fred200 Posted May 10, 2015 Posted May 10, 2015 Since the mod has gotten this big, how about uploading it to Mega from now on instead of doing the split files thing which is plain annoying? How about keep doing both ways? I avoid services like Mega like the plague. I always expect unrequested malware along with my download. Split files are really simple. Select all pieces, right click, and say open with 7zip. Extract all files, then rezip.
swmas Posted May 10, 2015 Posted May 10, 2015 Â Since the mod has gotten this big, how about uploading it to Mega from now on instead of doing the split files thing which is plain annoying? How about keep doing both ways? I avoid services like Mega like the plague. I always expect unrequested malware along with my download. Split files are really simple. Select all pieces, right click, and say open with 7zip. Extract all files, then rezip. Â Â Well, we wouldn't have to rezip if a certain someone would accept a good advice when they're offered. I downloaded both versions twice. When I saw that I have to rezip, I just downloaded the mega version cause it takes less time than rezipping.
fred200 Posted May 10, 2015 Posted May 10, 2015 Aqqh: Captured Dreams was with all expansion quests complete. You might need an intermediate way marker to get Niri around it. I left Vess in her dungeon cell muttering to herself. After Mia, quest stage was decide what to do about Vess. Could I have broken her by trying to talk to her in between? I went back to check on the girls a couple of times. And I think the abandoned shack I finally found her in must have been a storage cell. The door from inside to out was not functional. Also, Niri was bound and gagged on a chair in her cell. Vess was not bound or gagged in her cell, but free to roam. She roamed... Also also: I don't know how custom Niri is, or how much is due to my appearance mods - but Niri may be the most attractive female in the game.
Sacremas Posted May 10, 2015 Posted May 10, 2015 Â Since the mod has gotten this big, how about uploading it to Mega from now on instead of doing the split files thing which is plain annoying? How about keep doing both ways? I avoid services like Mega like the plague. I always expect unrequested malware along with my download. Split files are really simple. Select all pieces, right click, and say open with 7zip. Extract all files, then rezip. Â Â Sorry, didn't notice that it was already both ways.
aqqh Posted May 10, 2015 Posted May 10, 2015 I left Vess in her dungeon cell muttering to herself. After Mia, quest stage was decide what to do about Vess. Could I have broken her by trying to talk to her in between? No. I should not matter if / how many times have you bothered her. Â Â Also, Niri was bound and gagged on a chair in her cell. Vess was not bound or gagged in her cell, but free to roam. She roamed... Also also: I don't know how custom Niri is, or how much is due to my appearance mods - but Niri may be the most attractive female in the game. You mean that Vess never sit down? If so then i guess i know what could have happened. It seems that a few scripts would need some tinkering.
xwhiteninjax Posted May 10, 2015 Posted May 10, 2015 skyrim ... every game has another surprise.... Â starting a new game for beta14... first action... going to Helgen to finish the quest unbound... midnight... met a beautiful vampire.... because I am a succubus-player decided to seduce this vampire and, if she is talentful enough, maybe lure her into followership... Â during the animated-sex-scene it went rough... she interupted the scene and BIT me... not only once, but 3-times... the sex went orgasmic... the result so far... succubus gained some health, magicka and stamina out of the sex... but SHE gave me the infect so I will turn in 3 days... ok... she will be lured into followship and trained into sexslave... final justice will be done... Â nothing at this scene was planned... skyrim-ai had its own fun changing some plans
Sacremas Posted May 10, 2015 Posted May 10, 2015 What mod made her bite you during sex? I'm sure Ms Leeches would be very interested in that.
Mimirue17 Posted May 10, 2015 Posted May 10, 2015 just finished all the new stuff, and its really good.  A few observations, first one is if you go to shack with companion you can just attack the guys one at a time and the quest will continue once all of them are down (including Vess).  So if a little underleveled, not a bad way to do it.  Second, you can take a companion all the was to the inn of Morthal, just have to send em home before entering the inn.   The dialogue of Nira is just so damn great, her lines are spot on all the way up to hanging for training  Not sure I want to actually make her a slave but wanted to check out all the options, so saved before going back to talk to the girls.  They are both so cute, too bad you can not make them both followers, have to choose it appears.   A suggestion for the future, how about having someone (I liked Nira for this role) join you who wants to help you make sex slaves?  Or maybe a slave who just likes training so damn much (either themselves or training others), they volunteer to have Volkar train them whenever they are not with you or training another slave for you?  Maybe have NPC come through at random times for training (length of time would be the time you set in MCM plus a day or two) and then get shipped out?  Maybe make a business out of it were you get income (and keep the people you train/hire busy while you are not training new girls yourself).  The follow up for this of course, is eventually people come looking for some of these girls and you get more quests to squash the attempts to retrieve them.  Since you are smarter then Mia, maybe you turn the upstairs into a high income bathhouse for the nobles to come visit as a front, and a way to do sales without drawing too much attention.  You can get rid of both dremora and make your own inhouse trainers who you trust, and trained personally  Just think of all the awesome bandits out there (if you use deadly wenches you know) that would end up in that dungeon one way or the other.  Would also explain why you train down there vs upstairs where the facilities are much nicer.  I would love to see this happen as would probably rarely have reason to leave the place except to go extort some noble, find some cute bandits, or find some thalmar that need an attitude adjusment.
