EvilReFlex Posted October 18, 2015 Posted October 18, 2015 Reading about the SGO3 beta, people are talking about UUNP bodies and stuff, but if I have a CBBE Bodyslide body and outfits all working properly with SGO2 breast/belly expansion then things will still work fine with SGO3, right? Yes
CliftonJD Posted October 18, 2015 Posted October 18, 2015 Still working on NiO stuff. Seems it only managed 3 mods for my female PC. Female NPCs still have node fighting. Darkconsole, Just curious. Do you have SGO3's modkey set to be whatever its load order is? I was reading something about modkey should equal load order or esp/esm. Thanks, ** EDIT ** Oooops.... poor reading comprehension on my part. Also for SKSE to be able to remove the transform, the modkey for the transform needs to be equal to the esm/esp of said mod. So modkey should = dcc-soulgem-oven-000.esm ? I can't find any real documentation on the NiOverride functions. I can read the psc but there's nothing about naming conventions or anything. I haven't found how many mods are the limit yet like you, but I've noticed the nil override issue on player now since updating my psq - there doesn't seem a way to disable it for psq, the toggle is there, but after pressing it you still see it fighting the tits, actually just restarted my game to confirm this after having updated to it on an existing save last game it made my already engorged sgo3 tits pencil out even more and belly scaling for any psq version can only set the value to 1 as an override doesn't disable it in favor of other mods either Dammit! I still seem to have the issue with the PAH slaves not visual scaling belly or breast at all. Will see if they still do if they aren't enslaved yet. Maybe it's an issue with being a bandit or something. I will see. edit: i think i found my issue. I mean whenever i went into a threeway or any other animation the player was involved, the other ones suddenly did work too. So there seems to be something blocking the signal for the specific npc because named npc's do work. Could it be that this mod isn't compatible somehow with sanguine's debauchery or devious devices? Btw PAH wasn't to blame, not even with the sexlab expantion. I tried to do this on a random guard and they too didn't show any belly increase or breast enlargement. thanks for reminding me, I had some bugs last week and couldn't get this tested properly before needing yet another game restart, scheduling that for the weekend -what's the new question regarding this mod and sd or dd, how do you relate an issue with those mods, aside from an overload on the end user there shouldn't be any conflict-----unless you add a corset to the npc you're testing pregnancy scaling on, then check the dd menu for belly scaling, same for the dd bra versus breast scaling Hey, thanks Clifton for looking more into this. i just found out this only seems to happen when using the "carry over gems" function in the menu. Apparently any other animation from sexlab that impregnates them, does update the body scaling properly. It also shows the text that it does do something. While when using the carry over function it doesn't, but npc does carry the gems and has the milk. ok, without semen collector rings my next option then is to try this out with the insert gems function as for some reason i'm getting the same results with gem transfers and it doesn't make any sense why that is, unless there's an actual bug in the code for this Is there a fix to soulgem not incubating semen after I update certain sxlab mods (e.g. More nasty critters). Every time I update More Nasty Critters or NSAP, I have to repair Soul Gem oven. The problem is that, after I repair, all my settings are gone and then I have to set them again manually. I am still using Soul gem 2 because it has more features than version 3 and for some reasons the new interface is a bit too slow. I appreciate help. Thx I would suspect that the problem the lies in both mods having an aoe effect - sgo2 and nasty critters both work or fail based on working on or attempting to work on every npc and having nasty critters canges certain things in the game so that most likely both mods are affecting every creature while sgo was only meant for npc's I really have a prob with this. For some reason incubation in version 3 also stops working after I update a Sexlab mod or after I reset animation regeistry. Not only incubation stops working, but also inflation and all the other options do not work anymore. Can u please add the repair option like in version 2? In version 2, repairing at least was quicker than uninstalling the mod.. those are expected results after resetting the animation registry, you shouldn't need to do this or should be extremely rare cases of it -not to say you wouldn't want a button for when that occurs, but maybe perform the updates to those mods without resetting the registry
Kitsone Posted October 18, 2015 Posted October 18, 2015 A bug I've experienced repeatidly with SGO3 v007 is the SGO menu pregnancy amount readout getting stuck at zero for at least a few minutes after birthing. It's only seemed to be an issue with the SGO menu display as the newly incubating gems do persist. I've replicated this at least 4 times: Induce labor on an NPC and right after she finishes inseminate her again with semen bottles. It will continue to give the correct (amount) messages on the top left of the screen but the SGO menu will not update with the new incubation amount. It does eventually start showing the correct amount but I'm not certain when it fixes itself. I'm not certain if I tried using gem insertion as well so this may or may not still be true with that.
