to their natural scale, and the huge chaurus is what bathestha made him to be. I asked Ashal one for changes to sexlab so you can choose what races are scaled or what animations are scaled. Would solve ton of problems. He said it could not be done tho. Considering all the stuff thats sexlab does, it seems like a relativly easy one to implement but i donno, im no modder. So atm setscale 1 is the only solution and its unlikly to ever change.

Posted

 

Hm, I'm also having the chaurus scale issue talked about from a while back. Setscaling them to 1 fixes it and everything aligns fine, but even with Even Actors Height off they get scaled up to like 2 or something, and as far as I can tell it's literally the only NPC race that gets scaled up in spite of the setting being off...

 

What could be up? It's not like it's that bad of a bug since it's just a matter of opening the console, but I do have to do it for every stage.

 

Some briliant guy at bathestha decided "Hmmm , i made chaurus abit to big...what should i do? Should i scale the actual model and skeleton down so the files fit the stuff in game? NAAAAAAAAAAAAW, i just gona make game scale it down and let all the files 2 time the size of what you see ingame... GENIUS!"  For some reason its the same with all the bugs, chaurus , chaurus reaper, chaurus hunter, hoopers from soltheim, all spiders. You see sexlab forces all actors to scale to their natural scale, and the huge chaurus is what bathestha made him to be. I asked Ashal one for changes to sexlab so you can choose what races are scaled or what animations are scaled. Would solve ton of problems. He said it could not be done tho. Considering all the stuff thats sexlab does, it seems like a relativly easy one to implement but i donno, im no modder. So atm setscale 1 is the only solution and its unlikly to ever change.

 

 

Ohhhhh it's supposed to be like that, that's how you have it too? I thought mine was just extra fucky.

 

Maybe there can't be a fix for all the internal scaling issues, but one that just applies a setscale 1 on the insect races every time a stage starts? Could ask CPU for it.

 

Thanks for the reply btw I legit thought I messed something up with SexLab or something.

 

Posted

Spiders scare the hell out of me, they don't even exist in my game! But please, by all means keep doing the chaurus <3 As for the chaurus resizing I don't seem to have the fluctuating size issue.

 

There's a file floating about that prevents resizing during sexlab animations; seems to do the job pretty damn well for me. There's a few mods in my load order that adds different sized creatures (chaurus being ant sized comes to mind.) It's hilarious to happen upon some female npc dropping to the ground to get screwed by an ant chaurus wandering the fields because she was too horny to wait. 

I named it "Sexlab don't resize SKSE plugin" in my MO, because it was named something like SL vehicle plugin or somesuch. I can't remember where the hell it was floating around here in LL else I'd give you the post I found it on.

Posted

Spiders scare the hell out of me, they don't even exist in my game! But please, by all means keep doing the chaurus <3 As for the chaurus resizing I don't seem to have the fluctuating size issue.

 

There's a file floating about that prevents resizing during sexlab animations; seems to do the job pretty damn well for me. There's a few mods in my load order that adds different sized creatures (chaurus being ant sized comes to mind.) It's hilarious to happen upon some female npc dropping to the ground to get screwed by an ant chaurus wandering the fields because she was too horny to wait. 

I named it "Sexlab don't resize SKSE plugin" in my MO, because it was named something like SL vehicle plugin or somesuch. I can't remember where the hell it was floating around here in LL else I'd give you the post I found it on.

 

Well i tried playing without resizing, before it was an option in sexlab mcm to switch it off (it still is but i dont think it works in 1.62), but i can't live without rescaling for human on human anims.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...