Prometeus5879 Posted September 12, 2015 Posted September 12, 2015 Season pass and CK early next year. http://www.gameranx.com/updates/id/30327/article/bethesda-reveals-details-about-fallout-4-dlc-season-pass/ An early release of the CK is good news. Don't know what's the deal with the Bethesda.net platform.
greyscale Posted September 12, 2015 Posted September 12, 2015 Season pass and CK early next year. http://www.gameranx.com/updates/id/30327/article/bethesda-reveals-details-about-fallout-4-dlc-season-pass/ An early release of the CK is good news. Don't know what's the deal with the Bethesda.net platform. Yeah personally I had hoped they would release the Creation Kit with the game itself, but releasing it early next year is the same they did with Skyrim. It kind of falls in line, skyrim was also a november release with CK coming out doing early febuary.
panthercom Posted September 13, 2015 Posted September 13, 2015 If I'm forced to have a dog following me around, he's getting renamed 'Mr. DooDooButt'.
Nickolos1818 Posted September 13, 2015 Posted September 13, 2015 If I'm forced to have a dog following me around, he's getting renamed 'Mr. DooDooButt'. Highly suspect some of the first mods will be a mod to either not have it join you or make it killable. I personally don't care for animal companions, but thats just me. I know a lot of people enjoyed the one from F3, and NV so perhaps they want to keep with the trend of havng a k9 companion in this one. Get rid of the K9 companion and let us have the option of choosing Ghoul or Super Mutant as a race in the base game and I would love them so much I would slap Bethesda in the face with free money! And from the look of the UI with weapons and armor I think armor/weapon mods may be more easily made then the past 2 games.
rogue886 Posted September 13, 2015 Posted September 13, 2015 Season pass and CK early next year. http://www.gameranx.com/updates/id/30327/article/bethesda-reveals-details-about-fallout-4-dlc-season-pass/ An early release of the CK is good news. Don't know what's the deal with the Bethesda.net platform. You can bet that the Bethesda.net platform will be the mod upload method to get the mods onto the X-Box One & PS4. HOPEFULY they won`t force you to upload to there for PC mods also as you can bet they`ll police the content they allow there.
Nickolos1818 Posted September 13, 2015 Posted September 13, 2015 You can bet that the Bethesda.net platform will be the mod upload method to get the mods onto the X-Box One & PS4. HOPEFULY they won`t force you to upload to there for PC mods also as you can bet they`ll police the content they allow there. PC version can ALWAYS upload mods to other places. There are ways to make a Creation Kit upload to a certain place, but there will always be ways around such things. As far as console goes, I have no idea. I don't play on consoles, last thing I played was Duck Hunt on nintendo, stupid damn laughing dog..... Anyway, they will probably use that Bethesda.net platform for those as you say. I bet over time though people will be able to do a " work around " for mods on console but will take time for people to understand how they set up the mod delivery for console first. I am very interested in how the faction lore for this setting in F4 is gonna be like. Real question is, will the BOS in this game be the same faction that was in DC or is it another detatchment from the main BOS group in the mid/midwest part? And if it is the same faction from the DC ruins, then I also want to see some Outcasts. Btw, anyone else super happy to see how that deathclaw came out of the drain pipes, and the ghouls coming out of actual rubble? Leads me to think that maybe there will be more meshes for random objects in the base game that are interactive. And if ghouls can crawl around in the pips in buildings can we also for stealth type characters?
MonkeyShoulder Posted September 15, 2015 Posted September 15, 2015 ONE body mesh that uses body slide. That way there is no picking and choosing for armour and clothing. Interesting and intelligent companions with back stories and good voice acting as near professional as can be achieved.
rawr22 Posted September 16, 2015 Posted September 16, 2015 ONE body mesh that uses body slide. That way there is no picking and choosing for armour and clothing. Yes please! ... and also give it HTD physics, pregnant scaling, with an appropriate compatibility skeleton, and with a matching set of Break Armor meshes. I don't want much.
BaeleDrae Posted September 18, 2015 Posted September 18, 2015 A mod to change Dogmeat into a cougar with the proper cat-like animations ... yeah that will be a pain to do I admit.
thelordofroses Posted September 18, 2015 Posted September 18, 2015 I'm just gonna take all the wished ideas from the other thread( in this forum) and put them here with their first mentions (ideas/thoughts/concerns are excluded but wanted mods are included) Alternative Start~ i need to go back and find the name Sexvault, Sexout, Sexgen, Sexlab, Sexout4, Sexon,Fallsex'04,Sexclinic,Wastelandlab, Sexout4play, F4S(fall for sex) ~ too many names Schlongs of Skyrim Fallout Version ~ Veniat SoS FV Female version +horse schlong ~ endgameaddiction porn on pipboy~ Vendayn combat rape,rape on loss,pregnancy, player enslavement ~ midnightVT Alternate gameplay (prostitue-->criminal kingpin)~ l33tman+ferrousae Sci-fi mods ~thelordofroses Slimmer,sleeker,deadlier,faster,sexier,glowier power armor~thelordofroses Armor+skin deterioration/mutation ~Youngfool portal/Portal mods ~thelordofroses "plug" suits ~Ferrousae+thelordofroses Redius in fallout 4 ~miin auto aim death mod ~ miin DarnUI ~miin MCM ~miin upgrade animations ~miin CASM ~ miin Dynamicamera ~miin Dark nights ~miin Consequences to actions that are truly consequences ~miin on a related note would posting a Poll for the name be alright in the fallout forum? im curious on what name people like best.
