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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

Long time lurker here, wanted to say it's been amazing to see the DD framework and associated mods evolve so incredibly much over the years, and keep us all coming back to this almost 10 year old game!

 

Thanks for all the amazing work @Kimy!

 

 

 

Now, I also wanted to pick the brains of some of my betters here in this thread. An issue that I've had with DD since probably around version 3.0 is with the periodic events. 

 

For some reason, after saving and exiting to desktop, reloading the save has a chance of breaking one or more of the possible events, making it so they don't happen regardless of the weight options set in the MCM. Over the course of enough saves, exits and reloads, almost all periodic events will not work anymore. The most resilient among them seem to be those which do not play any animations, I've had those remain functional even on characters I've taken up to level 40.

 

Curiously, since upgrading to DD 5.0 and DCL 9, it feels like all periodic events have become more resilient - I can go through a solid 5-10 save-exit-load cycles before trouble begins. Nevertheless, over enough cycles, they do still break.

 

I'm sure it has to do with my mod list, some incompatibility that I am not aware of. If anyone is familiar with how the system works, I'd really appreciate some pointers. I've posted my load order below.

 

Spoiler

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Legendary Edition Patch.esp
  6  6     SexLab.esm
  7  7     Devious Devices - Assets.esm
  8  8     SexLabAroused.esm
  9  9     Devious Devices - Integration.esm
 10  a     Devious Devices - Expansion.esm
 11  b     Devious Devices - Contraptions.esm
 12  c     ZaZAnimationPack.esm
 13  d     hdtHighHeel.esm
 14  e     ApachiiHair.esm
 15  f     hmkHotkeys.esp
 16 10     EnhancedLightsandFX.esp
 17 11     ELFX - Exteriors.esp
 18 12     CollegeOfWinterholdImmersive.esp
 19 13     CWIELnFXPatch.esp
 20 14     ELFX - Weathers.esp
 21 15     Deviously Cursed Loot.esp
 22 16     spellsneak.esp
 23 17     Laura's Bondage Shop.esp
 24 18     SexLab-AmorousAdventures.esp
 25 19     LADX.esp
 26 1a     ForgottenCity.esp
 27 1b     UniqueBows.esp
 28 1c     Sleep to Level Up.esp
 29 1d     Dovahsil.esp
 30 1e     Better Unarmed - One-Handed XP.esp
 31 1f     Better Unarmed.esp
 32 20     h2h_alternate attack.esp
 33 21     UIExtensions.esp
 34 22     AddItemMenuLE.esp
 35 23     HelmetToggle.esp
 36 24     ScarletDawnArmor.esp
 37 25     Auto Unequip Ammo.esp
 38 26     PotionAnimatedFix.esp
 39 27     KS Hairdo's.esp
 40 28     Blush When Aroused.esp
 41 29     SimpleOutfitManager.esp
 42 2a     CitrusHead - Standalone.esp
 43 2b     12FemaleBrows.esp
 44 2c     FreckleMania2.esp
 45 2d     Brows.esp
 46 2e     GirlHeavyArmor.esp
 47 2f     Botox - Skyrim.esp
 48 30     Botox - Unofficial Skyrim Legendary Edition Patch.esp
 49 31     DLC1FLL.esp
 50 32     DLC2FLL.esp
 51 33     FeminizedLevelLists.esp
 52 34     Balanced_Magic.esp
 53 35     WardsFunctionalitiesExtendedSLE.esp
 54 36     Critical Hit.esp
 55 37     UltimateCombat.esp
 56 38     DSerArcheryGameplayOverhaul.esp
 57 39     PetProject.esp
 58 3a     DX Dark Knight Armor.esp
 59 3b     DX Dark Knight Shield.esp
 60 3c     Ish's Souls to Perks.esp
 61 3d     Apocalypse - The Spell Package.esp
 62 3e     TKDodge.esp
 63 3f     Toccata as Elisif.esp
 64 40     Immersive Weapons.esp
 65 41     Unique Uniques.esp
 66 42     The Ordinary Women.esp
 67 43     NPR Lingerie Sets.esp
 68 44     Bijin NPCs.esp
 69 45     Bijin Wives.esp
 70 46     Bijin Warmaidens.esp
 71 47     Serana.esp
 72 48     VOBS.esp
 73 49     RaceMenuMorphsCBBE.esp
 74 4a     TheEyesOfBeauty.esp
 75 4b     SkyUI.esp
 76 4c     XPMSE.esp
 77 4d     FNIS.esp
 78 4e     RaceMenu.esp
 79 4f     RaceMenuPlugin.esp
 80 50     Blush When Aroused CE.esp
 81 51     Alternate Start - Live Another Life.esp
 82 52     Deviously Cursed Loot LAL AddOn.esp
 83 53     Botox - Alternate Start - Live Another Live.esp
 84 54     ELFXEnhancer.esp
 

