folobo Posted July 10, 2014 Posted July 10, 2014 V01.i caused CTDs after a while - I was able to screw most animals at the inn once and also did the horde and bear quests with no problem. But after that, every attempt at sex caused a freeze and crash. Upgraded to 01.m and that seems to have solved that problem. However... I have never seen any patrons at the inn and therefore can't do private shows. The party nights worked well in V01.i - the residents of falkreath dutifully filed in and a good time was had by all. V01.m always gives me a Men's Night party to begin and that seems to be bugged somehow. There are usually 2 guards and 1 resident there and all goes well until the end. There is no end! I perform with/for all 3 and then nothing more happens. No "I'm done" dialog with Theana and no further interactions with the patrons or animals. I've tried just leaving and carrying on with my life, but even returning 3-4 days later still finds them all standing around in the party room doing nothing. As an aside, My horses have never had penises. Can someone point me to a mod that adds them? I think I have all the creature mods available but there's obviously one I'm missing.
aqqh Posted July 10, 2014 Posted July 10, 2014 As an aside, My horses have never had penises. Can someone point me to a mod that adds them? I think I have all the creature mods available but there's obviously one I'm missing. creature features for example. then you need to enable horse and shadowmare in MCM>SL Nude Creatures> do it yourself tab.
mybrainhurts Posted July 10, 2014 Posted July 10, 2014 V01.i caused CTDs after a while - I was able to screw most animals at the inn once and also did the horde and bear quests with no problem. But after that, every attempt at sex caused a freeze and crash. Upgraded to 01.m and that seems to have solved that problem. However... I have never seen any patrons at the inn and therefore can't do private shows. The party nights worked well in V01.i - the residents of falkreath dutifully filed in and a good time was had by all. V01.m always gives me a Men's Night party to begin and that seems to be bugged somehow. There are usually 2 guards and 1 resident there and all goes well until the end. There is no end! I perform with/for all 3 and then nothing more happens. No "I'm done" dialog with Theana and no further interactions with the patrons or animals. I've tried just leaving and carrying on with my life, but even returning 3-4 days later still finds them all standing around in the party room doing nothing. As an aside, My horses have never had penises. Can someone point me to a mod that adds them? I think I have all the creature mods available but there's obviously one I'm missing. Re patrons in the mansion: you could try save, exit, reload. I *think* that's a Skyrim issue, not Animal Mansion. Re Men's Night. If there are only three men, then the final scene will have either you or Thaena standing around while the other enjoys a menage a trois. There are supposed to be 4 men there. I *think* that if one of the men called to be there is dead, this is how we end up with only 3. This is stage 30 of the quest and you say that there are no dialogues to advance the quest after you've entertained the 3 men individually. [Edit: Having only 3 men present does not cause the quest to stick. I've never seen it stick.] You can manually advance the quest na_party_men to stage 40 and check with Thaena - you should have the line "I think we're through with them" (iirc). If the quest sticks again, advance to 50 and you should have the line "alright I'm done" and Thaena will say a goodbye. Quest ends at 60. Future parties should run ok I would think. The mod is quite stable and everything works. Version i was also very good, but you mentioned frequent CTDs - something else in your setup, not specific to Animal Mansion, may be at work here. Re the horse: aqqh already addressed your horse issue but also see this post and make sure you have all the stuff needed to make this mod work.
harry_weener2 Posted July 10, 2014 Posted July 10, 2014 Are there any plans to include followers? - PC with creature, follower with guest - follower with creature, PC with guest - guest with creature, follower with PC - first PC with creature, second follower with creature, guest just watching ... and so on. maybe even party integration.
aqqh Posted July 10, 2014 Posted July 10, 2014 No idea but it was cool when Lydia could be picked as party guest in whiterun versions of the mansion. Tho it would be better with some dialogue written especially for a npc that know you well instead of some random stranger.
