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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

 

I may have mentioned this to you before - my memory is so fuzzy nowadays and I sometimes forget to submit half-written posts - but you may be able to force misogyny to trigger even with sex attacks by deactivating both misogyny and sex attacks - then reenabling sex attacks first, then misogyny afterwards. At least, that happened for me for 5.2 or 5.1, but it also broke stuff badly since the arrests would trigger even as subsequent sex animations were playing - even with delayed arrest toggled on (I suppose that would work fine if you placed the sex attack max attacker number to 1). Would prob work better if delayed arrest would wait till the entire sex attack sequence plays out?

 

Plus, may not be a bug if guards are involved in the sex attack - they usually are for me since I have an extra guards mod in my load order.

 

 

 

Thank you for that Chipstick I'll give it a try

 

In response to your post on Serial Strip, I uninstalled it using the method suggested and then cleaned out the scripts, reinstalled and it worked fine with DCL

 

Posted

 

Thank you for that Chipstick I'll give it a try

 

In response to your post on Serial Strip, I uninstalled it using the method suggested and then cleaned out the scripts, reinstalled and it worked fine with DCL

 

 

 

Right, thanks for letting me know. :shy:

 

I hope the above works for you - it was a few versions ago and sexlab mods seem to work slightly differently for everyone. But that was my experience, for whatever its worth.

 

 

Posted

i have the tentacle parasite slider at 0 and that is the only event i keep getting.  i would like to know how to remove it, any help would be greatly appreciated. havent been able to get out of this cave due to constantly stopping for the tentacle event to play.

Posted

Uh... CBBE with HDT support? All I see in there is TBBP files. Also it appears that HDT DAMMIT High Heels system is needed to get many of the boots above ground?

Posted

I don't know if this is an issue fixed with some update, but I'm still back on 5.2 and suddenly getting an issue where none of the actual events would trigger. I'd get cursed loot pop up in a container, but I'd be able to loot it, rather than getting it locked on me. Likewise I'd be able to get charms and restraint keys, but I'm not being locked in any bondage.

It's very possible some mod I installed or load order I have has disabled the activation of the cursed loot too, but I don't see any mod, that I have installed, that would disable cursed loot from binding my character.

If this is a simple load order thing, then this is it:

 

# This file was automatically generated by Mod Organizer.

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
daymoyl.esm
SexLab.esm
SexLabAroused.esm
ZaZAnimationPack.esm
CreatureFramework.esm
Schlongs of Skyrim - Core.esm
Devious Devices - Assets.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
Evil Lair of Hydra.esm
AOM.esm
HighResTexturePack03.esp
HighResTexturePack02.esp
HighResTexturePack01.esp
Unofficial High Resolution Patch.esp
FNIS.esp
XPMSE.esp
dD - Realistic Ragdoll Force - Realistic.esp
SkyUI.esp
RaceMenu.esp
RaceMenuPlugin.esp
RaceMenuMorphsCBBE.esp
RaceMenuMorphsUUNP.esp
SOSRaceMenu.esp
Schlongs of Skyrim.esp
SOS - Shop.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Muscular Addon.esp
SOS - VectorPlexus Regular Addon.esp
DHuntress.esp
FlameAtronachArmor.esp
FullBootForKKSA.esp
KKFur.esp
KKSDrBWeightFix.esp
AOM.esp
vImmersiveBeds.esp
sybian_cums.esp
dragonstrikebow.esp
PassiveWeaponEnchantmentRecharging.esp
Remove Helmet Requirement From Armor Perk Bonuses.esp
FGRaptorCompleteShoutControl.esp
Animated Dragon Wings.esp
dD - Enhanced Blood Main.esp
WondersofWeather.esp
randomthunder.esp
WetandCold.esp
WetandCold - Ashes.esp
TAVERiften.esp
TAVESolitude.esp
TAVEWindhelm.esp
RiverwoodEnhancedPlugin.esp
TownsAndCitiesEnhanced.esp
RealisticNeedsandDiseases.esp
RND_USKP-Patch.esp
RND_AnimalLoot.esp
RND_HearthFires-Patch.esp
RND_Dragonborn-Patch.esp
Private Needs Discreet.esp
zdd.esp
SexLabDefeat.esp
Devious Deviants.esp
PetCollar.esp
Deviously Enslaved.esp
DeviouslyHelpless.esp
Deviously Cursed Loot.esp
SexLabSquirtR.esp
SexLab_Dialogues.esp
LoversVictim.esp
SexLab Aroused Creatures.esp
SexLab Beastess.esp
sr_FillHerUp.esp
SlaveTats.esp
sextoys-calyps-2.esp
MoreNastyCritters.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
zzEstrus.esp
EstrusChaurus.esp
sanguinesDebauchery.esp
SD Cages.esp
EggFactory.esp
SimpleSlavery.esp
xazPrisonOverhaul.esp
HorrifiedFemalePrisons.esp
Riften Torturechamber.esp
ZaFromTheDeepsV2.esp
wolfclub.esp