xwhiteninjax Posted May 10, 2015 Posted May 10, 2015 What mod made her bite you during sex? I'm sure Ms Leeches would be very interested in that.  its not vampiric thirst --- changed some vampiremods and there is a new "better vampire"-version with similiar benefits... but the mod which will give npc the possibility to bite, having combatbites and bites for feeding... is "bloodthirst".... simple but effective  and the vampire is from another mod I found sometimes on steamworkshop... volkihar redux... a nice addition to the whole dawnguardquestline... given a new coven (with wandering vampires), the possibility to enhance the castle after defeating Harkon and ruling as a vampireking... some other vampire-mods will give a good new complete feeling for being vampire/succubus, too  but mods like "bloodthirst" are essential to have the enemy to bite back :-)
Pet1Pet Posted May 11, 2015 Posted May 11, 2015 A couple of questions of you do not mind...  - (playing as a male dragonborn) I know there are three ways to turn a (vanilla / mod system) follower into sex slaves...one from the quest Dark Possession, one let Volkar train it for you, and one train by the player. Is there any differences among the three gameplay wise? I know the last two are optional.  - I really really like the trained (vanilla system) follower will use the mod's voiced lines. So far though, I have heard idle comments, but not songs or location (e.g., Whiterun) based comments. Are those lines exclusive to the character like Jenny and Sasha?  - The "Dummy" instruction mentioned that if wearing the piercing items (Volkar's or from Newmiller's set) it should delay the slaves wanting sex from the player. So far...I still find it happening a bit too frequent. If I progress more...will it have any change to the frequency? Or it is better off for me to switch off the feature in MCM? Also...is there any major penalties for slaves wearing armor if I plan to switch off the combat seduction and "lore" feature off?  Sorry for being long winded. Having fun with this mod and you have my sincere "thank you".
aqqh Posted May 11, 2015 Posted May 11, 2015 - (playing as a male dragonborn) I know there are three ways to turn a (vanilla / mod system) follower into sex slaves...one from the quest Dark Possession, one let Volkar train it for you, and one train by the player. Is there any differences among the three gameplay wise? I know the last two are optional. I dont think there are any differences between either if Vernor would train your follower or if you would do it yourself. Likely whole training feature would be changed (in version 5.0 i guess so it would take a while)   - I really really like the trained (vanilla system) follower will use the mod's voiced lines. So far though, I have heard idle comments, but not songs or location (e.g., Whiterun) based comments. Are those lines exclusive to the character like Jenny and Sasha? For now either Niri or Vess doesnt have any unique lines as followers and are using vanilla voices. Only Jenny, Sasha and partially Linda are uniquely voiced.   - The "Dummy" instruction mentioned that if wearing the piercing items (Volkar's or from Newmiller's set) it should delay the slaves wanting sex from the player. So far...I still find it happening a bit too frequent. If I progress more...will it have any change to the frequency? Or it is better off for me to switch off the feature in MCM? Also...is there any major penalties for slaves wearing armor if I plan to switch off the combat seduction and "lore" feature off? You can tweak SL Aroused settings to make it happen less frequently (lower the exposure rate). If i remember right slaves like Jenny, Sasha etc have some ability to make them more powerful in combat. It is quite powerful on low levels. Slaves trained by player doesnt have this ability - it would likely change (before 5.0)   just finished all the new stuff, and its really good.  A few observations, first one is if you go to shack with companion you can just attack the guys one at a time and the quest will continue once all of them are down (including Vess).  So if a little underleveled, not a bad way to do it.  Second, you can take a companion all the was to the inn of Morthal, just have to send em home before entering the inn. Guess i could tinker with it a little     The dialogue of Nira is just so damn great, her lines are spot on all the way up to hanging for training   Not sure I want to actually make her a slave but wanted to check out all the options, so saved before going back to talk to the girls.  They are both so cute, too bad you can not make them both followers, have to choose it appears. You can have both as followers but ofc you need follower overhaul mod for it (AFT, EFF ect).     