Jump to content

Recommended Posts

Posted
37 minutes ago, Ed86 said:

you can mark player as slave, then milk will be milked to StorageUtil container

                        elseif StorageUtil.GetIntValue(akActor, "MME.MilkMaid.IsSlave") == 1
                            StorageUtil.AdjustFloatValue(akActor, "MME.MilkMaid.MilkingContainerMilksSUM", bottles)
                            debug.Notification(bottles + " Milk added to container.")

 

 

and then get milk after receiving MME_MilkingDone or just getting MilkingContainerMilksSUM

                    MilkE.InitiateTradeToContainer(bottles + StorageUtil.GetFloatValue(akActor,"MME.MilkMaid.MilkingContainerMilksSUM") as int, boobgasmcount, akActor, MilkBarrel)
                    StorageUtil.SetFloatValue(akActor, "MME.MilkMaid.MilkingContainerMilksSUM", 0)


or manually call milking to container and milk will be dumped into that object, maybe it even works with actors

Function MilkingToContainer(Actor akActor, int i, int Mode, int MilkingType, objectreference MilkBarrel = none)

Thanks for the details.

 

I think it would work with an actor, but for tracking, probably makes more sense to use a separate container.

 

I'll have to try some stuff and see how it works...

 

 

I have some flexibility on what I do.

I could make it so that the PC has to ask the follower to milk them, in which case I could drive it all with MilkingToContainer.

But that is not as much fun for the player as using the milk pumps, or maybe is too convenient for the player.

 

If the player has to find a pump at least once per day, or maybe even more than that, to keep the follower happy, then it makes the deal more intrusive.

 

I think having the player use a milk pump is ideal, but making them do it more than once a day might make it too hard.

 

 

For this feature, I don't need to handle living armor, parasites, etc, but I would need to pause the DF deal if they are present, because something like that should make getting milk for the follower impossible, so I just need to detect them.

 

 

I've done a lactacid deal, which is very simple, as it simply force feeds the PC a lactacid potion every day. They should pay the follower for those precious potions!

 

Is that too gentle though? Maybe the dose should start off at one, then increase by one every day, until a limit of ten?

Posted
3 hours ago, Fasterflight225 said:

I hesitate to release modifications to other people's work that aren't literal bugfixes or small-scale smoothing of corners, it's a conflict with a protocol of mine that demands I not use myself as a standard... Lemme clean up the dialogue a bit and figure out how to fix those damned navmeshes, I'll craft something that... exists.

There's really nothing complete in any of Devious Stories, and that's a little problematic.

 

A cow experience would make more sense as a new mod, so you didn't have to deal with the historical issues.

 

I had a couple of thoughts about a cow mod I would like to make, but never had time, or gave it sufficient priority...

 

 

1) A defeat scenario for SS or similar. The PC is locked in a cow-stall (interior), and the farmer comes in to feed and milk them from time to time.

 

There's nothing to do but eat, sleep and be milked, other than interact with the farmer. Just a small mod.

They have to either persuade the farmer to treat them like a human and let them go, or trick the farmer and escape, or kill the farmer and escape.

The farmer and farm are made up just for this scenario, so it's completely repeatable, even if it seems a little odd that new farmers keep taking you to the same place.

If you don't yield enough milk, you get fed a lot of lactacid.

The idea is to get away before you increase your boob size too much.

 

 

2) Something more like the Devious Stories become a cow episode ... but with a bit more pressure applied, and a long-term mechanic.

 

You offer to help the NPC, and she offers you a drink to help you produce more milk.

If you accept it, it's not lactacid, it's a sleeping drug.

You wake up in a high-security yoke or armbinder, otherwise naked apart from a milking harness, branded with cow tattoos and marked as the farmer's property.

The farmer says you agreed to it!

 

You can sit around the farm doing nothing, producing milk, or simply run off (after a while).

If you stay, there is food, a bed, lactacid on tap, and a load of milking sex.

If you run away, you need to get out of the restraints.

