worik Posted June 20, 2018 Posted June 20, 2018 On 6/11/2018 at 7:48 PM, Bane Master said: Indeed - I am working on an update/successor but time is limited so it may be a while before you see anything I'm afraid I just realized, that I miss this mod in my current game. Since we are in the DD4+x era, I am just wondering if there are any showstoppers to use this one immediately in my game? Or do I better wait for BM's update? ?
Recoilsuave Posted June 20, 2018 Posted June 20, 2018 5 hours ago, worik said: I just realized, that I miss this mod in my current game. Since we are in the DD4+x era, I am just wondering if there are any showstoppers to use this one immediately in my game? Or do I better wait for BM's update? ? It's working for me. It doesn't use many of the newest devices added, but it still does work since all it does is apply items to your character. 1
Bane Master Posted June 20, 2018 Author Posted June 20, 2018 15 hours ago, worik said: I just realized, that I miss this mod in my current game. Since we are in the DD4+x era, I am just wondering if there are any showstoppers to use this one immediately in my game? Or do I better wait for BM's update? ? It should be fine with DD4 - I am (slowly) getting around to looking at a dD4 based replacement - same basic idea lightweight generic dD item application via (hopefully) a range of plugins, starting with the basic trapped chests and keys on corpses and then moving on to another couple of ideas for addition plugins I am kicking around. Don't hold your breath for the new mod though! ? 1
worik Posted June 21, 2018 Posted June 21, 2018 7 hours ago, Bane Master said: It should be fine with DD4 Good to read .. ? That will stop me running around and robbing sacred graves again
kaizersoze27 Posted July 6, 2018 Posted July 6, 2018 I think this is not working with the latest Estrus Chaurus. I have the optional Tentacle attacks section grayed out
kaizersoze27 Posted July 24, 2018 Posted July 24, 2018 After much lengthy troubleshooting, i can confirm that this mod conflicts with XAZ prison overhaul patched as well as Devious devices equip. if any one or both of those mods are enabled, this mod does not work at all
kaizersoze27 Posted July 24, 2018 Posted July 24, 2018 A bit more update. I see it to work fine with the original Prison overhaul and the 8u version of XAZ patch. I guess I shall use this combo
Bane Master Posted July 24, 2018 Author Posted July 24, 2018 16 hours ago, kaizersoze27 said: After much lengthy troubleshooting, i can confirm that this mod conflicts with XAZ prison overhaul patched as well as Devious devices equip. if any one or both of those mods are enabled, this mod does not work at all Afraid I can't agree - I am using POP, ddEquip and DEC together with no issues at all. Can you share a papyrus log made whilst opening containers with DEC events set at 1000 in 1000, common containers set at 1.0 and debug messages on - that may shed some light on your problem.
kaizersoze27 Posted July 25, 2018 Posted July 25, 2018 Thank you for your help. I enabled DDe to showcase the issue. If DDe is not enabled, then all goes fine. With DDe enabled, there are no debug messages, no action at all. Please see log, load order and some screenies attached Papyrus.0.log plugins.txt enb 2018_07_25 08_37_42_27.bmp enb 2018_07_25 08_37_38_73.bmp enb 2018_07_25 08_37_29_60.bmp
Bane Master Posted July 28, 2018 Author Posted July 28, 2018 An Update to Deviously Enchanted Chests has been released: What's New in Version V2.20 (28072018) Version 2.20 Compatibility Fixes for Devious Devices 4.1 (No new Item types added at this time - additions to existing generic item types are working) Removed dependency for Zaz Animation Pack Optimised activation detection method Changed soft dependency mod detection method to improve compatibility Removed deprecated Code & unused Assets 7
RuslanRX Posted July 29, 2018 Posted July 29, 2018 Strange .... I can not get an armbinder or yoke ...
xyzxyz Posted July 29, 2018 Posted July 29, 2018 Would it be possible to add a setting in the menu so that only the follower would be hit by the traps?
