Aragast65 Posted September 22, 2021 Posted September 22, 2021 Не могу зайти в таверну, бесконечная загрузка или вылет, в чем может быть проблема??
Elsidia Posted September 22, 2021 Posted September 22, 2021 (edited) 6 hours ago, Cristel Carrisi said: Что за БАГ в конце квеста?? Я комп менял из за Conan Exiles) Баг в конце квеста - эти пирсинги (вагинальный и груди) автоматически не снимутся, нужно будет снимать через консоль или в xedit добавить к ним keyword zad_lockable. Edited September 22, 2021 by Elsidia
Elsidia Posted September 22, 2021 Posted September 22, 2021 1 hour ago, Aragast65 said: Не могу зайти в таверну, бесконечная загрузка или вылет, в чем может быть проблема?? skse.ini: [Display] iTintTextureResolution=2048 [General] ClearInvalidRegistrations=1 EnableDiagnostics=1 [Memory] DefaultHeapInitialAllocMB=1024 ScrapHeapSizeMB=256 Установить мод Safety load и другие важные фиксы памяти для Скайрим ЛЕ.
astor2015 Posted September 25, 2021 Posted September 25, 2021 Hey i'm having a problem with bodyslide, the thing is everything goes perfect but, all the mod outfits are bugged or something, that i cant apply presets to them because the preset bar is empty. Someone know what may be the couse to this? This mod is the only mod giving me this problem. I have cursed loot on SE and works perfectly i dont know what i did wrong this time. Other thing is when i try to open outfit studio it shows nothing as if the outfit wasent there
Elsidia Posted September 25, 2021 Posted September 25, 2021 2 hours ago, astor2015 said: Other thing is when i try to open outfit studio it shows nothing as if the outfit wasent there You open outfit studio from wrong place or outfits is installed in wrong place, or outfit studio mod is outdated and don't see outfits and presets. 2 hours ago, astor2015 said: Hey i'm having a problem with bodyslide, I don't know how business is in LE version, but in SE version presets are added. Short answer is you need add your used preset to those outfits.
thedarkone1234 Posted September 25, 2021 Posted September 25, 2021 5 hours ago, astor2015 said: Hey i'm having a problem with bodyslide Could it be that when you installed this mod you chose the wrong body type in the FOMOD? For example if you use UUNP but chose CBBE here you won't have matching bodies? And in general, I never chose an outfit to pick a preset for it when using BodySlide. Just pick the naked body that you use in the "Outfit/Body" tab, then pick a preset and do a batch build. Still wouldn't work if you didn't install the correct files for your body type, but it sure is faster than picking a preset for each item of each mod that you have
Elsidia Posted September 25, 2021 Posted September 25, 2021 10 minutes ago, thedarkone1234 said: And in general, I never chose an outfit to pick a preset for it when using BodySlide. My experience shows if you pick preset for naked body and this preset not present in armor it's build with zero sliders.
zarantha Posted September 26, 2021 Posted September 26, 2021 7 hours ago, astor2015 said: Hey i'm having a problem with bodyslide, the thing is everything goes perfect but, all the mod outfits are bugged or something, that i cant apply presets to them because the preset bar is empty. It works in SE because I fixed the groups for SE. It was needed because the CBBE body group names changed between LE and SE. For LE, as long as you installed the bodyslides that correspond to your body, you shouldn't need to do anything. If you're sure you chose the right body during install then you can try this to fix missing presets. It's pretty much what I did to fix the SE groups. It won't fix outfit issues if you installed the wrong body, the sliders won't be compatible. Spoiler Open 'Group Manager' on the right side of bodyslide Click browse, and look for your body sliderset. I chose CBBE for this. Yours will probably be different. Note down what names are listed in the groups. This is what you need to add the outfits to. Now browse again and open the DCL group. Look at the group names. If you see your body's group name there, click it. If it's not there, just type it in next to add group, then click add group Now that you have the group selected, go through the outfits on the right and add the DCL ones missing a preset. Your outfit names will be different, I'm just using these as an example. You can save the changes when you're done, or create a new group to save in by choosing save as. The new group will be available in the group filter if you choose to save a new group. Close and reopen bodyslide, now you should have presets for the outfits now, assuming you didn't miss any.