Players can easily run away after a day or two of being kept locked up.

But ... once you run away, after serving any time in prison, you are sent back to the farm instead of being released. Maybe some other ways too (see below).

You get restrained again, tattoos refreshed, or added to, force fed lactacid, and have a scene where the farm owner tells you off for running away and asks why you won't be a good cow.

Each time you run, your restraint set gets a little heavier and more oppressive, though that can only go so far.

However, if you stay with the farmer a couple of days and play the good cow, you can ask for a break, and the farmer will allow it.

You must wear your milker, and a special collar. If you remove either you break the "deal".

You can get your equipment back, if you were wearing it when the farmer got you. (No money though, you always lose that).

You can go off, and do whatever you like, but after a random duration 2 to 10 days(?), the collar gives a little alarm, and you must return to the farm to hand over your milks.

If your milks are short your quota, you get given lactacid, and have to wait a couple more days before you can leave again.

If your milks are sufficient, you can leave again immediately. If you are carrying money, it is taken, but you can easily work around that if you want.

If you break the deal, it's as if you ran away. Potentially, nothing could happen for ages, or ever ... if you never end up in prison.

 

Probably, if you're sold through SS, you could be returned to the farm. And perhaps from time to time bounty hunters try to take you back.

The farm never really stops you playing Skyrim, but does encumber you with a permanent collar and milking harness.

You can't drink your milk, you have to save it and give it to the farmer. If you get robbed of it, you'll be in trouble for that too.

Carrying a lot of milk may mean you return to the farm before the collar makes you do it.

 

Ultimately, boob size may become a problem. Maybe time to retire to the farm and never leave? :) 

 

 

The DF milking deal has some parallels to those ideas I guess, but even simpler.

There's the separate lactacid deal, but the actual milking deal requires you to give the follower X fresh milks every day.

Possibly, the milks must come via a particular approach: milker, or milking harness, or manually milked by follower ... I'm not decided on that yet.

Probably, if you don't meet your quota, as well as cash punishment, you are fed lactacid. Unlike the easier lactacid deal, probably a LOT of lactacid.

Posted
3 hours ago, Lupine00 said:

Thanks for the details.

 

I think it would work with an actor, but for tracking, probably makes more sense to use a separate container.

 

I'll have to try some stuff and see how it works...

 

 

I have some flexibility on what I do.

I could make it so that the PC has to ask the follower to milk them, in which case I could drive it all with MilkingToContainer.

But that is not as much fun for the player as using the milk pumps, or maybe is too convenient for the player.

 

If the player has to find a pump at least once per day, or maybe even more than that, to keep the follower happy, then it makes the deal more intrusive.

 

I think having the player use a milk pump is ideal, but making them do it more than once a day might make it too hard.

 

 

For this feature, I don't need to handle living armor, parasites, etc, but I would need to pause the DF deal if they are present, because something like that should make getting milk for the follower impossible, so I just need to detect them.

 

 

I've done a lactacid deal, which is very simple, as it simply force feeds the PC a lactacid potion every day. They should pay the follower for those precious potions!

 

Is that too gentle though? Maybe the dose should start off at one, then increase by one every day, until a limit of ten?

well it can be like all drugs, "1st sample free", but after you gain 1st maid level its not free anymore and if you dont drink once per day get some debuff which is bigger with maid level, maybe hidden debt to follower, locked dd milk cuirass etc

Posted
2 hours ago, Lupine00 said:

There's really nothing complete in any of Devious Stories, and that's a little problematic.

 

A cow experience would make more sense as a new mod, so you didn't have to deal with the historical issues.

 

I had a couple of thoughts about a cow mod I would like to make, but never had time, or gave it sufficient priority...

 

 

1) A defeat scenario for SS or similar. The PC is locked in a cow-stall (interior), and the farmer comes in to feed and milk them from time to time.

 

There's nothing to do but eat, sleep and be milked, other than interact with the farmer. Just a small mod.