circ Posted July 10, 2014 Posted July 10, 2014 Would be nice to see a little more variety in the guests yes, instead of just everyone from Falkreath. I wouldn't mind seeing Elisif, and Narri from Falkreath can come. Haelga oh yes, and daughter too - that could result in some interesting dialogues. Maven. Hmmm, who else. Emperor if not killed by DB quest and bodyguards.
razgriz416 Posted July 10, 2014 Posted July 10, 2014 Would be nice to see a little more variety in the guests yes, instead of just everyone from Falkreath. I wouldn't mind seeing Elisif, and Narri from Falkreath can come. Haelga oh yes, and daughter too - that could result in some interesting dialogues. Maven. Hmmm, who else. Emperor if not killed by DB quest and bodyguards. I would think the Emperor would show up to the Jarl Party, not just a regular party. Same could probably be said of Elisif. I wouldn't mind seeing Vex at the mansion. Or Aela again.
Agnot2014 Posted July 11, 2014 Posted July 11, 2014 File Name: The Animal Mansion File Submitter: sky_mds File Submitted: 04 Jun 2014 File Category: Quests Foreword: First of all. I'm not good at modding so this mod will have a lot of flaws. The second thing is, the mod is based on having sex with animals. Therefore I had to activate dialogues for the creatures. I hope that's not a problem. Requirements: -SexLab 1.50 or newer -SKSE 1.70 Alpha -FNIS Creature Pack -Bestiality Extras -SkyUI 4.0 or newer -Fuz Ro Do'h for silent dialogues -Enabled creature Animations Recommendation: -populated cities (or similar) Updates: When installing an update you should make sure you start out with a clean save. Bugs: The Troll Bug: During private shows and parties the Troll doesn't react when prompted to have sex with you. I added a trigger outside the room which disables and enables the troll. That seems to help. So just walk outside the room and right back in. Another workaround for this is, if you leave the cell and return or quicksave and quickload. When there is no private show or party active you should be able to have sex with it. Bear Bug: During the Bear Quest there is a bug where you can't start having sex with the bear. Same problem as with the troll. I also added a trigger in the cave near the entrance to the bigger room. The trigger disables and enables the bear which seems to help. Just walk out of the bigger room a bit and then try again. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- What is this about? In Skyrim, right outside of Falkreath, there is a new house called the animal mansion. The owner of this mansion is a woman called Thaena. She offers you a job to work at the mansion. That means you will have sex with animals. If you accept you have several options. 1. Private Show: This is the most basic job. Clients will visit the mansion and you are going to put on a show for them. That means, they tell you what animal you should fuck. They'll follow you to a room and watch you get fucked by the animal. 2. Party: Basically the same as Private Show but this time there are eight people watching you getting fucked by three animals in a row. Before and after each animal you can talk to the guests. After you're done with the show it might happen that some of the guests want to fuck you too. That's up to you. 3. Jarl Party (not in the mod yet) Same as the party but this time 8 animals fuck you in a row. Story Quests: At the beginning it is planned that there is only a dog to fuck at the mansion. And after some time you'll get quests to get new animals. The additional animals are a horse, wolf, bear, sabrecat, troll, chaurus and spiders. Horse Quest: Started by talking to Thaena. The rest is pretty simple. Just follow the instructions. At this moment the quest doesn't make sense because you already have the horse but maybe you want to play the quest anyway. Wolf Quest: The companions invite you to a party. You will be teleported to Jorvarrskr (or so). There you have to enter a competition. First, talk to Aela, she will describe what to do. Aela, Njada, Ria and you will have to fuck wolves. After you're done one round is over. After some rounds one of the other girls will quit because they're too exhausted and you should be the only one who's left. This quest doesn't work 100%. When the competition starts you should get to your place near the doors and if it's time to start you have to talk to one of the wolves. There should be a quest marker to the wolf but sometimes it doesn't work. This is supposed to be the second story quest so the dialog will be a little bit specific. Bear Quest: The quest to acquire the bear. Simple and straight forward. That's it for now. I don't have any ideas for the other quests for now. There are a lot of things that need to be done. One thing is the dialogue. There should be some dialogue during the private shows and the party. The npcs should mention the animals you fucked and so on and there should be a lot of different sentences they say to you so it doesn't get boring to talk to them. But for now there is mostly only one sentence per animal. if you have ideas for more diverse dialogue or quest ideas I really would appreciate if you'd help. And for the rest. I hope the mod works and I hope you enjoy playing it. THANKS TO: Ashal - for creating SexLab Sailing Rebel - for helping with the dialogues ImmortalOne - Bugtesting Germanicus - Bugtesting CGi - creating/enhancing interior cells AnTiwoMaAgNoT - Bella Dibella Edhildil - Sexy Mara Statue Click here to download this file This is working fantastically since the last update everything mostly works and I have nothing that can’t be pushed into working. My only problem now if the NEW bad shadow stripping in the Inn area the fire in the kitchen and the entrance hall in the basement. Anyone got a fix for that?
