Leytra Posted May 17, 2017 Posted May 17, 2017 How long does the Dollmaker advert quest last? Because it's been quite a while and it hasn't removed the suit yet. Also, the safeword in the MCM doesn't work on the suit.
KomradePavlov Posted May 19, 2017 Posted May 19, 2017 I was wondering if anyone could answer a few questions for me regarding the Dollmaker and related question. My main one is how to trigger the quests relevant to her? I can only seem to find the rubber doll quest and the one where she's the keyholder for the player. Aren't there other quests for one to do for her? Do I have to complete any particular quests before I can start getting the other things you can do with her?
vpoteryaev Posted May 19, 2017 Posted May 19, 2017 Sorry if this mentioned above.Just passed from Helgen to Roverwood and oooops: [05/19/2017 - 04:20:17PM] [DCUR] Periodical update starts[05/19/2017 - 04:20:17PM] [DCUR] Hourly events processing[05/19/2017 - 04:20:17PM] [DCUR] Scanning for followers[05/19/2017 - 04:20:18PM] [DCUR] Currently there are 6 bound girls active.[05/19/2017 - 04:20:18PM] [DCUR] - Spawning bound girl at location: 25[05/19/2017 - 04:20:18PM] Error: Cannot call PlaceActorAtMe() on a None object, aborting function callstack: [dcur_mainlib (52024495)].dcur_library.SpawnBoundGirl() - "dcur_library.psc" Line 7517 [dcur_mainlib (52024495)].dcur_library.ProcessBoundGirls() - "dcur_library.psc" Line 7578 [dcur_clocktick (5204F16F)].dcur_clocktickscript.housekeepingshortinterval() - "dcur_clocktickScript.psc" Line 1048 [dcur_clocktick (5204F16F)].dcur_clocktickscript.clocktickshort() - "dcur_clocktickScript.psc" Line 1242 [dcur_clocktick (5204F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line 1360[05/19/2017 - 04:20:19PM] Error: Cannot call WornHasKeyword() on a None object, aborting function callstack: [dcur_mainlib (52024495)].dcur_library.dcur_equiprandomballgag() - "dcur_library.psc" Line 896 [dcur_mainlib (52024495)].dcur_library.SpawnBoundGirl() - "dcur_library.psc" Line 7522 [dcur_mainlib (52024495)].dcur_library.ProcessBoundGirls() - "dcur_library.psc" Line 7578 [dcur_clocktick (5204F16F)].dcur_clocktickscript.housekeepingshortinterval() - "dcur_clocktickScript.psc" Line 1048 [dcur_clocktick (5204F16F)].dcur_clocktickscript.clocktickshort() - "dcur_clocktickScript.psc" Line 1242 [dcur_clocktick (5204F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line 1360[05/19/2017 - 04:20:19PM] warning: Assigning None to a non-object variable named "::temp187"stack: [dcur_mainlib (52024495)].dcur_library.dcur_equiprandomballgag() - "dcur_library.psc" Line 896 [dcur_mainlib (52024495)].dcur_library.SpawnBoundGirl() - "dcur_library.psc" Line 7522 [dcur_mainlib (52024495)].dcur_library.ProcessBoundGirls() - "dcur_library.psc" Line 7578 [dcur_clocktick (5204F16F)].dcur_clocktickscript.housekeepingshortinterval() - "dcur_clocktickScript.psc" Line 1048 [dcur_clocktick (5204F16F)].dcur_clocktickscript.clocktickshort() - "dcur_clocktickScript.psc" Line 1242 [dcur_clocktick (5204F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line 1360.......... .......... [05/19/2017 - 04:20:42PM] warning: Assigning None to a non-object variable named "::temp6"stack: [zadQuest (1200F624)].zadlibs.equipdevice() - "zadLibs.psc" Line 515 [dcur_mainlib (52024495)].dcur_library.dcur_equiprandombelt() - "dcur_library.psc" Line 746 [dcur_mainlib (52024495)].dcur_library.SpawnBoundGirl() - "dcur_library.psc" Line 7529 [dcur_mainlib (52024495)].dcur_library.ProcessBoundGirls() - "dcur_library.psc" Line 7578 [dcur_clocktick (5204F16F)].dcur_clocktickscript.housekeepingshortinterval() - "dcur_clocktickScript.psc" Line 1048 [dcur_clocktick (5204F16F)].dcur_clocktickscript.clocktickshort() - "dcur_clocktickScript.psc" Line 1242 [dcur_clocktick (5204F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line 1360[05/19/2017 - 04:20:42PM] Error: Cannot call AddItem() on a None object, aborting function callstack: [zadQuest (1200F624)].zadlibs.equipdevice() - "zadLibs.psc" Line 516 [dcur_mainlib (52024495)].dcur_library.dcur_equiprandombelt() - "dcur_library.psc" Line 746 [dcur_mainlib (52024495)].dcur_library.SpawnBoundGirl() - "dcur_library.psc" Line 7529 [dcur_mainlib (52024495)].dcur_library.ProcessBoundGirls() - "dcur_library.psc" Line 7578 [dcur_clocktick (5204F16F)].dcur_clocktickscript.housekeepingshortinterval() - "dcur_clocktickScript.psc" Line 1048 [dcur_clocktick (5204F16F)].dcur_clocktickscript.clocktickshort() - "dcur_clocktickScript.psc" Line 1242 [dcur_clocktick (5204F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line 1360[05/19/2017 - 04:20:42PM] Error: Cannot call EquipItemEx() on a None object, aborting function callstack: [zadQuest (1200F624)].zadlibs.equipdevice() - "zadLibs.psc" Line 527 [dcur_mainlib (52024495)].dcur_library.dcur_equiprandombelt() - "dcur_library.psc" Line 746 [dcur_mainlib (52024495)].dcur_library.SpawnBoundGirl() - "dcur_library.psc" Line 7529 [dcur_mainlib (52024495)].dcur_library.ProcessBoundGirls() - "dcur_library.psc" Line 7578 [dcur_clocktick (5204F16F)].dcur_clocktickscript.housekeepingshortinterval() - "dcur_clocktickScript.psc" Line 1048 [dcur_clocktick (5204F16F)].dcur_clocktickscript.clocktickshort() - "dcur_clocktickScript.psc" Line 1242 [dcur_clocktick (5204F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line 1360[05/19/2017 - 04:20:44PM] Error: Cannot call EvaluatePackage() on a None object, aborting function callstack: [dcur_mainlib (52024495)].dcur_library.SpawnBoundGirl() - "dcur_library.psc" Line 7545 [dcur_mainlib (52024495)].dcur_library.ProcessBoundGirls() - "dcur_library.psc" Line 7578 [dcur_clocktick (5204F16F)].dcur_clocktickscript.housekeepingshortinterval() - "dcur_clocktickScript.psc" Line 1048 [dcur_clocktick (5204F16F)].dcur_clocktickscript.clocktickshort() - "dcur_clocktickScript.psc" Line 1242 [dcur_clocktick (5204F16F)].dcur_clocktickscript.OnUpdate() - "dcur_clocktickScript.psc" Line 1360[05/19/2017 - 04:20:51PM] VM is freezing...[05/19/2017 - 04:20:51PM] VM is frozen[05/19/2017 - 04:20:51PM] Saving game... DCUR bug causing DD to complain with installation, something like "Warnig Coflicting Devices". By the way with 'sqv' to dcur_menuconfig i get all aliases filled except dcur_morthalmarker which is NONE. Exactly this one:[05/19/2017 - 04:20:18PM] [DCUR] - Spawning bound girl at location: 25so: ReferenceAlias Loc = dcumenu.GetAlias(lint) As ReferenceAlias girl = Loc.GetReference().PlaceActorAtMe(pickaboundgirl()) got Loc == NONE and so on. At least simply check for alias is not empty may be applied if alias itself marked as Optional in quest. Kind Regards
KaisersNEEDU Posted May 19, 2017 Posted May 19, 2017 First Post for me here so hi:D I have a lot of problems getting this mod installed properly. I've experimented a little by now since I can only be at home Friday to Sunday and by now I believe I have a outdated version of zaz since nobody else seems to have problems using loot. If someone could be so friendly to give me a working load order I would be delighted. When I get to my PC I will upload logs and load order. Devious greetings from Germany
El_Duderino Posted May 19, 2017 Posted May 19, 2017 How long does the Dollmaker advert quest last? Because it's been quite a while and it hasn't removed the suit yet. Also, the safeword in the MCM doesn't work on the suit. No idea about the safeword. In the current version of DCL, the suit does not get removed automatically. No idea if that's intended or not, however: try to inspect the suit in your inventory every now and then. Click on it, a pop up menu will open with a few buttons. After some time of wearing it, you will be able to remove the suit yourself. I was wondering if