They have to either persuade the farmer to treat them like a human and let them go, or trick the farmer and escape, or kill the farmer and escape.

The farmer and farm are made up just for this scenario, so it's completely repeatable, even if it seems a little odd that new farmers keep taking you to the same place.

If you don't yield enough milk, you get fed a lot of lactacid.

The idea is to get away before you increase your boob size too much.

 

 

2) Something more like the Devious Stories become a cow episode ... but with a bit more pressure applied, and a long-term mechanic.

 

You offer to help the NPC, and she offers you a drink to help you produce more milk.

If you accept it, it's not lactacid, it's a sleeping drug.

You wake up in a high-security yoke or armbinder, otherwise naked apart from a milking harness, branded with cow tattoos and marked as the farmer's property.

The farmer says you agreed to it!

 

You can sit around the farm doing nothing, producing milk, or simply run off (after a while).

If you stay, there is food, a bed, lactacid on tap, and a load of milking sex.

If you run away, you need to get out of the restraints.

Players can easily run away after a day or two of being kept locked up.

But ... once you run away, after serving any time in prison, you are sent back to the farm instead of being released. Maybe some other ways too (see below).

You get restrained again, tattoos refreshed, or added to, force fed lactacid, and have a scene where the farm owner tells you off for running away and asks why you won't be a good cow.

Each time you run, your restraint set gets a little heavier and more oppressive, though that can only go so far.

However, if you stay with the farmer a couple of days and play the good cow, you can ask for a break, and the farmer will allow it.

You must wear your milker, and a special collar. If you remove either you break the "deal".

You can get your equipment back, if you were wearing it when the farmer got you. (No money though, you always lose that).

You can go off, and do whatever you like, but after a random duration 2 to 10 days(?), the collar gives a little alarm, and you must return to the farm to hand over your milks.

If your milks are short your quota, you get given lactacid, and have to wait a couple more days before you can leave again.

If your milks are sufficient, you can leave again immediately. If you are carrying money, it is taken, but you can easily work around that if you want.

If you break the deal, it's as if you ran away. Potentially, nothing could happen for ages, or ever ... if you never end up in prison.

 

Probably, if you're sold through SS, you could be returned to the farm. And perhaps from time to time bounty hunters try to take you back.

The farm never really stops you playing Skyrim, but does encumber you with a permanent collar and milking harness.

You can't drink your milk, you have to save it and give it to the farmer. If you get robbed of it, you'll be in trouble for that too.

Carrying a lot of milk may mean you return to the farm before the collar makes you do it.

 

Ultimately, boob size may become a problem. Maybe time to retire to the farm and never leave? :) 

 

 

The DF milking deal has some parallels to those ideas I guess, but even simpler.

There's the separate lactacid deal, but the actual milking deal requires you to give the follower X fresh milks every day.

Possibly, the milks must come via a particular approach: milker, or milking harness, or manually milked by follower ... I'm not decided on that yet.

Probably, if you don't meet your quota, as well as cash punishment, you are fed lactacid. Unlike the easier lactacid deal, probably a LOT of lactacid.

you can use orc milking caves for that, they are mostly done but has no quests

Posted
3 hours ago, Ed86 said:

you can use orc milking caves for that, they are mostly done but has no quests

 ? They've been in MME for well over a year and I never even heard of them...

I'm guessing you mean for (1) - the quick post-defeat scenario?

Posted
10 minutes ago, Lupine00 said:

 ? They've been in MME for well over a year and I never even heard of them...

I'm guessing you mean for (1) - the quick post-defeat scenario?

well yes, or alt scenario to enter orc villages or w/e you can think of

Posted

I rewrote/edited all of the machine pumping stories to be a bit more descriptive and slightly cruel. Haven't touched the other ones yet. In case anyone wants to use them I'll leave them here in the appropriate thread. (If you don't want me to upload an edited version here I'll of course remove it immediately, just let me know.) 

