Unknown Zombie Posted April 19, 2016 Posted April 19, 2016 Only odd thing I've found with the mod so far is that you can bring up the SGO menu on your horse, and tell it to jack off. It makes grunting noises like a dude for a few minutes. I had a pretty good laugh about it.
darkconsole Posted April 20, 2016 Author Posted April 20, 2016 Only odd thing I've found with the mod so far is that you can bring up the SGO menu on your horse, and tell it to jack off. It makes grunting noises like a dude for a few minutes. I had a pretty good laugh about it. i had noticed a few of the animals using the male human sound as well. that's a sexlab problem not mine XD lololol.
reikiri Posted April 20, 2016 Posted April 20, 2016 Only odd thing I've found with the mod so far is that you can bring up the SGO menu on your horse, and tell it to jack off. It makes grunting noises like a dude for a few minutes. I had a pretty good laugh about it. You were messing with Mr Ed, weren't you?
parruyo Posted April 21, 2016 Posted April 21, 2016 Gems pass through the floor and can not catch them.
darkconsole Posted April 22, 2016 Author Posted April 22, 2016 Gems pass through the floor and can not catch them. cant say i've experienced that. does it happen if you choose a different animation?
PubliusNV Posted April 22, 2016 Posted April 22, 2016 Gems pass through the floor and can not catch them. cant say i've experienced that. does it happen if you choose a different animation? I've seen this on previous versions of SGO, and only in certain places, but not with the current version.
parruyo Posted April 22, 2016 Posted April 22, 2016 Gems pass through the floor and can not catch them. cant say i've experienced that. does it happen if you choose a different animation? Random animations (-1)
sfeile Posted April 22, 2016 Posted April 22, 2016 Gems pass through the floor and can not catch them. cant say i've experienced that. does it happen if you choose a different animation? Random animations (-1) I'm running the newest version and haven't run across that issue myself either. Although, it is funny as hell when I make my follower milk and the bottle shoots straight up coming back down to bounce off the top of her head.
parruyo Posted April 22, 2016 Posted April 22, 2016 Gems pass through the floor and can not catch them. cant say i've experienced that. does it happen if you choose a different animation? Random animations (-1) I'm running the newest version and haven't run across that issue myself either. Although, it is funny as hell when I make my follower milk and the bottle shoots straight up coming back down to bounce off the top of her head. My too have last version, and never it happen before.
pushto Posted April 22, 2016 Posted April 22, 2016 Gems pass through the floor and can not catch them. cant say i've experienced that. does it happen if you choose a different animation? Random animations (-1) I'm running the newest version and haven't run across that issue myself either. Although, it is funny as hell when I make my follower milk and the bottle shoots straight up coming back down to bounce off the top of her head. My too have last version, and never it happen before. Never seen it either, proly a false positive.
Fuzzis Posted April 22, 2016 Posted April 22, 2016 I've had it happen a couple of times, figure it has to do with having a bad framerate. Havok gets wonky if you don't have a high, stable framerate.
Unknown Zombie Posted April 22, 2016 Posted April 22, 2016 I've had it happen a couple of times, figure it has to do with having a bad framerate. Havok gets wonky if you don't have a high, stable framerate. But not too high.. Uncap your framerate and Havok starts to do crazy stuff then as well.
ElPsyCongroo Posted April 23, 2016 Posted April 23, 2016 Three questions: 1.If I set belly scaling off, will I still get belly scaled because of cum inflamtion? 2.After I cast the lesser power to release the cum, the belly became smaller but not the original size yet, why? 3.It seems that sperm can be used as potion or something else but how to get it?
Unknown Zombie Posted April 23, 2016 Posted April 23, 2016 3.It seems that sperm can be used as potion or something else but how to get it? To get bottles of cum, look at a male NPC and bring up the SGO menu. There will be an option to make him masturbate, and while doing that he will create bottles of cum that drop to the floor.
reikiri Posted April 24, 2016 Posted April 24, 2016 Three questions: 1.If I set belly scaling off, will I still get belly scaled because of cum inflamtion? 2.After I cast the lesser power to release the cum, the belly became smaller but not the original size yet, why? 1) It would seem so yes, it's controlled by the cum inflation checkbox 2) Two possibilities come to mind: - gems count separately so those can still cause some inflation - hdt belly physics can bug out with sgo and cause some lingering inflation
Unknown Zombie Posted April 24, 2016 Posted April 24, 2016 Does anyone else have issues with males never getting erect when told to masturbate? They get erect when having sex, but when I use SGO to make them jack off their dicks stay limp and they just stroke the air for a couple of minutes.
