chevalierx Posted September 29, 2015 Posted September 29, 2015 ctd at second sex animation in dragonsearch
Kageryu Posted September 29, 2015 Posted September 29, 2015 Apparently the starting quest doesn't work if you side w/ the stormcloaks and Jarl Balgruf is in the basement at the Blue Palace.
nooblet123 Posted September 29, 2015 Posted September 29, 2015 I have tried the rebellious beginning! scary! and very sadistic! I liked the screams, is any of you aware of a mod replacing the standard sexlab sounds with more "pain" sounds for rape or animal sex? It would be great to hear the PG in pain when raped by falmer and troll. (she is a slut and she enjoys to be abused I suppose.) I noticed that if I leave whiterun I can ask everybody for help, getting the same results I have in whiterun. It is nice to be able to leave town and go playing skyrim while still be considered a slave, but being in full armor in solitude and getting comments like "here the new slave in training". is not very immersive. But I don't know if this thing is possible. While in Riverrun or Whiterun hold could be OK, they could have known. All you gotta do is extract the sound files from archive and rename them to some sexlab sound(s)
eric_starbuck Posted September 29, 2015 Posted September 29, 2015 Thank you, that could be an idea. but then I suppose the PG will be ending making suffering sounds even when having pleasant sex.
carnifex Posted September 29, 2015 Posted September 29, 2015 Tried the mod yesterday night, so far I'm pretty impressed. I had to reload the game for the introductory quest's dialog to show up, but other than that, I've yet to find a problem that doesn't stem from the overall shittiness of my Skyrim installation (I get ridiculous script lag that I can't seem to get rid of despite running a pretty tame mod list, but I've had it before this mod was even out so it's definitely not its fault). The soft dependencies all work fine and really add to the fun - as an aside, nooblet did a splendid job with the branding device of doom and it's quite a shame that more mods aren't using it for stuff. The additions to the story are great, the transition from normal Whiterun to slavers paradise is much better now that it's slower and more gradual. Overall, a very good mod that really improves upon its predecessor. That said, a couple nitpicks: -It would be great if the devices put on you were following some kind of theme, or maybe that's just me. (Not a fan of mismatched colors and styles when it comes to DD.) -What definitely would be great is the temporary removal of the devices for the branding scene - I got fitted with restrictive collar and it kinda interfered with the branding scene. -The transition into and from the branding scene could be improved with some pop up messages about getting dragged into / out of the dungeon, and the scene itself would greatly benefit from the presence of a slaver character taunting you during the torture - maybe even some dialog where you can either beg for mercy (to no avail, of course ) or keep insulting your captors? Basically, something to make it more connected to the rest of the ordeal. That's about all I've got for the moment (it was pretty late and I didn't get that far). Once again, great mod and all my nitpicks are to be treated as... well, as nitpicks Thank you for your hard work. I'll definitely play through all you've got and post more suggestions along the way, to be perused at your leisure.
Kenjoka Posted September 29, 2015 Author Posted September 29, 2015 Would like to see someday compatibility patch for Open Cities. i never tried open cities myself, so i don't know what exactly the problem was and how hard it will be to fix it, as whiterun has it own worldspace, which open cities maybe changes, this could be the problem, I have downloaded open cities now and will see what happens Hey I have a problem with the quest after the branding machine. It's the gangbang with Aela. Everytime I try it, it crashes after the second sex szene. Is there a way via console to skip this part? Or another solution? Tanks with sqs SLV_1_Slavetraining you see the quest stages setstage SLV_1_Slavetraining 350 should probably skip that part but you would do me a great favor if you can give me more details to the crash, do you have a papyrus log, what sexlab version are you using, during the stages of the sexlab animation are doing something, maybe pressing space for end the stage ? this should'nt be a problem, but every detail could help me fix the ctd It is splendid MOD. However, the simple specifications are the places that I want. Clothes are unclothed automatically when I enter Whiterun and Riverwood and become the slave clothes. An equipment change is not possible. An equipment change is enabled when I leave the town. If these have it without a quest in both towns, you can treat him like a slave in all towns, and a feeling of devotion is not compared. Oh, if it is possible, you should be able to be equipped with the weapon. A weapon is necessary in the assassin quests in the downtown. I am weak in English and depend on translation and am sorry. in the mcm menu enforcer tab you see the armor slots and left and right hand enabled, if you uncheck them this slots will not be checked for the player and not undressed for npc, so you can custimize whatever you want Apparently the starting quest doesn't work if you side w/ the stormcloaks and Jarl Balgruf is in the basement at the Blue Palace. yes, i posted it here in the thread, that feature was 75% working , but not correctly everytime, so i took it out from the release in the last moment (and forget the seq file ) , it will hopefully be in the next version Would it be possible for a voluntary enslavement option? could you explain more in detail what you want? if it is an alternative quest path, where you are strong, female dovakhiin lady, who kicks ass with Brutus and Zaid, this will soon be possible but as she is also a little bit sadistic and profit oriented whe will take the job as a slave master from Zaid
