Akzyra Posted July 11, 2014 Posted July 11, 2014 New layout stuff: I managed to make the GUI even smaller and tested some other stuff (change font, color, BG). I mostly changed the buttons on the bottom, they had MUCH space between them. And I noticed you can slide the capped text to the right if you mark the text and move the mouse to the right. Marked it in the Pic.Also I said "Advanced Sliders" is hardcoded. Nope, I was wrong.From "settings.xml" from CITRUS B v2.0: <ShowAdvancedSliders>true</ShowAdvancedSliders> <AdvancedSliderNames> <SliderName>ChubbyArms</SliderName> </AdvancedSliderNames> You can set what you want in Advanced. But if you want custom categories we need an update from Caliente that allows that. Are you using "XML Notepad" to edit this? It's a superior dedicated xml viewer editor, not a plugin or a view for a text file. (Microsoft) And have you found any parameters for the preview windows? I use notepad++, a plain text editor which supports syntax highlighting for many languages from get-go. I like working with plain text.There are 4 files for layout: BodyslideFrame.xrc -> For the Bodyslide window. Sliders are hardcoded. dlgMoveShape.xrc -> For "shape -> Move verticies" Dialog. GroupManager.xrc -> Would guess "Save Preset" outfitStudio.xrc -> Outfit Studio Layout I really hope we get some more support from Caliente as the custom groups would be awesome. May I ask what you want to change in the preview windows? You could change shaders, they are the only other text files in "res".
Alan47 Posted July 11, 2014 Posted July 11, 2014 Wow, that looks amazing. Any chance you can do the same with the Manga body? Just like the "Touched By Dibella" sliders, there are also sliders for the Manga Body in Project CITRUS. So basically all you need to do is to download and install CITRUS and then play a bit with the Manga-Body-specific sliders. I did nothing more for my preset with the dibella sliders, it's really ridiculously easy to use and produces very nice results. By the way. I tried to use the latest XMPS version from Groovtama's Google Drive, but I had no success with it - I didn't get any bounce at all, nowhere at the body. So I reverted to my previous version, which turned out to work perfectly fine, also for CITRUS. Maybe I downloaded an older file by accident? Anyways, it works nicely with older XMPS versions as well.
Monsto Brukes Posted July 11, 2014 Posted July 11, 2014 New layout stuff: I managed to make the GUI even smaller and tested some other stuff (change font, color, BG). I mostly changed the buttons on the bottom, they had MUCH space between them. And I noticed you can slide the capped text to the right if you mark the text and move the mouse to the right. Marked it in the Pic. Also I said "Advanced Sliders" is hardcoded. Nope, I was wrong. From "settings.xml" from CITRUS B v2.0: <ShowAdvancedSliders>true</ShowAdvancedSliders> <AdvancedSliderNames> <SliderName>ChubbyArms</SliderName> </AdvancedSliderNames> You can set what you want in Advanced. But if you want custom categories we need an update from Caliente that allows that. Are you using "XML Notepad" to edit this? It's a superior dedicated xml viewer editor, not a plugin or a view for a text file. (Microsoft) And have you found any parameters for the preview windows? I use notepad++, a plain text editor which supports syntax highlighting for many languages from get-go. I like working with plain text. There are 4 files for layout: BodyslideFrame.xrc -> For the Bodyslide window. Sliders are hardcoded. dlgMoveShape.xrc -> For "shape -> Move verticies" Dialog. GroupManager.xrc -> Would guess "Save Preset" outfitStudio.xrc -> Outfit Studio Layout I really hope we get some more support from Caliente as the custom groups would be awesome. May I ask what you want to change in the preview windows? You could change shaders, they are the only other text files in "res". take a look at xml notepad. It was WAAY easier to use messin with the hdt xml before we got the actual tool. [edit] also Explain Your Avatard (sig link)
b00marrows Posted July 11, 2014 Posted July 11, 2014 I use notepad++, a plain text editor which supports syntax highlighting for many languages from get-go. I like working with plain text. There are 4 files for layout: BodyslideFrame.xrc -> For the Bodyslide window. Sliders are hardcoded. dlgMoveShape.xrc -> For "shape -> Move verticies" Dialog. GroupManager.xrc -> Would guess "Save Preset" outfitStudio.xrc -> Outfit Studio Layout I really hope we get some more support from Caliente as the custom groups would be awesome. May I ask what you want to change in the preview windows? You could change shaders, they are the only other text files in "res". I had a long look and play around with the XRC file. From the looks of it the UI is completely modifiable, you just need to know the tags and such. i'm no expert so bare with me. I think the XRC is just an XML that uses a c++ prgramming language? "WxWidgets" From the looks of the XRC file it could be completely re-written to function however you want, you just need to know the language. Another thing is the section we want to change i think has no formatting or information, its just a section designated a placement by a number of coloum's. so it is using some default numbers and setting, you might be able to just insert some format info in the right place it should work. I found it allot easier to navigate/read just by copying an changing the files extension to .XML. Kinda pouring out infomation here, not very good at doing it...