 

Posted

I am stuck with Leon's quest. I get to the mansion, get to the locker room part, but can't proceed. After putting all gear in chest, I get information that dress package was opened, but nothing happens. The only item in inventory is a note from Ustolf and I can't leave that room because I need to put party dress first. Which I can't, cause it doesn't appear at all. 

Posted
27 minutes ago, Aerth said:

Which I can't, cause it doesn't appear at all.

Seems in latest version is error in script - somewhere in this thread are speak about it. But maybe this was false alert.

Posted

If you just want to finish it...
 

Spoiler

Accept the quest from leon

upon the console and enter as follows:

setstage dcur_leon_enslave 240
Talk to Leon to finish the quest with your preferred ending.

 

Posted

Would rather go through whole of it, though I suspected this is some sort of staged thing. And since you must do it without any follower, I would rather finish Chloe and Dollmaker's quest chain (at least till Whip and Chain Inn part) first. 

 

Also, noticed Leon's quest can bug out when giving the package to Casius or Calius, whatever name that guy from Whiterun's market arena has, before being teleported to mansion. 

Talked to him, gave package. He said "money are right, but you must send your friend home first". Talked to Chloe, send her away. Got "Follower leaves you" message. Talked to guy again, he repeated exactly the same line like Chloe was still with me. Needed to load save file and send Chloe away before speaking to him for quest to proceed.

Posted

Hi, just jumping onto this thread.  First, I want to say this is a very amusing mod, and I appreciate the amount of creativity that went into all of it. 

 

Unfortunately, my game has been having a lot of issues with crashing while using this mod. I haven't been able to find an appropriate thread for support with this, so if anyone can help direct me to it I would be much obliged.

 

I did have it working for a while, and I have all of the requirements.  FNIS recognizes it and bodyslide successfully batch builds. But now the problem has progressed with each new game to the point where I can't get through Helgen. Immediately after starting the Chloe Quest, any time I attempt to save, the game crashes and closes out.  I interact with any chests and the same thing happens.   I've got papyrus logs but I can't figure out the issue. The only solution that has worked so far is disabling the mod and playing without all its content which is a shame.  I would love to find a solution that would allow me to keep playing with it. 

 

 

Posted

it's... untersting...

some trouble with MCM config. 

first time see it in 9beta2, but 9beta3 still....

set DCL event chance at 100%... some tests))) try "bound" quest line))

and take pause for another quest mod (bac, sd+): set DCL event chance to 0.0% (4 slider. all chance, chance it town, in dungeon...) but...

it not work. cursed loot still happens)))

chance not set on 0.0%...

crutch: 0.1%, set max device 1, uncheck full set, minimum arousand 100....

but 0,1% not 0.0%....

sorry bad eng)

Posted
8 hours ago, MisterWanka said:

Hi, just jumping onto this thread.  First, I want to say this is a very amusing mod, and I appreciate the amount of creativity that went into all of it. 

 

Unfortunately, my game has been having a lot of issues with crashing while using this mod. I haven't been able to find an appropriate thread for support with this, so if anyone can help direct me to it I would be much obliged.

 

I did have it working for a while, and I have all of the requirements.  FNIS recognizes it and bodyslide successfully batch builds. But now the problem has progressed with each new game to the point where I can't get through Helgen. Immediately after starting the Chloe Quest, any time I attempt to save, the game crashes and closes out.  I interact with any chests and the same thing happens.   I've got papyrus logs but I can't figure out the issue. The only solution that has worked so far is disabling the mod and playing without all its content which is a shame.  I would love to find a solution that would allow me to keep playing with it. 