A suggestion for the future, how about having someone (I liked Nira for this role) join you who wants to help you make sex slaves? Already planned  (in version 5.0 i guess so it would take a while)   Or maybe a slave who just likes training so damn much (either themselves or training others), they volunteer to have Volkar train them whenever they are not with you or training another slave for you?  Maybe have NPC come through at random times for training (length of time would be the time you set in MCM plus a day or two) and then get shipped out?  Maybe make a business out of it were you get income (and keep the people you train/hire busy while you are not training new girls yourself).  The follow up for this of course, is eventually people come looking for some of these girls and you get more quests to squash the attempts to retrieve them.  Since you are smarter then Mia, maybe you turn the upstairs into a high income bathhouse for the nobles to come visit as a front, and a way to do sales without drawing too much attention.  You can get rid of both dremora and make your own inhouse trainers who you trust, and trained personally   Just think of all the awesome bandits out there (if you use deadly wenches you know) that would end up in that dungeon one way or the other.  Would also explain why you train down there vs upstairs where the facilities are much nicer.  I would love to see this happen as would probably rarely have reason to leave the place except to go extort some noble, find some cute bandits, or find some thalmar that need an attitude adjusment. For this hard to say. I do would like that but it is not planned in our current schedule which goes at least half year ahead. But well - if enhancement of training of random NPCs do is planned then i guess some way to put those newly trained slaves to work should follow - so dont give up hope.
monsta88 Posted May 11, 2015 Posted May 11, 2015 A little bug report, more like incompatibility issue: Â Â Â Â I just started the quest, got captured by Archerone. My character is a Succubus (Player Succubus Quest) and she can drain the life of those who rape her. This led to an "unhandled exception", when Acherone and his lackey raped her, they both died and the quest did not advance. Â Â Â Â I can switch this feature off in PSQ (in fact I have it on a hotkey and activate it only for non-consensual situations), so I could advance the story. Â Â
aqqh Posted May 11, 2015 Posted May 11, 2015 @monsta88 I dont think there is anything that can be done about it: even if archerone and assistant would be made essential then if you would make them suddenly go into unexpected bleedout then that scene would very likely break. Â Only way that i see would be to make them immune to this type of damage somehow. And since i've never played PSQ i have no idea what kind of damage that is. Â So in this case i would just advice "use with caution".
monsta88 Posted May 11, 2015 Posted May 11, 2015 @monsta88 I dont think there is anything that can be done about it: even if archerone and assistant would be made essential then if you would make them suddenly go into unexpected bleedout then that scene would very likely break.  Only way that i see would be to make them immune to this type of damage somehow. And since i've never played PSQ i have no idea what kind of damage that is.  So in this case i would just advice "use with caution".  A solution would be (but it is really not necessary for just the PSQ mod) that when they die the quest continues with find the lever and the other stuff which comes after this part. (That being said I have no idea if you can branch quests in Skyrim.)  I have a bug now which I think might be a real one.     I was trying to train Mia, and she became rebellious. According to the guide, I can ask the trainer dude to make something about it. The problem is, none of his dialogues can be selected/activated either by clicking or hitting the enter.  I will try and see if I can do soemthing about it, I just got to that part.     Another minor bug: When you need to kill the orc executioner, you need to loot a note from him. I used the SkyUI's read feature, so I could read it at once, while the note was still on his body. The quest got updated and pointed me to the next quest phase, but the "loot the orc" phase did not get completed and a pointer is still showing the body. Putting the note back on the body and looting it again did not fix this.   Other feedback:  The voiceovers are awesome.  I very much dislike when I see "your" in the text instead of "you're". Very much immersion breaking. Â
xwhiteninjax Posted May 11, 2015 Posted May 11, 2015 another way to handle "rebellious slave in training" would be to beat them again... after 2-3 strikes they will be ready to obey again
fred200 Posted May 11, 2015 Posted May 11, 2015 General workaround for Dremora dialog not working: target him, then type disable, then enable. I have not seen a case that does not fix.
