Slorm Posted March 5, 2016 Posted March 5, 2016 I may have mentioned this to you before - my memory is so fuzzy nowadays and I sometimes forget to submit half-written posts - but you may be able to force misogyny to trigger even with sex attacks by deactivating both misogyny and sex attacks - then reenabling sex attacks first, then misogyny afterwards. At least, that happened for me for 5.2 or 5.1, but it also broke stuff badly since the arrests would trigger even as subsequent sex animations were playing - even with delayed arrest toggled on (I suppose that would work fine if you placed the sex attack max attacker number to 1). Would prob work better if delayed arrest would wait till the entire sex attack sequence plays out? Plus, may not be a bug if guards are involved in the sex attack - they usually are for me since I have an extra guards mod in my load order. Thank you for that Chipstick I'll give it a try In response to your post on Serial Strip, I uninstalled it using the method suggested and then cleaned out the scripts, reinstalled and it worked fine with DCL
chipstick Posted March 5, 2016 Posted March 5, 2016 Thank you for that Chipstick I'll give it a try In response to your post on Serial Strip, I uninstalled it using the method suggested and then cleaned out the scripts, reinstalled and it worked fine with DCL Right, thanks for letting me know. I hope the above works for you - it was a few versions ago and sexlab mods seem to work slightly differently for everyone. But that was my experience, for whatever its worth.
Skull Tyrant Posted March 5, 2016 Posted March 5, 2016 i have the tentacle parasite slider at 0 and that is the only event i keep getting. i would like to know how to remove it, any help would be greatly appreciated. havent been able to get out of this cave due to constantly stopping for the tentacle event to play.
Zor2k13 Posted March 5, 2016 Posted March 5, 2016 Uh... CBBE with HDT support? All I see in there is TBBP files. Also it appears that HDT DAMMIT High Heels system is needed to get many of the boots above ground?
nujuju300 Posted March 5, 2016 Posted March 5, 2016 I don't know if this is an issue fixed with some update, but I'm still back on 5.2 and suddenly getting an issue where none of the actual events would trigger. I'd get cursed loot pop up in a container, but I'd be able to loot it, rather than getting it locked on me. Likewise I'd be able to get charms and restraint keys, but I'm not being locked in any bondage. It's very possible some mod I installed or load order I have has disabled the activation of the cursed loot too, but I don't see any mod, that I have installed, that would disable cursed loot from binding my character. If this is a simple load order thing, then this is it: # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Unofficial Skyrim Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp daymoyl.esm SexLab.esm SexLabAroused.esm ZaZAnimationPack.esm CreatureFramework.esm Schlongs of Skyrim - Core.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm Evil Lair of Hydra.esm AOM.esm HighResTexturePack03.esp HighResTexturePack02.esp HighResTexturePack01.esp Unofficial High Resolution Patch.esp FNIS.esp XPMSE.esp dD - Realistic Ragdoll Force - Realistic.esp SkyUI.esp RaceMenu.esp RaceMenuPlugin.esp RaceMenuMorphsCBBE.esp RaceMenuMorphsUUNP.esp SOSRaceMenu.esp Schlongs of Skyrim.esp SOS - Shop.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp DHuntress.esp FlameAtronachArmor.esp FullBootForKKSA.esp KKFur.esp KKSDrBWeightFix.esp AOM.esp vImmersiveBeds.esp sybian_cums.esp dragonstrikebow.esp PassiveWeaponEnchantmentRecharging.esp Remove Helmet Requirement From Armor Perk Bonuses.esp FGRaptorCompleteShoutControl.esp Animated Dragon Wings.esp dD - Enhanced Blood Main.esp WondersofWeather.esp randomthunder.esp WetandCold.esp WetandCold - Ashes.esp TAVERiften.esp TAVESolitude.esp TAVEWindhelm.esp RiverwoodEnhancedPlugin.esp TownsAndCitiesEnhanced.esp RealisticNeedsandDiseases.esp RND_USKP-Patch.esp RND_AnimalLoot.esp RND_HearthFires-Patch.esp RND_Dragonborn-Patch.esp Private Needs Discreet.esp zdd.esp SexLabDefeat.esp Devious Deviants.esp PetCollar.esp Deviously Enslaved.esp DeviouslyHelpless.esp Deviously Cursed Loot.esp SexLabSquirtR.esp SexLab_Dialogues.esp LoversVictim.esp SexLab Aroused Creatures.esp SexLab Beastess.esp sr_FillHerUp.esp SlaveTats.esp sextoys-calyps-2.esp MoreNastyCritters.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDB.esp zzEstrus.esp EstrusChaurus.esp sanguinesDebauchery.esp SD Cages.esp EggFactory.esp SimpleSlavery.esp xazPrisonOverhaul.esp HorrifiedFemalePrisons.esp Riften Torturechamber.esp ZaFromTheDeepsV2.esp wolfclub.esp I don't know why but I got a cursed event that worked properly after updating.
