Nergui Posted March 14, 2017 Posted March 14, 2017 Hello everybody! Can you give me a hint to where to fund Julius ( Bound Queen quest) hidden stas for the key or how many time i must have sex with him to get free? Thanks for the answers! Do you want an obscure hint or pointed in the general direction? Obscure hint Seek the place of bones down below. Less obscure hint Are you sure? Last chance? Search the Midden.
HellRaiserPotato12 Posted March 14, 2017 Posted March 14, 2017 Hello everybody! Can you give me a hint to where to fund Julius ( Bound Queen quest) hidden stas for the key or how many time i must have sex with him to get free? Thanks for the answers! Do you want an obscure hint or pointed in the general direction? Obscure hint Seek the place of bones down below. Less obscure hint Are you sure? Last chance? Search the Midden. Thaks for the help!
LazyBoot Posted March 14, 2017 Posted March 14, 2017 Hello everybody! Can you give me a hint to where to fund Julius ( Bound Queen quest) hidden stas for the key or how many time i must have sex with him to get free? Thanks for the answers! Do you want an obscure hint or pointed in the general direction? Obscure hint Seek the place of bones down below. Less obscure hint Are you sure? Last chance? Search the Midden. Thaks for the help! In case you would like to know what the alternative route requires Just waiting 45 days
Seph64 Posted March 15, 2017 Posted March 15, 2017 I liked the LAL addon from this new version, I especially like that the Hobble Dress from the addon actually lowered my carryweight to a negative value so I couldn't "run" in it (or was it the ballet heels that did it?). It's quite not immersive to see your character run in a hobble dress. I don't suppose in a future version of DDi/DDx we could get a MCM entry for whether or not Hobble Dresses force a negative carryweight whenever they are worn? Also; could you implement a way to configure the chances of Bound Girls having the trap rebound on to the player character whenever you free bound girls?
davisev5225 Posted March 15, 2017 Posted March 15, 2017 Kimy, quick permissions question for you: May I copy the ankle chains model and textures over to my own mod, City Bondage? Right now, I'm merely pointing to them in DCL, but I find I need to edit the armor slot for them so they can work with the restrictive boots from DD. I ask because your permissions talk about code, not about assets. I'm also not entirely sure where the ankle chains came from, as your credits section has them listed in a separate sentence, just saying "were included with permission". It *seems* they might have come from ZaZ / XaZ, but I'm not 100% sure of that. Thanks.
M.BISON Posted March 15, 2017 Posted March 15, 2017 is there anyway to stop chasity bra being equipped? ive un-checked it in, so i dont find it whe looting but on certain quest or when your forced to wear full sets it is equipped (i dont think there is a way to stop this? but thought ill just ask in case i missed something else in mcm)
anubis Posted March 15, 2017 Posted March 15, 2017 I know this used to be an issue with updating on savegames that was started with a version of dcl from before the bound girls was added. Yes, i was updating from 5.8. Bound girls ? Sorry, never really keep up with latest news or new feature from DCL. Kimy, quick permissions question for you: May I copy the ankle chains model and textures over to my own mod, City Bondage? Right now, I'm merely pointing to them in DCL, but I find I need to edit the armor slot for them so they can work with the restrictive boots from DD. I ask because your permissions talk about code, not about assets. I'm also not entirely sure where the ankle chains came from, as your credits section has them listed in a separate sentence, just saying "were included with permission". It *seems* they might have come from ZaZ / XaZ, but I'm not 100% sure of that. Thanks. It was Zaz, unless there is special/unique texture made by Kimy.
firebinder Posted March 15, 2017 Posted March 15, 2017 Okay, my character lost a fight to some bandits and was in the process of getting gang raped. Some guardsmen happened on the scene and began shooting the bandits. Apparently my character is so hot that the bandits ignored the attacking guardsmen and continued raping her. As a result each bandit was killed in turn. Then, after all the bandits were dead they still managed a smirk, stole her keys, and locked several restraints on her. Perhaps this would be too hard to code, but it seems to me that either the gang rape should have been interrupted by the attacks on the participants, or perhaps the rescuers should have been kept from attacking until after the rape scene completed. In either case it would be a nice touch if a chance rescue like this prevented or undid the post rape consequences (ie. remove restraints, return keys and return stolen property).