 

 

Everyone started with the first post ;)

There are so many things that could have gone bad with your setup, I don't have an idea where to start.

1. do you have any mod to make the wobbling Skyrim engine a little more reliable? Crash fixes? Unofficial skyrim patches? One tweak? If not: Google them, install them read the manual.

2. did you have a look to your loadorder? I'm not a fan of Loot, because it is only reliable with this many mods, but for a starter, lookup the internet for Loot, read the manual, tweak your loadorder. There are better ways to sort your loadorder, but not, if you are a beginner.

3. Do you use a modmanger? Which one? Overwriting mods in the right order is essential for a stable game.

4....

5...

 

A decent modding guide can be found here. Took only the words Skyrim modding in my search engine to find it.

 

Please don't be dissapointed with me lecturing you a little bit. Your post does read like you just started modding Skyrim and without a more detailed discription of your problem noone is able to help you.

We do need at least a load order, which other mods maybe interfere your mod installation, maybe an error log... etc.

"my game is crashing while using this mod" is, to be honest, the most worse error discription you can give, BUT your are not the first one starting like that... I think I did, too ;)

 

Keep on trying and... read every manual about modding Skyrim you can lay your hand on. The more you read, the more you can tweak your game stable.

 

regards

Rogwar

 

Posted
On 2/5/2021 at 4:57 PM, Hirato said:

I'm doing Leon's quest right now, and after going into the changing room, I'm not getting any of the restraints, only the Note.
I am on SE though, and these might be a bit old since they're from Beta 2...

judging from the source though...


        pl.additem(dcmenu.dcur_leon_anklechains, 1)
        pl.additem(dcmenu.dcur_leon_armcuffs, 1)
        pl.additem(dcmenu.dcur_leon_corset, 1)
        pl.additem(dcslave.dcur_leon_ustolfnote, 1)       

I suspect it's meant to be dcslave, not dcmenu.

 

 

 

 

 

 


It is the same in beta 3, just checked, Kimy will likely fix this next version :)

Posted

Bug report, 

 

I am using version 9.0 beta 3 and on the events tab, I put all weights to 0 except the Rubber Doll Quest and set that to 100.

 

Instead of the Rubber Doll Quest I get the Slave Gag.

 

I decided to test putting everything to 0 and the event I wanted to 100 to see if other choices were affected and got the following results.

 

Standard Items = worked.

Furniture = worked

Cursed Collar = worked

Flash-Bang Grenades = worked

Gas Trap = worked

High Security Items when you increase the minimum number of devices from 2

Strip Tease Collar = worked

Slave Collar = worked

Slut Collar = worked

Whore Collar = worked

Slave Gag = worked

Shock Boots = worked

Slave Chastity Belt = worked

Full Slave set = worked

Heavy Head Harness = worked

Ultra Tight Straitjacket = worked

Rubber Suit Set = worked

Exhibitionist Suit Set = worked

A Damsel in Distress = worked

Rubber Doll Quest= Slave Gag was equipped.

Self Bondage Gas Trap = worked

Bondage Adventure Quest = worked

Tentacle Parasite = worked

Chain Harness = worked

Aradia Living Harness = worked

Aradia Rouge Set = worked

Estrus attack = worked

Estrus plant attack = nothing happenend

SD Enslavement = seemed to work.  I tested this in a cleared dungeon.

SD Spriggan = nothing happened.

Simple Slavery = worked.

 

Thanks.

 

 

 

Posted
1 hour ago, Xuvish said:

Bug report, 

 

I am using version 9.0 beta 3 and on the events tab, I put all weights to 0 except the Rubber Doll Quest and set that to 100.

 

Instead of the Rubber Doll Quest I get the Slave Gag.

 

I decided to test putting everything to 0 and the event I wanted to 100 to see if other choices were affected and got the following results.

 

Standard Items = worked.

Furniture = worked

Cursed Collar = worked

Flash-Bang Grenades = worked

Gas Trap = worked

High Security Items when you increase the minimum number of devices from 2

Strip Tease Collar = worked

Slave Collar = worked

Slut Collar = worked

Whore Collar = worked

Slave Gag = worked

Shock Boots = worked

Slave Chastity Belt = worked

Full Slave set = worked

Heavy Head Harness = worked

Ultra Tight Straitjacket = worked

Rubber Suit Set = worked

Exhibitionist Suit Set = worked

A Damsel in Distress = worked

Rubber Doll Quest= Slave Gag was equipped.