anyone could answer a few questions for me regarding the Dollmaker and related question. My main one is how to trigger the quests relevant to her? I can only seem to find the rubber doll quest and the one where she's the keyholder for the player. Aren't there other quests for one to do for her? Do I have to complete any particular quests before I can start getting the other things you can do with her? You should be able to inquire about Sasha any time ("Who's that girl?" or something like that). If you have enough coin, you can get yourself a new follower. The billboard quest and the Indebted Customer *might* require you to not be wearing a locked suit/dress when you inquire. The Tie Me Up! quest should be available at any time, because you have to put on the suit yourself in it. It should also be possible at any time to barter your used restraints in exchange for keys. It's all in her dialogue options. First Post for me here so hi:D I have a lot of problems getting this mod installed properly. I've experimented a little by now since I can only be at home Friday to Sunday and by now I believe I have a outdated version of zaz since nobody else seems to have problems using loot. If someone could be so friendly to give me a working load order I would be delighted. When I get to my PC I will upload logs and load order. Devious greetings from Germany You should be able to drop Cursed Loot about anywhere in your load order. LOOT handles it fine and all other DD related mods that I've tried too, check if you have the latest versions of the mods and also LOOT and its master list installed. The only possible issue that I can think of is town/city overhauls, Cursed Loot should probably go below them. Certainly below ETaC, with which it conflicts a little but not in a game-breaking way. And read the download page carefully, Kimy has put a lot of useful advice there. My current, rather heavy but so far (lvl 13) stable load order (but attention, it includes PerMa, a few merged mods and custom built .esp's, so don't rely to much on it. : # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp WM Flora Fixes.esp Schlongs of Skyrim - Core.esm SexLab.esm EFFCore.esm ETaC - RESOURCES.esm Campfire.esm ZaZAnimationPack.esm SexLabAroused.esm Devious Devices - Assets.esm Heretical Resources.esm Devious Devices - Integration.esm ClimatesOfTamriel.esm ApachiiHair.esm UnlimitedBookshelves.esp Devious Devices - Expansion.esm Cutting Room Floor.esp You Hunger.esp Weighted Arrow.esp When Vampires Attack.esp UIExtensions.esp TaxesOfTheNineHolds.esp SBS.esp Slightly Reduced Distance NPC Greetings.esp AOS.esp logicaltraps.esp Guard Dialogue Overhaul.esp RealisticHumanoidMovementSpeed.esp dD - Realistic Ragdoll Force - Realistic.esp Schlongs of Skyrim.esp SOS - Smurf Average Addon.esp RaceMenu.esp RaceMenuPlugin.esp RaceMenuMorphsUUNP.esp NPCWaterAIScripted.esp SkyUI.esp MinimalHUD.esp kuerteeProfessions.esp JaxonzRenamer.esp iActivate.esp Higher Bounties Hold Specific.esp ScribeOverlays.esp GreenWaterFix_v2withDawnguard.esp FNIS.esp FISS.esp ERSO 03.3 - Slighty Mighty Dawnguard Dragons.esp ERSO 03.4 - Slighty Mighty Dragonborn Dragons.esp ERSO 04 - Mighty Odahviing.esp ERSO 04.2 - Mighty Durnehviir.esp Elephant'sScriptLatencyTester.esp ElDuderinosDefaultRetexes.esp ElDuderinos_Fetish_GrabBag.esp ClimatesOfTamriel-Nights-Level-3.esp Dead Body Collision.esp College of Winterhold Entry Requirements.esp CollegeApplication.esp ClimatesOfTamriel-Dawnguard-Patch.esp ClimatesOfTamriel-Dragonborn-Patch.esp ClimatesOfTamriel-Dungeons-Hazardous.esp ClimatesOfTamriel-Interiors-Warm.esp Auto Unequip Ammo.esp AOS2_CoT3_1_patch.esp T3nd0s SkyRe Standing Stones and Races.esp CommonClothes.esp AddItemMenu2.esp SLAnimLoader.esp SLAL_AnimationsByLeito.esp ColorfulLightsNoShadows.esp Insignificant Object Remover.esp SLALAnimObj.esp GoOnAhead.esp