zarantha Posted September 26, 2021 Posted September 26, 2021 2 hours ago, thedarkone1234 said: Could it be that when you installed this mod you chose the wrong body type in the FOMOD? For example if you use UUNP but chose CBBE here you won't have matching bodies? And in general, I never chose an outfit to pick a preset for it when using BodySlide. Just pick the naked body that you use in the "Outfit/Body" tab, then pick a preset and do a batch build. Still wouldn't work if you didn't install the correct files for your body type, but it sure is faster than picking a preset for each item of each mod that you have It's not so much that you pick one for each outfit as there are no presets to pick from. When everything is working right, you pick your preset for your body. Then if you want to preview an outfit, you select the outfit and it should automatically have your preset applied. If this doesn't happen automatically, then the outfit won't build correctly. It will be zeroed sliders instead of your preset and there will be clipping on outfits that don't include a base shape with the outfit.
astor2015 Posted September 26, 2021 Posted September 26, 2021 3 hours ago, zarantha said: It works in SE because I fixed the groups for SE. It was needed because the CBBE body group names changed between LE and SE. For LE, as long as you installed the bodyslides that correspond to your body, you shouldn't need to do anything. If you're sure you chose the right body during install then you can try this to fix missing presets. It's pretty much what I did to fix the SE groups. It won't fix outfit issues if you installed the wrong body, the sliders won't be compatible. Hide contents Open 'Group Manager' on the right side of bodyslide Click browse, and look for your body sliderset. I chose CBBE for this. Yours will probably be different. Note down what names are listed in the groups. This is what you need to add the outfits to. Now browse again and open the DCL group. Look at the group names. If you see your body's group name there, click it. If it's not there, just type it in next to add group, then click add group Now that you have the group selected, go through the outfits on the right and add the DCL ones missing a preset. Your outfit names will be different, I'm just using these as an example. You can save the changes when you're done, or create a new group to save in by choosing save as. The new group will be available in the group filter if you choose to save a new group. Close and reopen bodyslide, now you should have presets for the outfits now, assuming you didn't miss any. Thx dude, works perfecly now.
enditwithfire Posted September 26, 2021 Posted September 26, 2021 The Ultra-Tight Straightjacket does not work for me. I get the text that notifies me that my character has been locked in it, but it never actually equips. I have it in my inventory and it says its equipped but I can freely unequip and re-equip it in the menu but it never actually equips. I have also noticed while I was doing a companion quest with Farkas, any time I was defeated I would be sent to Dagonar, but if I was far enough away from Farkas I would get regular defeat consequences. This also triggered a bug a couple of times where Farkas would continuously force greet immediately after I was sentenced. Not sure if anyone else has encountered these issues. I can work around the Farkas/Prison issue, but can't seem to figure out why the ultra-straightjackets wont apply correctly.
sgasheppard11 Posted September 26, 2021 Posted September 26, 2021 Has anyone had the issue of keys, lucky charms, and devices spawning in cupboards, and wardrobes in vanilla player homes?
Elsidia Posted September 27, 2021 Posted September 27, 2021 5 hours ago, sgasheppard11 said: Has anyone had the issue of keys, lucky charms, and devices spawning in cupboards, and wardrobes in vanilla player homes? That's not a issue, but feature.
dabslab Posted September 27, 2021 Posted September 27, 2021 (edited) I just wanted to mention it in case anyone else encounters the same issue. I've had trouble getting "The Chain and Whip Inn" to work. Every time i try to enter i go to the loading screen and then it crashes. Today i finally figured out why. For me it was a conflict between Cursed Loot (DCL) and SMIM - Static Mesh Improvement Mods. Not sure what in the mod causes the conflict but after uninstalling SMIM suddenly everything works ? After further reinstalling of my mods I've found that "Beards - Hvergelmir's Astethics" also causes the Inn to crash. So from my own terrible testing the following mods (may) cause "The Whip and Chain Inn" to not work: - SMIM - Beards Edited September 27, 2021 by dabslab Further infrmation discovered