dangu Posted July 11, 2014 Posted July 11, 2014 I have too very strange shadows inside the manor and it feels very laggy as soon I leave the manor shadows are normal
germanicus Posted July 11, 2014 Posted July 11, 2014 I have too very strange shadows inside the manor and it feels very laggy as soon I leave the manor shadows are normal Maybe there was some error during installation of the mod or it's is conflicting with some other mod located nearby or on that property, since it's working great on my 4 different character saves.
CGi Posted July 11, 2014 Posted July 11, 2014 I have too very strange shadows inside the manor and it feels very laggy as soon I leave the manor shadows are normal There is a misplaced mesh in the inn area that can cause the performance problem. Maybe adding a MCM menu and the possibility to shut off the shadow casting lights can be added, if sky_mds wants to. Another possible problem is the NavMesh. it's rather detailed, using more CPU time, compared to CK created and optimized NavMeshs. Not to mention that there are "many" NPCs in this single cell and no room markers ... which can be a problem on their own, causing other graphical glitches.
mybrainhurts Posted July 11, 2014 Posted July 11, 2014 I have too very strange shadows inside the manor and it feels very laggy as soon I leave the manor shadows are normal There is a misplaced mesh in the inn area that can cause the performance problem. Maybe adding a MCM menu and the possibility to shut off the shadow casting lights can be added, if sky_mds wants to. Another possible problem is the NavMesh. it's rather detailed, using more CPU time, compared to CK created and optimized NavMeshs. Not to mention that there are "many" NPCs in this single cell and no room markers ... which can be a problem on their own, causing other graphical glitches. Could a user go in the CK and redo the navmesh, or is it not that straightforward? (I'm afraid to try that w/out an encouraging word and a pat on the head. )
TheTruthTeller Posted July 11, 2014 Posted July 11, 2014 Everything seems to work fine, except the Companion Quest. Get lined up and ready, but cant interact with the wolfss in anyway. Not even a "Press E To Speak To" notification... Also the marker is not located on a wolf but instead by the door. I have disabled the Wolfs then Enabled them with no luck. Tried doing quest agian 4 times now, always run into same issue.
aqqh Posted July 11, 2014 Posted July 11, 2014 Could a user go in the CK and redo the navmesh, or is it not that straightforward? (I'm afraid to try that w/out an encouraging word and a pat on the head. ) You can do that, yes. Tho you ll have to do that every time new version would be released.