Erenlor Posted October 19, 2015 Posted October 19, 2015 Hi everyone. I have a question. Will SGO III SOS dépendent?
johnny2by4 Posted October 19, 2015 Posted October 19, 2015 noticed something odd, wheel menu when i look at my PC shows her name as prisoner even though i did name her something else. not really an issue just wondering if this has happened to anyone else?
terrorofmorrowind Posted October 19, 2015 Posted October 19, 2015 Still working on NiO stuff. Seems it only managed 3 mods for my female PC. Female NPCs still have node fighting. Darkconsole, Just curious. Do you have SGO3's modkey set to be whatever its load order is? I was reading something about modkey should equal load order or esp/esm. Thanks, ** EDIT ** Oooops.... poor reading comprehension on my part. Also for SKSE to be able to remove the transform, the modkey for the transform needs to be equal to the esm/esp of said mod. So modkey should = dcc-soulgem-oven-000.esm ? I can't find any real documentation on the NiOverride functions. I can read the psc but there's nothing about naming conventions or anything. I haven't found how many mods are the limit yet like you, but I've noticed the nil override issue on player now since updating my psq - there doesn't seem a way to disable it for psq, the toggle is there, but after pressing it you still see it fighting the tits, actually just restarted my game to confirm this after having updated to it on an existing save last game it made my already engorged sgo3 tits pencil out even more and belly scaling for any psq version can only set the value to 1 as an override doesn't disable it in favor of other mods either Dammit! I still seem to have the issue with the PAH slaves not visual scaling belly or breast at all. Will see if they still do if they aren't enslaved yet. Maybe it's an issue with being a bandit or something. I will see. edit: i think i found my issue. I mean whenever i went into a threeway or any other animation the player was involved, the other ones suddenly did work too. So there seems to be something blocking the signal for the specific npc because named npc's do work. Could it be that this mod isn't compatible somehow with sanguine's debauchery or devious devices? Btw PAH wasn't to blame, not even with the sexlab expantion. I tried to do this on a random guard and they too didn't show any belly increase or breast enlargement. thanks for reminding me, I had some bugs last week and couldn't get this tested properly before needing yet another game restart, scheduling that for the weekend -what's the new question regarding this mod and sd or dd, how do you relate an issue with those mods, aside from an overload on the end user there shouldn't be any conflict-----unless you add a corset to the npc you're testing pregnancy scaling on, then check the dd menu for belly scaling, same for the dd bra versus breast scaling Hey, thanks Clifton for looking more into this. i just found out this only seems to happen when using the "carry over gems" function in the menu. Apparently any other animation from sexlab that impregnates them, does update the body scaling properly. It also shows the text that it does do something. While when using the carry over function it doesn't, but npc does carry the gems and has the milk. ok, without semen collector rings my next option then is to try this out with the insert gems function as for some reason i'm getting the same results with gem transfers and it doesn't make any sense why that is, unless there's an actual bug in the code for this Is there a fix to soulgem not incubating semen after I update certain sxlab mods (e.g. More nasty critters). Every time I update More Nasty Critters or NSAP, I have to repair Soul Gem oven. The problem is that, after I repair, all my settings are gone and then I have to set them again manually. I am still using Soul gem 2 because it has more features than version 3 and for some reasons the new interface is a bit too slow. I appreciate help. Thx I would suspect that the problem the lies in both mods having an aoe effect - sgo2 and nasty critters both work or fail based on working on or attempting to work on every npc and having nasty critters canges certain things in the game so that most likely both mods are affecting every creature while sgo was only meant for npc's I really have a prob with this. For some reason incubation in version 3 also stops working after I update a Sexlab mod or after I reset animation regeistry. Not only incubation stops working, but also inflation and all the other options do not work anymore. Can u please add the repair option like in version 2? In version 2, repairing at least was quicker than uninstalling the mod.. those are expected results after resetting the animation registry, you shouldn't need to do this or should be extremely rare cases of it -not to say you wouldn't want a button for when that occurs, but maybe perform the updates to those mods without resetting the registry I just found something interesting on the beta page. It's mentioning untamed. Is it possible it's the culprit? No, no that doesn't make any sense...does it? I mean i don't have any UI conflicts or anything like that.
