sidfu Posted March 29, 2016 Posted March 29, 2016 jsut played another roughly 4 hours with no ctd. its defintly either the comments or the slow effect based on jem ammont. dont think its coicdence as the past month i couldnt plaly more than a hour disabled those and all sudden no ctd.
AnubiSs2167 Posted March 29, 2016 Posted March 29, 2016 Can confirm that after around 3-4 hours, most with full belly i had no crash. Before while running pregnant with pregnant follower i suffered an unplayable crashfest.
Reesewow Posted March 29, 2016 Posted March 29, 2016 Was noticing a decent amount of random crashing in areas with a lot of affected NPCs, will try turning off the comments to see if it reduces them. One option I did find possibly helping avoid crashing, at least when spawning items from NPCs, was to turn off the "kick item" option so that milk simply drops instead of getting shot 10 feet in the air.
Unknown Zombie Posted March 29, 2016 Posted March 29, 2016 there is an error in one of the message functions where sometimes it displays an empty message. for the longest time it used to do just that, print an empty message and everyone was like "it prints an empty message sometimes" and i was like i know i dont know whatever its stupid anyway. after coming back to skyrim from fallout 4 i also have been seeing oddly placed crashes. i placed a bunch of log debugging messages and all i determined is that i am certain its not being caused by any of the actual pregnancy code. then i thought about it and i cannot say i have seen that empty message lately, so i went to look at that function to see what was up finally and my best guess was that it was being caused by that. i also changed a bit about how often the breast influence and belly encumberment get recalculated. i experienced 0 crashes today so far but i am not sure which may have been the fix. for all i know tomorrow could be nothing but crashy mccrash day. completely unrelated i also made it so the breast milk dribbling gets removed every time you milk yourself, instead of letting it automagically go away after it recalculates. it appears it is all working as intended but nobody else seems to expect it to work how i expected it to work. i wanted your breasts to get full, for them to dribble, and then you to milk them, and then for them to dribble a little bit longer, and it appears it was working exactly that way. so i'll probably add an option so i can have my way too. I've seen empty messages a few times (game will just say [sGO] in the top-left corner). The only options I've turned off on your mod is the slow movement speed while being pregnant. Everything else is turned on (even messages). I always have to try to load my game 5 or 6 times when I first start trying to play, because Skyrim will keep crashing while attempting to load my save for the first time. Once I actually get into the game, I can usually play for hours. I can only think of a couple of times that I got CTD's randomly while in the middle of playing since I started messing with sexlab stuff (admittedly not that long, about a week). Those CTDs that I can remember always happened at the end of a sex animation, so I don't think they were even caused by your mod.
sidfu Posted March 29, 2016 Posted March 29, 2016 there is an error in one of the message functions where sometimes it displays an empty message. for the longest time it used to do just that, print an empty message and everyone was like "it prints an empty message sometimes" and i was like i know i dont know whatever its stupid anyway. after coming back to skyrim from fallout 4 i also have been seeing oddly placed crashes. i placed a bunch of log debugging messages and all i determined is that i am certain its not being caused by any of the actual pregnancy code. then i thought about it and i cannot say i have seen that empty message lately, so i went to look at that function to see what was up finally and my best guess was that it was being caused by that. i also changed a bit about how often the breast influence and belly encumberment get recalculated. i experienced 0 crashes today so far but i am not sure which may have been the fix. for all i know tomorrow could be nothing but crashy mccrash day. completely unrelated i also made it so the breast milk dribbling gets removed every time you milk yourself, instead of letting it automagically go away after it recalculates. it appears it is all working as intended but nobody else seems to expect it to work how i expected it to work. i wanted your breasts to get full, for them to dribble, and then you to milk them, and then for them to dribble a little bit longer, and it appears it was working exactly that way. so i'll probably add an option so i can have my way too. I've seen empty messages a few times (game will just say [sGO] in the top-left corner). The only options I've turned off on your mod is the slow movement speed while being pregnant. Everything else is turned on (even messages). I always have to try to load my game 5 or 6 times when I first start trying to play, because Skyrim will keep crashing while attempting to load my save for the first time. Once I actually get into the game, I can usually play for hours. I can only think of a couple of times that I got CTD's randomly while in the middle of playing since I started messing with sexlab stuff (admittedly not that long, about a week). Those CTDs that I can remember always happened at the end of a sex animation, so I don't think they were even caused by your mod. well first the ctd u getting on loading a save is more then likely a footIK crash. do this make a new game(DO NOT OPEN THE MCM THIS IS IMPORTANT) dont do anything but save the game. now whenver u want to plaly your main game u will need to load that save first then go load your main save. whenver u change mods and such just make sure to make a new safe save. just so u know ctd at end of sexlab animation normaly means sometehing is very wrong like bad lload order to imporopler overwritten files.
