Guest Posted April 24, 2015 Posted April 24, 2015 Â Okay can someone honestly tell my why their being no more troubleshooting threads/rants about having to install SKSE directly is a bad thing? since the SKSE author in the above seems pretty okay with it. You did notice the part where... SKSE author says that SKSE is coming to Steam SkyUI author mentions the next version of SkyUI being for sale on Steam Expired6978 says that the next version of SkyUI requires the next version of SKSE And then uploads one of his own mods on Steam for sale "Et tu, Brute?" Â Â While the statement is correct you should also mention that it's also freely available on the Nexus before people get their knickers in a twist. Â http://www.nexusmods.com/skyrim/mods/64948/? Â
guk Posted April 24, 2015 Posted April 24, 2015 My predictions for Sky UI.  1. Sky UI 5.0 goes up on Steam 2. Sky UI doesn't make enough money because of modder backlash 3. Valve takes whatever money Sky UI makes (because you have to get a certain amount before they start paying modders). 4. Sky UI team tries to take their mod down 5. Valve claims Sky UI as its own and won't take it down 6. Valve goes after any free versions of Sky UI (including the older Nexus Version) and forces them to be taken down  Does this sound about right?  Has already happened with another mod, except point 6 is not clear.
HopliteZ Posted April 24, 2015 Posted April 24, 2015 Mark my words, studios and game publishers will probably see these UI mods going up for sale and say: "Hey look, instead of patching and fixing its own game Bethesda hires modders to fix and overhaul its game's UI, why won't we do the same but with our own paid updates and overhauls so we could get the 100% profit here." - Thus began the era of Menu and premium UI DLC's and paid updates... oh boy i cant wait,..., god damn i fail to understand how you people think this is ok...
Kimy Posted April 24, 2015 Posted April 24, 2015 My predictions for Sky UI.  1. Sky UI 5.0 goes up on Steam 2. Sky UI doesn't make enough money because of modder backlash 3. Valve takes whatever money Sky UI makes (because you have to get a certain amount before they start paying modders). 4. Sky UI team tries to take their mod down 5. Valve claims Sky UI as its own and won't take it down 6. Valve goes after any free versions of Sky UI (including the older Nexus Version) and forces them to be taken down  Does this sound about right?  6 is...unlikely to happen. You cannot sign off rights retroactively. Valve does not and will never have any exclusive rights to SkyUI 4, since it was distributed elsewhere before having a business agreement with them. They can of course take down SkyUI 4 from Nexus voluntarily, but Valve cannot force them to.
Notalent Posted April 24, 2015 Posted April 24, 2015  My predictions for Sky UI.  1. Sky UI 5.0 goes up on Steam 2. Sky UI doesn't make enough money because of modder backlash 3. Valve takes whatever money Sky UI makes (because you have to get a certain amount before they start paying modders). 4. Sky UI team tries to take their mod down 5. Valve claims Sky UI as its own and won't take it down 6. Valve goes after any free versions of Sky UI (including the older Nexus Version) and forces them to be taken down  Does this sound about right?  6 is...unlikely to happen. You cannot sign off rights retroactively. Valve does not and will never have any exclusive rights to SkyUI 4, since it was distributed elsewhere before having a business agreement with them. They can of course take down SkyUI 4 from Nexus voluntarily, but Valve cannot force them to.   Heh, they've already done it with Chesko.
guk Posted April 24, 2015 Posted April 24, 2015 While the statement is correct you should also mention that it's also freely available on the Nexus before people get their knickers in a twist. Â http://www.nexusmods.com/skyrim/mods/64948/? It's not so much that there are free versions available (yet), it's more that a very clear red line has been crossed. Â The whole "donation" thing started it, all modders suddenly thought they *theoretically* lost a lot of money. Now they quickly run to the Steam Workshop to milk the mindless masses of "horse armor" DLC buyers.
azerty852 Posted April 24, 2015 Posted April 24, 2015 So with skyrim modding now officialy dead. Anyone knows an alternative ? (action rpg with mods)
Guest Posted April 24, 2015 Posted April 24, 2015 So with skyrim modding now officialy dead. Anyone knows an alternative ? (action rpg with mods) Â Well, if all else fails there is still (not so) trusty ol' Oblivion. Â
Shiana Posted April 24, 2015 Posted April 24, 2015 well, since oblivion has the same publisher as skyrim, -> its the next to follow the train rolling down the hill
Irrational Posted April 24, 2015 Posted April 24, 2015 Â Â there are is another important point, what about now with compensation for damage? if I by faulty mods my hardware scrap, must virtually the modder liable for the resulting harm? unpaid mods are own risk, but there is warranty claim for a paid software! 24 Hour return policy is offered by the workshop. Â Though the implications and arguments are out there against it. I'm just putting that out there. Â Â I do not speak of this Returns policy, I'm talking about when a harm caused by faulty mods on my PC it. Â Â You were asking about "compensation for damage" where their extent is to reimburse you for your troubles. I'm quite sure there's a legal clause somewhere in the policies that protects Valve from software misuse. I do think if the mod was made with malicious intent, they will be taken down, but in the case of it not being compatible with your skyrim would be considered user-error like they would with any software. Â Not defending steam or anything, but I currently do retail for hardware and software, and that's how management would normally deal with it.