 
I don't know why but I got a cursed event that worked properly after updating.
Posted

 

I'd get cursed loot pop up in a container, but I'd be able to loot it, rather than getting it locked on me.

 

That's a feature. Sometimes you can find devices as standard loot, and these aren't the cursed loot events. There's an option in the MCM to disable it but I can't remember where exactly it is, sorry. Have a look through the menu, or perhaps someone else can remember where to find it.

Posted

think there is a bug with the bound queen.  get the book all the time so the quest basicaly restart all the time not letting me yust find evrything because it wants me to speak to the guy in winterhold

Posted

 

I don't know if this is an issue fixed with some update, but I'm still back on 5.2 and suddenly getting an issue where none of the actual events would trigger. I'd get cursed loot pop up in a container, but I'd be able to loot it, rather than getting it locked on me. Likewise I'd be able to get charms and restraint keys, but I'm not being locked in any bondage.

It's very possible some mod I installed or load order I have has disabled the activation of the cursed loot too, but I don't see any mod, that I have installed, that would disable cursed loot from binding my character.

If this is a simple load order thing, then this is it:

 

# This file was automatically generated by Mod Organizer.

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
daymoyl.esm
SexLab.esm
SexLabAroused.esm
ZaZAnimationPack.esm
CreatureFramework.esm
Schlongs of Skyrim - Core.esm
Devious Devices - Assets.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
Evil Lair of Hydra.esm
AOM.esm
HighResTexturePack03.esp
HighResTexturePack02.esp
HighResTexturePack01.esp
Unofficial High Resolution Patch.esp
FNIS.esp
XPMSE.esp
dD - Realistic Ragdoll Force - Realistic.esp
SkyUI.esp
RaceMenu.esp
RaceMenuPlugin.esp
RaceMenuMorphsCBBE.esp
RaceMenuMorphsUUNP.esp
SOSRaceMenu.esp
Schlongs of Skyrim.esp
SOS - Shop.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Muscular Addon.esp
SOS - VectorPlexus Regular Addon.esp
DHuntress.esp
FlameAtronachArmor.esp
FullBootForKKSA.esp
KKFur.esp
KKSDrBWeightFix.esp
AOM.esp
vImmersiveBeds.esp
sybian_cums.esp
dragonstrikebow.esp
PassiveWeaponEnchantmentRecharging.esp
Remove Helmet Requirement From Armor Perk Bonuses.esp
FGRaptorCompleteShoutControl.esp
Animated Dragon Wings.esp
dD - Enhanced Blood Main.esp
WondersofWeather.esp
randomthunder.esp
WetandCold.esp
WetandCold - Ashes.esp
TAVERiften.esp
TAVESolitude.esp
TAVEWindhelm.esp
RiverwoodEnhancedPlugin.esp
TownsAndCitiesEnhanced.esp
RealisticNeedsandDiseases.esp
RND_USKP-Patch.esp
RND_AnimalLoot.esp
RND_HearthFires-Patch.esp
RND_Dragonborn-Patch.esp
Private Needs Discreet.esp
zdd.esp
SexLabDefeat.esp
Devious Deviants.esp
PetCollar.esp
Deviously Enslaved.esp
DeviouslyHelpless.esp
Deviously Cursed Loot.esp
SexLabSquirtR.esp
SexLab_Dialogues.esp
LoversVictim.esp
SexLab Aroused Creatures.esp
SexLab Beastess.esp
sr_FillHerUp.esp
SlaveTats.esp
sextoys-calyps-2.esp
MoreNastyCritters.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
zzEstrus.esp
EstrusChaurus.esp
sanguinesDebauchery.esp
SD Cages.esp
EggFactory.esp
SimpleSlavery.esp
xazPrisonOverhaul.esp
HorrifiedFemalePrisons.esp
Riften Torturechamber.esp
ZaFromTheDeepsV2.esp
wolfclub.esp

 
I don't know why but I got a cursed event that worked properly after updating.