Fuzzis Posted March 29, 2016 Posted March 29, 2016 So, apologies for asking here but I tried other places and didn't really get a response. When I try using UUNP I get these really janky bellies for most presets.They end up looking somewhat like triangles.Regular UNP/UNPB has the least amount of jank but there's still a hole in the mesh where the belly button is. Using UUNP Special with the CNHF preset. Didn't touch anything just selected the preset and hit build. Am I doing something wrong or is this just how things are for UUNP?
sidfu Posted March 29, 2016 Posted March 29, 2016 So, apologies for asking here but I tried other places and didn't really get a response. When I try using UUNP I get these really janky bellies for most presets. They end up looking somewhat like triangles. Regular UNP/UNPB has the least amount of jank but there's still a hole in the mesh where the belly button is. Using UUNP Special with the CNHF preset. Didn't touch anything just selected the preset and hit build. Am I doing something wrong or is this just how things are for UUNP? have to provide more info like if u useing hdt or bbp and such. also cant see your ss it gets stuck in loading. if i rembber right jaged edges normaly means u dont have correct skeleton. u probaly installed a bbp skeleton and usseing hdt and such.
Fuzzis Posted March 29, 2016 Posted March 29, 2016 I mean if it wasn't an HDT body it wouldn't scale at all. UUNP Special is HDT enabled. I do have HDT installed, I have the newest XPMSE. And does it work now? here's the imgur url in case it doesn't I guess. http://i.imgur.com/jx5S3C7.png
darkconsole Posted March 29, 2016 Author Posted March 29, 2016 I always have to try to load my game 5 or 6 times when I first start trying to play, because Skyrim will keep crashing while attempting to load my save for the first time. Once I actually get into the game, I can usually play for hours. i started having this problem way before i started making mods myself. this is actually fairly normal for moderate to heavily modded setups. at first started running into this problem about 3 years go when my saves would crash on load, but if i loaded a level 1 save first then my real save it would be fine. i thought i was going crazy, but it turns out a lot of people have that issue. most people seem to make a save while standing in qasmoke to bootstrap their real save. i just use a save from the moment i spawn in the alternate start dungeon. i have not yet experienced this problem in FO4 yet, but we also don't have any real scripted mods at this time. i start a new game, spawn in the dungeon, wait to let all the mods init and for mcm to init. once it is all settled i make a new save and use that one to bootstrap. So, apologies for asking here but I tried other places and didn't really get a response. When I try using UUNP I get these really janky bellies for most presets. They end up looking somewhat like triangles. Regular UNP/UNPB has the least amount of jank but there's still a hole in the mesh where the belly button is. Using UUNP Special with the CNHF preset. Didn't touch anything just selected the preset and hit build. Am I doing something wrong or is this just how things are for UUNP? the default belly weights for all the reference bodies in bodyslide/outfit studio are ugly for pregnancy scaling. which means most armors are ugly for pregnancy scaling. i used to have a really nice replacement but we lost it in the forum upgrade i think. im still in the process of trying to recreate my nice one myself.