Notalent Posted April 24, 2015 Posted April 24, 2015 well, since oblivion has the same publisher as skyrim, -> its the next to follow the train rolling down the hill Nah, the next domino to fall will either be from another Publisher or more likely Fallout 4.
Fuzaki Posted April 24, 2015 Posted April 24, 2015 So with skyrim modding now officialy dead. Anyone knows an alternative ? (action rpg with mods) Â I doubt that it's going to last. Even if it does, it'll likely be pretty unsuccessful.
quin666 Posted April 24, 2015 Posted April 24, 2015 https://www.youtube.com/watch?t=12&v=eDyXIXyAZq0 So damn sad..
azerty852 Posted April 24, 2015 Posted April 24, 2015 Â So with skyrim modding now officialy dead. Anyone knows an alternative ? (action rpg with mods) Â I doubt that it's going to last. Even if it does, it'll likely be pretty unsuccessful. Â Some of my friends said that when they saw the first dlcs. Now they are buying season pass and early access crap that will never be finished. What's next? Â
Deboch Posted April 24, 2015 Posted April 24, 2015 This is a large shit sandwich from which a lot of folks have taken a bite. For me it comes down to a couple points. Â If a mod author wants to get $$$ for their mod, they should be able to. I just do not like, or trust the steaming pile model. If I want to donate to a mod author for a phenomenal mod, which I have done *cough* Frostfall *cough*, I should be able to. If a modder wants their content (or a portion of it) to be freely available, that is how it should be without any organization controlling the content. Â If we want to consider ourselves as living in a free market society, the creators should have the final say in what/how something they created is distributed; and the end user will have the final say on whether or not it is worth paying for. I do know this, the mod I am currently working on will not go on nexus or steam. Now to figure out how to add DD and ZaZ stuff to it so I can upload it here when done.
doctorMe Posted April 24, 2015 Posted April 24, 2015 Can we all agree to boycott Fallout 4 if they use the same scheme for that game?
Vault77Dweller Posted April 24, 2015 Posted April 24, 2015 Steam: Hao! Dai ye! We made money again! This is good, but what is best in life? TaleWorlds Entertainment: The open steppe, fleet horse, falcons at your wrist, and the wind in your hair. Steam: Wrong! Bethesda! What is best in life? Bethesda: Crush your mod makers. See them driven before you. Hear the lamentations of their users. Steam: That is good! That is good.
Trollirious Posted April 24, 2015 Posted April 24, 2015 Â See what your greedy plan did? You made Panda-san cry! Bad Valve BAD!
Quisling Posted April 24, 2015 Posted April 24, 2015 I've been in a similar situation to all the paid modders myself - someone comes along with an idea, but it's presented in a closed environment, so everyone's kind of gung-ho about it and no-one says "wait, what if this goes tits-up?". It's an easy situation to get into.  But the fact there's been fuck-all response from Valve or Bethesda about this, and Chesko and co have been left to face the backlash (bar a cheery upbeat "we’ll be listening to new feedback the [sic] comes up, too") is shitty behaviour.  I don't have anything against paid mods per se, but I don't see Skyrim or the Workshop as a solid base for them. And it seems like the whole thing's been very rushed. Chesko talked about a month and a half to get stuff done, and they're launching without SKSE or SkyUI being available, even if they have been contacted and are on board. But without FNIS? Stupidity.  But even with SKSE/SkyUI/FNIS... those three mods have basically fixed Skyrim. For Bethesda/Valve to come along now, dangling a bit of cash from players... If they had any shame they'd pay them for their work and roll out a version of Skyrim that doesn't need third-party hacks to supply basic features.