 

 

You have Estrus Chaurus+ installed so you should get rid of zzEstrus.esp and its scripts since you only need the resources from that mod as its really buggy and can corrupt saves over time.

Posted

Little bug report from me: after soltification option the client dressed me in couple devices including white blindfold. After scene he removed all but the blindfold. Even tho i had it on me and blind effect was in present i could not find it in the inventory. Had to be removed by console. I found it as no name object in my inventory using "showinventory" command on the player. After that i could not sneak and had to roll back few saves (altho i dont know if thats related). Also came acros shock vaginal piercing that did not care for "free me" option in mcm menu. Could be removed normaly by piercing removal tool tho.

Posted

@Kimy

 

Not sure what's going on but the download page only gives you 5.3.txt or 5.4.txt... there is no .zip or .7z containing the mod.

 

I assume you've not uploaded the mod yet or has something gone wrong?

 

 

​thanks,

 

 

EDIT:

​Please ignore this... didn't realise that the download link was within the .txt

​Great mod, one of, if not the best on Loverslab :D

Posted

Little bug report from me: after soltification option the client dressed me in couple devices including white blindfold. After scene he removed all but the blindfold. Even tho i had it on me and blind effect was in present i could not find it in the inventory. Had to be removed by console. I found it as no name object in my inventory using "showinventory" command on the player. After that i could not sneak and had to roll back few saves (altho i dont know if thats related). Also came acros shock vaginal piercing that did not care for "free me" option in mcm menu. Could be removed normaly by piercing removal tool tho.

 

I'm guessing you had a custom blindfold placed on you. I've had issues with any of the custom blindfolds - they sometimes remove fine, but often dont - the blindfold model stays on, but in my inventory its off, and the blindfold effect is off too. Persists across saves - my character is permanently blindfolded sometimes when the damn customs come out - so now I reload everytime it gets put on me and bugs out.

 

Bugs out pretty often too. Guesstimating 50% of the time.

Posted

@Kimy

 

Not sure what's going on but the download page only gives you 5.3.txt or 5.4.txt... there is no .zip or .7z containing the mod.

 

I assume you've not uploaded the mod yet or has something gone wrong?

 

 

​thanks,

 

The .txt file includes a link to Mega, it's uploaded there now as the files exceed the size limit of LL, as mentioned by Kimy

 

BTW, @Kimy, wouldn't it be easier to just set a pointer to the Mega site as mirror, like the SL Framework itself is doing it? Then the people directly would be forwarded and don't need to learn using their brains suddenly xP

Posted

 

@Kimy

 

Not sure what's going on but the download page only gives you 5.3.txt or 5.4.txt... there is no .zip or .7z containing the mod.

 

I assume you've not uploaded the mod yet or has something gone wrong?

 

 

​thanks,

 

The .txt file includes a link to Mega, it's uploaded there now as the files exceed the size limit of LL, as mentioned by Kimy

 

BTW, @Kimy, wouldn't it be easier to just set a pointer to the Mega site as mirror, like the SL Framework itself is doing it? Then the people directly would be forwarded and don't need to learn using their brains suddenly xP

 

 

If I add it as a mirror (direct link), it would no longer display the filename, just the link itself. Which is majorly confusing as you have actually no idea what the link is linking to. The text file allows me to properly name it.

and patch for dynamic things?

i try to search in the barrels of dynamic things but it doesn't give keys or unlock armbinder at all.(chance has been set to nearly 100% and searched in woodpiles and barrels.)

the original barrels work perfect with cursed loot

dynamic things :http://www.nexusmods.com/skyrim/mods/32448/?

dynamic things- enhanced( a patch ??) :http://www.nexusmods.com/skyrim/mods/54116/?