CGi Posted July 11, 2014 Posted July 11, 2014 Could a user go in the CK and redo the navmesh, or is it not that straightforward? (I'm afraid to try that w/out an encouraging word and a pat on the head. ) You can do that, yes. Tho you ll have to do that every time new version would be released. Check the CK wiki on how to use the CKs optimize feature for NavMeshs. But be aware that this function can even break NavMeshs, but it's still worth a try as it makes the NavMeshs more simple. And be ware as well that a simple NavMesh can cause glitches with Ai, especially in such crowded places. Everything seems to work fine, except the Companion Quest. Get lined up and ready, but cant interact with the wolfss in anyway. Not even a "Press E To Speak To" notification... Also the marker is not located on a wolf but instead by the door. I have disabled the Wolfs then Enabled them with no luck. Tried doing quest agian 4 times now, always run into same issue. The whole action is supposed to be placed near the entrance door and the wolfes should go there, but as this place is rather cluttered and crowded it can take a while, especially if the engine has to teleport the wolf in case the path is blocked ... which can even take forever is there's not enough space for teleporting the wolf near the target.
Neodarkside Posted July 11, 2014 Posted July 11, 2014 Could a user go in the CK and redo the navmesh, or is it not that straightforward? (I'm afraid to try that w/out an encouraging word and a pat on the head. ) You can do that, yes. Tho you ll have to do that every time new version would be released. Check the CK wiki on how to use the CKs optimize feature for NavMeshs. But be aware that this function can even break NavMeshs, but it's still worth a try as it makes the NavMeshs more simple. And be ware as well that a simple NavMesh can cause glitches with Ai, especially in such crowded places. Everything seems to work fine, except the Companion Quest. Get lined up and ready, but cant interact with the wolfss in anyway. Not even a "Press E To Speak To" notification... Also the marker is not located on a wolf but instead by the door. I have disabled the Wolfs then Enabled them with no luck. Tried doing quest agian 4 times now, always run into same issue. The whole action is supposed to be placed near the entrance door and the wolfes should go there, but as this place is rather cluttered and crowded it can take a while, especially if the engine has to teleport the wolf in case the path is blocked ... which can even take forever is there's not enough space for teleporting the wolf near the target. I wonder if outside in the training yard would be better, line them all up beside the archery targets and the men stand under the patio roof. It wouldn't be as private as inside would be. Otherwise could always just add a new room to the basement of Jorvaskr. Wouldn't be to hard to do and then have everyone go downstairs or teleport them into that room for the event. Since its underground could easily picture it a nice large room. As for the question about about adding navmesh to the CK, don't bother, this mod is in beta phases so there are bound to be issues. Its nowhere near done. I just tried one of the new party options, the mens night one, I love it. One thing that happened tho is when Thaena walked into the empty room and I spoke to her, the guys spawned and then it told me to go to the party room, which I was already inside of. I had to walk out and back in to begin. First request was a spider, which vanished after I completed the request, the 2nd was a horse which did not vanish, neither did the 3rd request being a bear, however the 4th which was a wolf did despawn them both. So theres a slight issue with animals not despawning. Also LOL at the orgy at the end of mens night, poor orc got stuck in the females position for that animation and my girl got to drill his ass while he got a blow job from the Legate. I am kinda curious what you have in mind for the 3 khajiit females upstairs, kinda looking forward to seeing what becomes of them Edit: I also like the fact that it pulled into the mansion NPCs from Lakeview Extended mod, the orc in question above is the blacksmith there, along with several females at another party event I tested out. Sheila and Willow showed up to it.
blobble Posted July 12, 2014 Posted July 12, 2014 Hi Seem to be having an issue with initiating animations with all creatures in the mansion, the option appears on the creature, I.e. "Talk to spider" but I cannot activate the creature to bring up any dialogue, I've tested with matchmaker and defeat and they work. If anyone has any idea how to solve this issue, thanks in advance! ☺
korsair Posted July 12, 2014 Posted July 12, 2014 I had the same problem with the spiders. I realized when this happened that I had not run FNIS. I don't know if you've tried this. If you haven't then this should work.
