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Posted

So... have others run into spriggans with their Untamed pack? Turns out spriggans have some sort of hex to make sabrecats and wolves follow them, and they'll co-opt members of your pack if you're not careful. Nothing like having a long-term member of your pack suddenly turn on you. Not sure whether it needs fixing or not.

Posted

I had my Sabercat turn on me, but it seemed to change back to normal after the culprit died.

 

Does anyone know if any person your pack fucks affects them? I noticed that if you do it with a random animal, pack or not, you'll still go up in level. I have yet to confirm if animals raise in level with anyone other than you.

Posted

I'd love to try this mod again, has there been any balance adjustments? Can't see anything in the changelog :(

 

There's an inherent flaw with these types of mods I feel:

1. Escape Helgen. 

2. Travel to Labyrinthian.

3. Use mating call on the 10ish frost trolls around there. 

4. You win Skyrim. Quit to main menu and roll the credits :D

Posted

That's your own fault. Technically getting your holes wrecked for what would probably be 3 or so in-game days (poor girl) would be the same as grinding any other skill you have. It's not a balance issue, you just like to fuck animals far longer than most people.

Posted

If I remember right the last time I used the mod it only used 1 scene no matter how many animals there were. + they're frost trolls, no need to train em. 

Posted

 

 

yes. the numbers are tuned such that if you play on "master" difficulty, the damage and magic resist is roughly equal to a full set of daedric with magic resist enchant on most of by the time you max out your untamed level of 100. all of those numbers which can be tuned in the MCM. for the player those are retroactive when ever your untamed level changes they will be recalculated. for pets they are additive, so its best to start a new pet after changing theirs.

 

yes they are game breaking if you sit there and fuck 100 animals at level 1. but players will have to be responsible for their own game balance. i casually enjoy them as i progress mainly because i get bored after a few romps and want to go kill shit.

 

 

Posted

glad u cloning them now instead of the way before.

 

now all this mod needs is where u ccan have pups or whatever from the animal and they grow up into replacements.

Posted

Something completely off topic, sorry.

 

What Armour Replacer are you using? Looks awesome!

 

 

And where do I get that tail in your screenshots with the sabrecat? Is it part of your mod? I will download it now but for now I have not progressed that far yet and I am kinda more interested in wolves.

Posted

Something completely off topic, sorry.

 

What Armour Replacer are you using? Looks awesome!

 

 

And where do I get that tail in your screenshots with the sabrecat? Is it part of your mod? I will download it now but for now I have not progressed that far yet and I am kinda more interested in wolves.

 

i think it is this one but im not sure. i have so many installed and i let bodyslide just overwrite them in overwrite. http://www.nexusmods.com/skyrim/mods/34160/?

 

tail was something i never finished from my pony pack mod.

Posted

 

Something completely off topic, sorry.

 

What Armour Replacer are you using? Looks awesome!

 

 

And where do I get that tail in your screenshots with the sabrecat? Is it part of your mod? I will download it now but for now I have not progressed that far yet and I am kinda more interested in wolves.

 

i think it is this one but im not sure. i have so many installed and i let bodyslide just overwrite them in overwrite. http://www.nexusmods.com/skyrim/mods/34160/?

 

tail was something i never finished from my pony pack mod.

 

 

Is the mod still being worked on? As I though of some neat additions?

 

1. Give the pack silent step or what ever it's called? to stop them setting of dungeon traps that reset and being quickly killed even at L100

 

2. Allow your human followers to help level your pets or have fun while you level yours.

 

Any news on bringing back baby animals? Because I thought of a neat extra.

 

3. Maybe Incorporate milk mod economy? Where giving birth to animals could extra features like.

 

L1-2  animal is breast feed like you would a baby etc, then L3 it grows to half size the animal.

 

L3-4  animal feeds on you pussy juices, after L4 it turns into a full size beast, which then mates and becomes a full member of the pack. 

Posted

 

 

 

Is the mod still being worked on? As I though of some neat additions?

 

1. Give the pack silent step or what ever it's called? to stop them setting of dungeon traps that reset and being quickly killed even at L100

 

2. Allow your human followers to help level your pets or have fun while you level yours.

 

Any news on bringing back baby animals? Because I thought of a neat extra.

 

3. Maybe Incorporate milk mod economy? Where giving birth to animals could extra features like.

 

L1-2  animal is breast feed like you would a baby etc, then L3 it grows to half size the animal.