Unknown Zombie Posted March 29, 2016 Posted March 29, 2016 there is an error in one of the message functions where sometimes it displays an empty message. for the longest time it used to do just that, print an empty message and everyone was like "it prints an empty message sometimes" and i was like i know i dont know whatever its stupid anyway. after coming back to skyrim from fallout 4 i also have been seeing oddly placed crashes. i placed a bunch of log debugging messages and all i determined is that i am certain its not being caused by any of the actual pregnancy code. then i thought about it and i cannot say i have seen that empty message lately, so i went to look at that function to see what was up finally and my best guess was that it was being caused by that. i also changed a bit about how often the breast influence and belly encumberment get recalculated. i experienced 0 crashes today so far but i am not sure which may have been the fix. for all i know tomorrow could be nothing but crashy mccrash day. completely unrelated i also made it so the breast milk dribbling gets removed every time you milk yourself, instead of letting it automagically go away after it recalculates. it appears it is all working as intended but nobody else seems to expect it to work how i expected it to work. i wanted your breasts to get full, for them to dribble, and then you to milk them, and then for them to dribble a little bit longer, and it appears it was working exactly that way. so i'll probably add an option so i can have my way too. I've seen empty messages a few times (game will just say [sGO] in the top-left corner). The only options I've turned off on your mod is the slow movement speed while being pregnant. Everything else is turned on (even messages). I always have to try to load my game 5 or 6 times when I first start trying to play, because Skyrim will keep crashing while attempting to load my save for the first time. Once I actually get into the game, I can usually play for hours. I can only think of a couple of times that I got CTD's randomly while in the middle of playing since I started messing with sexlab stuff (admittedly not that long, about a week). Those CTDs that I can remember always happened at the end of a sex animation, so I don't think they were even caused by your mod. well first the ctd u getting on loading a save is more then likely a footIK crash. do this make a new game(DO NOT OPEN THE MCM THIS IS IMPORTANT) dont do anything but save the game. now whenver u want to plaly your main game u will need to load that save first then go load your main save. whenver u change mods and such just make sure to make a new safe save. just so u know ctd at end of sexlab animation normaly means sometehing is very wrong like bad lload order to imporopler overwritten files. Thanks for the tip about making a different save for starting the game with; I'll make sure to try it when I get home. I actually didn't overwrite my very first save from spawning in the dungeon (Another Life), so I'll just try loading that one when I first get into the game. It would be nice to be able to just start playing the game without spending 10-15 minutes trying to get the save to initially load. As far as the CTD at the end of sexlab animations go, I'm not concerned with them. It's happened two, maybe three, times out of hundreds of animations. I truly think those crashes were just flukes. I use LOOT, and I have a brain, so I'm 99% sure my load order is okay. I also realize that I am playing a game in a completely different way than the programmers ever intended. I can have patience with the game because I realize that 150 or so mods is going to give the game and script engine a hard time, and I fully expect that not everything is going to go as smooth as silk. In that regard, I can't realistically be upset that my game crashes once or twice every 10 or 15 hours played. I am already quite pleased with the extra life this level of modding has breathed into a game I've already put 300 vanilla hours into. I always have to try to load my game 5 or 6 times when I first start trying to play, because Skyrim will keep crashing while attempting to load my save for the first time. Once I actually get into the game, I can usually play for hours. i started having this problem way before i started making mods myself. this is actually fairly normal for moderate to heavily modded setups. at first started running into this problem about 3 years go when my saves would crash on load, but if i loaded a level 1 save first then my real save it would be fine. i thought i was going crazy, but it turns out a lot of people have that issue. most people seem to make a save while standing in qasmoke to bootstrap their real save. i just use a save from the moment i spawn in the alternate start dungeon. i have not yet experienced this problem in FO4 yet, but we also don't have any real scripted mods at this time. i start a new game, spawn in the dungeon, wait to let all the mods init and for mcm to init. once it is all settled i make a new save and use that one to bootstrap. Thanks, I will definitely try that out. I do still have my first save from entering the alternate start dungeon.
Fuzzis Posted March 29, 2016 Posted March 29, 2016 the default belly weights for all the reference bodies in bodyslide/outfit studio are ugly for pregnancy scaling. which means most armors are ugly for pregnancy scaling. i used to have a really nice replacement but we lost it in the forum upgrade i think. im still in the process of trying to recreate my nice one myself. You mean the base UUNP meshes right? Actually I think that might be incorrect. I was curious what would happen if I used a CBBE preset on a UUNP body and found out that it actually worked perfectly fine and even fixed the problem I was having. URL in case the image doesn't work. http://i.imgur.com/BC46NhA.png It's really disappointing to hear that the UUNP presets have bad weighting tho, everyone told me they were better than CBBE's. I guess now the problem is that I actually really liked CNHF and I don't think there are any equivalents for CBBE. Anyways, thanks for letting me know it's not my fault at least.