jap2015 Posted July 12, 2014 Posted July 12, 2014 I just had a problem with the spiders as well. I can only get a response from one of them (option for sex).During the private party quest, the quest marker would show on the spider that I could not talk to and I could not advance the quest by entering the room. After trying all the suggestions for the bear and troll bugs, I installed a older version and the spiders worked correctly. I noticed they were in a different position. Reinstalled the m version again and still had the same problem. So I had sex with them until I moved the responsive spider to be closest to the north wall, (swapped their positions) and then I was able to complete the quest on the next try. EDIT: Thanks for bringing us this mod Sky, It's enjoyable and look forward to every update.
aqqh Posted July 12, 2014 Posted July 12, 2014 few things about men's night 1 nice idea! 2 i took the quest around 6 pm, Thaena told me to come at 8pm and after that she went to the basement right away - quest updated to "talk with Thaena" right away. Went to basement - she was alone there - that led to nothing. waited 2 hours and guests appeared - quest objective go to party room. Took me a little to figure out i need to walk out of the room and go back to make it go further. It was all a little bit confusing - Thaena should stay upstairs untill you talk with her at past 8 pm. 3 Zyn Femdom animation works kinda gay for me. Well i do figure its MFF anim that plays MMF but it makes my char put on a strapon and starts to ass fuck some guy while he blows another guy. Guess i'll turn it off in SL... Unless there is some way to make it switch roles? 4 reminds me that maybe i should give it a try after all to make human, player, creature anim as i was planning to do once. like this (from loversbitch gone wild if anyone failed to recognise): Guess it would be plenty usefull for quest like this
Neodarkside Posted July 12, 2014 Posted July 12, 2014 few things about men's night 1 nice idea! 2 i took the quest around 6 pm, Thaena told me to come at 8pm and after that she went to the basement right away - quest updated to "talk with Thaena" right away. Went to basement - she was alone there - that led to nothing. waited 2 hours and guests appeared - quest objective go to party room. Took me a little to figure out i need to walk out of the room and go back to make it go further. It was all a little bit confusing - Thaena should stay upstairs untill you talk with her at past 8 pm. 3 Zyn Femdom animation works kinda gay for me. Well i do figure its MFF anim that plays MMF but it makes my char put on a strapon and starts to ass fuck some guy while he blows another guy. Guess i'll turn it off in SL... Unless there is some way to make it switch roles? 4 reminds me that maybe i should give it a try after all to make human, player, creature anim as i was planning to do once. like this (from loversbitch gone wild if anyone failed to recognise): lbgw.jpg Guess it would be plenty usefull for quest like this Same thing happened to me, she was alone in the room, I spoke to her, it said go to the room. Then the guys spawned and I left the room to update. And the same animation happened, it was supposed to be MFF, but it was MMF with me fucking an orc blacksmith while he got a blowjob.
Neodarkside Posted July 12, 2014 Posted July 12, 2014 I did have an idea for you tho Sky_mds, its a VIP scene. Once the mansion is up and running, so further into the quest chains for it, Thaena tells you that a few V.I.Ps have an interest in coming to the mansion for special shows. They would be higher paying clients and would pick from some of the well known NPCs. It would be breaking continuity unless you could figure out how to detect how the civil war is going and if one of those Jarls has been deposed or not. The list would be all of the Jarls, some of them with guests. So Elisif the Fair, Jarl Skald, Jarl Siddgeir, Jarl Igmund, Jarl Idgrod and Idgrod the Younger, Jarl Laila Law-giver, Jarl Balgruuf and Irileth, Jarl Ulfric, and Jarl Korir. Other VIPs could be General Tullius and Legate Rikke, Maven Black Brier and Ingun, Isran of the Dawnguard. You could leave out some of the lesser known Jarls like Korir of Winterhold, Skald, Igmund, and maybe Laila (tho I would includ her, see below ) For this scene either there is a new room off to the side of the party room, one with a Jarls chair in it so they can slump over and act important like they always do. You won't know which one it