Kimy Posted March 15, 2017 Author Posted March 15, 2017 Kimy, quick permissions question for you: May I copy the ankle chains model and textures over to my own mod, City Bondage? Right now, I'm merely pointing to them in DCL, but I find I need to edit the armor slot for them so they can work with the restrictive boots from DD. I ask because your permissions talk about code, not about assets. I'm also not entirely sure where the ankle chains came from, as your credits section has them listed in a separate sentence, just saying "were included with permission". It *seems* they might have come from ZaZ / XaZ, but I'm not 100% sure of that. Thanks. ZaZ made them indeed. Back in the days I asked for specific permission to use them and got it. Since then this item got merged with ZAP proper, so the permissions of ZAP apply, Which means...I think ti's ok to bundle them with your mod.
davisev5225 Posted March 15, 2017 Posted March 15, 2017 Kimy, quick permissions question for you: May I copy the ankle chains model and textures over to my own mod, City Bondage? Right now, I'm merely pointing to them in DCL, but I find I need to edit the armor slot for them so they can work with the restrictive boots from DD. I ask because your permissions talk about code, not about assets. I'm also not entirely sure where the ankle chains came from, as your credits section has them listed in a separate sentence, just saying "were included with permission". It *seems* they might have come from ZaZ / XaZ, but I'm not 100% sure of that. Thanks. ZaZ made them indeed. Back in the days I asked for specific permission to use them and got it. Since then this item got merged with ZAP proper, so the permissions of ZAP apply, Which means...I think ti's ok to bundle them with your mod. Thank you for clarifying. I couldn't actually find the ankle chains in ZAP, but could find the cuffs (sans chain). But since it is a ZaZ item, and the ZAP has open permissions, I'll make the same assumption. Cheers!
r5e4w3q2 Posted March 15, 2017 Posted March 15, 2017 I finally had the free time to run though the Princess LAL start with 6.1. More random thoughts, with a few pictures this time!- Not sure how I am able to unstrap that armor from him. It is possible to mark npc gear as non-lootable isn't it? I like how Telrav, sitting over there to the side, thinks I look like I can protect him from bandits. After first zoning into the slaver's lair, it looks like a very strange fashion show! Typo, I think, in the note on the slaver, "I don't want your stupid crew (to) get the wrong ideas when they handle her." I was still able to struggle out of the armbinder even though that was on the fix list for 6.1. Two copies of the Slaver Gang Ledger in the chest, doesn't break anything, but a bit odd. Dropping us in front of Brynjolf, then having him talk about being able to tell the kind of person we are by how we walk and what we wear... Already mentioned by others but had a guard remove my gag because he couldn't understand me, and a quest pointer in Whiterun for the find the safe house in Riften quest stage. The look she gives me as I wiggle my way to the slaver's Riften safe house. Kinda odd that there is no physical note item on Little, when the previous quest note was a real item? And as I mentioned last time, The restraint key was good (as much fun as it is, the hobble dress was wearing out its' welcome), but I do hope there will someday be a follow up quest where we have to get into the dead guy's playroom for the chastity key.