Roggvir Posted September 27, 2021 Posted September 27, 2021 (edited) 8 hours ago, dabslab said: I just wanted to mention it in case anyone else encounters the same issue. I've had trouble getting "The Chain and Whip Inn" to work. Every time i try to enter i go to the loading screen and then it crashes. Today i finally figured out why. For me it was a conflict between Cursed Loot (DCL) and SMIM - Static Mesh Improvement Mods. Not sure what in the mod causes the conflict but after uninstalling SMIM suddenly everything works ? After further reinstalling of my mods I've found that "Beards - Hvergelmir's Astethics" also causes the Inn to crash. So from my own terrible testing the following mods (may) cause "The Whip and Chain Inn" to not work: - SMIM - Beards I would just add that i am using SMIM myself, and have no crashes when entering the Inn. So, if SMIM does cause any problems there, it may depend on the choices you made during SMIM installation. In case you want to compare, i used custom installation with the following options (may be named or categorized slightly different in the original SMIM fomod, sorry): Spoiler - Modified Vanilla Barrels - Improved Bowl Ingredients - Bridges Real Roads (Recommended) - Improved Candelabras - Improved Carriages - Chains 3D - Misc - Chains 3D - Pull Levers Small Rings (Recommended) - Chains 3D - Signs - Chains 3D - Whiterun - Improved Chandeliers (Recommended) - Clothing Fixes - Bone Piles Yellow Bones (Recommended) - Draugr Corpses - Dungeons Cliffs Snow Skirts: Snow Blending ESP (Recommended) - Dwemer Animated Lifts - Dwemer Clutter - Farmhouse Woven Fence: Woven Fence Less Flicker (Recommended) - Improved Food - Improved Furniture Chests - Furniture Common: Improved Furniture SMIM Textures (Recommended) - Improved Furniture Noble - Hanging Rings - Hawk Improvements - Hearthfires Stuff - Human Skull Fixes - Improved Imperial Jail (Recommended) - Nordic Tables and Benches - Orc Longhouse - Poor Coffin - Rabbit - Rocks - Blackreach - Rocks - Generic - Rocks - Mountains - Ropes 3D - Dungeons: Dungeons 3D Ropes and Glorious Scaffolding - Ropes 3D - Farmhouse: Farmhouse 3D Ropes No Fade (Recommended) - Ropes 3D - Raven Rock Docks - Ropes 3D - Riften: Riften 3D Ropes Default Ropes Style (Recommended) - Ropes 3D - Solitude Docks - Ropes 3D - Stockade - Ruins Sarcophagus - Shack Roofs: Improved Shack Roofs with Dragonborn - Skeletal Remains 3D - Smelters - Solitude Gate Doors - Tankards: Pewter Tankards Half-Size Textures - Tree - Juniper Tree - Tree - Tundra Tree - Whiterun Castle Wood Carvings: Wood Carvings Celtic (Recommended) - Whiterun Doors - Windmills: Base Vanilla Version Sails (Recommended) ...may be also worth noting that i let Wiseman303's Flora Fixes and Embers HD overwrite any files from SMIM (not saying you should or should not do that, just that i do that). EDIT: and now i noticed we are in LE topic, but i am using SSE. Nevertheless, i leave my reply here, as it can still have some relevance. Edited September 27, 2021 by Roggvir
neghthraw Posted September 28, 2021 Posted September 28, 2021 16 hours ago, Roggvir said: I would just add that i am using SMIM myself, and have no crashes when entering the Inn. So, if SMIM does cause any problems there, it may depend on the choices you made during SMIM installation. In case you want to compare, i used custom installation with the following options (may be named or categorized slightly different in the original SMIM fomod, sorry): Reveal hidden contents - Modified Vanilla Barrels - Improved Bowl Ingredients - Bridges Real Roads (Recommended) - Improved Candelabras - Improved Carriages - Chains 3D - Misc - Chains 3D - Pull Levers Small Rings (Recommended) - Chains 3D - Signs - Chains 3D - Whiterun - Improved Chandeliers (Recommended) - Clothing Fixes - Bone Piles Yellow Bones (Recommended) - Draugr Corpses - Dungeons Cliffs Snow Skirts: Snow Blending ESP (Recommended) - Dwemer Animated Lifts - Dwemer Clutter - Farmhouse Woven Fence: Woven Fence Less Flicker (Recommended) - Improved Food - Improved Furniture Chests - Furniture Common: Improved Furniture SMIM Textures (Recommended) - Improved Furniture Noble - Hanging Rings - Hawk Improvements - Hearthfires Stuff - Human Skull Fixes - Improved Imperial Jail (Recommended) - Nordic Tables and Benches - Orc Longhouse - Poor Coffin - Rabbit - Rocks - Blackreach - Rocks - Generic - Rocks - Mountains - Ropes 3D - Dungeons: Dungeons 3D Ropes and Glorious Scaffolding - Ropes 3D - Farmhouse: Farmhouse 3D Ropes No Fade (Recommended) - Ropes 3D - Raven Rock Docks - Ropes 3D - Riften: Riften 3D Ropes Default Ropes Style (Recommended) - Ropes 3D - Solitude Docks - Ropes 3D - Stockade - Ruins Sarcophagus - Shack Roofs: Improved Shack Roofs with Dragonborn - Skeletal Remains 3D - Smelters - Solitude Gate Doors - Tankards: Pewter Tankards Half-Size Textures - Tree - Juniper Tree - Tree - Tundra Tree - Whiterun Castle Wood Carvings: Wood Carvings Celtic (Recommended) - Whiterun Doors - Windmills: Base Vanilla Version Sails (Recommended) ...may be also worth noting that i let Wiseman303's Flora Fixes and Embers HD overwrite any files from SMIM (not saying you should or should not do that, just that i do that). EDIT: and now i noticed we are in LE topic, but i am using SSE. Nevertheless, i leave my reply here, as it can still have some relevance. I am using SMIM (LE) without problems with the inn. It is not SMIM per se.