swords and sandals Posted March 5, 2016 Posted March 5, 2016 I'd get cursed loot pop up in a container, but I'd be able to loot it, rather than getting it locked on me. That's a feature. Sometimes you can find devices as standard loot, and these aren't the cursed loot events. There's an option in the MCM to disable it but I can't remember where exactly it is, sorry. Have a look through the menu, or perhaps someone else can remember where to find it.
mutthe Posted March 5, 2016 Posted March 5, 2016 think there is a bug with the bound queen. get the book all the time so the quest basicaly restart all the time not letting me yust find evrything because it wants me to speak to the guy in winterhold
aim4it Posted March 5, 2016 Posted March 5, 2016 I don't know if this is an issue fixed with some update, but I'm still back on 5.2 and suddenly getting an issue where none of the actual events would trigger. I'd get cursed loot pop up in a container, but I'd be able to loot it, rather than getting it locked on me. Likewise I'd be able to get charms and restraint keys, but I'm not being locked in any bondage. It's very possible some mod I installed or load order I have has disabled the activation of the cursed loot too, but I don't see any mod, that I have installed, that would disable cursed loot from binding my character. If this is a simple load order thing, then this is it: # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Unofficial Skyrim Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp daymoyl.esm SexLab.esm SexLabAroused.esm ZaZAnimationPack.esm CreatureFramework.esm Schlongs of Skyrim - Core.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm Evil Lair of Hydra.esm AOM.esm HighResTexturePack03.esp HighResTexturePack02.esp HighResTexturePack01.esp Unofficial High Resolution Patch.esp FNIS.esp XPMSE.esp dD - Realistic Ragdoll Force - Realistic.esp SkyUI.esp RaceMenu.esp RaceMenuPlugin.esp RaceMenuMorphsCBBE.esp RaceMenuMorphsUUNP.esp SOSRaceMenu.esp Schlongs of Skyrim.esp SOS - Shop.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp DHuntress.esp FlameAtronachArmor.esp FullBootForKKSA.esp KKFur.esp KKSDrBWeightFix.esp AOM.esp vImmersiveBeds.esp sybian_cums.esp dragonstrikebow.esp PassiveWeaponEnchantmentRecharging.esp Remove Helmet Requirement From Armor Perk Bonuses.esp FGRaptorCompleteShoutControl.esp Animated Dragon Wings.esp dD - Enhanced Blood Main.esp WondersofWeather.esp randomthunder.esp WetandCold.esp WetandCold - Ashes.esp TAVERiften.esp TAVESolitude.esp TAVEWindhelm.esp RiverwoodEnhancedPlugin.esp TownsAndCitiesEnhanced.esp RealisticNeedsandDiseases.esp RND_USKP-Patch.esp RND_AnimalLoot.esp RND_HearthFires-Patch.esp RND_Dragonborn-Patch.esp Private Needs Discreet.esp zdd.esp SexLabDefeat.esp Devious Deviants.esp PetCollar.esp Deviously Enslaved.esp DeviouslyHelpless.esp Deviously Cursed Loot.esp SexLabSquirtR.esp SexLab_Dialogues.esp LoversVictim.esp SexLab Aroused Creatures.esp SexLab Beastess.esp sr_FillHerUp.esp SlaveTats.esp sextoys-calyps-2.esp MoreNastyCritters.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDB.esp zzEstrus.esp EstrusChaurus.esp sanguinesDebauchery.esp SD Cages.esp EggFactory.esp SimpleSlavery.esp xazPrisonOverhaul.esp HorrifiedFemalePrisons.esp Riften Torturechamber.esp ZaFromTheDeepsV2.esp wolfclub.esp I don't know why but I got a cursed event that worked properly after updating. You have Estrus Chaurus+ installed so you should get rid of zzEstrus.esp and its scripts since you only need the resources from that mod as its really buggy and can corrupt saves over time.
