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Posted

err in fact , I really dunno which file I should download and install if I use MO :unsure:??

 

but I think this mod is very good :D

Necropack.zip : is replacer and install manually  into MO

Blala11necropack : Non-replacer have both human-creature Anim and install into MO just like any other mod

TyreMNCpatch : Non-replacer Creature Anim only and install into MO just like any other mod

TyreNecroMod : Non-replacer Human Anim only and install into MO just like any other mod

Correct me if im wrong, hope it help.

Posted

thanks alot for making this one request though i hope u make the files into one rar

so it'll be easily to install everytime it's updated and not confusing for some people

Posted

Okay I reset all of the animations to their default offsets and they all line up perfectly.  The exceptions are the standing anim (I just used blabla's offsets), and the Aggresssive Doggy Style animation, which I had to put in a custom offset for.

 

Let me know if there are any issues with these.

 

I was wondering if you gonna update this with new animations released recently ??

Posted

Okay, although i already sent pm to Funnybizness, asking to delete my version of Anim Mod, since blabla11, the creator of that one, already updated it to 4.5 necro pack, we got a new animation in here.

 

so...

 

one more release from me :)

 

still no creatures, hope they will be added to MNC soon

Necro non replacer 5.0.zip

Posted

Thanks a lot, I love these, but I have a problem to register the animations. I did the registering part as you said. I have no animation registered. I'm using TyreNecroMod and TyreMNCpatch. 

 1. Reset Sexlab Animation registry. Leave the pause menu.

2. Wait for "Sexlab Installed" or whatever Sexlab's confirmation message is

3. Reenter the pause menu and find the Necro Anims MCM. Click "Register animations" and then click "Page 1" and click "Register Animations" again. Don't wait for it to confirm or anything, it won't do that. There isn't any confirmation message in the script. Just exit the pause menu once you see "Registering..."

4. Wait about a minute. You might see some kind of confirmation message like "Sexlab successfully installed" or something, but you don't need to wait for it.

5. Go to the SexLab MCM and go to Animation Editor. At the TOP LEFT of that menu, click where is says "Missionary". A menu should pop up that lets you select various animations. Scroll all the way to the bottom and you should see a few animations that say "Necro (whatever pose)".

 

 

 

I waited 10 minutes for it to register, nothing, cleaned sexlab and redo the registration steps, nothing.
 

It worked with a new save, I was able to register the animations.

 

Do I have to play with a new save to get the animations to work ?

 

 

Posted

Are u using SexLab framework 1.59? It can happens because of limit of ammount the registered animations, you can update to beta 1.6, or try to disable some others mod animations installed

Posted

Hey there, I'd like to use your mod, but I have a slight problem : when I click on register animations, it says 3registering3, but nothing happens. I've tried to register animations in SL 5 minutes after registering yours, but yet they don't appear. What can I do ? I downloaded the file "BLABLA11NecroMod.zip".

Posted

Hey there, I'd like to use your mod, but I have a slight problem : when I click on register animations, it says 3registering3, but nothing happens. I've tried to register animations in SL 5 minutes after registering yours, but yet they don't appear. What can I do ? I downloaded the file "BLABLA11NecroMod.zip".

Hey I'm sorry you're having trouble with the mod. Uhh I can tell you what i did to make it work for me. :) I waited till i saw the message "1 MCM Menu Registered" then went into NSAP unchecked a couple of animations so i had space for the necro animations. I then went into sexlab and hit reset animation registry. Then went to the NecroMod and hit register on human and creature animations. I waited for 30 seconds (there was no "the animations have been registered" message for me.) and went back into sexlab and all the necro animations were listed and ready for use. I then hit Vilja with a matchmaker spell and choked her while banging her lol hope that works for you if not let me know and I'll see if blabla11 can help. Stay brutal! :)
Posted

 

Hey there, I'd like to use your mod, but I have a slight problem : when I click on register animations, it says 3registering3, but nothing happens. I've tried to register animations in SL 5 minutes after registering yours, but yet they don't appear. What can I do ? I downloaded the file "BLABLA11NecroMod.zip".

Hey I'm sorry you're having trouble with the mod. Uhh I can tell you what i did to make it work for me. :) I waited till i saw the message "1 MCM Menu Registered" then went into NSAP unchecked a couple of animations so i had space for the necro animations. I then went into sexlab and hit reset animation registry. Then went to the NecroMod and hit register on human and creature animations. I waited for 30 seconds (there was no "the animations have been registered" message for me.) and went back into sexlab and all the necro animations were listed and ready for use. I then hit Vilja with a matchmaker spell and choked her while banging her lol hope that works for you if not let me know and I'll see if blabla11 can help. Stay brutal! :)

 

 

Indeed, the problem came from here, thanks for your help, it's working now. :)

Posted

 

Hey there, I'd like to use your mod, but I have a slight problem : when I click on register animations, it says 3registering3, but nothing happens. I've tried to register animations in SL 5 minutes after registering yours, but yet they don't appear. What can I do ? I downloaded the file "BLABLA11NecroMod.zip".