Guest Posted September 18, 2015 Posted September 18, 2015 My hope is to have only ONE sex framework, (SexOut, or SexLab, or Sex4aLL, or something new), and then all the other mods that will use it. If we will end with multiple "frameworks" it will be a pain to develop mods.
thelordofroses Posted September 18, 2015 Posted September 18, 2015 My hope is to have only ONE sex framework, (SexOut, or SexLab, or Sex4aLL, or something new), and then all the other mods that will use it. If we will end with multiple "frameworks" it will be a pain to develop mods. yeah i doubt we'd end up with multiple frameworks that's just a list of all the names people came up with F4S being my idea.
NazWeed Posted September 19, 2015 Posted September 19, 2015 A SaxLab like mod (a framework.) With all the experience done in SexLab, but by removing the old stuff. Proposed name: SexF4ll I had a really good name for a FO4 sex framework, but I forgot it. Maybe reusing the name Sexlab might work, as Boston is home of MIT which has a bunch of labs. I hope my good idea comes back soon.
Guest Posted September 19, 2015 Posted September 19, 2015 A SaxLab like mod (a framework.) With all the experience done in SexLab, but by removing the old stuff. Proposed name: SexF4ll I had a really good name for a FO4 sex framework, but I forgot it. Maybe reusing the name Sexlab might work, as Boston is home of MIT which has a bunch of labs. I hope my good idea comes back soon. Just keep in mind that we cannot reuse an existing name. Or it will be a pain to search for it. One proposition was: SexF4LL. That is read "Sex For All", and contains both F4 (for Fallout4) and LL (of LoversLab) inside.
NazWeed Posted September 19, 2015 Posted September 19, 2015 Sounds quite anarchistic, which is thematically fitting as post apocalyptic America is anarchy. However I've always wondered why the Skyrim sex framework was called Sexlab.
Guest Posted September 19, 2015 Posted September 19, 2015 Sex mod + Loverslab = Sexlab Other example: Sex Mod + Fallout = Sexout.
thelordofroses Posted September 20, 2015 Posted September 20, 2015 Player(5~6ft)---> Power Suit(5.5~6.5ft) ---> Small mech suit( 10~20ft) ---> Standard mech suit/Liberty prime ( 15ft~45ft)---> Gojira Slayer( 25ft~60ft) like those russian dolls( or you know Gurren Lagann), Get in one then get in another and so on. i think the Small mech would be nice I just added the other two for excessiveness . seeing the player in the trailer get into the suit gave me the idea of what if we can do the same but to larger and larger suits. It'd be even funner if the enemy had access to those kinds of suits too. just imagine it a field full of giant robots aiming their death rays at you. except in this case your not in a robot and get blown to smithereens. Wishful thinking though i doubt what i envision is probable. possible yes, probable no.
Chbaakal Posted September 21, 2015 Posted September 21, 2015 Would really like to see scavenging brought to a whole new level. We know upgrades to weapons and armor will be available, but how much junk in this game could actually be useful? Will we find the same old formula of 'go here to get this part' or 'finish this mission to get this upgrade or recipe'? I'd like to see a more diverse system for 'crafting' the useful parts from many different sources, like grades of materials found to make an upgrade. Example: Rusty Tin Can = +25% of total upgrade bonus Bent Tin Can = +50% Tin Can =+75% Pristine Tin Can =+100% And a much broader range of materials as well as more things to build, like robots and (possibly?) vehicles. Hell, even a chance to find more than just a pilot light in a broken oven, when there could be a heating coil, a wiring harness, and even a dial or two. I'd also like to see a Junkyard Mod, some out-fo-the-way place that has a randomized parts list, with a small chance of finding good/mint condition parts that could be salvaged. Might also be purchaseable as a player-owned shop where you're finding, buying and selling parts to NPC's (hopefully with mini-quests that would increase standings with certain factions that buy or trade parts from you).
ToJKa Posted September 23, 2015 Posted September 23, 2015 Fallout 4's main theme music: And the Endurance video
Guest toymachine Posted September 26, 2015 Posted September 26, 2015 it would be nice if there isn't just one body style with sliders like CBBE and Bodyslide2 that was out for such a long time before UUNP came out, which I want to use but I don't know if I'll ever get around to it. If it had come out earlier I would of been on it. So it would be nice if Body slider is ever in Fallout 4, we don't wait a century for more than one that supports body sliders. It would be even better if there was a universal body slider that became compatible with most popular body replacers so that it makes it easier to work it. This would really reduce having to do conversions through 3rd party programs and do all the adjustments in body slide or outfit studio what ever. It really can be intimidating on what body to go for that has more support but both are not compatible due to UV map.
jzc136 Posted September 29, 2015 Posted September 29, 2015 Player(5~6ft)---> Power Suit(5.5~6.5ft) ---> Small mech suit( 10~20ft) ---> Standard mech suit/Liberty prime ( 15ft~45ft)---> Gojira Slayer( 25ft~60ft) I have been thinking about something similar, but I won't even attempt to mod until I completely finish the game first.
greyscale Posted September 29, 2015 Posted September 29, 2015 With Fallout 4 I would really like to see a mod that made you control character emotions better. Ever since Oblivion and specially in Skyrim being able to set how a character reacts and look emotionally have been very static, but since we have already seen that Fo4's characters look a lot better and have potentially more polygons to work with I do hope that a mod that can make you set this better. That would also work great considering we'll get to see our player character a lot more, and even though this time around our character will be speaking do I still think with customized dialog and the camera then turning to our character, having some kind of emotional look is needed if the customized dialog won't have any sound. This is loverslab and ofcourse I personally hope to see all the amazing sexual mods made for the different bethesda games get an adaption in Fo4 aswell, the more kinky and extreme the better ^^
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