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Posted

the only time moonlight tales fucked with me was last week when for some reason i accidentally had both brevi_moonlighttales.esp and brevi_moonlightalesessentials.esp active. man did that screw shit up.

Posted

 

where do you get them tats from the ones in your opening pic

 

in an unreleased tattoo pack that i am working on for this mod. it'll be an optional addon eventually.

 

 

Umm, I know it's a year and a half later, b-but have you released those tattoos yet? :)

Please master Dark, I'll take them even uncompressed ;__;

Posted

glad u cloning them now instead of the way before.

 

now all this mod needs is where u ccan have pups or whatever from the animal and they grow up into replacements.

 

You can kinda do that with being female. I tried it out and it worked pretty good. Its a cool concept to build a pack in that way, with the player as the brood mother, but it doesn't really work out because of the length of time involved to get to the birthing process. It is immersive but for a build like this where you are playing as a character who relies on beast for protection and damage output, it is not really viable, or entertaining in this context. 

 

Untamed has it right I think with a short incubation time for pregnancy, and a birthing process you can trigger when you want. That makes the whole concept viable, but yeah it would be so much better if they grew up. 

Posted

they used to grow up. but some of the animals were bugged to fuck (like deer) where when you scale them up, they actually get /smaller/ and we spent like 3 months trying to figure out how people had invisible creatures following them.

Posted

Is it possible to add dialogue to the creatures so you can have some conversations with them. That would be awesome.

 

Is it possible to tell your animal to fuck other people, that would be cool.

Posted

I'm playing as a werewolf (because why have Moonlight Tales if you aren't?) since if I'm going to be fucking animals, I'm going to fuck like an animal. :D Well this guy in particular was a chill motherfucker.

 

ScreenShot8.png

Posted

 

"doing gods know what with my dead relatives"

 

he says to the werewolf.

 

who is probably going to hump all the relatives.

 

lolololol.

Posted

just went from 122 to 124 and got a few bugs >.<

 

1. infinite sexy time doesn't stay infinite for me it stops randomly after 1-3 goes

 

2. at random times when I jump I get the infinite mode cancelled screen, even though I wasn't engaged in it, just jumping in game

 

switching back to 122 and it stopped both issues

Posted

It usually happens when birthing something. It acts like they're gonna have sex, but they never do.

 

At least I know it's realistic with real animals. You give birth to a few babies and they already want to fuck their mother.

Posted

I think he already said a small percent of his plans already. Mostly different ways of animal taming.

 

Although people say Untamed is a bit powerful, I actually think Moonlight Tales is outright broken. If you set your skill gain via feeding to 100%, you'll gain a level in the skill set you selected (the fighting one is anything warriors use, like smithing, armor and the like, Stealth is being sneaky and a thief, and Magic is anything mage related). This means just by murdering things and eating them, you'll probably jump about 12 levels or so in the first 2 hours of the game, when all you've been doing is eating people. By allowing you to feed on animals, you can go hunting animals to increase your level further. It's very potent shit.

Posted

Would it be possible to add compatiblity for MTE - overhauled, it adds the Sanies lupinus deisease back into moonlight tales essentials.

Posted

Hello darkconsole, great mod! I was just wondering if you'll be adding an option to make the birthing process automatically? Sorry if you've addressed that already before.

 

Also, I just want to bump up KM100z's post regarding the bug surrounding "infinite sexy time". He and I had the exact same issue and reverting back to a previous version seemed to have helped. I was just hoping you'd be able to look into this as well. 

 

 

Thanks, keep up the great work!  :)

Posted

added a new optional file to silence the buzzing spriggans make when idle.

Anybody ever tell you that you have some amazing looking characters? I'd kill for the presets... murderrrrrr (shifty eyes) Kidding aside. Great mod, and as always great work you always do.

Posted

im redoing the birthing system using nioverride for the scaling, which should work around the problem where some things actually got /smaller/ as i adjusted their scales instead of bigger. it will remain arcade style though, at least for this version of untamed.

Posted

im redoing the birthing system using nioverride for the scaling, which should work around the problem where some things actually got /smaller/ as i adjusted their scales instead of bigger. it will remain arcade style though, at least for this version of untamed.

 

 

i also need to add support for creature genders

 

Wow, that's great! I definitely look forward to it. :) 

 

It's just that I felt like there was something "off" about the birthing process not being automatic, you know? I mean I understand that it was what you intended for this mod but I just figured if it were automatic it would help add a bit of a realistic immersion lol. On that note, I noticed you had some really neat birthing animations in your Soulgem Oven III mod, it would be great it those could be somehow incorporated here in Untamed as well.  :P

Posted

Love the mod so far keep up the good work. Shame the armor in the pix/video aint out yet. So i will have to stick to the Amani race feet from the Tera costume pack. Keep up the good work and look forward to more content

Posted

Just updated to 124.  Everything is working better than ever.  Thanks for the level catch up too.

 

for me 124 didn't work correctly plus one dude above  -.-

Posted

I've actually run into my first real snag. I've had this random ass Skeever, which I have no idea how he got in my pack, and I can't get rid of him because I don't know where he is, nor does resetting the mod to all of it's defaults dismiss him (I've had older versions of the mod kick them out after resetting, but it doesn't seem to work anymore). Call Pack doesn't seem to affect him, so I can only assume he's dead somewhere.

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