Henry_7 Posted October 19, 2015 Posted October 19, 2015 I really like your mod but since I play usually a female charakter I want to "self-impregnante" with gems as pure female. Like a transmute spell( or a recipe) that "crystallize" a certain amount of your, or someone elses, milk ( like 5 Bottles) into something equal to Fragments of a soulgem ( how about the "right eye of the falmer"-gem just scale it smaller and call it "Autogamy Crystall" or something like that )
CliftonJD Posted October 19, 2015 Posted October 19, 2015 I really like your mod but since I play usually a female charakter I want to "self-impregnante" with gems as pure female. Like a transmute spell( or a recipe) that "crystallize" a certain amount of your, or someone elses, milk ( like 5 Bottles) into something equal to Fragments of a soulgem ( how about the "right eye of the falmer"-gem just scale it smaller and call it "Autogamy Crystall" or something like that ) not to discredit your ideas, but there are methods for the female to self-impregnate in sgo2 you need to extract the semen from a male, but in sgo3 you can extract the male semen Or insert gems from in world to incubate to higher level Dammit! I still seem to have the issue with the PAH slaves not visual scaling belly or breast at all. Will see if they still do if they aren't enslaved yet. Maybe it's an issue with being a bandit or something. I will see. edit: i think i found my issue. I mean whenever i went into a threeway or any other animation the player was involved, the other ones suddenly did work too. So there seems to be something blocking the signal for the specific npc because named npc's do work. Could it be that this mod isn't compatible somehow with sanguine's debauchery or devious devices? Btw PAH wasn't to blame, not even with the sexlab expantion. I tried to do this on a random guard and they too didn't show any belly increase or breast enlargement. thanks for reminding me, I had some bugs last week and couldn't get this tested properly before needing yet another game restart, scheduling that for the weekend -what's the new question regarding this mod and sd or dd, how do you relate an issue with those mods, aside from an overload on the end user there shouldn't be any conflict-----unless you add a corset to the npc you're testing pregnancy scaling on, then check the dd menu for belly scaling, same for the dd bra versus breast scaling Hey, thanks Clifton for looking more into this. i just found out this only seems to happen when using the "carry over gems" function in the menu. Apparently any other animation from sexlab that impregnates them, does update the body scaling properly. It also shows the text that it does do something. While when using the carry over function it doesn't, but npc does carry the gems and has the milk. ok, without semen collector rings my next option then is to try this out with the insert gems function as for some reason i'm getting the same results with gem transfers and it doesn't make any sense why that is, unless there's an actual bug in the code for this I just found something interesting on the beta page. It's mentioning untamed. Is it possible it's the culprit? No, no that doesn't make any sense...does it? I mean i don't have any UI conflicts or anything like that. I would guess untamed would be used for extracting the semen from wild animals like bears or wolves
chajapa Posted October 19, 2015 Posted October 19, 2015 found my "node fighting" issue. ONE mod had netimmerse functions when it should have been using NiO functions. (oops..... shit happens I guess). That's fixed, and now everything in NiO-land is happy again. For reference, it seems that if ANY mod references a netimmerse function, it makes everything fail back to netimmerse. Even the mods that were using NiO correctly. And the failback is not, apparently, graceful. Hence the seemingly random CTDs.