Self Bondage Gas Trap = worked

Bondage Adventure Quest = worked

Tentacle Parasite = worked

Chain Harness = worked

Aradia Living Harness = worked

Aradia Rouge Set = worked

Estrus attack = worked

Estrus plant attack = nothing happenend

SD Enslavement = seemed to work.  I tested this in a cleared dungeon.

SD Spriggan = nothing happened.

Simple Slavery = worked.

 

Thanks.

 

 

 

 

 

Yeah, this is still broken as per my Post #25147 here on page 1006.  She fixed the Slave Collar weighting in beta 3, but not the rubber doll quest issue.  Not sure why.

She also hasn't fixed the dclibs.EquipSet() issues which completely ignore the MCM flags, which makes for major problems while you're level 1 and 2.  Being stuck in full chastity, blindfold, gag, and a hobble straightjacket while level 2 in Saarthal was an... interesting... experience, and only survivable because I had Chloe with me.  You pretty much need to disable DCL traps until level 3 and never Resist rape (which also uses dclibs.EquipSet()) if you want to have a chance here.

Very much hoping that the EquipSet() issue wasn't fixed in b3 because it's a complicated one to fix, and not because Kimy prefers it that way.... but if you do prefer not to change it, Kimy, can you at least remove the level 1/2 use of it? 

 

Posted

@Rogwar002

 

Good to meet ya, and thanks for chiming in. 

I was hesitant to put too much out given that I'm not sure this is at all an appropriate thread.  It is true that I am quite new to this level of modding.  Thanks for your link, btw, been trying to find a decent one.  It's clear there's a fair bit I may still need to troubleshoot this issue.  I am using Nexus (NMM) as my mod manager.  I've looked at the load order, but I admit I haven't figured out where the conflict would be from that.  I'm going to go deep dive into that modding guide and see where it leads me before I post any more on it.  Thanks again.

Posted
3 hours ago, MisterWanka said:

@Rogwar002

 

Good to meet ya, and thanks for chiming in. 

I was hesitant to put too much out given that I'm not sure this is at all an appropriate thread.  It is true that I am quite new to this level of modding.  Thanks for your link, btw, been trying to find a decent one.  It's clear there's a fair bit I may still need to troubleshoot this issue.  I am using Nexus (NMM) as my mod manager.  I've looked at the load order, but I admit I haven't figured out where the conflict would be from that.  I'm going to go deep dive into that modding guide and see where it leads me before I post any more on it.  Thanks again.

I would suggest not using nexus mod manager but vortex or mod organizer 2. NMM will just cause issues and is not supported by nexus itself anymore (it is superseded by vortex).

I personally use mod organizer 2 and love it, but plenty of people use vortex, you may want to tryo both out and see what you prefer

Posted

Tried really hard for an hour to help Chloe out at Helgen. Couldn' do it. Checked all the bodies, did about 5 laps of the cave, wont up to the surface of Helgen one time, did lots of saves, reloads. No luck. I tried as best as I know how, but I'm sorry, I can't figure it out. Only possible mod that might be conflicting that I know of is Helgen reborn mod. I picked a vanilla start in live another life, but who know, maybe I sprinted to the keep too fast for the scripts to do their jobs. 

 

I'm not mad though. I didn't get this mod for hardcore BDSM quests, I just like that it is a complete package of so many features and will make the game a bit more interesting and challenging. 

Posted
34 minutes ago, lollers1 said:

Tried really hard for an hour to help Chloe out at Helgen. Couldn' do it. Checked all the bodies, did about 5 laps of the cave, wont up to the surface of Helgen one time, did lots of saves, reloads. No luck. I tried as best as I know how, but I'm sorry, I can't figure it out. Only possible mod that might be conflicting that I know of is Helgen reborn mod. I picked a vanilla start in live another life, but who know, maybe I sprinted to the keep too fast for the scripts to do their jobs. 

 

I'm not mad though. I didn't get this mod for hardcore BDSM quests, I just like that it is a complete package of so many features and will make the game a bit more interesting and challenging. 

