Zaflis Posted March 13, 2021 Posted March 13, 2021 1 hour ago, twsnider1138 said: Question regarding the Escape Game Room: am I supposed to be able to struggle/pick lock/break my way out of the restraints or am I supposed to only be able to use the keys? Because I’ve since gotten out of an armbinder and gloves just by using “try to escape” commands instead of hunting for the keys and risking traps like Kimy probably intended. Yeah you need to find keys from those chests. Only thing you can and should struggle from is the furniture traps. The challenge might be tuned slightly too difficult at the moment i guess; have a backup save before starting it. It would be great if traps would get easier and easier as time passes. Otherwise you may just get all the restraints you worked so hard to get off, to be equipped back on you again and again. Spoiler You can also try to "savescum" it by saving after each time you get 1 restraint loose and load if it traps to save time...
Darksitte Posted March 13, 2021 Posted March 13, 2021 I have a problem with the combat surrender feature. The sex after defeat is working properly but after that screen fades to black and when it unfades i'm always equipped with a lot of devices despite setting the chance to 0 in both "Chance to get tied up" and "Get Restrained" in the Rape menu. It happens when deafeated in battle and also when surrendering manually (without resisting in both cases). Papyrus.0.log
Chilen Posted March 13, 2021 Posted March 13, 2021 Ok am i miss understanding something? Spoiler I did all the quest from chloe to supply and demand. get the quest for whips and chains to talk Michelle. Read the letter saids leave keys at home and wear rubber. both I am doing. Quest marker is on Michelle but she has nothing to say. did I miss something?
Aki K Posted March 13, 2021 Posted March 13, 2021 4 hours ago, Zaflis said: 2. I didn't try the inn with this latest update yet but i haven't noticed this bug. Did you maybe enter it on the very first day you landed in Skyrim? It might be that shoplist hasn't been made yet. Or that it might appear if you sleep or wait a day or 2. If this is the reason then it is not a bug but a feature from Skyrim. 3. Then you might want to enable lock manipulation from DD's MCM so you can unlock whatever you equip without keys. But you can also craft keys if you learn the chastity book in Winterhold, all you need is iron ingots and hands free. (But don't count on it for too long, might change in the future... who knows.) All good advice.. What about the furniture kits? Is another mod required to use them?
pingusecret Posted March 13, 2021 Posted March 13, 2021 17 hours ago, Kimy said: Make sure to assign enough memory in SKSE. That seems to help for some users. Thanks that worked! Now I have another problem. After the cursed collar quest the DAMN boxes and Darepacks do not work anymore. I found some people with the same issue in previous versions allas no solutions.
Jeffny Posted March 13, 2021 Posted March 13, 2021 hello i have a little problem whith "courrier in chain" quest the dollmaker don't give any package and belethor is not in his shop.... help thanks
iamwookie Posted March 13, 2021 Posted March 13, 2021 4 hours ago, twsnider1138 said: Question regarding the Escape Game Room: am I supposed to be able to struggle/pick lock/break my way out of the restraints or am I supposed to only be able to use the keys? Because I’ve since gotten out of an armbinder and gloves just by using “try to escape” commands instead of hunting for the keys and risking traps like Kimy probably intended. None of th eoptions are locked you just don't have keys, so struggling, picking the locks(don't remember if you get your lockpicks taken), cutting might work. The way you are meant to do it is to random try the containers and either find a key to unlock one, find a trap, find nothing. When I last did the escape room when I was in the cage I was bored so I was struggling/cutting/etc while I waited.
CamisoleDF Posted March 13, 2021 Posted March 13, 2021 Thought I was being slick, by getting myself arrested and escaping Dagonar prison on the first day as a means of getting out of some really nasty devices. Only to find Kimy has thought of everything, and they get put right back on you as you get your stuff from the prisoner's belongings chest, complete with flavor text and everything. On the one hand, I was annoyed. On the other, very impressed!
