Viri1 Posted November 20, 2020 Posted November 20, 2020 Ok, so... bad news. I did the initial Princess quest just fine. Then I got to Helgan, and starting experiencing crashes. At first, it was right after grabing Chloe's key. Then, the crashes would appear just from existing on Helgan. I've tried to re-load an earlier save, but as soon as I entered the keep, I saw the hallway for a while, and then boom, crash. Not sure how this may connect to DCL, or if it's some undiscovered problem with another mod, since I haven't entered Helgan in ages. I'll post all the logs I had. All of them came from trying to navigate Helgan. While I am not versed in interpreting them... it doesn't look very good to me. I see references to Sexlab and devices, but I wasn't doing anything, nor wearing anything. Anyway, here you go. I'll try again later to run Helgan and see if I get any new info. edit: It's a new playthrough, with DD and DCL freshly installed, and all requirements. Ran FNIS and Bodyslide as usual. Papyrus.3.logPapyrus.2.logPapyrus.1.logPapyrus.0.log
Bratty Cheeks - RMCW Posted November 20, 2020 Posted November 20, 2020 Awesome changes, can't wait to try it out :) DCL is a huge and really unique mod, and just keeps getting better, thanks so much for all the hard work you have put in. Really like that you have changed the prison up! It did get to be a real pain after the first day haha. Always got an issue with DCL with the (Gas trap?) event. The one where you get raped after a trap trigger. I'm not sure if that is a conflict with Defeat, the event freezes up for me after it has run the first time. It's a strange bug where by hitting the key for animation switch from Defeat a couple of times when it stops progressing it eventually starts the SL scene and wraps up normally. Thought I'd report it, but this has been happening in my game forever. Hoping it is fixed in this new version but it's not a big deal if not, there is the workaround I mentioned.
indolu Posted November 20, 2020 Posted November 20, 2020 I didn't see it in the changelog, but whenever a device was equiped you could open your inventory and it would act like you were the one putting it on yourself, allowing you to not equip it or to manipulate the locks. Is that still a thing that can happen?
cetuximab Posted November 20, 2020 Posted November 20, 2020 Wait, no, don't remove the rubber doll controls! At least not all of it, I like to make the suit expand cooldown time very short (1 hour instead of 12), and change the minimum arousal decrease per item, and disallow closed hood.
Guest Posted November 20, 2020 Posted November 20, 2020 ? Yaaaaaaaay! ? 2.0 beta 1 (and only, because I'm not going to make this joke each time ?)
Elsidia Posted November 20, 2020 Posted November 20, 2020 30 minutes ago, Racoonity said: Yaaaaaaaay! Racoon city))
KLongad Sirtup Posted November 20, 2020 Posted November 20, 2020 @Kimy I have just noticed that you packaged up the readme for version 8.5 in the 9.0 Beta 1 release, thought you might want to know. So that it's on your list for the next release of the beta(s) or just before final release.
Majin Buu Posted November 20, 2020 Posted November 20, 2020 Hey, does DCL9 require starting a new... 7 hours ago, Kimy said: - Yes, DCL9 DOES require you to start a new game. Please do NOT report any "bugs" if you opt to install it on an existing savegame. Report bugs only when you encounter them in a clean, newly started game. And provide a papyrus log! Thanks for understanding! DAMN! Looking forward to giving this a try though!