You should not enable Helgen reborn when you first discover Helgen. The mod requires you to have first discovered Helgen, either help Hadvar or Ralof and then wait 2-3 days (in game). You can then enable the "Helgen Reborn" mod. This is stated in the mod page for "Helgen Reborn". 

So my suggestion 

1. Start a new game or save with "Helgen Reborn" disabled.

2. Go through the quest "Unbound" and potentially meet Chloe

3. Wait 2-3 ingame days

4. Re enable Helgen Reborn

 

Hope that helps. It is not this mod's fault. Helgen Reborn is very finicky with LAL.

Posted
35 minutes ago, lollers1 said:

Tried really hard for an hour to help Chloe out at Helgen. Couldn' do it. Checked all the bodies, did about 5 laps of the cave, wont up to the surface of Helgen one time, did lots of saves, reloads. No luck. I tried as best as I know how, but I'm sorry, I can't figure it out. Only possible mod that might be conflicting that I know of is Helgen reborn mod. I picked a vanilla start in live another life, but who know, maybe I sprinted to the keep too fast for the scripts to do their jobs. 

 

I did Chloe quest, and the first follow up last night, so I can at least confirm they work properly in 9.0 Beta 3.

Spoiler

Kimy put a trigger you can use by the collapsed passage to "squeeze through" and continue.

You'll find an Imperial Body in that area somewhere, that will have your Quest Item.

I've already forgotten, but I think it was in the spider cavern area.

 

If you hit the Live Another Life trigger that boots you back out to Helgen, after yelling at you to stop cheating, you've gone too far.

 

I don't know how Helgen Reborn will interact with things, but I doubt it will break anything, as you were able to progress to that stage of the quest.

 

Posted
17 hours ago, AlphaGammaBeta said:

it's... untersting...

some trouble with MCM config. 

first time see it in 9beta2, but 9beta3 still....

set DCL event chance at 100%... some tests))) try "bound" quest line))

and take pause for another quest mod (bac, sd+): set DCL event chance to 0.0% (4 slider. all chance, chance it town, in dungeon...) but...

it not work. cursed loot still happens)))

chance not set on 0.0%...

crutch: 0.1%, set max device 1, uncheck full set, minimum arousand 100....

but 0,1% not 0.0%....

sorry bad eng)

To pause this Mod, you can disable the Functions at the last Page ( Debug ).

Posted

@Kimy I’m currently working on making basic armour versions of the pink, gold, and black catsuits that can be crafted, upgraded, and enchanted. Is this something you and the team might be interested in adding into DCUR?

Posted

It’s funny, I have been using this mod for almost 2 years now and I never knew about the Chloe quest in till the version 9 beta.  I always play LaL and I had no idea!

Posted

Is there a way to hide cat suits?  They aren’t my thing.

 

I have read Kimy’s take on latex in the mod and why filtering out devices makes designing quests very hard, so I don’t want to step on that or argue with it.  But is there an easy way to hide them so they at least don’t visually show up?  Like, I don’t like chastity bras either but I can hide them via DD’s device hider.  But I wasn’t able to figure out a setting in DD’s device hider to hide cat suits as well.

Posted
17 minutes ago, setokiaba said:

But I wasn’t able to figure out a setting in DD’s device hider to hide cat suits as well.

Catsuits is body, if you hide it there will be left only head, hands and feet.

 

Like that:

Spoiler

ScreenShot1.jpg.155a7b3c2ddb16cae65afcd7412a4a3d.jpg

 

Posted
2 hours ago, Elsidia said:

Catsuits is body, if you hide it there will be left only head, hands and feet.

 

Like that:

  Reveal hidden contents

ScreenShot1.jpg.155a7b3c2ddb16cae65afcd7412a4a3d.jpg

 

 Yeah, thats what I found last night; I was hoping I was missing something.

 

I ended up consoling myself the key and unlocking the suit part.  Slightly annoying but worth it for me.

Posted
1 hour ago, setokiaba said:

 Yeah, thats what I found last night; I was hoping I was missing something.

 

I ended up consoling myself the key and unlocking the suit part.  Slightly annoying but worth it for me.

 

A bit more work on your end, but maybe replacing the catsuit meshes with a nude body mesh? If you create an alternate bodyslide for them that way, i think it should work in theory.

Rath's chainmail in SE does something similar for the nude skinsuit.

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