Castle Volkihar Rebuilt.esp Skyrim Scaling Stopper.esp ERSO 03 - Slighty Mighty Dragons Unleveled DG.esp Dragon Combat Overhaul.esp 3DNPC.esp Animal Tweaks.esp Weapons & Armor Fixes_Remade.esp Helgen Reborn.esp Inconsequential NPCs.esp TS_FetishWardrobe_Uncut.esp TS_FetishWardrobe.esp FetishByDoubleZero.esp ETaC - Complete.esp Clothing & Clutter Fixes.esp PerkusMaximus_Master.esp CollegeOfWinterholdImmersive.esp Complete Crafting Overhaul_Remade.esp YouHunger-ETAC-Patch.esp Tes Arena - Skyrim Frontier Fortress.esp Immersive Orc Strongholds.esp SkyFalls + SkyMills + DG + DB.esp zdd.esp HorrifiedFemalePrisons.esp SimplyKnock.esp Pre PaMa WAFR CCF CCOR Patch.esp PerkusMaximus_Mage.esp hydra_slavegirls.esp Immersive Whiterun.esp MrissiTailOfTroubles.esp EstrusChaurus.esp Cidhna Mine Expanded.esp Immersive Solstheim.esp hearthfireextended.esp JKs LITE - Merged.esp BetterDGEntrance.esp Point The Way.esp BetterQuestObjectives.esp Thieves Guild Requirements.esp Populated Dungeons Caves Ruins.esp CFTO.esp Understone Keep Repair.esp SSS Lavish Loot Limiter Patch.esp Run For Your Lives.esp HeljarchenFarm.esp Deviously Cursed Loot.esp WindstadMine.esp The Manipulator.esp Populated Forts Towers Places.esp UniqueBorderGates-All.esp SexLabSkoomaWhore.esp Populated Lands Roads Paths.esp ETaC - Complete CRF Patch.esp Hunterborn.esp ETaC - Dragon Bridge South.esp Frostfall.esp SofiaFollower.esp Devious Cidhna.esp YouHunger-INPC-Patch.esp TES ARENA AIO-Clutting-patch.esp CollegeDaysWinterhold.esp SLSW Addicted.esp ERSO MISC (time, fall, killmove, respawn) merged.esp Better Stealth AI for Followers.esp dcc-dm2.esp SeranaDialogEdit.esp ERSO 07 - Slighty Mighty Dragon Priests.esp HFE-CFTO-Patch.esp ERSO 09 - RUS-Npcs overhaul USKP compatible.esp Immersive Merchandising.esp TradeBarter.esp NARC-AnimalTweaks.esp Soljund's Sinkhole.esp Scarcity - Less Loot Mod.esp ForgottenCity.esp 3DNPC Alternative Locations.esp TimingIsEverything.esp imp_helm_legend.esp AOS2_WAF Patch.esp Better City Entrances - No Whiterun.esp ETaC - Complete Helgen Reborn Patch.esp JaxonzEnhGrab.esp UniqueBorderGates-All-BetterDGEntrance.esp The Paarthurnax Dilemma.esp Inconsequential NPCs - CRF Compatibility Patch.esp Hunterborn_Campfire_Patch.esp 3DNPCEFF.esp HoldBorderBanners.esp ImperialMail.esp high hrothgar overhaul.esp iNeed.esp 3DNPC - Winterhold Mods Patch.esp PetCollar.esp Bob's Boots MERGED STUFF.esp LearnAlchemyFromRecipes.esp ScribeVitality.esp iNeed - Dangerous Diseases.esp RealisticRoomRental-Basic.esp FMEA Skyrim.esp mjhReducedGoldRewards.esp Devious Deviants.esp Immersive Speechcraft.esp Shiny Catsuits.esp Ballet Boots.esp vwr IdleMarkers.esp MPC.esp HRP.esp CRP.esp CollegeDaysPermaPatch.esp Combat Evolved - Core.esp NotSoFast-MainQuest.esp PerMa_noClaws.esp PerkusMaximus_Thief.esp PerkusMaximus_Warrior.esp PerMaDefluffedPerkDescriptions.esp PerMa-Hunterborn.esp PerMa_USLEEP master patch.esp Spell Perk Restrictions - PerMa.esp PerkusMaximus_SimplyKnock.esp Alternate Start - Live Another Life.esp Relationship Dialogue Overhaul.esp TheChoiceIsYours.esp ETaC - Complete AS-LAL Patch.esp EFFDialogue.esp _Tes5merge.esp BetterQuestObjectives-MERGE-Patches.esp RDO - EFF v4.0.2 Patch.esp RDO - Cutting Room Floor Patch.esp Bashed Patch, 0.esp PatchusMaximus.esp Realistic AI Detection - Low Interior, Low Exterior.esp
Leytra Posted May 19, 2017 Posted May 19, 2017 Soooo, those straitjackets from Fallout. Will we be seeing them here anytime soon? Soooo, those straitjackets from Fallout. Will we be seeing them here anytime soon? Yes. They were actually made for Skyrim. You can download the newest DD development build and enjoy them right now! Where can i get development build? here http://www.loverslab.com/topic/69936-devious-devices-framework-developmentbeta/ This link I downloaded and installed but it doesn't give me the straitjackets.
