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Posted
Would you mind if I added some Untamed stuff to the creature starts for CCAS? Specifically, I'd like to force the animal(s) involved into your pack to start, and maybe jumpstart the armor/magic resistance a bit.

I would guess that you've got papyrusutil variables I can access for the armor and magic resistance (or a series of perks?), and do you have any modevents I can use to trigger a beast to be added to the pack?

In short, how would I go about doing this? Is it possible?

Posted

That feel when you find out SGO works on the animals too, causing you to have tons of donors for your alchemy.

 

The sound file though thinks they're not animals, but that's not much concern to me.

Guest marionoer1
Posted

having trouble uninstalling, should i just load a save before the mod?

 

Posted

neither of those mods have anything on me. ;)

 

 

 

 

 

 

!!!!!These are flippin' sweet!!!!

 

Love your mods by the way, Untamed and SGO are permanent esps in my load order, and I make a new character just about every week.

 

Whatever would my Skyrim be like without the works of Dark C???

Posted

Is there any way to stop sex with offspring immediately after birth? As fun as incestuous bestiality pregnancies are, I'd like to have my pc knocked up by a variety of species and not be locked into being continuously pregnant with one type of creature. 

Posted

Is there any way to stop sex with offspring immediately after birth? As fun as incestuous bestiality pregnancies are, I'd like to have my pc knocked up by a variety of species and not be locked into being continuously pregnant with one type of creature. 

 

I've never had that issue, but I do play with automatic sexy time ticked off in the MCM menu. I play with a bunch of mods that add more animals to the game and I got tired of being gang banged by like 5 wolves at once. Maybe give that a shot before birthing.

Posted

 

Is there any way to stop sex with offspring immediately after birth? As fun as incestuous bestiality pregnancies are, I'd like to have my pc knocked up by a variety of species and not be locked into being continuously pregnant with one type of creature. 

 

I've never had that issue, but I do play with automatic sexy time ticked off in the MCM menu. I play with a bunch of mods that add more animals to the game and I got tired of being gang banged by like 5 wolves at once. Maybe give that a shot before birthing.

 

 

i do believe that it is infact a bug with the "automatic sexytime" option when the new animal is automatically added to your pack.

Posted

how do i release a pack member cause i cant talk to my ice wolf but he always followers me and for some reason has a high chance to attack my other followers >< also he is none kill-able for some odd reason not that i mind still how do i release it back into the wild

Posted

Is it intention that horses stop leveling up HP after some time? I am using convinient horses. My horse is stuck at 783 HP (I am using 0 bonus in the Convinient Horses MCM).

Posted

Is it intention that horses stop leveling up HP after some time? I am using convinient horses. My horse is stuck at 783 HP (I am using 0 bonus in the Convinient Horses MCM).

 

untamed level cap is 100.

 

with the way it currently is (since npc data is wonky in skyrim) the only way to get a higher end result would be to tweak the progression values in MCM and get a new animal. one of the things i intend to address in untamed 2 is retroactive animal updates when changing mcm values. the default progression values were tuned for what felt fair for the difficulty level under legendary.

 

the way it is now is a by-product of being one of the original things i wrote in this mod, and i know a lot more things now.

 

you could also console it, click the horse, ``forceav health howmuchhealthyouwantittohave`` 

 

though it should have a shitton of free invisible magic armour to not need a super giant health pool unless you're having issues with giants, and even then club smash is instant death for anything when tossed in the air.

Posted

 

Is it intention that horses stop leveling up HP after some time? I am using convinient horses. My horse is stuck at 783 HP (I am using 0 bonus in the Convinient Horses MCM).

 

untamed level cap is 100.

 

with the way it currently is (since npc data is wonky in skyrim) the only way to get a higher end result would be to tweak the progression values in MCM and get a new animal. one of the things i intend to address in untamed 2 is retroactive animal updates when changing mcm values. the default progression values were tuned for what felt fair for the difficulty level under legendary.

 

the way it is now is a by-product of being one of the original things i wrote in this mod, and i know a lot more things now.

 

you could also console it, click the horse, ``forceav health howmuchhealthyouwantittohave`` 

 

though it should have a shitton of free invisible magic armour to not need a super giant health pool unless you're having issues with giants, and even then club smash is instant death for anything when tossed in the air.

 

 

Ah. Good to know. Sh*tty horse I bought only had about 250 HP back then. So that explains why its maxed out so fast. I also noticed that I use combat mods which make foes have more HP, thats why my other untamed members are havin1500+ HP. Horses arent foes so thats why they arent affected. I just added 700 HP to my horse in the CH MCM menu. Thats good for now.

 

  • 2 weeks later...
Posted

I noticed that with the Give Name option that you get, while it does rename the creature when you look at it, when it is affected by other addons (such as apropos for example, among others), they are still referred to by their species, and that when clicking one of the in the console, their name is still that of their species. Is true renaming just not possible mid-game? 

Posted

its a name... if other mods are going to do GetRace().GetName() or just GetName() then yeah its going to refer to the species. they need to use GetDisplayName() to get the override provided by skse.

Posted

its a name... if other mods are going to do GetRace().GetName() or just GetName() then yeah its going to refer to the species. they need to use GetDisplayName() to get the override provided by skse.

 

Interesting. Is the GetDisplayName() by default the same as GetName()? As like, on a random npc follower if a GetDisplayName() function would be called without having a mod change it beforehand, would it return the NPC's name, or is the GetDisplayName() native to SKSE and empty by default?

Posted

What mods you recommended for bestial experience ?

 

 

'Pet Collar' works great with Untamed.

Add the Pet ability to your character and your friends will request (well, demand) some attention when their need is high

Posted

neither of those mods have anything on me. ;)

So i just get back after 3 months(broke motherboard) and i see these videos in a lovely mod.... Darkconsole those are awesome. Wish they were out now re-doing skyrim from scratch for my new parts and that just seems perfect for a Hunter/Druid/beast tamer character. 

Posted

I dont know if this has been covered previously but I couldnt see anything. Is there any way to have Beasts level while sexing followers?

Posted

I just installed the mod with MO. I noticed 2 problems so far. If my char. told the creature to wait here (by holding down e), there is no way to cancel it. I tried bringing up the dialogue wheel & tell it to stay & follow, it didn't work.

Also, infinite sex makes my char. unable to attack or cast spells. Then my char. can't attack or use spells after she had sex with her creature. I got to keep typing enableplayercontrols every time after sex. I also notice that after 10 sex or so, the infinite sex may cancels itself or the sex stages wouldn't progress.

 

Is there another way for me to unlock the spells &  leveling up my creature without telling my char. to have sex 50 times?

 

Some console commands maybe?

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