Inte Posted December 23, 2016 Author Posted December 23, 2016 Seeing it a ton in Jorrvaskr. And I should specify that only the model is popping in and out. Like I said, I thought it has something to do with too many objects for the engine to handle in a single cell. If that happens only during SL animations, it could be the transition between animation stages.
Inte Posted December 23, 2016 Author Posted December 23, 2016 I tried asking in the generic "What mod is this" thread, but got no response. So I'll try here. Is this the mod that adds dialogue to Farengar to ask if he has any love spells, which then prompts him to equip the PC with a DD posture collar? That might be one of @Content Consumer's mods, not sure. However, you can always find what mod modified an object or in your case that particular NPC last, by looking into the expanded console in game, or TES5 Edit. I was planning on buying a bunch of bucketshares from Slorm, are you saying that they are not a good investment? Having seen the apparent surplus of buckets in Riften, I established a significant short position in bucketshares on the Windhelm market, and have become concerned over my exposure due to the need for buckets for the war effort. I'm trying to cover my position by buying bucketshares futures in Solstheim, so I would advise you to keep clear of the market until the war situation is closer to resolution.
PubliusNV Posted December 23, 2016 Posted December 23, 2016 I tried asking in the generic "What mod is this" thread, but got no response. So I'll try here. Is this the mod that adds dialogue to Farengar to ask if he has any love spells, which then prompts him to equip the PC with a DD posture collar? That might be one of @Content Consumer's mods, not sure. However, you can always find what mod modified an object or in your case that particular NPC last, by looking into the expanded console in game, or TES5 Edit. I tried TES5Edit, but could not find that dialogue option in any of the mods I looked at. Of course I'm not that familiar with TES5Edit, so I could easily have missed it. Anyway, thanks for the tip.
Brommer Posted December 23, 2016 Posted December 23, 2016 I tried asking in the generic "What mod is this" thread, but got no response. So I'll try here. Is this the mod that adds dialogue to Farengar to ask if he has any love spells, which then prompts him to equip the PC with a DD posture collar? That might be one of @Content Consumer's mods, not sure. However, you can always find what mod modified an object or in your case that particular NPC last, by looking into the expanded console in game, or TES5 Edit. I tried TES5Edit, but could not find that dialogue option in any of the mods I looked at. Of course I'm not that familiar with TES5Edit, so I could easily have missed it. Anyway, thanks for the tip. It is from Devious Cidhna.
boo Posted December 23, 2016 Posted December 23, 2016 Seeing it a ton in Jorrvaskr. And I should specify that only the model is popping in and out. Like I said, I thought it has something to do with too many objects for the engine to handle in a single cell. If that happens only during SL animations, it could be the transition between animation stages. No, it happens all the time.
PubliusNV Posted December 23, 2016 Posted December 23, 2016 I tried asking in the generic "What mod is this" thread, but got no response. So I'll try here. Is this the mod that adds dialogue to Farengar to ask if he has any love spells, which then prompts him to equip the PC with a DD posture collar? That might be one of @Content Consumer's mods, not sure. However, you can always find what mod modified an object or in your case that particular NPC last, by looking into the expanded console in game, or TES5 Edit. I tried TES5Edit, but could not find that dialogue option in any of the mods I looked at. Of course I'm not that familiar with TES5Edit, so I could easily have missed it. Anyway, thanks for the tip. It is from Devious Cidhna. Thanks very much!
rydin Posted December 23, 2016 Posted December 23, 2016 Have you properly installed the requirements? Have you a papyrus log to show? I have installed the requirements. I checked again last night. I am gonna try and do it on a fresh new game as I upgraded from 8k to 8m and have a number is issues with the clean save/force restart Make sure you have the latest SkyUI (5.1). All fixed. Seems to be a bad upgrade from 8k. Looking forward to trying it out.
boo Posted December 25, 2016 Posted December 25, 2016 How does the SD+ integration work? It doesn't seem to be working using the latest version of SD+.