Siccorro Posted March 15, 2017 Posted March 15, 2017 Reinstalled skyrim on new PC running windows 10 and redownloaded list of mods I'd used previously. Got through some of the intro and noticed I'd forgotten to install this mod. Installed cursed loot. Re-run FNIS Trying to start a new game and it crashes at the same spot every time during the dragon attack. Not sure whats causing it but thinking I might have some redundancies on the mod list
monsta88 Posted March 15, 2017 Posted March 15, 2017 Hi Kimy, A little feedback on v6.1. Combat surrender I tried the combat defeat option of the mod (I used Defeat before). It works very well, never had any issue with it. While I like Defeat's features, it is very unreliable on the low HP event, my character usually just dies. I guess I won't use Defeat for now. Arreas: I tried the Dollmaker's new quest when you have to find a customer who didn't pay. While the base idea is a good one, I didn't like the execution. The Dollmaker warned me several times, that the girl may run. After that she equips a hobble skirt on the character? Makes zero sense. I liked that I didn't have a pointer and I actually had to look for the girl, but the Hobble Skirt made it tedious. I found her in the second city and captured her (I got the Medium restraints kit). When I choose travel, we appeared in the middle of nowhere. Again, why? How did we get there? Anyway, the girl was just standing there, and my character hit her with the Zapper. I got the message the she will follow now, but she didn't, she was just standing there. Also, after the travel, she forgot about her restraints, her hands were in the regular position and she moved at normal speed (and she was wearing an even more punishing hobble skirt). My character had to hit her several times to make her move. About halfway we got into a major fight, and the girl decided to join in. I completely lost track of her, because there were bandits, wolves, saber cats adn even a mammoth in that fight. She ran so fast into the fight I was afraid she will go too far away and the mod will think she escaped. I definitely couldn't keep up with her. Dollmaker said she would also give a gag, which was also equipped, but she kept talking all the way. I guess it is the same issue as with all the other DDs stopped working on her. By the end of the quest, I was quite happy that it ended. I think this quest need some more work. I'd say drop the hobble from the player and make it a walk all the way quest (where the girl can keep up with the player). Or something entirely different, because you have some walk quests already (Courier and Bondage adventure), so I guess you don't need a 3rd one. Advertisement quest Worked without any problem, good reward. Solicitation Since updatiing to v6.1 whenever the customer wanted bondage, they never used Yoke or Shackles. It is always an Armbinder. It might be just RNG, but I found it strange. Have a nice day,
Nazzzgul666 Posted March 15, 2017 Posted March 15, 2017 Reinstalled skyrim on new PC running windows 10 and redownloaded list of mods I'd used previously. Got through some of the intro and noticed I'd forgotten to install this mod. Installed cursed loot. Re-run FNIS Trying to start a new game and it crashes at the same spot every time during the dragon attack. Not sure whats causing it but thinking I might have some redundancies on the mod list According to several modders the vanilla start is buggy as hell. It's recommended to use an alternative start or install mods after you are out of Helgen.
Pizzacat2406 Posted March 15, 2017 Posted March 15, 2017 Hey i need some help... Well, i installed all the recommended mods and i got a wierd bug? The bug is that all the devices are invisible. And its REALLY anoying. If one apply i can see through me. If you know how to help, then please... please tell me how to fix it! Have a nice day!
LazyBoot Posted March 15, 2017 Posted March 15, 2017 I know this used to be an issue with updating on savegames that was started with a version of dcl from before the bound girls was added. Yes, i was updating from 5.8. Bound girls ? Sorry, never really keep up with latest news or new feature from DCL. Bound girls was added in 5.8, so if that's the earliest version you had on the save, then it's probably not the same issue. I guess you should post a log from a session where you get the popup, so kimy can look it over.
Kimy Posted March 15, 2017 Author Posted March 15, 2017 Arreas: The Dollmaker warned me several times, that the girl may run. After that she equips a hobble skirt on the character? Makes zero sense. Admitted. But it looks good! I liked that I didn't have a pointer and I actually had to look for the girl, but the Hobble Skirt made it tedious. I found her in the second city and captured her (I got the Medium restraints kit). When I choose travel, we appeared in the middle of nowhere. Again, why? How did we get there? That was a design decision to make this quest doable in a reasonable amount of time and also to equalize the required effort for each city the girl could be. Imagine if you had to walk her all the way from Riften to Dawnstar! Anyway, the girl was just standing there, and my character hit her with the Zapper. I got the message the she will follow now, but she didn't, she was just standing there. Also, after the travel, she forgot about her restraints, her hands were in the regular position and she moved at normal speed (and she was wearing an even more punishing hobble skirt). My character had to hit her several times to make her move. About halfway we got into a major fight, and the girl decided to join in. I completely lost track of her, because there were bandits, wolves, saber cats adn even a mammoth in that fight. She ran so fast into the fight I was afraid she will go too far away and the mod will think she escaped. I definitely couldn't keep up with her. It normally should take only one hit to make her obedient again. Don't ask me why it's sometimes not working the first time. I checked and double checked the code and didn't see any problem with it. Skyrim being Skyrim, probably. I will check her level of aggression again. Usually you don't want to charge into a battle when tied up like this! Dollmaker said she would also give a gag, which was also equipped, but she kept talking all the way. I guess it is the same issue as with all the other DDs stopped working on her. Like as in one-liner comments? By the end of the quest, I was quite happy that it ended. I think this quest need some more work. I'd say drop the hobble from the player and make it a walk all the way quest (where the girl can keep up with the player). Or something entirely different, because you have some walk quests already (Courier and Bondage adventure), so I guess you don't need a 3rd one. There are four basic quest types in RPGs: Kill, Fetch, Go-to and Defend. Kill and Defend quests usually don't work together with bondage, and the two others all are basically about walking. If you have a great idea for a bondage themed quest that's not a walking simulator, I am all ears! Solicitation Since updatiing to v6.1 whenever the customer wanted bondage, they never used Yoke or Shackles. It is always an Armbinder. It might be just RNG, but I found it strange. I will look at the code. Could be a leftover from the time when the only wrist restraint available was the armbinder.