VenomousDuck Posted May 11, 2015 Posted May 11, 2015 I had the problem with not being able to select volkar's dialog at times as well. I found if I changed cells and came back his dialog would then work. Â I also had a small problem with volkar demonstrating training on a companion. He would pull out his whip or cane and then just stand there. In order for the scene to start I would have to remove the equipped cane/crop via console then he would begin the whipping scene. I had this happen 2 or 3 times during the quest, after the second time I gave him back the cane I took from him and he used it. I had beta 11 installed on this save before updating to beta 14 perhaps that had something to do with it. I did uninstall beta 11 and used the save game cleaner before updating to 14. Â Other than the above issuses beta 14 worked well for me. Good job on the voice acting additions for beta 14.
xwhiteninjax Posted May 11, 2015 Posted May 11, 2015 "glad" to see, that others have problems with the scene, too... installed a lot of time with several mods to bring a logical solution to the standstill.... whether it depends on a timelag or realy a wrong equipment (there are some posts mentioning to use another wip/ressource) should be verified, because exactly this sequence is used, often... with other actors, too (Archerone during "it's a trap") Â
edgarrice Posted May 11, 2015 Posted May 11, 2015    You should have a quest marker on a house around Riverwood. Quest scene should start as soon as you get there. I have already made this part but I have an indication fetch more I know the name of the girl in solitude. but I can not find in the house   Did you get the key from the slavers? There should be a quest marker for the girl in the house in Solitude. Once you are in the house proceed on the obvious path, there will be a little scene where the mod takes control of your character, then you are free to get the girl. Hard to miss if you have done all the steps.  There had to be a problem for me then because I did not have anything when I'm back in the house   When approaching the shack, did you first visit the quest marker to the north of the shack near the big dead tree? That advances the quest and tells you to sneak around behind the house. I don't think the shack scene will trigger unless you visit that quest marker. Â
VenomousDuck Posted May 11, 2015 Posted May 11, 2015 "glad" to see, that others have problems with the scene, too... installed a lot of time with several mods to bring a logical solution to the standstill.... whether it depends on a timelag or realy a wrong equipment (there are some posts mentioning to use another wip/ressource) should be verified, because exactly this sequence is used, often... with other actors, too (Archerone during "it's a trap") Â The scene with Archerone played normally for me as well as the scenes with the other dremora using whips. It was only Volkar who would draw his whip and then have an empty hand and stand there. After I removed the equipped whip he would equip another from his inventory and use it. He also used the whip I removed the first time when I gave it back to him the third time.
fred200 Posted May 11, 2015 Posted May 11, 2015 Aqqh: I played the intro again, up to Dark Possession, just so I could try all the dialog options. Â Vess wandered off again when it got time to decide what to do about Vess. I think she knew what was coming. I could watch her moving toward the abandoned shack on the map quest marker. She was walking - not fast travel. Â General comments: Interest in Vess or Niri pretty much ends when they become followers or sex slaves. Game has plenty of vanilla followers, and crafted sex slaves are not good for much. Sex Slave is all Vess deserves, but Niri's attitude is unique in this mod. She deserves more. Making her a real voiced follower would be too much work, but with a little voice actress support you could make her a sex slave with a personality. Niri is the one I would like to see more work done on, maybe to the point of being a sex slaver partner. Â Â
aqqh Posted May 11, 2015 Posted May 11, 2015 can you check sqv aqss_miavessinter in the console and then page up couple of times and check ::VessSitting_var when you would notice her wandering off?  There is a script at the end of her release dialogue and that script most likely did not execute for you. For now all you need to do to skip those functions is to abort that dialogue prematurely. In the next version i would make sure that would not be so easy.   As for the future of Vess and Niri - i would very much like to see them developed more. To give them as much custom content as Linda has at least. With a little bit of personality added to each of them.  >and crafted sex slaves are not good for much. this will change. You have my word  >maybe to the point of being a sex slaver partner. There is an idea for it already. For now it was discussed only as a possibility to introduce a new male actor. But i guess our male fans have little interest in male actors so i guess it would be good to introduce a female with similar role as well . We will see. As for who could that female be - Niri would definitely fit to what i have in mind. If Shadoweir would agree to support it in the future (it wont happen anytime soon) i would be very happy. I really admire her talentÂ
fred200 Posted May 11, 2015 Posted May 11, 2015 Aqqh: Â At the point where Decide what to do about Vess becomes active (she is half way to abandoned shack) - VessBeatenNiri_var = False VessBeatenPlayer = False VessFollowing_var = False VessSitting_var = False Enabled Running Stage 340 Â I have lots of saves during this Quest... Â Â
fred200 Posted May 11, 2015 Posted May 11, 2015 should be VessSitting_var = True Let me know if you want anything specific tested. I can go back to the point where I leave Niri and Vess in their cells.
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