MilkQUEST.psc

Posted

I keep getting the message "MilkModEconomy MilkPoll interval is 0, mod is broken, have a nice day!" I've tried everything and it just wont go away. I mean the Milk Economu Tab is in the mod menu and the game runs fine and it looks like how it normally does, but the message keeps popping up and preventing me from playing.

Posted
3 hours ago, HypernovaGM said:

I keep getting the message "MilkModEconomy MilkPoll interval is 0, mod is broken, have a nice day!" I've tried everything and it just wont go away. I mean the Milk Economu Tab is in the mod menu and the game runs fine and it looks like how it normally does, but the message keeps popping up and preventing me from playing.

it means that mme values not initialized correctly

and no , no idea how to fix it

Posted

This is probably a mod conflict or some other known issue, but for no real reason what so ever, the PC stops generating milk unless Lactaid is involved. Any suggestions as to what to look for?

 

Two other questions.

 

1. Is there a way to get\sell milk from someone who is not your active companion?

2. Is there a way to disable the milk leakage on orgasm?

Posted
5 hours ago, Arcticelf said:

This is probably a mod conflict or some other known issue, but for no real reason what so ever, the PC stops generating milk unless Lactaid is involved. Any suggestions as to what to look for?

 

Two other questions.

 

1. Is there a way to get\sell milk from someone who is not your active companion?

2. Is there a way to disable the milk leakage on orgasm?

Yes, dig into the Debug Milkmaid Menu. Don't forget to toggle Debug options in the relevant menu too, or no options will show up! One of those values might help you figure something out.

It's not... easy, getting milk from a non-follower. The basic way is by using a Harness and the Milk-A-Friend spell, though I don't remember if the player gets that milk or if it goes into their inventory. Fixed milk pumps are not a viable option, outside of an esoteric glitch with Elsie LaVache/The Milk Maid, even console commands to enable favor state won't KEEP a non-follower NPC in the pump for very long.

As for selling? Here's my copypasta. Enjoy!

Farmers, Orcs, and Khajit will buy any milk you have for sale.

Alchemists will buy Vampire, Werewolf, and Succubi milk. Do not know if that means the others won't, only that Khajit is stated to buy everything.

There's also a debug option that makes milk pumps buy milk, but I'm extra unfamiliar with that option.

The prompts are as follows.

Farmer: Are you interested in some fresh milk?

Orc: Can i interest mighty orcs with milk?

Khajit: I was woundering if Khajiit is interested in some fresh milk? (Yes, specifically misspelled, that is a direct copy-paste.)

Alchemist: I've heard alchemists buy some special milk, are you interested?

Finally, there is a way to disable the milk leaking on orgasm. Ed86 uploaded a modified script that turned it off... somewhere in this thread, I don't remember where very clearly. I'm just going to reupload the script, I don't want to have to go digging through three hundred pages for it.

No orgasm leak.7z

Posted

That patch did not work.  Looking it the date stamp is from last summer.   A quick search that it won't work with the current version.  Back to square one.

Posted

@MysticDaedra @Lupine00 I'm back, and I brought a present.

https://www.loverslab.com/applications/core/interface/file/attachment.php?id=986204

That took a lot longer then I expected. I won't go too into detail, but long story short, the project snowballed and IRL complications interfered.

This is not the quick clean-up and table-setting I promised, this is a minor overhaul that replaces rather then fixes or enhances what was there. My bad, I don't know how to leave well enough alone, I got the true Bethesda experience working on this.

I know it says beta, but that's because I'm not satisfied or done here. But, since the project's goalpost was already being moved out of the stadium, I figured I should release a playable build first, before reaching for anything too reckless.

Check the changelog for more details, report any bugs you find, and most importantly: Have fun!

Posted
On 7/27/2020 at 1:20 AM, Lupine00 said:

1) A defeat scenario for SS or similar. The PC is locked in a cow-stall (interior), and the farmer comes in to feed and milk them from time to time.

 

There's nothing to do but eat, sleep and be milked, other than interact with the farmer. Just a small mod.