Dude2000 Posted March 13, 2021 Posted March 13, 2021 I use Skyrim SE. My char never gets transported to prison although the guard told otherwise. After that all guards only say "Wait, I know you..." without any further dialog. I never skipped through the guard dialog. I did let it play out. Nevertheless, its not working! Is this a known conflict with another mod? I do not have Prison Overhaul. I have SL Survival, Sanguine's Debauchery, DDI 5, Laura's bondage shop and several other mods installed. Please help!
S.MayLeR Posted March 13, 2021 Posted March 13, 2021 I use Google Translate. Good time of day. I don't know if other people have written about this, but what I noticed in the new version of the mod: 1. Some new NPCs have problems with head and body color mismatch. 2. The hands in the rope restraints turn black. 3. The carriage in Dawnstar "lives its own life" - the horse is separate, the coachman is separate, the cart is separate and cannot be used. It’s strange. 4. Quest with Vekel (possibility) - when all 15 piles of garbage are removed, 1 simply will not disappear (there are no problems with the quest) It will be "funny" if there are more mistakes, I don't know ...
Ameridaw Posted March 13, 2021 Posted March 13, 2021 1 hour ago, Dude2000 said: I use Skyrim SE. My char never gets transported to prison although the guard told otherwise. After that all guards only say "Wait, I know you..." without any further dialog. I never skipped through the guard dialog. I did let it play out. Nevertheless, its not working! Is this a known conflict with another mod? I do not have Prison Overhaul. I have SL Survival, Sanguine's Debauchery, DDI 5, Laura's bondage shop and several other mods installed. Please help! I'm pretty sure that's just what the mod does - it replaces guard dialogue, and blocks vanilla from popping up, which has the unfortunate side effect of blocking it when your bounty is under the forcegreet limit. I only found I could fix it by either getting rid of my bounty through the Thieves' Guild, or by increasing it until they force me into surrender dialogue. I found no way to let them stop me through the "wait I know you" line, personally. But then again, maybe there was an obvious solution out there and I missed it, as it often happens.
zarantha Posted March 13, 2021 Posted March 13, 2021 25 minutes ago, S.MayLeR said: The hands in the rope restraints turn black. See the second spoiler here - it can be fixed in xedit by deleting the textures outlined in red until it gets fixed officially. 1
jigwigigx Posted March 13, 2021 Posted March 13, 2021 Question: Was looting a chest in haemar's shame and got hit with a furniture device for 5 hours. Problem was my character had run on into the corridor a bit before the device appeared and ended up stuck in a tight corner with an awkward view of the situation. Is there a hotkey or command code that enables you to move or shift the furniture device while in it?
jigwigigx Posted March 13, 2021 Posted March 13, 2021 4 hours ago, Chilen said: Ok am i miss understanding something? Hide contents I did all the quest from chloe to supply and demand. get the quest for whips and chains to talk Michelle. Read the letter saids leave keys at home and wear rubber. both I am doing. Quest marker is on Michelle but she has nothing to say. did I miss something? If you are trying to enter the inn before you have the invite letter, get rid of your keys and wear an armbinder or something or you may get ctd.
jigwigigx Posted March 13, 2021 Posted March 13, 2021 2 hours ago, Jeffny said: hello i have a little problem whith "courrier in chain" quest the dollmaker don't give any package and belethor is not in his shop.... help thanks Belethor could be upstairs or in the bannered mare. You could try leaving the shop and going back in again.
Jeffny Posted March 13, 2021 Posted March 13, 2021 36 minutes ago, jigwigigx said: Belethor could be upstairs or in the bannered mare. You could try leaving the shop and going back in again. thanks i try it
Chilen Posted March 13, 2021 Posted March 13, 2021 27 minutes ago, jigwigigx said: If you are trying to enter the inn before you have the invite letter, get rid of your keys and wear an armbinder or something or you may get ctd. As I said in my first post. I done quests to that point. have the letter, i read the letter and have no keys and have rubber bondage gear on. door is looked, quest marker on michelle, and the only dialog michelle has is "hey there" from milk mod. I am assuming she is supposed to have dialog to enter because of the letter saying to talk to bouncer and the marker is on her head. just for a note: I can force my way into the place by using console to unlock the door to it. no CTD when I enter.