Reesewow Posted March 29, 2016 Posted March 29, 2016 Thanks, I will definitely try that out. I do still have my first save from entering the alternate start dungeon. Another decent way to do the same thing is to open console and type "coc qasmoke" from the main menu before loading any save files. Most people don't realize that you have access to the console from that screen, and it will do the script preload without all the extra clicking to find your QASmoke save file. After like 3 seconds in that zone I am able to load my regular stupidly heavily scripted game without a crash almost guaranteed.
darkconsole Posted March 29, 2016 Author Posted March 29, 2016 the default belly weights for all the reference bodies in bodyslide/outfit studio are ugly for pregnancy scaling. which means most armors are ugly for pregnancy scaling. i used to have a really nice replacement but we lost it in the forum upgrade i think. im still in the process of trying to recreate my nice one myself. You mean the base UUNP meshes right? Actually I think that might be incorrect. I was curious what would happen if I used a CBBE preset on a UUNP body and found out that it actually worked perfectly fine and even fixed the problem I was having. URL in case the image doesn't work. http://i.imgur.com/BC46NhA.png It's really disappointing to hear that the UUNP presets have bad weighting tho, everyone told me they were better than CBBE's. I guess now the problem is that I actually really liked CNHF and I don't think there are any equivalents for CBBE. Anyways, thanks for letting me know it's not my fault at least. i kept offering to cell to include my fixed weight for uunp and he keeps saying something about it being auto generated from cbbe and that its close enough or something. its not XD
darkconsole Posted March 30, 2016 Author Posted March 30, 2016 change log so far. i am just waiting until i an convinced the random crash is gone. i re-enabled that stupid fucking text option and got a crash like 10min after after hours of playing even though i fixed that undefined message. had to put more debugging in because im wondering if my random message thing is actually too clever for how the game passes strings around. * fix empty messages on gem progress.* only update breast/belly immersion effects if the numbers were recalculated.* fixed pick up sounds for bottles and jugs* fixed bottles using jug model* fixed jugs not having any model...* renamed sexual healing to calcium enrichment because that was a stupid name. still does the same health/stam/mana restore.* added option to change at what point breasts start leaking, default 80% full* added option to clear leaking immdiately after milking default enabled* implemented spinlocking for potentially crashy situations* implemented new garbage collector for dealing with shit the game deleted on us
darkconsole Posted March 30, 2016 Author Posted March 30, 2016 that is the garbage collector noticing a wolf from untamed that got killed
Deathmaw Posted March 30, 2016 Posted March 30, 2016 that is the garbage collector noticing a wolf from untamed that got killed Wow where is the breasts hanging out Saber dress from?
darkconsole Posted March 30, 2016 Author Posted March 30, 2016 that is the garbage collector noticing a wolf from untamed that got killed Wow where is the breasts hanging out Saber dress from? another one of my side projects lol. http://imgur.com/a/ZA7k2
darkconsole Posted March 30, 2016 Author Posted March 30, 2016 hah i just finally realised your avatar. once i finish the crafting and the item to make the crafting show up ill send it to you to test
Deathmaw Posted March 30, 2016 Posted March 30, 2016 hah i just finally realised your avatar. once i finish the crafting and the item to make the crafting show up ill send it to you to test Awesome thanks darkconsole. Yeah thats my Saber Alter Dolffie lol. http://imgur.com/uJipH Looking forward to the update.