xipaxius02 Posted September 29, 2021 Posted September 29, 2021 Just a small immersion thing, I have DCL throttled way back for a somewhat normal playthrough with a little bit of...excitement, but one of the things I want to turn off I can't figure out how to. How do you, or can you, turn the "restraints" dialogue option for npcs off?
Taki17 Posted September 30, 2021 Posted September 30, 2021 7 hours ago, xipaxius02 said: How do you, or can you, turn the "restraints" dialogue option for npcs off? Afaik, you can't.
Elsidia Posted September 30, 2021 Posted September 30, 2021 (edited) 14 hours ago, xipaxius02 said: Just a small immersion thing, I have DCL throttled way back for a somewhat normal playthrough with a little bit of...excitement, but one of the things I want to turn off I can't figure out how to. How do you, or can you, turn the "restraints" dialogue option for npcs off? Use on own risk. My research shows that this variable used only for restraints dialogue. But i can't guarantee that this not used in other place too. Spoiler 1) Open your game 2) Export MCM settings 3) Open file D:\Steam\steamapps\common\Skyrim Special Edition\Data\skse\plugins\DCUR\DCURConfig.json in simple text editor (notepad or notepad++) and change tm_enabled value 1 to 0 4) Import MCM settings back. Dialogue must be disabled. UPD: This variable in DCL 8.5 was used in MCM option but in DCL 9.0 option is removed, but variable still there. Edited September 30, 2021 by Elsidia 1
DeltaAlphaHalo Posted October 1, 2021 Posted October 1, 2021 I cant open any menu in the whip and chain or the game crash to desktop
mistakenbacon Posted October 1, 2021 Posted October 1, 2021 I may be missing something easy here but I have never been able to get DCL to trigger a Simple Slavery auction, is there a way I can test this with console commands or are there specific events that lead to this that I'm just not doing maybe? I have it's weight turned all the way up. I'm sure it's something simple I'm missing. Thanks!
flobalob Posted October 1, 2021 Posted October 1, 2021 On 9/27/2021 at 12:42 AM, sgasheppard11 said: Has anyone had the issue of keys, lucky charms, and devices spawning in cupboards, and wardrobes in vanilla player homes? Yeah, I think DCL has gone soft recently. There are too many keys and even key packs now, If you use additem mod it's no problem. I have a suggestion for Kimy, how about going hardcore again and removing all keys and replace them with keystones scattered about skyrim like the one at the end of the deep dark dungeon in the cursed collar quest? That would make it a lot more fun, at least for me. ?
suiseseki Posted October 1, 2021 Posted October 1, 2021 On 9/30/2021 at 3:26 PM, Taki17 said: Afaik, you can't. You can actually, though not directly. I asked this a few days ago. You need to export the config file, edit the file manually and set "tm_enabled" to 0 and import it back.
DidiDovah Posted October 2, 2021 Posted October 2, 2021 12 hours ago, flobalob said: Yeah, I think DCL has gone soft recently. There are too many keys and even key packs now, If you use additem mod it's no problem. I have a suggestion for Kimy, how about going hardcore again and removing all keys and replace them with keystones scattered about skyrim like the one at the end of the deep dark dungeon in the cursed collar quest? That would make it a lot more fun, at least for me. ? yes but it should be made optional not the only because some people like the soft part and want to keep it 1
Caralis Posted October 2, 2021 Posted October 2, 2021 Regarding the Rubber Doll/Slave Gag Issue. I took a look at the PSC files and in dcur_library the code for the special events contains the lines: "if chance < dcumenu.rubberdollweight if etl.dcur_startslavegagquest()" Looking at the rest of these special events, I believe it should be: "if chance < dcumenu.rubberdollweight if etl.dcur_startrubberdollquest()" for the Rubber Doll to be equiped instead of a Slave Gag. Would be nice to see if this is actually the cause for this bug, as I'm not experienced enough with the Papyrus Scripts to write or compile myself.?
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