Nergui Posted March 15, 2017 Posted March 15, 2017 Hey i need some help... Well, i installed all the recommended mods and i got a wierd bug? The bug is that all the devices are invisible. And its REALLY anoying. If one apply i can see through me. If you know how to help, then please... please tell me how to fix it! Have a nice day! You have to build the meshes with bodyslide which should have been installed alongside Devious Devices.
Nergui Posted March 15, 2017 Posted March 15, 2017 There are four basic quest types in RPGs: Kill, Fetch, Go-to and Defend. Kill and Defend quests usually don't work together with bondage, and the two others all are basically about walking. If you have a great idea for a bondage themed quest that's not a walking simulator, I am all ears! Rubber Warrior - A mission given by the Dollmaker. You are locked in an armoured rubber suit (choice of light or heavy). Your mission is to go out and defeat the highest tier of the various enemies of Skyrim (Draugr Deathlord, Elder Dragon, Bandit Chief, Falmer Warmaster, etc). Upon completion you will be released from the suit, or you can keep the suit but it will remain locked until you ask to be freed. Curse of the dead - triggered by looting burial urns. (inspired by Naked Dungeons mod) Any time you loot a burial urn, there's a chance you will be cursed for your desecration. Afterwards, every time you enter a Nordic ruin, your gear will be stripped and placed in the end boss chest. You will then be locked in a set of ethereal restraints (padded set) which will only dissipate once you retrieve your gear. (still thinking of a release method) (another issue is the set requires modified DD meshes (niAlphaProperty))
Punga Posted March 15, 2017 Posted March 15, 2017 I seem to have a strange bug that just gets worse and worse. I didn't see it mentioned yet, and since it's game breaking for me, I must be the only one having it? Every outside cursed loot sex scene takes place in the sky above a giant's camp. It ends with everyone falling down to the ground and dying if not essential. There will be a mound of dead bodies there fairly soon. This used to happen only outside, but now even inside scenes happen in the "void". I've already reseted SL with no success. Is there a solution for this? It seems to only happen with cursed loot sex.
monsta88 Posted March 15, 2017 Posted March 15, 2017 Arreas: I liked that I didn't have a pointer and I actually had to look for the girl, but the Hobble Skirt made it tedious. I found her in the second city and captured her (I got the Medium restraints kit). When I choose travel, we appeared in the middle of nowhere. Again, why? How did we get there? That was a design decision to make this quest doable in a reasonable amount of time and also to equalize the required effort for each city the girl could be. Imagine if you had to walk her all the way from Riften to Dawnstar! Anyway, the girl was just standing there, and my character hit her with the Zapper. I got the message the she will follow now, but she didn't, she was just standing there. Also, after the travel, she forgot about her restraints, her hands were in the regular position and she moved at normal speed (and she was wearing an even more punishing hobble skirt). My character had to hit her several times to make her move. About halfway we got into a major fight, and the girl decided to join in. I completely lost track of her, because there were bandits, wolves, saber cats adn even a mammoth in that fight. She ran so fast into the fight I was afraid she will go too far away and the mod will think she escaped. I definitely couldn't keep up with her. It normally should take only one hit to make her obedient again. Don't ask me why it's sometimes not working the first time. I checked and double checked the code and didn't see any problem with it. Skyrim being Skyrim, probably. I will check her level of aggression again. Usually you don't want to charge into a battle when tied up like this! Dollmaker said she would also give a gag, which was also equipped, but she kept talking all the way. I guess it is the same issue as with all the other DDs stopped working on her. Like as in one-liner comments? By the end of the quest, I was quite happy that it ended. I think this quest need some more work. I'd say drop the hobble from the player and make it a walk all the way quest (where the girl can keep up with the player). Or something entirely different, because you have some walk quests already (Courier and Bondage adventure), so I guess you don't need a 3rd one. There are four basic quest types in RPGs: Kill, Fetch, Go-to and Defend. Kill and Defend quests usually don't work together with bondage, and the two