They have to either persuade the farmer to treat them like a human and let them go, or trick the farmer and escape, or kill the farmer and escape.

The farmer and farm are made up just for this scenario, so it's completely repeatable, even if it seems a little odd that new farmers keep taking you to the same place.

If you don't yield enough milk, you get fed a lot of lactacid.

The idea is to get away before you increase your boob size too much.

Yes, please? I'm aware of how many mods you've already got on your project list, but if you ever do have free time and interest enough, this would get my vote. Mostly unrelated question that I'm just hoping you can answer. Are there any mods that send you to SS on arrest that you know of?

Posted
On 7/27/2020 at 3:16 PM, firepunch1 said:

I rewrote/edited all of the machine pumping stories to be a bit more descriptive and slightly cruel. Haven't touched the other ones yet. In case anyone wants to use them I'll leave them here in the appropriate thread. (If you don't want me to upload an edited version here I'll of course remove it immediately, just let me know.) 

MilkQUEST.psc 150.01 kB · 16 downloads

Does this need to be compiled? Or just drop into the source folder? If need compile/pex, can you provide please?

Posted
14 hours ago, ck2modfan said:

Does this need to be compiled? Or just drop into the source folder? If need compile/pex, can you provide please?

If you don't want to make any further changes before compiling then you can use this.

 

 

MilkQUEST.pex

Posted

For living and parasite armors, would be interesting for new mod that would treat armor like a mimic where you think you are equipping ebony/daedric/dragon/etc... armor and in reality the armor was a living or parasite armor. Maybe a percent chance for all armors.

 

Or for a Devious Follower deal for PC to wear, similar to a DD. Or a FMEA event to trigger (from harvesting).

 

The goal is two-fold, get the living and parasite armors out in the world and then give a reason to have the player equip them. Then PC has to deal with removing!

Posted

wish you could do more with the racial milk in the way of recipes... i like the depth that CACO goes into for that.  separating milk and cream...so much potential right there not just for cooked materials but for drinks, like Colovian brandy with Imperial cream.  specialized cheeses, and other dishes... running a food store or restaurant in Skyrim for discerning clientele... and every so often finding a new girl who really just fits the bill for those empty stalls in the barn or basement.  Elsewyr Fondue with made with real Khajit cheese, always guaranteed fresh.  of course the prices for those things would be enormous, and the effects should warrant the price.

Posted

I was wondering if someone could help me out. I've used this mod before without problems and right now everything works like it should except the milk pump animation is unaligned. So is the furo tub from sexlab. But all the other furnitures from ZAP and such work fine. What can I do to fix it?