abc2150503 Posted December 27, 2016 Posted December 27, 2016 I don't English, can only turn the machine on the expression of praise God support ~ ~
xyxyxyz Posted December 28, 2016 Posted December 28, 2016 My first post here, so i hope i do nothing wrong. I have the problem, that after my character is released again (or if I just lockpick my way out of the cell) i cant open my journal and statistics. When i press 'j' it automatically opens the 'system' tab in the menu and the other two tabs are disabled (greyed out) i hope someone can help me and thanks in advance Edit: In fact, right after the start of the arrest my 'quests' and 'statistics' tabs are disabled
Aldebaraan Posted December 28, 2016 Posted December 28, 2016 Google couldn't help me, so i'm gona ask. when arrested, after de guard or bounty hunter had fun with my character, i got the Defeat srtruggle bar, and if I fill it, i can resume my play without going to jail, the guard keeps doing his work, or the bounty hunter follows me around starting a conversation (but no the prison overhaul one). so, do i have to change some configuration in defeat or prison overhaul to this to work as intended, should i reinstall de mods (again)? or did i miss something?
unmog Posted December 28, 2016 Posted December 28, 2016 Google couldn't help me, so i'm gona ask. when arrested, after de guard or bounty hunter had fun with my character, i got the Defeat srtruggle bar, and if I fill it, i can resume my play without going to jail, the guard keeps doing his work, or the bounty hunter follows me around starting a conversation (but no the prison overhaul one). so, do i have to change some configuration in defeat or prison overhaul to this to work as intended, should i reinstall de mods (again)? or did i miss something? Im not aware of a defeat struggle bar in this mod... but I dont often times get caught or arrested... and when I did I didnt try to struggle so Im not 100% sure. Im interested now in this supposed struggle escape system, would make sense. Can anyone else confirm you can normally escape when being arrested?
Kazyn Posted December 29, 2016 Posted December 29, 2016 Google couldn't help me, so i'm gona ask. when arrested, after de guard or bounty hunter had fun with my character, i got the Defeat srtruggle bar, and if I fill it, i can resume my play without going to jail, the guard keeps doing his work, or the bounty hunter follows me around starting a conversation (but no the prison overhaul one). so, do i have to change some configuration in defeat or prison overhaul to this to work as intended, should i reinstall de mods (again)? or did i miss something? Im not aware of a defeat struggle bar in this mod... but I dont often times get caught or arrested... and when I did I didnt try to struggle so Im not 100% sure. Im interested now in this supposed struggle escape system, would make sense. Can anyone else confirm you can normally escape when being arrested? Sounds like SexLab Defeat, actually. When the player goes down a bar appears in that mod that the player can attempt to fill with that mod. Prison overhaul never had a struggle system.
unmog Posted December 29, 2016 Posted December 29, 2016 Google couldn't help me, so i'm gona ask. when arrested, after de guard or bounty hunter had fun with my character, i got the Defeat srtruggle bar, and if I fill it, i can resume my play without going to jail, the guard keeps doing his work, or the bounty hunter follows me around starting a conversation (but no the prison overhaul one). so, do i have to change some configuration in defeat or prison overhaul to this to work as intended, should i reinstall de mods (again)? or did i miss something? Im not aware of a defeat struggle bar in this mod... but I dont often times get caught or arrested... and when I did I didnt try to struggle so Im not 100% sure. Im interested now in this supposed struggle escape system, would make sense. Can anyone else confirm you can normally escape when being arrested? Sounds like SexLab Defeat, actually. When the player goes down a bar appears in that mod that the player can attempt to fill with that mod. Prison overhaul never had a struggle system. Ah, though a struggle system to escape before you go to jail or maybe to escape does sound nice
sophiextime Posted December 29, 2016 Posted December 29, 2016 I cant seem to sleep on the cell cot. Each time i go to sleep it tells me i cant use that while receiving health damage, but i am at full health i think and very tired . I use RND so my player gets tired and right now i am surprised she can even stand. Anyone know why it wont let me use the cot?