Dude2000 Posted March 13, 2021 Posted March 13, 2021 1 hour ago, Dawidko1200 said: I'm pretty sure that's just what the mod does - it replaces guard dialogue, and blocks vanilla from popping up, which has the unfortunate side effect of blocking it when your bounty is under the forcegreet limit. I only found I could fix it by either getting rid of my bounty through the Thieves' Guild, or by increasing it until they force me into surrender dialogue. I found no way to let them stop me through the "wait I know you" line, personally. But then again, maybe there was an obvious solution out there and I missed it, as it often happens. My bounty is 500. Isn't that enough?
Chilen Posted March 13, 2021 Posted March 13, 2021 53 minutes ago, Chilen said: As I said in my first post. I done quests to that point. have the letter, i read the letter and have no keys and have rubber bondage gear on. door is looked, quest marker on michelle, and the only dialog michelle has is "hey there" from milk mod. I am assuming she is supposed to have dialog to enter because of the letter saying to talk to bouncer and the marker is on her head. just for a note: I can force my way into the place by using console to unlock the door to it. no CTD when I enter. After disabling different mods I found that, Sexlab inflation was blocking it. I turned it off and I could speak to her. 1
Dude2000 Posted March 13, 2021 Posted March 13, 2021 56 minutes ago, Dude2000 said: My bounty is 500. Isn't that enough? I guess it was not enough. After killing a guard my char got sent to that prison. Upon arrival the guards there freaked out completely and were hostile! Is it supposed to be so? Because without doing anything my char got in fast alternation bondage gear, then it got removed, 3 days added to sentence and so on. What's the point?
Zaflis Posted March 13, 2021 Posted March 13, 2021 31 minutes ago, Dude2000 said: .. my char got sent to that prison. Upon arrival the guards there freaked out completely and were hostile! ... That is the old bug that happens if you click through the guard dialogs too quickly. Let the last responses from guard time out on their own. Prison isn't even related, they will aggro you in all or at least most outcomes.
Dude2000 Posted March 13, 2021 Posted March 13, 2021 5 minutes ago, Zaflis said: That is the old bug that happens if you click through the guard dialogs too quickly. Let the last responses from guard time out on their own. Prison isn't even related, they will aggro you in all or at least most outcomes. I tried this several times and always let the dialog time out on its own. The guard in the prison to which I should speak is always aggro. I think it is simply a bug and should taken care of by proper failsafe scripting.
jigwigigx Posted March 13, 2021 Posted March 13, 2021 3 hours ago, Chilen said: As I said in my first post. I done quests to that point. have the letter, i read the letter and have no keys and have rubber bondage gear on. door is looked, quest marker on michelle, and the only dialog michelle has is "hey there" from milk mod. I am assuming she is supposed to have dialog to enter because of the letter saying to talk to bouncer and the marker is on her head. just for a note: I can force my way into the place by using console to unlock the door to it. no CTD when I enter. You don't have to activate the door, just meet the conditions for the bouncer outside. When she says you can go in you wait and you get a loading screen.
knots1353 Posted March 13, 2021 Posted March 13, 2021 On 3/11/2021 at 6:01 PM, Kimy said: That's not really a bug, more a design issue. The MCM "do not use this and that device" settings apply to the cursed traps ONLY. EquipSet() isn't used for these. EquipSet() is used for quest content and other features not related to traps. I have looked into it when you first mentioned it, but there is no easy way I could make EquipSet() respect these MCM settings without potentially breaking quest features expecting certain devices to get equipped, or trivializing some of the features by allowing people to disable every device they might find slightly inconvenient but still get all the rewards. I still have this issue on my "look into this!" list, but there won't be a quick fix for it. In the future I am probably going to look into writing an alternative function of EquipSet() that will respect MCM settings and use it for some of the features you listed. I have no trouble with the idea that items disabled in the MCM are applied in quests and the like... but I would *really* like for it to respect the MCM for frequent non-quest events such as every event below level 3 and for the resist rape and combat rape outcomes. As it is right now, I pretty much need to play with DCL disabled before level 3 anymore, and after that, disabling combat rape options and never resisting rapes... which makes DCL 9.0 *much* less appealing than DCL 8 was. (I recently setup a SSE install as well so I could do mod development on both... and will be sticking with DCL 8.4 there for the foreseeable future due to this...) BTW - you didn't comment on the Rubber Doll quest weight issue, so I'm repeating the report just in case you missed it in my wall of text... In dcur_library, dcur_selectevents(), the MCM weight for the rubber doll looks like it triggers the Slave Gag quest, not the Rubber Doll quest.