KomradePavlov Posted May 19, 2017 Posted May 19, 2017 I was wondering if anyone could answer a few questions for me regarding the Dollmaker and related question. My main one is how to trigger the quests relevant to her? I can only seem to find the rubber doll quest and the one where she's the keyholder for the player. Aren't there other quests for one to do for her? Do I have to complete any particular quests before I can start getting the other things you can do with her? You should be able to inquire about Sasha any time ("Who's that girl?" or something like that). If you have enough coin, you can get yourself a new follower. The billboard quest and the Indebted Customer *might* require you to not be wearing a locked suit/dress when you inquire. The Tie Me Up! quest should be available at any time, because you have to put on the suit yourself in it. It should also be possible at any time to barter your used restraints in exchange for keys. It's all in her dialogue options. Thanks for the reply! Hmm. I am able to ask about Sasha, but prompts for the billboard and the indebted customer quests seem to be a mistery for me. Can you tell me more about how to get to them? I'm rather interested in the questing related to this gal! Edit: I reinstalled the mod and was able to get the billboard quest going! However, I'm still intrigued as to what the indebted customer quest has going.
barak43 Posted May 19, 2017 Posted May 19, 2017 Soooo, those straitjackets from Fallout. Will we be seeing them here anytime soon? Soooo, those straitjackets from Fallout. Will we be seeing them here anytime soon? Yes. They were actually made for Skyrim. You can download the newest DD development build and enjoy them right now! Where can i get development build? here http://www.loverslab.com/topic/69936-devious-devices-framework-developmentbeta/ This link I downloaded and installed but it doesn't give me the straitjackets. i think that for now you need to use the console to get them. just type in the console help strait and you'll see them, and then just use the player.additem command
Slorm Posted May 20, 2017 Posted May 20, 2017 @Kimy Not really a bug but an odd feature using combat surrender. New game just done High Hrothgar and I can get down to the outskirts of Whiterun in around three large jumps. Obviously I should have died each jump but combat surrender keeps me alive without penalty, so could I suggest changing that to something like permanently losing a piece of armour for every fall where the pc should have died
Kimy Posted May 20, 2017 Author Posted May 20, 2017 @Kimy Not really a bug but an odd feature using combat surrender. New game just done High Hrothgar and I can get down to the outskirts of Whiterun in around three large jumps. Obviously I should have died each jump but combat surrender keeps me alive without penalty, so could I suggest changing that to something like permanently losing a piece of armour for every fall where the pc should have died I must say, you keep finding the funniest bugs!
Slorm Posted May 20, 2017 Posted May 20, 2017 @Kimy Not really a bug but an odd feature using combat surrender. New game just done High Hrothgar and I can get down to the outskirts of Whiterun in around three large jumps. Obviously I should have died each jump but combat surrender keeps me alive without penalty, so could I suggest changing that to something like permanently losing a piece of armour for every fall where the pc should have died I must say, you keep finding the funniest bugs! LOL, well it's not really a bug as it's doing what it should, it just doesn't have a suitable punishment for pc's that like to jump off mountains
Guest mrKenshi Posted May 20, 2017 Posted May 20, 2017 Could you please add the different color metal devices from the CD mod into the drop list? Could you please add the different color metal devices from the CD mod into the drop list?
TechBaNe Posted May 20, 2017 Posted May 20, 2017 Could you please add the different color metal devices from the CD mod into the drop list? Could you please add the different color metal devices from the CD mod into the drop list? Did you enable Captured Dreams in the DCL MCM? If you did, you should be getting CD device drops through DCL.
舞蝶舞蝶 Posted May 21, 2017 Posted May 21, 2017 found last piece of Queen Sarah's gears while wearing billboard catsuit. Argh.Now the damned set punishes me for wearing clothing that I just can't take off until an unknown amount of time has passed. As mentioned various times before the set should not behave like this....but for the time being, anyone got any clues on how long the billboard suit stays on?
WaterRabbit Posted May 21, 2017 Posted May 21, 2017 I liked your tie in to Live Another Live -- a bit reminiscent of A Dance with Rogues. It does beg to be expanded.