 

I have no experience with this mod, but it seems to add custom containers, which if course are not in the lists used by Cursed Loot to determine if a container can be trapped. That's what it's not working. To make this mod work, I would need to create and maintain a second ESP hardlinked to this mod, which I'd have to update every single time I made changes to the ESP (which is with every single patch).

Posted

Hmm, the SL Framework does link to Mega as mirror and still shows a proper filename o.O

So either Ashal uses his powers as admin to realise something that we unworthy mortals just can dream about, or you make sth wrong :-P

Posted

Hmm, the SL Framework does link to Mega as mirror and still shows a proper filename o.O

So either Ashal uses his powers as admin to realise something that we unworthy mortals just can dream about, or you make sth wrong :-P

 

Me being silly is always a possibility. :D

 

Posted

Ever thought of splitting the mod in two? Into a "core" DCL experience as a false-master (i.e. esp flagged as master file) and the rest in a second mod. This would bring down the size under 100MB.

Posted

Ever thought of splitting the mod in two? Into a "core" DCL experience as a false-master (i.e. esp flagged as master file) and the rest in a second mod. This would bring down the size under 100MB.

 

I don't want to do that. It's work and adds unnecessary complexity to publishing and installing the mod.

Posted

Hello to all,

 

i am not sure if the issue is addressed here correctly, but maybe one or more know about the problem.

In my game, i have the problem, that as soon as the PC or an NPC got arm cuffs or gloves equiped (even if they are untight), an event which triggers a sexact, only choose some of the "bound" animations, for example on of "ZaZ.."

 

Even if i try to switch with hotkey through animations it only cycle between one till 3 of those bound ones. I can understand that, if the PC or NPC is wearing an armbinder or Yoke, but with cuffs/gloves this should not happen. Did i unequip the items, all other animations are available. This didn´t just happen, when Cursed Loot triggers a sexact, (Slaverun also)

 

Might i miss something or have a wrong setup (for example outdated DDi) ?

Posted

Hello to all,

 

i am not sure if the issue is addressed here correctly, but maybe one or more know about the problem.

In my game, i have the problem, that as soon as the PC or an NPC got arm cuffs or gloves equiped (even if they are untight), an event which triggers a sexact, only choose some of the "bound" animations, for example on of "ZaZ.."

 

Even if i try to switch with hotkey through animations it only cycle between one till 3 of those bound ones. I can understand that, if the PC or NPC is wearing an armbinder or Yoke, but with cuffs/gloves this should not happen. Did i unequip the items, all other animations are available. This didn´t just happen, when Cursed Loot triggers a sexact, (Slaverun also)

 

Might i miss something or have a wrong setup (for example outdated DDi) ?

 

I think you need to go to either DD or Zaz Mcm and turn off "filter animations" or an option with similar name. Then you will have normall animation again.

Posted

 

Hello to all,

 

i am not sure if the issue is addressed here correctly, but maybe one or more know about the problem.

In my game, i have the problem, that as soon as the PC or an NPC got arm cuffs or gloves equiped (even if they are untight), an event which triggers a sexact, only choose some of the "bound" animations, for example on of "ZaZ.."

 

Even if i try to switch with hotkey through animations it only cycle between one till 3 of those bound ones. I can understand that, if the PC or NPC is wearing an armbinder or Yoke, but with cuffs/gloves this should not happen. Did i unequip the items, all other animations are available. This didn´t just happen, when Cursed Loot triggers a sexact, (Slaverun also)

 

Might i miss something or have a wrong setup (for example outdated DDi) ?

 

I think you need to go to either DD or Zaz Mcm and turn off "filter animations" or an option with similar name. Then you will have normall animation again.

 

 

Yeah, that´s correct. ZAZ Animation pack and DDi have both such an option. ZAZ MCM Entry also says to just keep one activated. I will try this. Thanks a lot for the hint. :)

 

Posted

 

Ever thought of splitting the mod in two? Into a "core" DCL experience as a false-master (i.e. esp flagged as master file) and the rest in a second mod. This would bring down the size under 100MB.

 

I don't want to do that. It's work and adds unnecessary complexity to publishing and installing the mod.

 

And it would use up an extra mod slot.

Posted

Hey there,

 

just a small report, cancelling (tab) the new gagged dialogue is still triggering an event with the textbox "you find some restraining devices......"

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