Posted

I got crash when trying to become milk maid. Is this because I messed up some bone or body mod right? can someone help me check what i have done wrong
my load order
  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Legendary Edition Patch.esp
  6  6     ApachiiHairFemales.esm
  7  7     ApachiiHair.esm
  8  8     SexLab.esm
  9  9     Devious Devices - Assets.esm
 10  a     SexLabAroused.esm
 11  b     Devious Devices - Integration.esm
 12  c     Devious Devices - Expansion.esm
 13  d     CreatureFramework.esm
 14  e     ZaZAnimationPack.esm
 15  f     SexLab - Sexual Fame [SLSF].esm
 16 10     Amputator.esm
 17 11     HentaiPregnancy.esm
 18 12     High Poly Head.esm
 19 13     Schlongs of Skyrim - Core.esm
 20 14     RaceCompatibility.esm
 21 15     HighResTexturePack01.esp
 22 16     HighResTexturePack02.esp
 23 17     HighResTexturePack03.esp
 24 18     XPMSE.esp
 25 19     MilkModNEW.esp
 26 1a     MilkMod_MilkPumpsFancy.esp
 27 1b     bac.esp
 28 1c     360WalkandRunPlus-RunBackwardSpeedAdjust.esp
 29 1d     44bikini.esp
 30 1e     UIExtensions.esp
 31 1f     AddItemMenuLE.esp
 32 20     Apropos2.esp
 33 21     Blush When Aroused CE.esp
 34 22     Blush When Aroused.esp
 35 23     RaceMenuMorphsUUNP.esp
 36 24     Cherry's Eyes.esp
 37 25     FNIS.esp
 38 26     Facelight.esp
 39 27     FMS_FemaleMakeupSuite.esp
 40 28     HentaiCreatures.esp
 41 29     Brows.esp
 42 2a     KS Hairdo's.esp
 43 2b     RaceMenu.esp
 44 2c     Random Emotions.esp
 45 2d     SLAnimLoader.esp
 46 2e     SOS - VectorPlexus Regular Addon.esp
 47 2f     SexLab Extra Voices.esp
 48 30     SLSO.esp
 49 31     SexLabMatchMaker.esp
 50 32     SkyUI.esp
 51 33     TheCoenaculiUNP.esp
 52 34     RaceMenuMorphsBHUNP.esp
 53 35     BHUNP3BBB.esp
 54 36     SOSRaceMenu.esp
 55 37     ScarletDawnArmor.esp
 56 38     SexLab Inflation Framework.esp
 57 39     SlaveTats.esp
 58 3a     SLALAnimObjBillyy.esp
 59 3b     MoreNastyCritters.esp
 60 3c     DeviousFollowers.esp
 61 3d     Spank That Ass.esp
 62 3e     SimpleSlavery.esp
 63 3f     isilNarsil.esp
 64 40     TheEyesOfBeauty.esp
 65 41     MilkModNEW HF.esp
 66 42     RaceMenuPlugin.esp
 67 43     EnhancedCharacterEdit.esp
 68 44     High Poly Head Vampire Fix.esp
 69 45     MilkModNEW Sanbox.esp
 70 46     Schlongs of Skyrim.esp
 71 47     MilkModNEW ZaZ Sanbox.esp

Papyrus.0.log

Posted
On 8/4/2020 at 7:58 PM, Fasterflight225 said:

@MysticDaedra @Lupine00 I'm back, and I brought a present.

SSD Farm Rework Beta.zip 156.06 kB · 17 downloads

That took a lot longer then I expected. I won't go too into detail, but long story short, the project snowballed and IRL complications interfered.

This is not the quick clean-up and table-setting I promised, this is a minor overhaul that replaces rather then fixes or enhances what was there. My bad, I don't know how to leave well enough alone, I got the true Bethesda experience working on this.

I know it says beta, but that's because I'm not satisfied or done here. But, since the project's goalpost was already being moved out of the stadium, I figured I should release a playable build first, before reaching for anything too reckless.

Check the changelog for more details, report any bugs you find, and most importantly: Have fun!

I figured I would download and check it out. Many of the NPCs are missing bodies. Head, hands, feet are fine. 

 

Haven't used original SSD. Can you provide a hint on how to start? Or is it an interesting location with some flavor?

Posted
4 hours ago, ck2modfan said:

I figured I would download and check it out. Many of the NPCs are missing bodies. Head, hands, feet are fine. 

 

Haven't used original SSD. Can you provide a hint on how to start? Or is it an interesting location with some flavor?

Missing bodies means missing meshes. The models for those NPC's chest armor is missing. It shouldn't be affecting anyone else, but if it's NPCs this mod adds, that's because the original is required to be installed if not enabled for those meshes/textures/scripts. I also think the original gear needs to be built in bodyslide... but don't quote me on that one.

How to start... All right, so there's a farm outside... Riften, I think? The city in the bottom-right of the map? Well, the farm's southwest of there, first left off the main road, it's almost within visual range of Riften, you can't miss it.

You could also use Alternate Start with the Content Consumer's Alternate Starts expansion, which has a Start that literally inserts you into the farm with a free harness. I used this method for testing purposes... which in hindsight leaves a pretty big blind spot for bugs to manifest. Huh. Anyway, it's the method I used, so that one's most likely to work.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...