NicoleDragoness Posted September 29, 2015 Posted September 29, 2015 if it is an alternative quest path, where you are strong, female dovakhiin lady, who kicks ass with Brutus and Zaid, this will soon be possible but as she is also a little bit sadistic and profit oriented whe will take the job as a slave master from Zaid Yesssss, for the first statement. Maybe yes also for the second but .... If the player destroys the slavery (first option) the poor Balgruf runs out of money because the War ... sooooo ... maybe the Nymphomaniac Dovahkiin could help him anyway, finding money for him in several different manner, like: - Sell herself to male Jarls for very high price (of course, they will do "everything" to the Dragonborn adn for some time). - Capturing bandits (instead to kill them) to serve as workers (males) or sextoys (females). [Hmm ... maybe also males could serve as sextoys ... See Jarl Elisif). - Retrieve big treasures inside high dangerous dungeons, in which, sometimes, there are plenty of "Dragonborn's Gangbangers" who will let her to take money but only if ... and, and, and So, in the end, the strong Dovahkiin doesn't mean also she's not a bit sadist, nympho, or a bit badgirl.
Jessy2012 Posted September 29, 2015 Posted September 29, 2015 Hey I have a problem with the quest after the branding machine. It's the gangbang with Aela. Everytime I try it, it crashes after the second sex szene. Is there a way via console to skip this part? Or another solution? Tanks Have you SexLab and Zaz Update , i have the same crashes after the second sex szene. After i update my SexLab on v1.60.2 (hotfix 2) - UPDATED Sep 1st 2015 v1.60.2 hotfix 2 ,and now all works , and no crashes after the second sex szene. And a big thanks on Kenjoka , in the old Slaverun i have so much crashes , and your Slaverun Reloaded works much better. - The only crash was on the second sex szene , but after update to newest SexLab no crash anymore.
R4ptile Posted September 29, 2015 Posted September 29, 2015 Thank you guys so much! I had an old Sexlab version. I installed the new one and now everything works! Thanks again
Lute Posted September 29, 2015 Posted September 29, 2015 Would like to see someday compatibility patch for Open Cities. i never tried open cities myself, so i don't know what exactly the problem was and how hard it will be to fix it, as whiterun has it own worldspace, which open cities maybe changes, this could be the problem, I have downloaded open cities now and will see what happens Hey I have a problem with the quest after the branding machine. It's the gangbang with Aela. Everytime I try it, it crashes after the second sex szene. Is there a way via console to skip this part? Or another solution? Tanks with sqs SLV_1_Slavetraining you see the quest stages setstage SLV_1_Slavetraining 350 should probably skip that part but you would do me a great favor if you can give me more details to the crash, do you have a papyrus log, what sexlab version are you using, during the stages of the sexlab animation are doing something, maybe pressing space for end the stage ? this should'nt be a problem, but every detail could help me fix the ctd It is splendid MOD. However, the simple specifications are the places that I want. Clothes are unclothed automatically when I enter Whiterun and Riverwood and become the slave clothes. An equipment change is not possible. An equipment change is enabled when I leave the town. If these have it without a quest in both towns, you can treat him like a slave in all towns, and a feeling of devotion is not compared. Oh, if it is possible, you should be able to be equipped with the weapon. A weapon is necessary in the assassin quests in the downtown. I am weak in English and depend on translation and am sorry. in the mcm menu enforcer tab you see the armor slots and left and right hand enabled, if you uncheck them this slots will not be checked for the player and not undressed for npc, so you can custimize whatever you want Apparently the starting quest doesn't work if you side w/ the stormcloaks and Jarl Balgruf is in the basement at the Blue Palace. yes, i posted it here in the thread, that feature was 75% working , but not correctly everytime, so i took it out from the release in the last moment (and forget the seq file ) , it will hopefully be in the next version Would it be possible for a voluntary enslavement option? could you explain more in detail what you want? if it is an alternative quest path, where you are strong, female dovakhiin lady, who kicks ass with Brutus and Zaid, this will soon be possible but as she is also a little bit sadistic and profit oriented whe will take the job as a slave master from Zaid You know, like turned on by the prospect of enslavement. Instead of being forced into being a slave, you offer yourself up. Kinda like how some of the female NPCs get turned on when they're asked about slavery. I guess functionally it's the same as the meek dialogue option with Brutus, but it'd be sweet for roleplaying.