ahboojiga123 Posted November 20, 2020 Posted November 20, 2020 feedbacks from my playthrough so far it's overall quite smooth, didnt find any big bug few things 1)this supposed to say "shop owner"? Spoiler 2) courier in chains quest, inn in windhelm doesnt have quest marker. all other quest markers appear just fine then just my personal preferences 1)"premium line slaveboot"(socks) it's just my personal thing......for chloe's quest the premium line slave boots are rendered as socks it's not a big deal, but i happened to trip over my slave boots, AND remember seeing this from the DD 5.0 update note Quote - Changed: Rubber socks no longer make you trip over your heels... minor detail, but it does kind of bug me 2) master of ropes quest, i was able to unlock my wrist binding with keys?........ maybe it has to do with the DD structure not DCL, but i havent used ropes before so this is the first time i get to click "unlock" on rope bindings and actually free myself..... (happened only to the first rope he puts on me, the rest said i couldnt reach the bindings) 3) supply and demand quest, at the end dollmaker said something along the line of "let me check if the package is complete. no need to unlock you if you not" so i reloaded an early save and delibrately dropped the package before going back to dollmaker dollmaker still thinks everything is fine and unlocks me ? 4) after supply and demand is done, dollmaker didnt give any clue how to continue "bound in skyrim" quest what am i supposed to do next? i traveled between a few cities and no courier show up either
Bratty Cheeks - RMCW Posted November 20, 2020 Posted November 20, 2020 How new a new game I don't know if I can bear setting all my MCMs one more time, it will drive me over the edge to insanity haha. Care to explain why new game is required for the tech savvy? ?
kaldwin Posted November 20, 2020 Posted November 20, 2020 3 hours ago, ahboojiga123 said: for live another life, somehow my only 3 options are DCL ones(im a slave/captured princess/escaped slave) i dont see any regular LAL start options cpatured princess is DCL. one of those is immerslave. The 3rd im not sure about. could be sequins debauchery
serranna Posted November 21, 2020 Posted November 21, 2020 I am an SE player, so I wont be participating in the beta, but I have a few suggestions I would like to throw out there if you are accepting feedback from non-participants.
kplh Posted November 21, 2020 Posted November 21, 2020 2 hours ago, ahboojiga123 said: 4) after supply and demand is done, dollmaker didnt give any clue how to continue "bound in skyrim" quest what am i supposed to do next? i traveled between a few cities and no courier show up either Same, I think it might be level gated? I forced dcur_twac_questarc to stage 0 and the quest is just 'breadcrumb' that follows up with bound queen, which was level gates in previous versions. Ran into 1 bug in Ropes quest, Chloe lost her armor I gave her (standard imperial armor - she was wearing it, other items in her inventory remained fine) on the part where: Spoiler you're fully rope bound for return journey. Also not sure if this is DCL related at all, but I could not activate the carriage after choosing destination via the driver. I'm on a brand new save lvl 4 character so far. This is probably a DD bug, but rope armbinder's hands are black.
Viri1 Posted November 21, 2020 Posted November 21, 2020 5 hours ago, Viri1 said: Ok, so... bad news. I did the initial Princess quest just fine. Then I got to Helgan, and starting experiencing crashes. At first, it was right after grabing Chloe's key. Then, the crashes would appear just from existing on Helgan. I've tried to re-load an earlier save, but as soon as I entered the keep, I saw the hallway for a while, and then boom, crash. Not sure how this may connect to DCL, or if it's some undiscovered problem with another mod, since I haven't entered Helgan in ages. I'll post all the logs I had. All of them came from trying to navigate Helgan. While I am not versed in interpreting them... it doesn't look very good to me. I see references to Sexlab and devices, but I wasn't doing anything, nor wearing anything. Anyway, here you go. I'll try again later to run Helgan and see if I get any new info. edit: It's a new playthrough, with DD and DCL freshly installed, and all requirements. Ran FNIS and Bodyslide as usual. Papyrus.3.log 29.29 kB · 2 downloads Papyrus.2.log 28.33 kB · 0 downloads Papyrus.1.log 28.3 kB · 0 downloads Papyrus.0.log 26.83 kB · 2 downloads Ok, so, an update: I did manage to slog through Helgen, and a few more quests. I'm 99% sure it's just my game that is finally cracking under the years of mod "abuse", I had some issues in the previous version for anything related to Chloe. Lacking the skills to truly clean it up, I believe I'll move on to the SSE install for my future Loverslab mod adventures, so I'll wait for the SSE versions of the new DD and DCL (the current versions work much better than vanilla). Trying to play these quests while crashing in 1 of every 2 loading screens is not fun. That aside, I have a few things to report: -After doing the Chloe quest, the Bound in Skyrim chain didn't progress into the Courier in Chains quest. I had to "console" activate it (hilariously resulting in me getting bound again with no explanation, lol). Once it did, things went back on track. Both CiC and the Ropes quest were pretty fun. -However, I got stuck for good on the Inn quest. As in, after Marked for Delivery, I simply didn't get any quest for it. I could go to the inn itself, and let me tell you, that's a pretty fun place if my game doesn't crash due to all the insanity happening in there. But I couldn't progress. This is all could've been on my end. Maybe I was just too stupid to find the triggers. I dunno. I think I'll stop insisting on this end. I may test some of the other features. To those who haven't tried it: do so! The new stuff is very fun!