is until you get there, and each one is different. - Jarl Siddgeir is more demanding and is quick to call you a whore or other unpleasant names. - Jarl Ulfric and General Tullius will treat you well if you have joined their faction, but if you are opposing them and joined the other side their tone is hostile and they treat you like dirt. General Tullius shows up with Legate Rikke, whom has to join the show for disobeying an order he gave. - Jarl Idgrod and her daughter, Idgrod will sit on the chair and tell you she wishes to watch, her daughter on the other hand may ask to join in. So for this VIP it might always be the spiders, either you get one or both the spiders or you and idgrod the younger gets a spider each. Or perhaps theres 2 wolves or dogs in the room. - Elisif the Fair, is embaressed to be there and requests to watch you with the animals, you may speak to her and she admits she finds it very intrigueing and was always afraid to try incase her husband ever found out. You can attempt to coax her into joining and if you succeed she will join you and get fucked by an animal herself. - Jarl Balgruuf and Irilith, plays out similar to the Mens Night out party. Balgruuf decides randomly which animal will be there and who gets to be fucked by it, you or Irilleth, whoever isn't fucked by the animal gets fucked by Balgruuf himself. - Jarl Laila Law giver, she will challenge you to a contest, so plays out similar to the Companions party, each gets the same animal. Could make it so Laila wins and for her reward she gets to watch you get fucked by an animal of her choice, or forced to suck her. Course... would be great if that picture aqqh showed existed as animation because that would be perfect here. - Isran of the Dawnguard, shows up with a husky and armored troll and says to boost morale you get to get fucked by them. His tone becomes crude if you are a vampire. - Maven Blackbrier and Ingun, plays out similar to Idgrod and her daughter, except Maven forces Ingun to join in, and to make things emabressing she requests the animals to be the dogs, calling you both bitches to be bred. Perhaps as a bit of a bonus and revenge, you can speak to Ingun afterwards and ask her if she'd like to get revenge on Maven for putting her thru this embaressment, she agrees and asks you what you had in mind, you tell her the animals here are loyal to you and follow your command, she says she'd love to see a filthy mutt fucking her mother. You then talk to the dog and it then fucks Maven, however you then don't get paid. It would be much easier to ignore continuity and just randomly choose one of the jarls and not have anything to do with replacements for the civil war going on. So what do you think?
Yokorose Posted July 13, 2014 Posted July 13, 2014 I am not sure if anyone else is getting this bug but when i have to go have sex with the saber cat. the cat vanishes just like the bear does. Is anyone else getting this issue too ?
( ͡° ͜ʖ ͡°) Posted July 13, 2014 Posted July 13, 2014 sounds like you need to install the bestiality extras again. That what fixed it when I had the problem.
germanicus Posted July 13, 2014 Posted July 13, 2014 Dear users of this mod. I have no intention to hurt anybody's feeling, but I have to say this about complaining that this mod doesn't work: If this mod doesn't work well for you, you are either missing something or did something wrong or some other mod is in conflict with this one, especially related to location. First of all, if you had an earlier version of this mod, you have to do a clean install. Otherwise the mod will not work well - period! Also, I have been testing this mod for two and a half days, literary. I used two fresh (new) games and two present saves/characters. Had no problem at all with all of them. Testings were done using: FNIS 5.1.1 (+ support creatures) SKSE 1.7 SL 1.58b, SKYUI 4.1 Bestiality animation pack Bestiality extras Creature features - latest release Nude creatures 2.0 Fuz Ro Do'h Matchmaker - latest release All animations with all animals in all quests work flawlessly with these mods. So if you have a problem with certain animation and certain animal, please, check these mods (if using them) and/or your other mods. Please, also check these if you want your mod to work properly. Requirements:-SexLab 1.50 or newer-SKSE 1.70 Alpha-FNIS Creature Pack-Bestiality Extras-SkyUI 4.0 or newer-Fuz Ro Do'h for silent dialogues-Enabled creature Animations
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