ElPsyCongroo Posted April 24, 2016 Posted April 24, 2016 Three questions: 1.If I set belly scaling off, will I still get belly scaled because of cum inflamtion? 2.After I cast the lesser power to release the cum, the belly became smaller but not the original size yet, why? 1) It would seem so yes, it's controlled by the cum inflation checkbox 2) Two possibilities come to mind: - gems count separately so those can still cause some inflation - hdt belly physics can bug out with sgo and cause some lingering inflation 3.It seems that sperm can be used as potion or something else but how to get it? To get bottles of cum, look at a male NPC and bring up the SGO menu. There will be an option to make him masturbate, and while doing that he will create bottles of cum that drop to the floor. Thanks, lots of help
Alexxon Posted April 24, 2016 Posted April 24, 2016 having an issue with testicles not staying scaled when loading a save. everything else stays scaled, i use SoS with average and Leitto schlongs, and the testicles of both of them can scale, but dont stay scaled when loading regardless of if its quickload or loading a normal save. after i load they go back to "default" size, even if the menu tells me they are full. happens to both my male characters and npc's. any ideas?
Arcturus7777 Posted April 24, 2016 Posted April 24, 2016 I noticed that turning off milking, caused my Futa to no longer be pregnant. This may so happened to another toon also, a non Futa.
alphafr Posted April 24, 2016 Posted April 24, 2016 I have a major scaling issue wich I really think is linked to the mod (v 303) For a long time I had no issue with the mod, after birthing/milking dry I saved the game, went on a 4 day trip where I didn't played skyrim Once I got back and loaded the save, for no reason breast where scaled to the level I choose once breast were full , yet when using the SGO menu it said it was at 0%, then they rescalled again to the scale rate I choosed (scaled twice): now their 8x bigger than intended Racemenu slider non longer affect breasts scaling or any breasts related option (wrong slider section) Creating a new body via bodyslide doesn't change anything All previous save when my charracter has been pregnant via soulgem Oven III suffer the same issue NPC are unaffected New game are unnaffected Deleting the mod and save cleaning didn't removed the issue Updating to the latest version didn't changed anything either If there is a fix I would really need it its a +250h run that is ruined otherwise, wich I had to do after my 1200h run was ruined due to another unrelated bug (where my fix attempt just broke the game) Edit : Tthe issue come from the breast scaling inside the body scale section of racemenu, setting on 1 looks like its at 5 and more, any idea where to find scripts of soulgme Oven affecting breast scale so I can see if I can remove the broken one?
reikiri Posted April 24, 2016 Posted April 24, 2016 I have a major scaling issue wich I really think is linked to the mod (v 303) For a long time I had no issue with the mod, after birthing/milking dry I saved the game, went on a 4 day trip where I didn't played skyrim Once I got back and loaded the save, for no reason breast where scaled to the level I choose once breast were full , yet when using the SGO menu it said it was at 0%, then they rescalled again to the scale rate I choosed (scaled twice): now their 8x bigger than intended Racemenu slider non longer affect breasts scaling or any breasts related option (wrong slider section) Creating a new body via bodyslide doesn't change anything All previous save when my charracter has been pregnant via soulgem Oven III suffer the same issue NPC are unaffected New game are unnaffected Deleting the mod and save cleaning didn't removed the issue Updating to the latest version didn't changed anything either If there is a fix I would really need it its a +250h run that is ruined otherwise, wich I had to do after my 1200h run was ruined due to another unrelated bug (where my fix attempt just broke the game) Edit : Tthe issue come from the breast scaling inside the body scale section of racemenu, setting on 1 looks like its at 5 and more, any idea where to find scripts of soulgme Oven affecting breast scale so I can see if I can remove the broken one? One possibility comes to mind. Older SGO versions used BoneSetScale function like this: Function BoneSetScale(Actor Who, String Bone, String ModKey, Float Value) {wrap nioverride, set a bone scale.