 

L3-4  animal feeds on you pussy juices, after L4 it turns into a full size beast, which then mates and becomes a full member of the pack. 

 

 

the last update was yesterday... so... no. :P

 

1) i actually tried. you cannot add perks to NPCs via Actor.AddPerk after the game is running, only the player. http://www.creationkit.com/index.php?title=AddPerk they can only be given to NPCs in the ESP, which is not something i plan to do as then i will conflict with all the creature mods. if you can show me a mod that somehow got around the problem without giving the perk in the ESP ill research it.

 

3) i'd be more likely to integrate with Soulgem Oven for milk ;)

 

i was actually looking to fix the birthing next, if nobody else complains about vanishing animals with 124's fix then birthing can be fixed.

Posted

 

 

 

 

Is the mod still being worked on? As I though of some neat additions?

 

1. Give the pack silent step or what ever it's called? to stop them setting of dungeon traps that reset and being quickly killed even at L100

 

2. Allow your human followers to help level your pets or have fun while you level yours.

 

Any news on bringing back baby animals? Because I thought of a neat extra.

 

3. Maybe Incorporate milk mod economy? Where giving birth to animals could extra features like.

 

L1-2  animal is breast feed like you would a baby etc, then L3 it grows to half size the animal.

 

L3-4  animal feeds on you pussy juices, after L4 it turns into a full size beast, which then mates and becomes a full member of the pack. 

 

 

the last update was yesterday... so... no. :P

 

1) i actually tried. you cannot add perks to NPCs via Actor.AddPerk after the game is running, only the player. http://www.creationkit.com/index.php?title=AddPerk they can only be given to NPCs in the ESP, which is not something i plan to do as then i will conflict with all the creature mods. if you can show me a mod that somehow got around the problem without giving the perk in the ESP ill research it.

 

3) i'd be more likely to integrate with Soulgem Oven for milk ;)

 

i was actually looking to fix the birthing next, if nobody else complains about vanishing animals with 124's fix then birthing can be fixed.

 

 

ugh I forgot to follow the file.. did the thread >.< but that's now fixed! lol

 

with the birthing? maybe you (as your supposed to be nude anyway) have belly scaling (togglable) like beeing female? also maybe having the same birth method they do? ie after you activate "give birth" you strip, fall to the ground on yer butt and then do the business?

 

you know for "immersion" :P

Posted

Mine isn't vanishing animals, mine is more that after naming an animal, it's name and the talk command becomes invisible. This was a problem in older updates too, but the other issue is when they die, they don't leave the pack. If I don't "loot" their body to bring up the menu to dismiss them, they'll remain in my pack while being dead. If they vanish before I can dismiss them, they're stuck in my pack since you can't call their corpse.

Posted

So I ran into a bit of an issue. For some reason werewolves are not being affected by mating call when I use the shout and the only message i'm getting is something akin to Werewolf empty init stats... Do you have any idea if it has to do with this mod or do I have to post on the support page?

Posted

I personally don't like to try it on werewolves, especially the ones Moonlight Tales adds since they will end up changing back at some point. So I don't wanna risk weird shit happening. Although I swear I've managed to bump up my Untamed level by fucking someone as a werewolf, as opposed to the usual animal stuff.

Posted

 

Something completely off topic, sorry.

 

What Armour Replacer are you using? Looks awesome!

 

 

And where do I get that tail in your screenshots with the sabrecat? Is it part of your mod? I will download it now but for now I have not progressed that far yet and I am kinda more interested in wolves.

 

i think it is this one but im not sure. i have so many installed and i let bodyslide just overwrite them in overwrite. http://www.nexusmods.com/skyrim/mods/34160/?

 

tail was something i never finished from my pony packthe 

the mod that has the tails is HDT Tails Wearable 

Posted

I personally don't like to try it on werewolves, especially the ones Moonlight Tales adds since they will end up changing back at some point. So I don't wanna risk weird shit happening. Although I swear I've managed to bump up my Untamed level by fucking someone as a werewolf, as opposed to the usual animal stuff.

 

That's just it I spawned my werewolf test subject (yes it sounds like I'm a mad scientist) using command consoles then again if it's moonlight tales that screwing things up... I might as well uninstall that one then.

Posted

Moonlight Tales shouldn't fuck with anything unless you try to tame one, since the ones who turn into them will change back after a few minutes. The way Skyrim does werewolves is that it changes every race to the Werewolf race. Reverting back changes your race back to what it was, so I can only assume they're tagged as creatures until they change back. Untamed only works on creatures.

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