Tenri Posted November 21, 2020 Posted November 21, 2020 34 minutes ago, kplh said: Same, I think it might be level gated? I forced dcur_twac_questarc to stage 0 and the quest is just 'breadcrumb' that follows up with bound queen, which was level gates in previous versions. Ran into 1 bug in Ropes quest, Chloe lost her armor I gave her (standard imperial armor - she was wearing it, other items in her inventory remained fine) on the part where: Hide contents you're fully rope bound for return journey. Also not sure if this is DCL related at all, but I could not activate the carriage after choosing destination via the driver. I'm on a brand new save lvl 4 character so far. This is probably a DD bug, but rope armbinder's hands are black. I haven't tried out the new versions yet so I can't comment on most of this, but the spoiler is a thing with DDs in general you can't activate it with your hands bound for animation reasons IIRC.
BlitAceRush Posted November 21, 2020 Posted November 21, 2020 I'm also having the issue of the quest chain stopping after Supply and Demand, I bumped my level up to see if that did anything, still nothing. To note, while it tells me I completed Supply and Demand and it's even listed as done in Bound Skyrim it's still an active quest with all objectives completed in the log.
kylexf Posted November 21, 2020 Posted November 21, 2020 Playing through the Chloe/DCL quests, noticed a few things: Typo (sorry1) - "Go to the show" upon first arriving in dawnstar to meet w/ the dollmaker During the delivery quests, after the dollmaker gags you, I'm unable to speak with carriage drivers due to the gag, the normal special dialogue option from DCL 8 doesn't appear During the rope bit of the quest in Markarth, i think there's something up with the textures on the rope armbinders, my hands are showing up very dark, doesn't happen with other armbinders as far as I can tell but will do some more testing All pretty small problems, everything else has been pretty smooth for me so far, thanks again Kimy!
pedal92 Posted November 21, 2020 Posted November 21, 2020 DCL 9.0 won't initialize on a new game and has no mcm for me. Is anyone else having this problem. DCL 8.5 initializes on a new game just fine and has its mcm. 3
Majin Buu Posted November 21, 2020 Posted November 21, 2020 Got a bug. DCL9 Beta 1 and newest devious devices pack and a brand new game. LaL Captured Princess start gave me a bit of an issue. The gear that is put on at the start, if I clicked on any of them, game would try to unequip and equip (or at least sounded like it) about 6 times and would give 6 boxes on what I wanted to do (unlock/struggle/etc) one after the other. Tested with other non-quest related DD gear and those worked properly. When I talked to the bound NPC int he safehouse jail, afterwards I interacted with the NPC sitting on the wooden horse a couple times and as I was walking away, DCL triggered a trap and non-quest DD gear was equipped. Traps should be disabled because I was doing a DCL quest, right? Same Room, food I picked up off the table to the left is mislabeled. Models don't match the names or weight/cost values. After I got to the final part (Dead NPC near Helgen) and grabbed the Slaver Restraint and Chastity key, game started trying to remove gear and could hear the gear start unequipping and re-equipping which ended with only 2 pieces of gear removed, 1 for each key and the keys disappearing along with the 2 pieces of DD gear that was removed. Had to console to 1 more of both keys and remove the rest of the gear manually. Still spazzed out with the equip/unequip and multiple menus per gear but keys and DD gear stayed in my inventory. Don't know if keys and gear were intended to disappear from inventory or not. Move onto Chloe quest. Mage's Rubber Gloves show up as Fighter's Rubber Gloves in Magic Active Effects, Increasing health by 40. Uniform Gloves don't give any sort of special bonus that I can see in Magic Active Effects. (intentional?)