Kenjoka Posted September 30, 2015 Author Posted September 30, 2015 Would like to see someday compatibility patch for Open Cities. i never tried open cities myself, so i don't know what exactly the problem was and how hard it will be to fix it, as whiterun has it own worldspace, which open cities maybe changes, this could be the problem, I have downloaded open cities now and will see what happens Hey I have a problem with the quest after the branding machine. It's the gangbang with Aela. Everytime I try it, it crashes after the second sex szene. Is there a way via console to skip this part? Or another solution? Tanks with sqs SLV_1_Slavetraining you see the quest stages setstage SLV_1_Slavetraining 350 should probably skip that part but you would do me a great favor if you can give me more details to the crash, do you have a papyrus log, what sexlab version are you using, during the stages of the sexlab animation are doing something, maybe pressing space for end the stage ? this should'nt be a problem, but every detail could help me fix the ctd It is splendid MOD. However, the simple specifications are the places that I want. Clothes are unclothed automatically when I enter Whiterun and Riverwood and become the slave clothes. An equipment change is not possible. An equipment change is enabled when I leave the town. If these have it without a quest in both towns, you can treat him like a slave in all towns, and a feeling of devotion is not compared. Oh, if it is possible, you should be able to be equipped with the weapon. A weapon is necessary in the assassin quests in the downtown. I am weak in English and depend on translation and am sorry. in the mcm menu enforcer tab you see the armor slots and left and right hand enabled, if you uncheck them this slots will not be checked for the player and not undressed for npc, so you can custimize whatever you want Apparently the starting quest doesn't work if you side w/ the stormcloaks and Jarl Balgruf is in the basement at the Blue Palace. yes, i posted it here in the thread, that feature was 75% working , but not correctly everytime, so i took it out from the release in the last moment (and forget the seq file ) , it will hopefully be in the next version Would it be possible for a voluntary enslavement option? could you explain more in detail what you want? if it is an alternative quest path, where you are strong, female dovakhiin lady, who kicks ass with Brutus and Zaid, this will soon be possible but as she is also a little bit sadistic and profit oriented whe will take the job as a slave master from Zaid You know, like turned on by the prospect of enslavement. Instead of being forced into being a slave, you offer yourself up. Kinda like how some of the female NPCs get turned on when they're asked about slavery. I guess functionally it's the same as the meek dialogue option with Brutus, but it'd be sweet for roleplaying. ah, i understand, nice idea and added for the next version
eric_starbuck Posted September 30, 2015 Posted September 30, 2015 I would suggest to leave the possibility to go through the "rebellious beginning" even if not immediately. I.E. If somebody at the beginning of playtrough just want the "enforcer mechanic" in whiterun and only in a second time wants to go through the hard enslavement beginning. I had to restart a new game to try it out. and so far it is one of the best parts of the mod.
valcon767 Posted September 30, 2015 Posted September 30, 2015 got a question for someone who has played this mod using the old slaverun my new game start is usually as-lal/immersaslave start, which combined with prison overhaul means I normally have to use a workaround to make PO trigger for the immersaslave bounty. by having slaverun also running it means I have to go to whiterun, enter the gate, and leave thru the gate (I don't move so brutus does NOT come to me and do his force greet) which lets me trigger slaverun normally when I next enter whiterun. will this work with this version or will it break something?? any information would be appreciated. I will let all know what I find out when I can download this version and personally test.
magicrealm Posted September 30, 2015 Posted September 30, 2015 can you make a Version without ddintegration ? ddassets should do it.
eric_starbuck Posted September 30, 2015 Posted September 30, 2015 got a question for someone who has played this mod using the old slaverun my new game start is usually as-lal/immersaslave start, which combined with prison overhaul means I normally have to use a workaround to make PO trigger for the immersaslave bounty. by having slaverun also running it means I have to go to whiterun, enter the gate, and leave thru the gate (I don't move so brutus does NOT come to me and do his force greet) which lets me trigger slaverun normally when I next enter whiterun. will this work with this version or will it break something?? any information would be appreciated. I will let all know what I find out when I can download this version and personally test. In this version Whiterun is a normal city at the beginning, so there will not be brutus or enforcer when you first arrive in whiterun. You have to do a quest to "start the slaverun business" I have never managed to get Slaverun to work so I didn't know it was different there. What are the differences? (I thought just the cosmetic appearance of whiterun.)