Hey I'm sorry you're having trouble with the mod. Uhh I can tell you what i did to make it work for me. :) I waited till i saw the message "1 MCM Menu Registered" then went into NSAP unchecked a couple of animations so i had space for the necro animations. I then went into sexlab and hit reset animation registry. Then went to the NecroMod and hit register on human and creature animations. I waited for 30 seconds (there was no "the animations have been registered" message for me.) and went back into sexlab and all the necro animations were listed and ready for use. I then hit Vilja with a matchmaker spell and choked her while banging her lol hope that works for you if not let me know and I'll see if blabla11 can help. Stay brutal! :)

 

 

I like The new Kissingnecro, so thanks now i have plenty aggresive animation.

And yeah i use Reset animation in sexlab then register the anim from necromod MCM, and its always work when update the necromod in my current load file ( i still use SL 1.59c ). You can Clean Sexlab from it mcm, wait until it finish cleaning and try register Necromod before any other animation Mod to make sure it the necromod work.

Posted

Giant:

 

 

i just used the replacer the other mods will simply fail to work for creature part:

post-160974-0-58715100-1438902876_thumb.jpgpost-160974-0-93722800-1438902877_thumb.jpg

 

 

 

 

btw thanks looks really good in-game.

 

 

Posted (edited)

Is this just animation only? If so, which mod can I use or require to use it? I have SL, SL Submit and SL Matchmaking

 

This mod looks amazing

 

Target needs to be dead or unconscious right?

Edited by huyhn
Posted

 

 

Hey there, I'd like to use your mod, but I have a slight problem : when I click on register animations, it says 3registering3, but nothing happens. I've tried to register animations in SL 5 minutes after registering yours, but yet they don't appear. What can I do ? I downloaded the file "BLABLA11NecroMod.zip".

Hey I'm sorry you're having trouble with the mod. Uhh I can tell you what i did to make it work for me. :) I waited till i saw the message "1 MCM Menu Registered" then went into NSAP unchecked a couple of animations so i had space for the necro animations. I then went into sexlab and hit reset animation registry. Then went to the NecroMod and hit register on human and creature animations. I waited for 30 seconds (there was no "the animations have been registered" message for me.) and went back into sexlab and all the necro animations were listed and ready for use. I then hit Vilja with a matchmaker spell and choked her while banging her lol hope that works for you if not let me know and I'll see if blabla11 can help. Stay brutal! :)

Indeed, the problem came from here, thanks for your help, it's working now. :)

Awesome glad it works! :)

Giant:

 

 

i just used the replacer the other mods will simply fail to work for creature part:

TESV 2015-08-07 00-54-27-89.jpg TESV 2015-08-07 00-54-28-21.jpg

 

 

output_FJWFnF.gif

 

btw thanks looks really good in-game.

 

 

HAHAHAHAHA!! Dude youre going caveman on that ass! :D

Is this just animation only? If so, which mod can I use or require to use it? I have SL, SL Submit and SL Matchmaking

 

This mod looks amazing

 

Target needs to be dead or unconscious right?

No target doesnt have to be dead or anything. Lol sexlab will use the animations as long as the mod youre using uses sexlab as a requirement. MatchMaker works well with it and submit works too. :)
Posted

Just started modding and this was my first. How do you start these animations? I've gone up to corpses but couldn't do anything.

theyre necro animations but to use the animations you can use them like any regular sexlab mod (matchmaker, submit,etc...) :)
Posted

If this can be incorporated with Sexlab Defeat's necrophilia, oh god... endless possibilities....

I know man. Thats my dream.I hope someone can make it happen :)
Posted

Oh god, I can finally fuck a female falmer ;-; I don't suppose you could do a missionary variation for the falmer? :o

 

You must be Disney, man, because you're making all my dreams come true. ;-; 

Posted

ANOTHER animation already? This is insane. Haven't even tried the three other newer ones yet. Thanks a bunch.

 

I came across one issue with the newest non-replacer mod.

When I tried the spitroast, the actor at the victim's hindquarters is facing 180° the wrong way.

 

Might just be a problem in my game somehow; I did install like 10 mods today on a throwaway save bogged down with scripts.

 

But I just tried the replacer version over the DI Threesome animation and that DOES have correct facing for me.

 

(IS there a way to rotate just one actor in an animation in-game with SexLab controls? Only rotate I found moved all actors at same time)

Posted

Oh god, I can finally fuck a female falmer ;-; I don't suppose you could do a missionary variation for the falmer? :o

 

You must be Disney, man, because you're making all my dreams come true. ;-;

Awesome name! Lol yeah i will continue to make several male on female creature animations and necro missionary is a MUST in my book lol

ANOTHER animation already? This is insane. Haven't even tried the three other newer ones yet. Thanks a bunch.

 

I came across one issue with the newest non-replacer mod.

When I tried the spitroast, the actor at the victim's hindquarters is facing 180° the wrong way.

 

Might just be a problem in my game somehow; I did install like 10 mods today on a throwaway save bogged down with scripts.

 

But I just tried the replacer version over the DI Threesome animation and that DOES have correct facing for me.

 

(IS there a way to rotate just one actor in an animation in-game with SexLab controls? Only rotate I found moved all actors at same time)

Actually I found out that if you switch to first person view(the way you would normally in game.) during the animation you can turn your character and then switch back to third person to see if you're facing the right way.

Great animations as always :D

Ahhhh my buddy Mr.Friendly haha! Thanks man I'm glad you approve :)
Posted

I have a question... as i understand from this topic,SexLab 1.59 have limit on animation?How much animashions it supported?If i off some animations,i will never see them in game?

p.s How much minimum animation i can remove from NSAP ?

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