indolu Posted November 21, 2020 Posted November 21, 2020 20 minutes ago, pedal92 said: DCL 9.0 won't initialize on a new game and has no mcm for me. Is anyone else having this problem. DCL 8.5 initializes on a new game just fine and has its mcm. Have you tried the console command "setstage ski_configmanagerinstance 1". This can help with mcm's not appearing. I know that it may just be a problem with the beta and such but the more information the better.
Bratty Cheeks - RMCW Posted November 21, 2020 Posted November 21, 2020 14 minutes ago, pedal92 said: Are the prison settings tab gone in the mcm now? They were moved to another page when I looked earlier, can't remember which one it was.
ahboojiga123 Posted November 21, 2020 Posted November 21, 2020 feedbacks bug Spoiler whipandchain inn, locksmith laura, i tried a few different devices, her response always is this then proceeds to successfully remove my restraints and charge me accordingly ultratight stuff when i unlock ultratight stuff, i get equipped with loosened version of the the item i was wearing, but a copy of the original item stays in my inventory had all these in my inventory after i struggle out of the ultratight straitjacket typos Spoiler DCL prison - sweep floor part Spoiler don't return before the job is done? DCL prison - feeding part, right before making prison stew Spoiler no way to feed you slut with the gag in? whipandchain inn, game host outside escape room, struggle queen missing " Spoiler other stuff Spoiler DCL prison i got sweeping job twice in a row, then few tasks later 2 meal time in a row, might wanna adjust that? blindfold i got from talking to other prisoners only gets removed when leaving prison, dont know if intentional or bug bondage talk MCM menu just removed? which rubber glove is supposed to be linked when talking to others? i tried both "rubber glove with D link" and "slave rubber gloves", and turn MCM menu chance to 100% and go poke around in whiterun no one locks the gloves together ultratight stuff.log locksmith.log
scrimzor Posted November 21, 2020 Posted November 21, 2020 I seem to be missing the cell for the Whip and Chain Inn but cant figure out what I missed when installing
zarantha Posted November 21, 2020 Posted November 21, 2020 @Kimy Thanks, now I'm really behind This is what needs to be updated to make DCL scripts compatible with SE. Same change as before, I've listed the scripts and line numbers. Spoiler dcur_cursedslavebootsscript.psc line 17 dcur_lb_rubberbootsscript.psc line 76 dcur_lb_slavebootsscript.psc line 68 dcur_rubberbootsscript.psc line 69 dcur_stunslavebootsscript.psc line 29 From: if SKSE.GetPluginVersion("NiOverride") < 5 || NiOverride.GetScriptVersion() < 5 To: if SKSE.GetPluginVersion("NiOverride") < 5 && SKSE.GetPluginVersion("skee") < 1 || NiOverride.GetScriptVersion() < 5 SE has a problem where the facegen for the dead imperials were missing and could cause CTDs - could you include those? We found if character preset is checked, the facegen doesn't generate using alt+f4. So we needed to uncheck that option and then generate the facegen for: dcur_girl dcur_chloequest_deadimperial dcur_chloequest_deadimperialNoNote. I'd attach mine, but the meshes wouldn't be LE compatible. If they are added to the LE version, they will get converted normally. 1
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