CliftonJD Posted October 19, 2015 Posted October 19, 2015 found my "node fighting" issue. ONE mod had netimmerse functions when it should have been using NiO functions. (oops..... shit happens I guess). That's fixed, and now everything in NiO-land is happy again. For reference, it seems that if ANY mod references a netimmerse function, it makes everything fail back to netimmerse. Even the mods that were using NiO correctly. And the failback is not, apparently, graceful. Hence the seemingly random CTDs. I wondered what the difference was, but could only find net inmmerse when looking for nilo can you link us your download for nilo ---also wondering if that's the reason bandits aren't using the breast scale functions of the mod, tho i'm guessing you wouldn't know either without seeing it for yourself
Henry_7 Posted October 19, 2015 Posted October 19, 2015 I really like your mod but since I play usually a female charakter I want to "self-impregnante" with gems as pure female. Like a transmute spell( or a recipe) that "crystallize" a certain amount of your, or someone elses, milk ( like 5 Bottles) into something equal to Fragments of a soulgem ( how about the "right eye of the falmer"-gem just scale it smaller and call it "Autogamy Crystall" or something like that ) not to discredit your ideas, but there are methods for the female to self-impregnate in sgo2 you need to extract the semen from a male, but in sgo3 you can extract the male semen Or insert gems from in world to incubate to higher level Dammit! I still seem to have the issue with the PAH slaves not visual scaling belly or breast at all. Will see if they still do if they aren't enslaved yet. Maybe it's an issue with being a bandit or something. I will see. edit: i think i found my issue. I mean whenever i went into a threeway or any other animation the player was involved, the other ones suddenly did work too. So there seems to be something blocking the signal for the specific npc because named npc's do work. Could it be that this mod isn't compatible somehow with sanguine's debauchery or devious devices? Btw PAH wasn't to blame, not even with the sexlab expantion. I tried to do this on a random guard and they too didn't show any belly increase or breast enlargement. thanks for reminding me, I had some bugs last week and couldn't get this tested properly before needing yet another game restart, scheduling that for the weekend -what's the new question regarding this mod and sd or dd, how do you relate an issue with those mods, aside from an overload on the end user there shouldn't be any conflict-----unless you add a corset to the npc you're testing pregnancy scaling on, then check the dd menu for belly scaling, same for the dd bra versus breast scaling Hey, thanks Clifton for looking more into this. i just found out this only seems to happen when using the "carry over gems" function in the menu. Apparently any other animation from sexlab that impregnates them, does update the body scaling properly. It also shows the text that it does do something. While when using the carry over function it doesn't, but npc does carry the gems and has the milk. ok, without semen collector rings my next option then is to try this out with the insert gems function as for some reason i'm getting the same results with gem transfers and it doesn't make any sense why that is, unless there's an actual bug in the code for this I just found something interesting on the beta page. It's mentioning untamed. Is it possible it's the culprit? No, no that doesn't make any sense...does it? I mean i don't have any UI conflicts or anything like that. I would guess untamed would be used for extracting the semen from wild animals like bears or wolves I know the part with the incubate smaller Soulgems into bigger ones, thats why i thought it would be good Idea to create your own Soulgems-fragments to incubate.
chajapa Posted October 19, 2015 Posted October 19, 2015 found my "node fighting" issue. ONE mod had netimmerse functions when it should have been using NiO functions. (oops..... shit happens I guess). That's fixed, and now everything in NiO-land is happy again. For reference, it seems that if ANY mod references a netimmerse function, it makes everything fail back to netimmerse. Even the mods that were using NiO correctly. And the failback is not, apparently, graceful. Hence the seemingly random CTDs. I wondered what the difference was, but could only find net inmmerse when looking for nilo can you link us your download for nilo ---also wondering if that's the reason bandits aren't using the breast scale functions of the mod, tho i'm guessing you wouldn't know either without seeing it for yourself NiO is short for NetImmerse Override which, basically, overrides NetImmerse. NetImmerse is the way scaling has been done since like.... scaling... It scales things (breasts, belly, etc) based on who made the last request. So if Mod-A says, "I want breasts scaled to 1.2" and Mod-B says, "I want breasts scaled to 1.4", then what you're going to actually GET is the scale of the last one requesting. If Mod-B requested scaling first and then Mod-A makes its request, you'd get 1.2. If one of them is checking scale and say, "Wait, that's not right, I said... THIS..." then it tries to scale it to what it wanted. If the other does that too you get scaling popping up and down and the visual effect is "node fighting". NiO takes all the requests and remembers them. And it's more configurable. I have mine set to "largest", so whichever request is for the largest value is the one that you'll see. If the mod with the current largest value, changes its request to something smaller, it will go to that smaller value UNLESS another mod has a request for a value LARGER than that smaller value being requested.... in which case you'd see that other size.... whichever is largest. If you're using the latest Racemenu (I think it's 3.4.4 now), you don't need to download anything else as NiO is built in to RaceMenu. Not sure when it started being included but toward the beginning of the 3.x.x series I think. (Don't quote me on that) If you only use mods that use NiO for scaling (and assuming they do it correctly) then you don't need any of the "frameworks" that are out there to manage scaling (like C.A.N.S. or SL Inflation Framework) Right now I have SGO3, Milk Mod Economy, and Fill Her Up (the NiO patched version), all working together.... and it works! NiO is handling scaling without things changing sizes up and down while the mods fight over control of the node. It just works as you'd expect it to work. I know there are other mods out there changing over or already changed over to NiO, but nowhere have I seen it mentioned that you shouldn't mix mods... those using NiO and those using NetImmerse as THAT seems to have been the cause of my CTDs. As soon as I had everything using NiO... the CTDs stopped.... completely.
