Content Consumer Posted April 13, 2016 Posted April 13, 2016 Do you have any modevents I can send to get information back? Or storageutil variables I can check? For example, if I want a midwife to say something like "holy shit you're pregnant with twenty grand soulgems" or if I want to trigger a trap based on how heavy the character's belly is, is there a way I can check for something like: return (number_of_gems >= 0 ? global.setvalue(1) : global.setvalue(0); Or anything I can use to set a vmquestvariable, global, etc. that I can then look at as a dialogue condition to see how many gems the player is carrying?
reikiri Posted April 13, 2016 Posted April 13, 2016 Do you have any modevents I can send to get information back? Or storageutil variables I can check? For example, if I want a midwife to say something like "holy shit you're pregnant with twenty grand soulgems" or if I want to trigger a trap based on how heavy the character's belly is, is there a way I can check for something like: return (number_of_gems >= 0 ? global.setvalue(1) : global.setvalue(0); Or anything I can use to set a vmquestvariable, global, etc. that I can then look at as a dialogue condition to see how many gems the player is carrying? Check the dcc_sgo_QuestController script, the first 150 or so lines have extensive comments about the properties and methods of SGO3. In particular the method list states: ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Method List ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; these are the methods which have been designed to be used by mods that wish ;; to integrate with soulgem oven. The code is pretty clearly written and well commented, I'd say the code itself is probably the best documentation for how to use it.
Content Consumer Posted April 13, 2016 Posted April 13, 2016 Do you have any modevents I can send to get information back? Or storageutil variables I can check? For example, if I want a midwife to say something like "holy shit you're pregnant with twenty grand soulgems" or if I want to trigger a trap based on how heavy the character's belly is, is there a way I can check for something like: return (number_of_gems >= 0 ? global.setvalue(1) : global.setvalue(0); Or anything I can use to set a vmquestvariable, global, etc. that I can then look at as a dialogue condition to see how many gems the player is carrying? Check the dcc_sgo_QuestController script, the first 150 or so lines have extensive comments about the properties and methods of SGO3. In particular the method list states: ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Method List ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; these are the methods which have been designed to be used by mods that wish ;; to integrate with soulgem oven. The code is pretty clearly written and well commented, I'd say the code itself is probably the best documentation for how to use it. Hah... thanks. Somehow I missed that when looking through the code. EDIT: int var var = (StorageUtil.FloatListCount(game.getplayer(),"SGO.Actor.Gem.Data")) ccas_bfgems.setvalueint(var) Works like a charm. Thanks!
parruyo Posted April 13, 2016 Posted April 13, 2016 Gems pass through the floor and can not catch them.
darkconsole Posted April 13, 2016 Author Posted April 13, 2016 Hah... thanks. Somehow I missed that when looking through the code. EDIT: int var var = (StorageUtil.FloatListCount(game.getplayer(),"SGO.Actor.Gem.Data")) ccas_bfgems.setvalueint(var) Works like a charm. Thanks! that would do it. i would suggest not /changing/ those values except via the direct SGO script api, to that it can acquire any spinlocks it needs to not fuck up multithreadding. also so it can sanity check the values. there may even be a few functions missing from the header commenting, even though each function itself should be commented. fold level 1 in your editor and you can just scroll and scroll. basically any function that is prefixed with ActorGem, ActorMilk, ActorSemen, ActorMod, is designed to be an api for anybody. http://www.loverslab.com/blog/373/entry-1984-actor-events/ http://www.loverslab.com/blog/373/entry-1885-actormod-api/
Guest S0767 Posted April 14, 2016 Posted April 14, 2016 Just reverted back to v305 from v306, because milking doesn't get initiated even after impregnation, and I can actually collect semen from female NPCs lol I thought I might have been the only one, I'll revert back myself!
MagnaSonic3000 Posted April 15, 2016 Posted April 15, 2016 The only thing I wish is that there was a faster way to get the max amount of soul gems you have in one go. You can plant every soul gem you have inside the person you do a transfer with, but you have to insert every gem separately for you or any NPC you're not transferring with.
Nazzzgul666 Posted April 15, 2016 Posted April 15, 2016 snip Works like a charm. Thanks! Is that a new mod you're working on? Sounds intresting Gems pass through the floor and can not catch them. Some more informations would be useful if you want help, like: which version do you use? Does it happen always with all gems and everywhere, or sometimes for single gems? Things clipping through the floor happens from time to time, that's just Skyrim.