} If(Bone == "NPC Testicles") Bone = "NPC GenitalsScrotum [GenScrot]" EndIf If(Value != 1.0) NiOverride.AddNodeTransformScale((Who as ObjectReference),FALSE,(Who.GetLeveledActorBase().GetSex() == 1),Bone,ModKey,self.BoneCurveValue(Who,Bone,Value)) Else NiOverride.RemoveNodeTransformScale((Who as ObjectReference),FALSE,(Who.GetLeveledActorBase().GetSex() == 1),Bone,ModKey) EndIf NiOverride.UpdateNodeTransform((Who as ObjectReference),FALSE,(Who.GetLeveledActorBase().GetSex() == 1),Bone) ;;self.PrintDebug(Bone + " NiO: " + self.BoneGetScale(Who,Bone,ModKey)) ;;self.PrintDebug(Bone + " NetImm: " + NetImmerse.GetNodeScale((Who as ObjectReference),"NPC Belly",FALSE)) Return EndFunction The newer ones have changed that function slightly: Function BoneSetScale(Actor Who, String Bone, String ModKey, Float Value) {wrap nioverride, set a bone scale.} If(Bone == "NPC Breasts") self.BoneSetScale(Who,"NPC L Breast",ModKey,Value) self.BoneSetScale(Who,"NPC R Breast",ModKey,Value) Return EndIf If(Bone == "NPC Testicles") Bone = "NPC GenitalsScrotum [GenScrot]" EndIf If(Value != 1.0) NiOverride.AddNodeTransformScale((Who as ObjectReference),FALSE,(Who.GetLeveledActorBase().GetSex() == 1),Bone,ModKey,self.BoneCurveValue(Who,Bone,Value)) Else NiOverride.RemoveNodeTransformScale((Who as ObjectReference),FALSE,(Who.GetLeveledActorBase().GetSex() == 1),Bone,ModKey) EndIf NiOverride.UpdateNodeTransform((Who as ObjectReference),FALSE,(Who.GetLeveledActorBase().GetSex() == 1),Bone) ;;self.PrintDebug(Bone + " NiO: " + self.BoneGetScale(Who,Bone,ModKey)) ;;self.PrintDebug(Bone + " NetImm: " + NetImmerse.GetNodeScale((Who as ObjectReference),"NPC Belly",FALSE)) Return EndFunction I'm not familiar enough with nioverride to be sure of this, but I'm thinking if older version had set nioverride to scale "NPC Breasts" up high, then you swapped to new version while that scaling was in effect, the new one would instead start scaling "NPC L Breast" and "NPC R Breast" while leaving the old scaling in effect in addition. Now, IF this is the problem, if you use the 'uninstall mod' option from the general page of the MCM menu, it should remove all SGO related scales, I think. I'd say if you haven't tried that particular checkbox yet, try that first - check the 'uninstall' checkbox then make a separate save.. quit game and load that save in.. there shouldn't be need to actually uninstall the mod files. In case the scale hasn't restored, try opening 'showracemenu' from console - that should reset the scaling. If that doesn't help, then will have to think of something else.
darkconsole Posted April 25, 2016 Author Posted April 25, 2016 It was always scaling l and r breast. I just moved the two calls into that function instead of calling them twice elsewhere for convenience. Turn milk off for the actor it will delete sgo data. For the breasts and reset them. Then you can debug what is wrong with your scales. This requires the most recent sgo. If you made an RM preset while sgo did things RM will remember that. Turn off production and bump the sliders in RM back and forth to see. It can also be caused by bad curve values on my mcm if you were messing with those. Can also be caused by multiple scaling mods because overrides are multipicivate and sgo is the only one attempting to curve for volume.
alphafr Posted April 25, 2016 Posted April 25, 2016 Disabled millk/breast scaling in SGO, no change in RM, setting on 1 still looks like its on 5 Switching race after loading my preset resize the breast to normal but they still get back to oversized value 5 sec later It can't be another mod since only SGO has the option to change breast size on I could try to do the unistall but I deleted the older version (v 303) wich gave me the issue now using the latest one If you could link the v303 so I install/ unistall/delete scripts via save cleaner it could fix it
darkconsole Posted April 25, 2016 Author Posted April 25, 2016 anybody got a socket lga 1155 cpu or power supply with 8pin mobo and 8pin video power laying around they don't need? i'm sooooooo close lol. https://www.patreon.com/posts/almost-there-5205536
reikiri Posted April 26, 2016 Posted April 26, 2016 Disabled millk/breast scaling in SGO, no change in RM, setting on 1 still looks like its on 5 Switching race after loading my preset resize the breast to normal but they still get back to oversized value 5 sec later It can't be another mod since only SGO has the option to change breast size on I could try to do the unistall but I deleted the older version (v 303) wich gave me the issue now using the latest one If you could link the v303 so I install/ unistall/delete scripts via save cleaner it could fix it I believe all the scripts begin with "dcc_sgo_" so they should be easy to find in save cleaner. If you reseted the scales from SGO though then I can't imagine how SGO would be doing it. Anyway removing the script instances from savegame should be simple enough (of course save to separate save and all that).
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