LazyBoot Posted May 21, 2017 Posted May 21, 2017 found last piece of Queen Sarah's gears while wearing billboard catsuit. Argh. Now the damned set punishes me for wearing clothing that I just can't take off until an unknown amount of time has passed. As mentioned various times before the set should not behave like this....but for the time being, anyone got any clues on how long the billboard suit stays on? The catsuit shouldn't trigger punishments, are you sure you're not wearing anything else that could trigger it? Like boots, gloves, helmet or jewellery (depending on mcm setting)
neosuduno Posted May 21, 2017 Posted May 21, 2017 @Kimy Not really a bug but an odd feature using combat surrender. New game just done High Hrothgar and I can get down to the outskirts of Whiterun in around three large jumps. Obviously I should have died each jump but combat surrender keeps me alive without penalty, so could I suggest changing that to something like permanently losing a piece of armour for every fall where the pc should have died I must say, you keep finding the funniest bugs! LOL, well it's not really a bug as it's doing what it should, it just doesn't have a suitable punishment for pc's that like to jump off mountains Yeah, but losing armor would suck. I think something else would be easier to implement, like guaranteed high security restraints.
johnbturnip Posted May 21, 2017 Posted May 21, 2017 I'm getting a crash that has something to do with the new bound girls feature. It seems like it happens when they're spawning in and the game equips devices on them, usually during a periodical update. Here's my modwatch: https://modwat.ch/u/johnbturnip_boundGirlCrash Here's the relevant part of the papyrus log: [05/20/2017 - 10:23:10PM] [DCUR] Periodical update starts [05/20/2017 - 10:23:11PM] [DCUR] Sex attacks are disabled due to conflicting quests! [05/20/2017 - 10:23:20PM] ERROR: Cannot call PlayerRef() on a None object, aborting function call stack: [topic info 130C6CF9 on quest dcur_hq_quest (130C0B12)].dcur_gagmoan.Fragment_0() - "dcur_gagmoan.psc" Line 9 [05/20/2017 - 10:23:20PM] ERROR: Cannot call Moan() on a None object, aborting function call stack: [topic info 130C6CF9 on quest dcur_hq_quest (130C0B12)].dcur_gagmoan.Fragment_0() - "dcur_gagmoan.psc" Line 9 [05/20/2017 - 10:23:21PM] ERROR: Cannot call PlayerRef() on a None object, aborting function call stack: [topic info 130C6CFB on quest dcur_hq_quest (130C0B12)].dcur_gagmoan.Fragment_0() - "dcur_gagmoan.psc" Line 9 [05/20/2017 - 10:23:21PM] ERROR: Cannot call Moan() on a None object, aborting function call stack: [topic info 130C6CFB on quest dcur_hq_quest (130C0B12)].dcur_gagmoan.Fragment_0() - "dcur_gagmoan.psc" Line 9 [05/20/2017 - 10:23:24PM] ERROR: Cannot call PlayerRef() on a None object, aborting function call stack: [topic info 130C6CFD on quest dcur_hq_quest (130C0B12)].dcur_gagmoan.Fragment_0() - "dcur_gagmoan.psc" Line 9 [05/20/2017 - 10:23:24PM] ERROR: Cannot call Moan() on a None object, aborting function call stack: [topic info 130C6CFD on quest dcur_hq_quest (130C0B12)].dcur_gagmoan.Fragment_0() - "dcur_gagmoan.psc" Line 9 [05/20/2017 - 10:23:35PM] [Zad]: OnPageReset() [05/20/2017 - 10:23:45PM] [DCUR] Periodical update starts [05/20/2017 - 10:23:46PM] [DCUR] Hourly events processing [05/20/2017 - 10:23:46PM] [DCUR] Adding 8 exposure to player for wearing restraints. [05/20/2017 - 10:23:46PM] [slaframeworkscr <sla_Framework (0804290F)>]: Inceta got 24 exposure for [05/20/2017 - 10:23:46PM] [DCUR] Scanning for followers [05/20/2017 - 10:23:47PM] [DCUR] Currently there are 1 bound girls active. [05/20/2017 - 10:23:47PM] [DCUR] - Spawning bound girl at location: 9 [05/20/2017 - 10:23:47PM] [Zad]: OnContainerChanged() [05/20/2017 - 10:23:48PM] [Zad]: OnEquipped(Bound Girl: Red Gag (Ball) (Harness)) [05/20/2017 - 10:23:48PM] [Zad]: No menus are open. Equipping silently. [05/20/2017 - 10:23:48PM] [Zad]: Sending device event DeviceEquippedGag(Bound Girl:0) [05/20/2017 - 10:23:48PM] [Zad]: OnContainerChanged() [05/20/2017 - 10:23:48PM] [Zad]: Syncing for actor Bound Girl. [05/20/2017 - 10:23:48PM] [Zad]: SyncInventory(): Npc is equipping Gag. [05/20/2017 - 10:23:48PM] [Zad]: SyncInventory(): Equipping Gag. [05/20/2017 - 10:23:48PM] [Zad]: OnEquipped(Bound Girl: Steel Shackles) [05/20/2017 - 10:23:48PM] [Zad]: No menus are open. Equipping silently. [05/20/2017 - 10:23:48PM] [Zad]: No menus are open. Equipping silently. [05/20/2017 - 10:23:48PM] [Zad]: RepopulateNpcs() [05/20/2017 - 10:23:48PM] [Zad]: Avoiding FTM duplication bug (Armbinder). [05/20/2017 - 10:23:48PM] [Zad]: Sending device event DeviceEquippedShackles(Bound Girl:0) [05/20/2017 - 10:23:48PM] [Zad]: Syncing for actor Bound Girl. [05/20/2017 - 10:23:48PM] [Zad]: Not repopulating NPC slots: Feature is disabled. [05/20/2017 - 10:23:48PM] [Zad]: SyncInventory(): Npc is equipping Shackles. [05/20/2017 - 10:23:49PM] [Zad]: OnContainerChanged() [05/20/2017 - 10:23:49PM] [Zad]: SyncInventory(): Equipping Shackles. [05/20/2017 - 10:23:49PM] [Zad]: RepopulateNpcs() [05/20/2017 - 10:23:49PM] [Zad]: Aborting repopulation of NPC slots: Hit throttle. [05/20/2017 - 10:23:49PM] [Zad]: ApplyBoundAnim() [05/20/2017 - 10:23:49PM] [Zad]: OnEquipped(Bound Girl: Red Restrictive Boots) [05/20/2017 - 10:23:49PM] [Zad]: No menus are open. Equipping silently. [05/20/2017 - 10:23:49PM] [Zad]: OnEquipped(Bound Girl: Plug (Shock) (Vaginal)) [05/20/2017 - 10:23:49PM] [Zad]: No menus are open. Equipping silently. [05/20/2017 - 10:23:49PM] [Zad]: OnContainerChanged() [05/20/2017 - 10:23:49PM] [Zad]: OnContainerChanged() [05/20/2017 - 10:23:49PM] [Zad]: Sending device event DeviceEquippedBallet Boots(Bound Girl:0) [05/20/2017 - 10:23:49PM] [Zad]: Syncing for actor Bound Girl. [05/20/2017 - 10:23:50PM] [Zad]: SyncInventory(): Npc is equipping Ballet Boots. [05/20/2017 - 10:23:50PM] [Zad]: OnContainerChanged() [05/20/2017 - 10:23:50PM] [Zad]: SyncInventory(): Equipping Ballet Boots. [05/20/2017 - 10:23:50PM] [Zad]: OnEquipped(Bound Girl: Plug (Black Soulgem) (Anal)) [05/20/2017 - 10:23:50PM] [Zad]: No menus are open. Equipping silently. [05/20/2017 - 10:23:50PM] [Zad]: RepopulateNpcs() [05/20/2017 - 10:23:50PM] [Zad]: Sending device event DeviceEquippedVaginal Plug(Bound Girl:0) [05/20/2017 - 10:23:50PM] [Zad]: Aborting repopulation of NPC slots: Hit throttle. [05/20/2017 - 10:23:50PM] [Zad]: RestraintScript OnEquippedPost Boots [05/20/2017 - 10:23:50PM] [Zad]: OnEquipped(Bound Girl: Chastity Belt (Padded)) [05/20/2017 - 10:23:50PM] [Zad]: No menus are open. Equipping silently. [05/20/2017 - 10:23:50PM] [Zad]: Syncing for actor Bound Girl. [05/20/2017 - 10:23:50PM] [Zad]: SyncInventory(): Npc is equipping Vaginal Plug. [05/20/2017 - 10:23:50PM] [Zad]: SyncInventory(): Equipping Vaginal Plug. [05/20/2017 - 10:23:50PM] [Zad]: Sending device event DeviceEquippedBelt(Bound Girl:0) The parts that say "ERROR: Cannot call Moan() on a None object, aborting function call" are particularly concerning to me. I don't know if that's what's actually causing this crash, but it definitely seems like a bug nonetheless!