Kazyn Posted December 29, 2016 Posted December 29, 2016 Ah, though a struggle system to escape before you go to jail or maybe to escape does sound nice I believe that's what the actual fight is for beforehand - that is, assuming you're not running with ninja arrests or an evasion limit. Otherwise, if you submit and allow yourself to be restrained, well... I guess the struggle's over then. I cant seem to sleep on the cell cot. Each time i go to sleep it tells me i cant use that while receiving health damage, but i am at full health i think and very tired . I use RND so my player gets tired and right now i am surprised she can even stand. Anyone know why it wont let me use the cot? Sounds like you have hardcore enabled. Disable it in the MCM (first page). Note that you must not be arrested to do this, first.
Anilar Posted December 31, 2016 Posted December 31, 2016 My first post here, so i hope i do nothing wrong. I have the problem, that after my character is released again (or if I just lockpick my way out of the cell) i cant open my journal and statistics. When i press 'j' it automatically opens the 'system' tab in the menu and the other two tabs are disabled (greyed out) i hope someone can help me and thanks in advance Edit: In fact, right after the start of the arrest my 'quests' and 'statistics' tabs are disabled Hi. I experienced the exact same issue, definitely related to Prison Overhaul. Quick fix that worked for me is opening the console and writing "enableplayercontrols" - hope it helps.
selonianth Posted December 31, 2016 Posted December 31, 2016 Huh... So bit of a question here. Just for curiosity... What's up with the modded Ebony Arrow? It seems to be identical to the stock one, save for that it's non-playable. In the CKit's there as xpoBHEbonyArrow and... I'm mostly just really curious as to why you needed to make one for the bounty hunters specifically.
xyxyxyz Posted January 1, 2017 Posted January 1, 2017 My first post here, so i hope i do nothing wrong. I have the problem, that after my character is released again (or if I just lockpick my way out of the cell) i cant open my journal and statistics. When i press 'j' it automatically opens the 'system' tab in the menu and the other two tabs are disabled (greyed out) i hope someone can help me and thanks in advance Edit: In fact, right after the start of the arrest my 'quests' and 'statistics' tabs are disabled Hi. I experienced the exact same issue, definitely related to Prison Overhaul. Quick fix that worked for me is opening the console and writing "enableplayercontrols" - hope it helps. yes it helped, thanks now I still need to figure out why no events when I'm in jail or in the pillory. Also during the 'punishment' in the jail nothing happens except that my character equips a ring-gag for a few seconds. Does anybody know a solution for this problem too? thanks in advance
guyfreely Posted January 6, 2017 Posted January 6, 2017 Triggered the cage scenario in Windhelm. One time it worked fine, the other time, not so much. Teleported to a banquet room inside a cage with my female follower and a male prisoner. I got messages that it was triggering from Sexlab but then nothing happened. Actually, no animations played in the cage. I think it was 3 times total someone said "it's time" and it was clear something should be happening, but wasn't. The first two times, after a short while, the crowd dispersed. The third time seemed to just get stuck, the crowd never went away and I ended up loading a save. Is this a problem with a bad animation or something else? Also, a lot of times when it DID work it seems to pick a standard zap animation with no alternative, is that something I can fix on my end?
bicobus Posted January 7, 2017 Posted January 7, 2017 For some reason, POP 8m keeps on resetting once I got SD+ enslaved. Didn't had a log activated, so I can't really bring more data than that :/ Also, what's wrong with the parade? I can't even walk without tripping, this is silly. Is there a point in walking at all?
Kakabishan Posted January 8, 2017 Posted January 8, 2017 For some reason, POP 8m keeps on resetting once I got SD+ enslaved. Didn't had a log activated, so I can't really bring more data than that :/ Also, what's wrong with the parade? I can't even walk without tripping, this is silly. Is there a point in walking at all? Yeah I noticed this happening too and thought it was a problem with some other mod. But it is SD+, since everytime my character is enslaved and i load the save it always resets POP 8m, no idea why too..
Punga Posted January 8, 2017 Posted January 8, 2017 A log would probably help for when Inte comes back.?
RegisteredUser Posted January 8, 2017 Posted January 8, 2017 Since this mod modifies prisons, how does it work alongside other mods that modify prisons? For example, I read that Slaverun Reloaded modifies Whiterun jail for its initial questline. Will installing POP run the risk of breaking that?
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