darkconsole Posted March 30, 2016 Author Posted March 30, 2016 304 BETA TEST DO NOT USE UPON THINE SAVE UPON WHICH MUCH CARE IS PLACED UPON. (Backup Yo Shit) * fix empty messages on gem progress. (fixes crashy too???) * only update breast/belly immersion effects if the numbers were recalculated. (fixes crashy too???) * fixed pick up sounds for bottles and jugs so you dont think you drank it when you picked it up. that must have been super annoying. * fixed bottles using jug model * fixed jugs not having any model... * renamed sexual healing to calcium enrichment because that was a stupid name. still does the same health/stam/mana restore. * added option to change at what point breasts start leaking, default 80% full. immersion section of mcm. * added option to clear leaking immdiately after milking default enabled. immersion section of mcm. * implemented spinlocking for potentially crashy situations. (fixes crashy too???) * implemented new garbage collector for dealing with shit the game deleted on us. (fixes crashy too???) If you disabled Immersion messages to debug crashing, please turn them back on after installing this. If you still experience retarded crashes turn them off again and test more and try not to believe in placebo. Really need to figure out if its my fault or not. Post your Papyrus.0.log if you do experience crashes so I can look at my stupid random string output. There is a 80% chance though the log will tell me nothing because it rarely gets to finish writing when it crashes lol. Things to look out for: Crashes. In the console on occasion you may see things like "ActorTrackForMilk(1) spinning from FormListFlushLost" from time to time. This is OK. What is not OK is if that number in parens starts climbing to infinity because that means the spinlock fucked up. From time to time, like once or twice an hour hit ` to see the console and just make sure it's not spamming with spinlocks. I should have that on lockdown though. If it becomes much more stable then it may be evidenced in the change log that I kinda maybe don't exactly know which exact thing it was. I basically just shotgunned lot of things that needed to be better. dcc-soulgem-oven-v304a.zip
foreveraloneguy Posted March 30, 2016 Posted March 30, 2016 It's a good list. Will test and let you know.
sidfu Posted March 30, 2016 Posted March 30, 2016 ill give it a try later. like i stated before itt wasnt a placebo. i went from haveing a crash every half hour to playing hours after disableing the comments. i only had 2 ccrashes and those where unrelated to it as they where the random skyrim ccrash due to memory and other was the random even stock has when u decap someone. since i use [Debug]WriteMinidumps=1 in my skse so i can tell if had same crash type or not i ccan see the address it crashes at and helps some in figureing out what crashed it. here is the crash from before i think is linked to what u fixing. ExceptionAddress: 006e07c6 (TESV+0x002e07c6) with the comments ineabled was getting that every 30min to a hoour and sometimes a few min after loading up a save. after disableing the comments and the slow effect ive had 12 hours of play and that ctd hasnt appaered.
btasqan Posted March 31, 2016 Posted March 31, 2016 My first tests regarding 304a: 1. I had to check if the issues I had since version 301 persisted. a) Milk not clearing after milking -> fixed. Milk clears after milking now. Great thanks for this. Milk texture not fitting -> this seems to be a CBBE HDT Bodyslide problem. Texture mismatch still persists, but I solved this with replacing it with the texture from SGO 2. 2. Your demands: Things to look out for: Crashes. In the console on occasion you may see things like "ActorTrackForMilk(1) spinning from FormListFlushLost" from time to time. This is OK. What is not OK is if that number in parens starts climbing to infinity because that means the spinlock fucked up. From time to time, like once or twice an hour hit ` to see the console and just make sure it's not spamming with spinlocks. I should have that on lockdown though. - Crashes: None ->With current SGO installed I have had about 5 hours of gameplay. Even if I was heavily testing the current features in bannered mare and outside whiterun, no crashes so far. My skyrim is currently running 200+ mods and ENB. - ActorTrackForMilk didnt appear during my hours of gameplay. I have a question about something I never actually looked at: Are NPCs also supposed to show milk texture or does this only apply for the player?
Unknown Zombie Posted March 31, 2016 Posted March 31, 2016 I wasn't able to actually change "Clear leaking immediately after milking" option in the MCM menus; clicking on it wouldn't actually change the state of the checkbox.
foreveraloneguy Posted March 31, 2016 Posted March 31, 2016 I wasn't able to actually change "Clear leaking immediately after milking" option in the MCM menus; clicking on it wouldn't actually change the state of the checkbox. I'm seeing the same thing. Otherwise, it seems fine.
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