Slorm Posted May 21, 2017 Posted May 21, 2017 Yeah, but losing armor would suck. I think something else would be easier to implement, like guaranteed high security restraints. Why? You jump off a mountain and don't die, so your armour takes the damage and is destroyed. It's not like there's not a whole heap lying around or you can make it yourself. HS item is too high a punishment IMV and not in context in any case.
neosuduno Posted May 21, 2017 Posted May 21, 2017 Yeah, but losing armor would suck. I think something else would be easier to implement, like guaranteed high security restraints. Why? You jump off a mountain and don't die, so your armour takes the damage and is destroyed. It's not like there's not a whole heap lying around or you can make it yourself. HS item is too high a punishment IMV and not in context in any case. Yeah, but this is a mod about kink, not realism. I prefer exploits being creatively punished, not realistically.
TechBaNe Posted May 21, 2017 Posted May 21, 2017 Yeah, but losing armor would suck. I think something else would be easier to implement, like guaranteed high security restraints. Why? You jump off a mountain and don't die, so your armour takes the damage and is destroyed. It's not like there's not a whole heap lying around or you can make it yourself. HS item is too high a punishment IMV and not in context in any case. Yeah, but this is a mod about kink, not realism. I prefer exploits being creatively punished, not realistically. I'm with neo on this one. Unless there's some way to specifically exclude unique gear/daedric artifacts from this list since other than the console, there would be no way to retrieve, say the Ebony Mail after it vanishes off your body by way of script or falls through geometry, and so I'd be reloading a previous save anyway, rendering the punishment moot. This is also why I disable all forms of "drop weapon on stumble/stun/disarm" at the first opportunity.
Slorm Posted May 21, 2017 Posted May 21, 2017 Yeah, but losing armor would suck. I think something else would be easier to implement, like guaranteed high security restraints. Why? You jump off a mountain and don't die, so your armour takes the damage and is destroyed. It's not like there's not a whole heap lying around or you can make it yourself. HS item is too high a punishment IMV and not in context in any case. Yeah, but this is a mod about kink, not realism. I prefer exploits being creatively punished, not realistically. I'm with neo on this one. Unless there's some way to specifically exclude unique gear/daedric artifacts from this list since other than the console, there would be no way to retrieve, say the Ebony Mail after it vanishes off your body by way of script or falls through geometry, and so I'd be reloading a previous save anyway, rendering the punishment moot. This is also why I disable all forms of "drop weapon on stumble/stun/disarm" at the first opportunity. Well, I guess we'll all have to agree to disagree. To me it's pointless having a penalty unless it has an effect. TBH I've never understood the attachment people have to bits of armour, in any case if it matters that much you can always use the console to get it back. To me, it would be totally silly to say have a device fitted for falling off a rock.
Guest mrKenshi Posted May 21, 2017 Posted May 21, 2017 Could you please add the different color metal devices from the CD mod into the drop list? Could you please add the different color metal devices from the CD mod into the drop list? Did you enable Captured Dreams in the DCL MCM? If you did, you should be getting CD device drops through DCL. I've enabled it, but it only equips silver and bronze ones. There are now more colors in the mod like red, dark red...
TechBaNe Posted May 21, 2017 Posted May 21, 2017 For me, the attachment to the little bit of armor only extends so far as the uniqueness of it. I'm a collector/completionist at heart. My version of Skyrim has been centred around both SexLab and Legacy of the Dragonborn for the past couple of years, so for me to lose unique items is infuriating, but to use the console is a last resort for me, it feels unrewarding and cheat-y. Could you please add the different color metal devices from the CD mod into the drop list? Could you please add the different color metal devices from the CD mod into the drop list? Did you enable Captured Dreams in the DCL MCM? If you did, you should be getting CD device drops through DCL. I've enabled it, but it only equips silver and bronze ones. There are now more colors in the mod like red, dark red... That's a little odd. The next thing I would suggest is to look through CD to see if you've disabled anything in that MCM, then if you can't find anything in there, post your load order, there might be a mod interfering with DCL and CD.
Slorm Posted May 21, 2017 Posted May 21, 2017 For me, the attachment to the little bit of armor only extends so far as the uniqueness of it. I'm a collector/completionist at heart. My version of Skyrim has been centred around both SexLab and Legacy of the Dragonborn for the past couple of years, so for me to lose unique items is infuriating, but to use the console is a last resort for me, it feels unrewarding and cheat-y. That's fair enough we all play in our different ways, personally I just stick with my Forsworn armour which is easy to replace. I had another thought on how to handle this though which would also mean less work for Kimy and would hopefully fit in around everyone as it's already there. So... how about when a pc falls off a mountain and should have died then the Wilderness event kicks in (100%) so they wake up somewhere with that mini game to get out of the bonds. Using some imagination it would fit, no doubt they blacked out when falling and some joker found them and tied them up (or something like that).
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