Railgunner2160 Posted October 19, 2015 Posted October 19, 2015 I really like your mod but since I play usually a female charakter I want to "self-impregnante" with gems as pure female. Like a transmute spell( or a recipe) that "crystallize" a certain amount of your, or someone elses, milk ( like 5 Bottles) into something equal to Fragments of a soulgem ( how about the "right eye of the falmer"-gem just scale it smaller and call it "Autogamy Crystall" or something like that ) not to discredit your ideas, but there are methods for the female to self-impregnate in sgo2 you need to extract the semen from a male, but in sgo3 you can extract the male semen Or insert gems from in world to incubate to higher level Dammit! I still seem to have the issue with the PAH slaves not visual scaling belly or breast at all. Will see if they still do if they aren't enslaved yet. Maybe it's an issue with being a bandit or something. I will see. edit: i think i found my issue. I mean whenever i went into a threeway or any other animation the player was involved, the other ones suddenly did work too. So there seems to be something blocking the signal for the specific npc because named npc's do work. Could it be that this mod isn't compatible somehow with sanguine's debauchery or devious devices? Btw PAH wasn't to blame, not even with the sexlab expantion. I tried to do this on a random guard and they too didn't show any belly increase or breast enlargement. thanks for reminding me, I had some bugs last week and couldn't get this tested properly before needing yet another game restart, scheduling that for the weekend -what's the new question regarding this mod and sd or dd, how do you relate an issue with those mods, aside from an overload on the end user there shouldn't be any conflict-----unless you add a corset to the npc you're testing pregnancy scaling on, then check the dd menu for belly scaling, same for the dd bra versus breast scaling Hey, thanks Clifton for looking more into this. i just found out this only seems to happen when using the "carry over gems" function in the menu. Apparently any other animation from sexlab that impregnates them, does update the body scaling properly. It also shows the text that it does do something. While when using the carry over function it doesn't, but npc does carry the gems and has the milk. ok, without semen collector rings my next option then is to try this out with the insert gems function as for some reason i'm getting the same results with gem transfers and it doesn't make any sense why that is, unless there's an actual bug in the code for this I just found something interesting on the beta page. It's mentioning untamed. Is it possible it's the culprit? No, no that doesn't make any sense...does it? I mean i don't have any UI conflicts or anything like that. I would guess untamed would be used for extracting the semen from wild animals like bears or wolves I know the part with the incubate smaller Soulgems into bigger ones, thats why i thought it would be good Idea to create your own Soulgems-fragments to incubate. There's a mod on the nexus that let's you break down soulgems into fragments, i use it to fragment empty gems I don't plan on using. Also pretty good to keep up your supply of fragments for seed usage! What was it again?? Breakdown convert and craft SoulGems http://www.nexusmods.com/skyrim/mods/4849/?
darkconsole Posted October 20, 2015 Author Posted October 20, 2015 over 70 posts since i had to take a break for work. does anybody have the cliff notes? >_>
Recoilsuave Posted October 20, 2015 Posted October 20, 2015 over 70 posts since i had to take a break for work. does anybody have the cliff notes? >_> Bugs, crashes, and Chajapa, oh my! TL:DR Are we there yet?
CliftonJD Posted October 20, 2015 Posted October 20, 2015 over 70 posts since i had to take a break for work. does anybody have the cliff notes? >_> the short version would be that chajapa fixed nilo problems by eliminating mods that still used the old netimmerse and terrorofmorrowind has discovered that while bandits will incubate gems and produce milk, their bodies won't show it i'm still scratching my head to figure out how or why, but replicating the same results
antbank123 Posted October 20, 2015 Posted October 20, 2015 I installed SGO3 today and I found something wrong. As soon as my character was fertilized, her breast scale was reduced from original scale that i modified at the Helgen to default scale. I have never seen this problem when i used SGO2.
terrorofmorrowind Posted October 20, 2015 Posted October 20, 2015 I installed SGO3 today and I found something wrong. As soon as my character was fertilized, her breast scale was reduced from original scale that i modified at the Helgen to default scale. I have never seen this problem when i used SGO2. What version of racemenu are you running? I had a similar issue with this a long time ago. But it was more like when i set te breast size in racemenu it would immediately change back to the weight sliders size (it was with racemenu 2.5 or something!). I doubt it is relevant to your problem but the only way i managed to solve it, was by completely reinstall everything from scratch and that seemed to work. over 70 posts since i had to take a break for work. does anybody have the cliff notes? >_> the short version would be that chajapa fixed nilo problems by eliminating mods that still used the old netimmerse and terrorofmorrowind has discovered that while bandits will incubate gems and produce milk, their bodies won't show it i'm still scratching my head to figure out how or why, but replicating the same results Yeah, pretty much. I hope you made that deadline btw and good to see you back.