Content Consumer Posted April 15, 2016 Posted April 15, 2016 Is that a new mod you're working on? Sounds intresting Yep, it is. It'll be out... uh, soon-ish. I honestly don't know, within a month? Two? Sooner? Later? It's actually completely finished (i.e. it all works), I'm just waiting on a couple of additions from a couple of other authors.
reikiri Posted April 15, 2016 Posted April 15, 2016 The only thing I wish is that there was a faster way to get the max amount of soul gems you have in one go. You can plant every soul gem you have inside the person you do a transfer with, but you have to insert every gem separately for you or any NPC you're not transferring with. Something like, fill up target starting from smallest gems in your inventory, might be good. Could use looping animation, and fill up basically the same way milking brings out bottes - there's 2 second pause between I think.
Versh Posted April 16, 2016 Posted April 16, 2016 Don't know if already spotted, but: There's a minor problem with the belly damage, it still happend even with no gems (or the mod installed but temporary disabled). Does anyone else could confirm?
pushto Posted April 17, 2016 Posted April 17, 2016 Just reverted back to v305 from v306, because milking doesn't get initiated even after impregnation, and I can actually collect semen from female NPCs lol I thought I might have been the only one, I'll revert back myself! Hmm completely reinstalling SGO3 fixed the issue with v306. Now I am on v306 with no problem.
Unknown Zombie Posted April 17, 2016 Posted April 17, 2016 Yeah.. I upgraded to 306 while starting a new game; haven't had any issues yet.
Guest S0767 Posted April 17, 2016 Posted April 17, 2016 Yeah.. I upgraded to 306 while starting a new game; haven't had any issues yet. Maybe I'll just uninstall then reinstall - we'll see how that goes.
chevalierx Posted April 17, 2016 Posted April 17, 2016 need version 303 or 304 please some one upload or mp i have real bug with 305 and 306 , and i have update and remove old one !!!
Mdy Posted April 19, 2016 Posted April 19, 2016 need version 303 or 304 please some one upload or mp i have real bug with 305 and 306 , and i have update and remove old one !!! I've only got 301, but what are your problems?
chevalierx Posted April 19, 2016 Posted April 19, 2016 need version 303 or 304 please some one upload or mp i have real bug with 305 and 306 , and i have update and remove old one !!! I've only got 301, but what are your problems? i have problem with all in one animted pussy !! belly deformeafter sex or during sex only old soulgem oven fix my problem !!
darkconsole Posted April 19, 2016 Author Posted April 19, 2016 old versions aint gonna fix the hdt thing.
reikiri Posted April 19, 2016 Posted April 19, 2016 need version 303 or 304 please some one upload or mp i have real bug with 305 and 306 , and i have update and remove old one !!! I've only got 301, but what are your problems? i have problem with all in one animted pussy !! belly deformeafter sex or during sex only old soulgem oven fix my problem !! HDT belly animation and belly node scaling just don't match very well - it tends to leave the belly pointing forward in this sharp, cone shape after getting deflated. I'm actually getting decently good results with lower scaling values, using UUNP Special body from BodySlide 3.4. I'm actually using the 'all in one' mod compilation, but overriding it's body meshes with bodyslide, overriding it's hdt physics with physics extension 14.28 and installing XP32MSE 3.84 after both it and SoS to make sure the latest skeleton is used. That doesn't mean it's guaranteed to work fine - just that for me it's working well enough. Then again I modded the scripts pretty heavily, including making the inflate/deflate happen with less and slower steps, no idea if that has anything to do with anything. I do remember I had the arrow-belly problem before moving to UUNP special though.. but did a lot of other updates at the same time. Bottom line, it's possible to make SGO306 work with HDT belly, but your mileage may vary. You get a lot more reliable results without HDT belly physics. Going through racemenu will reset the cone-belly though, which suggests it might be possible - somehow - to fix it by doing some kind of reset at the end of deflation. I'm not sure if it would be doable with scripts only, or if it would require utilizing SKSE plugin.