Anrakis Posted September 30, 2015 Posted September 30, 2015 got a question for someone who has played this mod using the old slaverun my new game start is usually as-lal/immersaslave start, which combined with prison overhaul means I normally have to use a workaround to make PO trigger for the immersaslave bounty. by having slaverun also running it means I have to go to whiterun, enter the gate, and leave thru the gate (I don't move so brutus does NOT come to me and do his force greet) which lets me trigger slaverun normally when I next enter whiterun. will this work with this version or will it break something?? Yes, will work because at the start of the game brutus is not in Whiterun. There is a little quest to be done before Whiterun turns to Slaverun. In fact with this version you should have less problems as with the old one.
cadejocr Posted September 30, 2015 Posted September 30, 2015 This mod is now awesome, congratulations. A bug: I kill "zaid" and his "patner". Recomendations: should exist some time limit to perform the master's task. After that period the "slave" should be punished or Killed because is too rebel.(decapitate or something like that.)
eric_starbuck Posted September 30, 2015 Posted September 30, 2015 This mod is now awesome, congratulations. A bug: I kill "zaid" and his "patner". Recomendations: should exist some time limit to perform the master's task. After that period the "slave" should be punished or Killed because is too rebel.(decapitate or something like that.) I believe the mod author expressed himself to give freedom to the player to leave town and play normally. there will not be something so restrictive. Maybe there could be an MCM sending bounty hunters after the PC, but I don't know if I would like that... maybe just after many and many days. I don't even know what is the plan for the quest ending. At the end of the storyline the PC will still be a slave or will it gain freedom again? it is quite a surprise I suppose.
cadejocr Posted September 30, 2015 Posted September 30, 2015 This mod is now awesome, congratulations. A bug: I kill "zaid" and his "patner". Recomendations: should exist some time limit to perform the master's task. After that period the "slave" should be punished or Killed because is too rebel.(decapitate or something like that.) I believe the mod author expressed himself to give freedom to the player to leave town and play normally. there will not be something so restrictive. Maybe there could be an MCM sending bounty hunters after the PC, but I don't know if I would like that... maybe just after many and many days. I don't even know what is the plan for the quest ending. At the end of the storyline the PC will still be a slave or will it gain freedom again? it is quite a surprise I suppose. The end ... well slavery is going to riverwood.
eric_starbuck Posted September 30, 2015 Posted September 30, 2015 The Mod is still WIP. I meant the end when the storyline is finished.
Kenjoka Posted September 30, 2015 Author Posted September 30, 2015 can you make a Version without ddintegration ? ddassets should do it. Quote form DD Assets: "It is recommended to use DD:Assets with other DD mods like DD:Integration that make the content available ingame." But most important, can you show me a way to easily work with the devices as the integration library provide? A very good framework and very well documented DDI Wiki If there are other solutions then i might consider it
Beleg42 Posted September 30, 2015 Posted September 30, 2015 Hi, first of all: great work. I liked it. Here are some bugs I had. They were no real problem, I just want to mention them as a kind of feedback for maybe it's kind of interest for you. (none of them stopped the mod from going on) - Always when I enter Whiterun the females are fully dressed and are just getting undressed after some moments. - When I should enslave another women, I did not, reported that and then actually get the "riverwood-qest". But it was only "completed??" quest 7 of 10. - When I was toled to hav sex with 5 guys the animations startet with undressing and then instantly stoped as "done". And one question: are you going to ad more of the "decorations" the original mod had? (liked the slavemarket and so on)
NicoleDragoness Posted September 30, 2015 Posted September 30, 2015 The Slavemarket of the "old" Slaverun was one of the biggest problem of that mod because wrong navmeshes, spawning points overcovered, glitches, various bugs. There is no real need for this sort of "decorations" if they lead to a lot of troubles. Much more better to have a completely new cell, maybe siding the dungeon under Dragonsreach, in which the author can place everything.
Beleg42 Posted September 30, 2015 Posted September 30, 2015 yea, the market is not woth problems. But then, why not in a new cell?? I found another problem. Just tried the "rebellious-variant" with the branding. Ther i got a message telling me the tats do not work. (And they did not...)
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