GhenashRaktan Posted October 20, 2015 Posted October 20, 2015 This is kinda of a noob question, but I just recently got this mod and I can't seem to figure out how to insert more gems; I have no idea how to bring up that radial menu for my own character.
chajapa Posted October 20, 2015 Posted October 20, 2015 This is kinda of a noob question, but I just recently got this mod and I can't seem to figure out how to insert more gems; I have no idea how to bring up that radial menu for my own character. Just don't target anyone. With nobody else targeted, the menu comes up for the player.
GhenashRaktan Posted October 20, 2015 Posted October 20, 2015 This is kinda of a noob question, but I just recently got this mod and I can't seem to figure out how to insert more gems; I have no idea how to bring up that radial menu for my own character. Just don't target anyone. With nobody else targeted, the menu comes up for the player. Sorry, I guess I wasn't clear. More specifically, what brings up that menu period? None of the four spells I have from the mod appear to, and there's no hotkey listed in the mod as far as I can tell, and nothing is in my Powers tab either.
chajapa Posted October 20, 2015 Posted October 20, 2015 This is kinda of a noob question, but I just recently got this mod and I can't seem to figure out how to insert more gems; I have no idea how to bring up that radial menu for my own character. Just don't target anyone. With nobody else targeted, the menu comes up for the player. Sorry, I guess I wasn't clear. More specifically, what brings up that menu period? None of the four spells I have from the mod appear to, and there's no hotkey listed in the mod as far as I can tell, and nothing is in my Powers tab either. It's a lesser power. Look in the spells menu. There should be one that says SGO|Main Menu (or something similar to that. and it won't equip as a spell, but rather like a shout so the hotkey will be whatever your key for a shout is (Usually the "Z" key unless you changed it somewhere)
antbank123 Posted October 20, 2015 Posted October 20, 2015 I installed SGO3 today and I found something wrong. As soon as my character was fertilized, her breast scale was reduced from original scale that i modified at the Helgen to default scale. I have never seen this problem when i used SGO2. What version of racemenu are you running? I had a similar issue with this a long time ago. But it was more like when i set te breast size in racemenu it would immediately change back to the weight sliders size (it was with racemenu 2.5 or something!). I doubt it is relevant to your problem but the only way i managed to solve it, was by completely reinstall everything from scratch and that seemed to work. over 70 posts since i had to take a break for work. does anybody have the cliff notes? >_> the short version would be that chajapa fixed nilo problems by eliminating mods that still used the old netimmerse and terrorofmorrowind has discovered that while bandits will incubate gems and produce milk, their bodies won't show it i'm still scratching my head to figure out how or why, but replicating the same results Yeah, pretty much. I hope you made that deadline btw and good to see you back. thank you for your help. i use ECE instead of racemenu. of couse, i installed NetImmerseOverride as requirement.
GhenashRaktan Posted October 20, 2015 Posted October 20, 2015 This is kinda of a noob question, but I just recently got this mod and I can't seem to figure out how to insert more gems; I have no idea how to bring up that radial menu for my own character. Just don't target anyone. With nobody else targeted, the menu comes up for the player. Sorry, I guess I wasn't clear. More specifically, what brings up that menu period? None of the four spells I have from the mod appear to, and there's no hotkey listed in the mod as far as I can tell, and nothing is in my Powers tab either. It's a lesser power. Look in the spells menu. There should be one that says SGO|Main Menu (or something similar to that. and it won't equip as a spell, but rather like a shout so the hotkey will be whatever your key for a shout is (Usually the "Z" key unless you changed it somewhere) Yeah, there's nothing like that listed in Powers for some reason. Odd, I'll have to figure out why it isn't available. Tried restarting the mod through the MCM 'Repair" option, still nada. Might end up removing the mod then reinstalling it, will see what I can do with it.
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