AnubiSs2167 Posted March 5, 2016 Posted March 5, 2016 Little bug report from me: after soltification option the client dressed me in couple devices including white blindfold. After scene he removed all but the blindfold. Even tho i had it on me and blind effect was in present i could not find it in the inventory. Had to be removed by console. I found it as no name object in my inventory using "showinventory" command on the player. After that i could not sneak and had to roll back few saves (altho i dont know if thats related). Also came acros shock vaginal piercing that did not care for "free me" option in mcm menu. Could be removed normaly by piercing removal tool tho.
c6222848 Posted March 5, 2016 Posted March 5, 2016 and patch for dynamic things? i try to search in the barrels of dynamic things but it doesn't give keys or unlock armbinder at all.(chance has been set to nearly 100% and searched in woodpiles and barrels.) the original barrels work perfect with cursed loot dynamic things :http://www.nexusmods.com/skyrim/mods/32448/? dynamic things- enhanced( a patch ??) :http://www.nexusmods.com/skyrim/mods/54116/?
special Posted March 5, 2016 Posted March 5, 2016 @Kimy Not sure what's going on but the download page only gives you 5.3.txt or 5.4.txt... there is no .zip or .7z containing the mod. I assume you've not uploaded the mod yet or has something gone wrong? thanks, EDIT:Please ignore this... didn't realise that the download link was within the .txtGreat mod, one of, if not the best on Loverslab
chipstick Posted March 5, 2016 Posted March 5, 2016 Little bug report from me: after soltification option the client dressed me in couple devices including white blindfold. After scene he removed all but the blindfold. Even tho i had it on me and blind effect was in present i could not find it in the inventory. Had to be removed by console. I found it as no name object in my inventory using "showinventory" command on the player. After that i could not sneak and had to roll back few saves (altho i dont know if thats related). Also came acros shock vaginal piercing that did not care for "free me" option in mcm menu. Could be removed normaly by piercing removal tool tho. I'm guessing you had a custom blindfold placed on you. I've had issues with any of the custom blindfolds - they sometimes remove fine, but often dont - the blindfold model stays on, but in my inventory its off, and the blindfold effect is off too. Persists across saves - my character is permanently blindfolded sometimes when the damn customs come out - so now I reload everytime it gets put on me and bugs out. Bugs out pretty often too. Guesstimating 50% of the time.
Mister X Posted March 5, 2016 Posted March 5, 2016 @Kimy Not sure what's going on but the download page only gives you 5.3.txt or 5.4.txt... there is no .zip or .7z containing the mod. I assume you've not uploaded the mod yet or has something gone wrong? thanks, The .txt file includes a link to Mega, it's uploaded there now as the files exceed the size limit of LL, as mentioned by Kimy BTW, @Kimy, wouldn't it be easier to just set a pointer to the Mega site as mirror, like the SL Framework itself is doing it? Then the people directly would be forwarded and don't need to learn using their brains suddenly xP
Kimy Posted March 5, 2016 Author Posted March 5, 2016 @Kimy Not sure what's going on but the download page only gives you 5.3.txt or 5.4.txt... there is no .zip or .7z containing the mod. I assume you've not uploaded the mod yet or has something gone wrong? thanks, The .txt file includes a link to Mega, it's uploaded there now as the files exceed the size limit of LL, as mentioned by Kimy BTW, @Kimy, wouldn't it be easier to just set a pointer to the Mega site as mirror, like the SL Framework itself is doing it? Then the people directly would be forwarded and don't need to learn using their brains suddenly xP If I add it as a mirror (direct link), it would no longer display the filename, just the link itself. Which is majorly confusing as you have actually no idea what the link is linking to. The text file allows me to properly name it. and patch for dynamic things? i try to search in the barrels of dynamic things but it doesn't give keys or unlock armbinder at all.(chance has been set to nearly 100% and searched in woodpiles and barrels.) the original barrels work perfect with cursed loot dynamic things :http://www.nexusmods.com/skyrim/mods/32448/? dynamic things- enhanced( a patch ??) :http://www.nexusmods.com/skyrim/mods/54116/? I have no experience with this mod, but it seems to add custom containers, which if course are not in the lists used by Cursed Loot to determine if a container can be trapped. That's what it's not working. To make this mod work, I would need to create and maintain a second ESP hardlinked to this mod, which I'd have to update every single time I made changes to the ESP (which is with every single patch).