ElizabethEC Posted March 13, 2021 Posted March 13, 2021 11 hours ago, Futarrari said: It is not about the quantity of the mods but how they are installed and how they are sorted plus how compatible they are with each other. I don't know the solution to ur problem cuz I'm bad at modding, but ur load order, install order and ect. would help other more expert modders to help you ? Also I forgot about the uninstalling methods can also be a factor to some problems? Well, I'll go ahead and pop up my LO here if anyone wants to take a peek. I use Vortex w/ LOOT, and like I said, the vast majority of my mods consist of DCL, its requirement tree, and mods Kimy recommends as companions to it... so I don't expect too much by way of incompatibilities. Thankfully, Hungvip's post last night pointed me to a few general fix mods I hadn't been aware of, which have gotten me back to 30-60 minutes of safe play between crashes most of the time. Annoying, but at least not totally unplayable for the time being. Spoiler (0 -> 0) Skyrim.esm (1 -> 1) Update.esm (2 -> 2) Dawnguard.esm (3 -> 3) HearthFires.esm (4 -> 4) Dragonborn.esm (5 -> 5) Unofficial Skyrim Legendary Edition Patch.esp (6 -> 6) SPERG.esm (7 -> 7) SexLab.esm (8 -> ? ZaZAnimationPack.esm (9 -> 9) Devious Devices - Assets.esm (10 -> 10) SexLabAroused.esm (11 -> 11) Devious Devices - Integration.esm (12 -> 12) Devious Devices - Expansion.esm (13 -> 13) Devious Devices - Contraptions.esm (14 -> 14) Skyrim - Utility Mod.esm (15 -> 15) ApachiiHair.esm (16 -> 16) Spank That Ass.esp (17 -> 17) MilkModNEW.esp (18 -> 18) MilkModNEW HF.esp (19 -> 19) EnhancedLightsandFX.esp (20 -> 20) Skyrim Immersive Creatures.esp (21 -> 21) Rubber_Resources.esp (22 -> 22) Skyrim Immersive Creatures - DLC2.esp (23 -> 23) Deviously Cursed Loot.esp (24 -> 24) SexLab-Parasites.esp (25 -> 25) DeviousFollowers.esp (26 -> 26) Laura's Bondage Shop.esp (27 -> 27) MilkMod_MilkPumpsBasicB.esp (28 -> 28) SimpleSlavery.esp (29 -> 29) FMEA Skyrim.esp (30 -> 30) Apocalypse - The Spell Package.esp (31 -> 31) Apocalypse - More Apocalypse.esp (32 -> 32) DeadlyDragons.esp (33 -> 33) RaceMenu.esp (34 -> 34) RaceMenuPlugin.esp (35 -> 35) SkyUI.esp (36 -> 36) RaceMenuMorphsCBBE.esp (37 -> 37) DeviousTraining.esp (38 -> 38) EstrusChaurus.esp (39 -> 39) EstrusDwemer.esp (40 -> 40) EstrusSpider.esp (41 -> 41) FNIS.esp (42 -> 42) SPERG-DB.esp (43 -> 43) SLSO.esp (44 -> 44) SlaveTats.esp (45 -> 45) UIExtensions.esp (46 -> 46) est_PotionsXP_All.esp (47 -> 47) SPERG-DG.esp (48 -> 48) SPERG.esp (49 -> 49) Devious Devices - Equip.esp (50 -> 50) BarenziahQuestMarkers.esp (51 -> 51) AchieveThat.esp (52 -> 52) Devious Arachnophobia.esp (53 -> 53) Alternate Start - Live Another Life.esp (54 -> 54) Deviously Cursed Loot LAL AddOn
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