chevalierx Posted April 19, 2016 Posted April 19, 2016 need version 303 or 304 please some one upload or mp i have real bug with 305 and 306 , and i have update and remove old one !!! I've only got 301, but what are your problems? i have problem with all in one animted pussy !! belly deformeafter sex or during sex only old soulgem oven fix my problem !! HDT belly animation and belly node scaling just don't match very well - it tends to leave the belly pointing forward in this sharp, cone shape after getting deflated. I'm actually getting decently good results with lower scaling values, using UUNP Special body from BodySlide 3.4. I'm actually using the 'all in one' mod compilation, but overriding it's body meshes with bodyslide, overriding it's hdt physics with physics extension 14.28 and installing XP32MSE 3.84 after both it and SoS to make sure the latest skeleton is used. That doesn't mean it's guaranteed to work fine - just that for me it's working well enough. Then again I modded the scripts pretty heavily, including making the inflate/deflate happen with less and slower steps, no idea if that has anything to do with anything. I do remember I had the arrow-belly problem before moving to UUNP special though.. but did a lot of other updates at the same time. Bottom line, it's possible to make SGO306 work with HDT belly, but your mileage may vary. You get a lot more reliable results without HDT belly physics. Going through racemenu will reset the cone-belly though, which suggests it might be possible - somehow - to fix it by doing some kind of reset at the end of deflation. I'm not sure if it would be doable with scripts only, or if it would require utilizing SKSE plugin. i don't think i have eat all this in my head but i have question at last i install sos then xpms to replace skelton or xpms then sos i never replace xpms by any other replacement files and i have cbbe hdt i have try other xml file but the author of this mod don't like the mod all in one pussy lol ^^ it like the last enb with ati no one upload old version is shame lol
pushto Posted April 19, 2016 Posted April 19, 2016 HDT belly on CBBE works totally fine with SGO3 v306 for me.
Unknown Zombie Posted April 19, 2016 Posted April 19, 2016 The HDT belly body that comes with the working pussy body from the Nexus does have some real problems with belly scaling. When set to more than about 2 the belly will turn into a torpedo when fully pregnant. The weight painting on that body is pretty weird. I've been trying to repaint it, and I've made some decent progress. I haven't gotten it quite where I want yet; I mess with it for a few hours, get frustrated, then stop messing with it for a few days. It looks decent enough, I guess -- definitely better than how it comes -- but I still don't think it's great and I want to get a nicer, smoother, gradient on the edges of the belly so the belly has a nice smooth shape (or as smooth as possible with the limited number of polygons available) while fully pregnant. I don't know what tool you're supposed to use to do this sort of thing, but I've been using Outfit Studio and it feels pretty clunky for this. The brushes feel unpredictable, and I find it hard to visualize what I want and reliably produce it in the software. It's been a pretty slow process for me, and I'm sure there must be an easier way than what I'm doing, but that's beside the point.
Deviancy Posted April 19, 2016 Posted April 19, 2016 I just started using this mod yesterday and I came across one issue.I use a female character but started getting messages that her "balls were heavy" or some such and when I pulled up the "wheel" of options, it said she had to jerk off. Is there a way to disable the character from having male features? I'm assuming this happened because i used the "wheel" to artificially inseminate the character to test the mod, but I'm not 100% sure that was what did it. In short, I'm curious what would cause that to happen and if there's an easier way to disabling it from happening then uninstalling the mod via mcm and then re-enabling it. Other than that issue, the mod seems to work fine.
Unknown Zombie Posted April 19, 2016 Posted April 19, 2016 I just started using this mod yesterday and I came across one issue. I use a female character but started getting messages that her "balls were heavy" or some such and when I pulled up the "wheel" of options, it said she had to jerk off. Is there a way to disable the character from having male features? I'm assuming this happened because i used the "wheel" to artificially inseminate the character to test the mod, but I'm not 100% sure that was what did it. In short, I'm curious what would cause that to happen and if there's an easier way to disabling it from happening then uninstalling the mod via mcm and then re-enabling it. Other than that issue, the mod seems to work fine. I haven't had that issue with a female character. Look in your SexLab MCM config, in there is a setting to tell SexLab if your character is male or female. Look at that and make sure it's set to female.
Deviancy Posted April 19, 2016 Posted April 19, 2016 Getting knocked up via NPC doesn't seem to trigger the ball thing, so I think it was due to the fact I did the manual insemination thing via the spell, just won't do that again.Still wouldn't mind a "clear all pregnancy/sperm" option but that's up to the modder.
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