Mister X Posted March 5, 2016 Posted March 5, 2016 Hmm, the SL Framework does link to Mega as mirror and still shows a proper filename o.O So either Ashal uses his powers as admin to realise something that we unworthy mortals just can dream about, or you make sth wrong :-P
Kimy Posted March 5, 2016 Author Posted March 5, 2016 Hmm, the SL Framework does link to Mega as mirror and still shows a proper filename o.O So either Ashal uses his powers as admin to realise something that we unworthy mortals just can dream about, or you make sth wrong :-P Me being silly is always a possibility.
GreatCroco Posted March 5, 2016 Posted March 5, 2016 Ever thought of splitting the mod in two? Into a "core" DCL experience as a false-master (i.e. esp flagged as master file) and the rest in a second mod. This would bring down the size under 100MB.
Kimy Posted March 5, 2016 Author Posted March 5, 2016 Ever thought of splitting the mod in two? Into a "core" DCL experience as a false-master (i.e. esp flagged as master file) and the rest in a second mod. This would bring down the size under 100MB. I don't want to do that. It's work and adds unnecessary complexity to publishing and installing the mod.
Mart0206 Posted March 5, 2016 Posted March 5, 2016 Hello to all, i am not sure if the issue is addressed here correctly, but maybe one or more know about the problem. In my game, i have the problem, that as soon as the PC or an NPC got arm cuffs or gloves equiped (even if they are untight), an event which triggers a sexact, only choose some of the "bound" animations, for example on of "ZaZ.." Even if i try to switch with hotkey through animations it only cycle between one till 3 of those bound ones. I can understand that, if the PC or NPC is wearing an armbinder or Yoke, but with cuffs/gloves this should not happen. Did i unequip the items, all other animations are available. This didn´t just happen, when Cursed Loot triggers a sexact, (Slaverun also) Might i miss something or have a wrong setup (for example outdated DDi) ?
AnubiSs2167 Posted March 5, 2016 Posted March 5, 2016 Hello to all, i am not sure if the issue is addressed here correctly, but maybe one or more know about the problem. In my game, i have the problem, that as soon as the PC or an NPC got arm cuffs or gloves equiped (even if they are untight), an event which triggers a sexact, only choose some of the "bound" animations, for example on of "ZaZ.." Even if i try to switch with hotkey through animations it only cycle between one till 3 of those bound ones. I can understand that, if the PC or NPC is wearing an armbinder or Yoke, but with cuffs/gloves this should not happen. Did i unequip the items, all other animations are available. This didn´t just happen, when Cursed Loot triggers a sexact, (Slaverun also) Might i miss something or have a wrong setup (for example outdated DDi) ? I think you need to go to either DD or Zaz Mcm and turn off "filter animations" or an option with similar name. Then you will have normall animation again.
Mart0206 Posted March 5, 2016 Posted March 5, 2016 Hello to all, i am not sure if the issue is addressed here correctly, but maybe one or more know about the problem. In my game, i have the problem, that as soon as the PC or an NPC got arm cuffs or gloves equiped (even if they are untight), an event which triggers a sexact, only choose some of the "bound" animations, for example on of "ZaZ.." Even if i try to switch with hotkey through animations it only cycle between one till 3 of those bound ones. I can understand that, if the PC or NPC is wearing an armbinder or Yoke, but with cuffs/gloves this should not happen. Did i unequip the items, all other animations are available. This didn´t just happen, when Cursed Loot triggers a sexact, (Slaverun also) Might i miss something or have a wrong setup (for example outdated DDi) ? I think you need to go to either DD or Zaz Mcm and turn off "filter animations" or an option with similar name. Then you will have normall animation again. Yeah, that´s correct. ZAZ Animation pack and DDi have both such an option. ZAZ MCM Entry also says to just keep one activated. I will try this. Thanks a lot for the hint.
WaxenFigure Posted March 5, 2016 Posted March 5, 2016 Ever thought of splitting the mod in two? Into a "core" DCL experience as a false-master (i.e. esp flagged as master file) and the rest in a second mod. This would bring down the size under 100MB. I don't want to do that. It's work and adds unnecessary complexity to publishing and installing the mod. And it would use up an extra mod slot.
bopmop Posted March 5, 2016 Posted March 5, 2016 Hey there, just a small report, cancelling (tab) the new gagged dialogue is still triggering an event with the textbox "you find some restraining devices......"
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