Roachboy Posted April 24, 2015 Posted April 24, 2015 I find this a terrible development.  - it will hurt the modding community ... actually, it already has - it will create a multitude of headaches because of interdependencies between mods and it's possible I will not be able to use a free mod I want to use because it requires a mod behind a paywall ... it's also possible that people don't want a pay-for mod to use assets they created or vice versa. - it will lead to people stealing mods or parts of them - it shows what unethical money-grabbers Valve and Bethesda have become (or have always been?) ... 25% for the modders ... really? - as far as I understood Beth's former stance on modding, it was ok if you didn't charge money. But all the assets and all the assets created more or less belonged to Beth (or did I misunderstand?) - now it's even clearer: If you sign that deal (with the devil), you no longer have control over your creation, Valve can refuse to take it down and can even refuse to pay you if you have not earned a certain sum yet.  Concerning the question if modders should sell their mods.  - yes, of course they should be able to do this ... I mean ... almost everything can be sold and bought - I play guitar ... in a band. We have produced two CDs and of course we're selling them ... but it's still a hobby, not a job ... but ... we could stay in our rooms and play music just for us, we don't have to share ... so why not charge money if people want our music? - But ... - I love playing guitar ... and even more in front of an appreciative audience - so sharing is fun ... so should I do it for free? Yeah, I have played for free in front of an audience. But I also like getting paid for a gig, it's kind of a recognition of your effort. Yes, a "thank you" or a "nice job" are also a recognition of your work, but they don't cost the person anything, so they are easy to give and maybe (!!) not meant in earnest. Talk is cheap. But when somebody pays $5 to listen to us, he shows that he really values what we're doing ... ugh, it's difficult to express, I hope you understand what I'm trying to say. It's NOT about the money (I have often donated the money I got for a gig to charity, for example). - But playing guitar is fun, right? Yeah, but not every gig is fun (the owner of the bar "forgot" to advertise, so there're only two dunks sitting at the bar ... then it helps if you have a contract that says you get $100 no matter what) ... it's a lot of work, too (just carry those tube amps from your car up to the stage, that's not fun) ... and some nights, I'd rather be at home with my family. When the audience applauds, everything is great (that's the moment I could be persuaded to play for free every time) ... but I have costs, too (new strings, spare parts for my amp etc), ... on the other hand, almost every hobby costs money and we pay that money to do our hobby because it's fun ...  Bottom line ... for me there is no easy answer ... but if I can make a couple of bucks playing guitar (which IS fun) in front of people, why should people not earn a couple of bucks making mods (which is also fun) for other people? Maybe we are just spoiled because those mods were free until now (but see above ... I have other reasons why I think the way it's implemented now is terrible and because of this I will not buy another Beth game, I will not buy a mod and I will not buy another game on Steam - I have too many games I have not finished yet ).
guk Posted April 24, 2015 Posted April 24, 2015 don't feel i have the level of entitlement and paranoia necessary for this thread anymore. I personally prefer to think of it as realism / scepticism / pessimism  But if we can look back on this in 5-10 years and say laughing "O-M-G remember how paranoid we were back that day, lulz" without having future modding DRM-locked behind a pay2play system, then i'll gladly be the paranoid guy.  Thing is that 10 years ago, people were also called paranoid and tinfoil hats when they predicted the current rip-off through the DLC and microtransaction systems. So we'll see if we (the gamers and modders) still have anything to laugh about within those coming 5-10 years.
Leito86 Posted April 24, 2015 Posted April 24, 2015 So Bethesda is going to get have their customers keep their game relevant for years while at the same time getting paid? Â Genius. Â As a content creator (both as a hobby and as a career), I've been swinging back and forth on this issue ever since Nexus' post on predicting Steam's monetization on Skyrim modding. Â Personally, I don't care if mod authors charge to use their mod that they spent their time to create so long as all of the content was their own. Â They spent the time to pick up the skills and put in the effort to create the mod. Â They don't owe me anything. Â Does it suck to have mods with paywalls, sure. Â Then again I probably wouldn't think twice about the mod after knowing that it has that paywall. Â Free mods will be fine. Â That badass armor that has a paywall? Â Oh well, I guess its a sad day for me. Â Then again, there will be other badass armors that'll be free.
Deboch Posted April 25, 2015 Posted April 25, 2015 Just found this menu replacer re: Steam. The author gave permission for all to upload to Steam and charge $$$ for it. Priceless! Â http://www.nexusmods.com/skyrim/mods/65022/?
Jazzby Posted April 25, 2015 Posted April 25, 2015 So, in case people are unaware, mod piracy is a thing now. I'm serious...piracy of SWS mods is now happening online. And this isn't the end to Skyrim modding. There are those who will soldier forward, making good mods, and tons of good mods that still exist.
doctorMe Posted April 25, 2015 Posted April 25, 2015 At least, this will lower the influence of the rotten administrators working for Nexus.
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