others all are basically about walking. If you have a great idea for a bondage themed quest that's not a walking simulator, I am all ears! Solicitation Since updatiing to v6.1 whenever the customer wanted bondage, they never used Yoke or Shackles. It is always an Armbinder. It might be just RNG, but I found it strange. I will look at the code. Could be a leftover from the time when the only wrist restraint available was the armbinder. Thanks for the answer! The prisoner girl was saying something that I was as bad as the Dollmaker. I don't remember if she said anything else, but this one he said way too many times. Suggestions for this quest After capturing the girl, the goal is to lead her to the closest carriage or Dawnstar (for those who want to suffer walking all the way...). The driver may have an extra questline for delivering a prisoner, but it isn't necessary. There might be even a random event, that the prisoner tries to escape during the trip. Quick travel is not allowed. The challenge could come from 2 places: 1) You can use a moving target, similar to the Dark brotherhood quest. So the player most likely will capture the girl between cities and has to take her to the nearest carriage. 2) Even if you keep the city version, the prisoner can try to escape during that short walk. She can cause problem by making a scene in front of the guards for example, if they are in a city. The guard want to investigate if you are trying kidnap this girl and you musy either be very convincing, or pay in some way. Or while traveling the roads, she can try to run into a cave or dungeon if there is one nearby. If there is a fight, she can try to slip away. This might make the quest very difficult, because the player would need to fight and keep an eye on her. If is very easy to disappear in a forest or rocky terrain. But thi is also where the restraints on the prisoner com into the picture: the more she is wearing, the less likely she can escape.
Siccorro Posted March 15, 2017 Posted March 15, 2017 Reinstalled skyrim on new PC running windows 10 and redownloaded list of mods I'd used previously. Got through some of the intro and noticed I'd forgotten to install this mod. Installed cursed loot. Re-run FNIS Trying to start a new game and it crashes at the same spot every time during the dragon attack. Not sure whats causing it but thinking I might have some redundancies on the mod list According to several modders the vanilla start is buggy as hell. It's recommended to use an alternative start or install mods after you are out of Helgen. Do not actually install mods or just leave them disabled on the loading list until after leaving helgen? Also any suggestions on alternative starts?
Seph64 Posted March 15, 2017 Posted March 15, 2017 Reinstalled skyrim on new PC running windows 10 and redownloaded list of mods I'd used previously. Got through some of the intro and noticed I'd forgotten to install this mod. Installed cursed loot. Re-run FNIS Trying to start a new game and it crashes at the same spot every time during the dragon attack. Not sure whats causing it but thinking I might have some redundancies on the mod list According to several modders the vanilla start is buggy as hell. It's recommended to use an alternative start or install mods after you are out of Helgen. Do not actually install mods or just leave them disabled on the loading list until after leaving helgen? Also any suggestions on alternative starts? Alternate Start Live Another Life is probably the most popular Alternative Start mod, and has a loads of ways you can begin a new playthrough, Deviously Cursed Loot even has a new LAL plugin that will start you out as a captured princess turned slave.
Nazzzgul666 Posted March 15, 2017 Posted March 15, 2017 Do not actually install mods or just leave them disabled on the loading list until after leaving helgen? Also any suggestions on alternative starts? Not sure if mods disabled is enough, with MO it's the same work to disable or un- and reinstall them... Alternate Start Live Another Life is what i use, there is an addon here on LL called CCAS i believe which has several short adult start scenarios depending on your other mods installed. That should be enough to start ~40 times a new game without ever using the same.
Avarus Posted March 16, 2017 Posted March 16, 2017 I am loving this mod! I encountered the same problem as Ursus1mayor did a few pages back with the debtor in the Arrears quest appearing as invisble after the first move. I managed to make her appear again with the same fix, but yah, that is still around. Very minor inconvenience though, other than that the entire thing was great!
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