Bane Master Posted July 29, 2018 Author Posted July 29, 2018 4 hours ago, xyzxyz said: Would it be possible to add a setting in the menu so that only the follower would be hit by the traps? Just set the Estrus trap chance to 0% and all you will get is the dD traps.
Bane Master Posted July 29, 2018 Author Posted July 29, 2018 5 hours ago, Ruslanx999x said: Strange .... I can not get an armbinder or yoke ... I'll take a look...
xyzxyz Posted July 29, 2018 Posted July 29, 2018 4 minutes ago, Bane Master said: Just set the Estrus trap chance to 0% and all you will get is the dD traps. That is not whatI had in mind. I play as male mostly so it would be fun if only the female follower would get all the DDs or estrus animations.
Bane Master Posted July 30, 2018 Author Posted July 30, 2018 An Update to Deviously Enchanted Chests has been released: What's New in Version V2.21 (30072018) Version 2.21 BugFix - Heavy Bondage Devices (Armbinders, Yokes etc.) will now be equipped if enabled It is OK to update from Version 2.20 to 2.21 4
RuslanRX Posted July 31, 2018 Posted July 31, 2018 Thanks for update! Is it planned to add new items in the future, such as a rubber suit and others?
Bane Master Posted July 31, 2018 Author Posted July 31, 2018 5 hours ago, Ruslanx999x said: Thanks for update! Is it planned to add new items in the future, such as a rubber suit and others? I am planning something - might be implemented as additions to this mod or I may create a brand new successor mod, time is limited though so don't hold your breath! ?
spoonsinger Posted August 9, 2018 Posted August 9, 2018 Oh! Bane Master - Mimic chest animations @ https://www.loverslab.com/files/file/2585-nibbles-animations/ You know you want to use them ? You do! Look into my eyes,. Not around my eyes, Into my eyes. Listen to the tick and the tock. You feel sleepy... Do IT!. 1
Guest AthenaESIV Posted August 9, 2018 Posted August 9, 2018 3 hours ago, spoonsinger said: Oh! Bane Master - Mimic chest animations @ https://www.loverslab.com/files/file/2585-nibbles-animations/ You know you want to use them ? You do! Look into my eyes,. Not around my eyes, Into my eyes. Listen to the tick and the tock. You feel sleepy... Do IT!. You beat me to it, lol. Hopefully that animation is used soon and Nibbles / other animators start making more like it soon.
Bane Master Posted August 12, 2018 Author Posted August 12, 2018 On 8/9/2018 at 3:04 PM, spoonsinger said: Oh! Bane Master - Mimic chest animations @ https://www.loverslab.com/files/file/2585-nibbles-animations/ You know you want to use them ? You do! Look into my eyes,. Not around my eyes, Into my eyes. Listen to the tick and the tock. You feel sleepy... Do IT!. Hmmm - interesting ?
Photonix Posted September 16, 2018 Posted September 16, 2018 On 8/12/2018 at 11:35 PM, Bane Master said: Hmmm - interesting ? For the love of all things trappy / devious / tentacle please DO IT! I really loved how your mod / mods were one of the only ones that utilize things like estrus / tentacle aniamtions, would be cool if you could also add in the new Hanimation and was it love Island or something ones?
Bane Master Posted September 16, 2018 Author Posted September 16, 2018 2 hours ago, Photonix said: For the love of all things trappy / devious / tentacle please DO IT! I really loved how your mod / mods were one of the only ones that utilize things like estrus / tentacle aniamtions, would be cool if you could also add in the new Hanimation and was it love Island or something ones? Sooo... here's the thing, I have a WIP to update DEChests, but atm it doesn't have any Estrus functions because there are other mods doing that stuff and I am aiming to produce a lightweight devious trap mod that supports the huge array of generic devices now available. I have also added another hopefully interesting way to get deviously devices equipped but again the emphasis is on no real overhead except when actually equipping devices. I guess I am wondering whether Tentacles are really in the scope of the WIP mod or whether what we need is a standalone Estrus Trigger mod, although with FMEA and SL parasites already providing some of that stuff do we really need another... Get your votes in now ? 3
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