Monsto Brukes Posted July 11, 2014 Posted July 11, 2014 have you seen any parms for the preview windows? I have an AMD card and the body is dark. If I could change the BG to black, it'd be much easier to see.
b00marrows Posted July 11, 2014 Posted July 11, 2014 have you seen any parms for the preview windows? I have an AMD card and the body is dark. If I could change the BG to black, it'd be much easier to see. No. But you can fix the dark preview by using an older AMD video driver, I think I explained it a while back in this very thread.
27X Posted July 11, 2014 Posted July 11, 2014 He's referring the Krista's Lady Body I bet. Actually he was being circumspect with very good reason. 1. 1 and 2 LB are not orignal creations, for one thing; they are DAZ Poser models. Same for the supplied starting outfits. As in commercial plug in models, head, hands feet and body. I'm not going to get into the melodramatics, as that's all been covered before here and elsewhere, but needless to say using commercial assets with commerical property rights in a public and universal app is never a good idea, especially per forum rules. 2. I haven't bothered to look at the [DEM] or L3 but I know for a fact the [Dem] head is also a modified commercial product from the same line. 3. To say the author thereof is tempermental is a slight understatement, another reason to simply avoid any interaction altogether. 4. If the mesh is already up to the standards set or in the case of current topolgy, exceeding it, all that's needed are similar proportions and nothing else, particularly if unibody is what you're going for.
Jay1646 Posted July 12, 2014 Posted July 12, 2014 Wow loving the body I created using your awesome tool Looking forward to Bodyslide support and Pregnant bellies
Monsto Brukes Posted July 12, 2014 Posted July 12, 2014 Wow loving the body I created using your awesome tool Looking forward to Bodyslide support and Pregnant bellies Yoh . . . Explain Your Avatard! (sig link)
striknado Posted July 12, 2014 Posted July 12, 2014 My sweet amazon....thx blabba to make this possible feet and hands i ll fix later...im lazy right now. Face i ll work later too with better makups and stuffsLooking foward to make some conversions for suit this tick body..
blabba Posted July 12, 2014 Author Posted July 12, 2014 Looking forward to Bodyslide support and Pregnant bellies Pregnant bellies is already supported... Anyway, remember to share your preset!
Monsto Brukes Posted July 12, 2014 Posted July 12, 2014 My sweet amazon....thx blabba to make this possible feet and hands i ll fix later...im lazy right now. Face i ll work later too with better makups and stuffs Looking foward to make some conversions for suit this tick body.. preset? I've been trying for quite a while with BS2 to build what I call "FFW" Full Figured Woman. This I like. It's pretty good. I'd prob wind up modding the boobs a bit. I like a little puffy in there and larger areola.
Jay1646 Posted July 12, 2014 Posted July 12, 2014 Wow loving the body I created using your awesome tool Looking forward to Bodyslide support and Pregnant bellies Yoh . . . Explain Your Avatard! (sig link) Came from a deviantart member named biggals http://www.deviantart.com/art/Disrobe-443426506 love his work
Monsto Brukes Posted July 12, 2014 Posted July 12, 2014 Wow loving the body I created using your awesome tool Looking forward to Bodyslide support and Pregnant bellies Yoh . . . Explain Your Avatard! (sig link) Came from a deviantart member named biggals http://www.deviantart.com/art/Disrobe-443426506 love his work I meant to post that to the thread linked in my sig (=
striknado Posted July 12, 2014 Posted July 12, 2014 Srry, forgot to share preset....there is a 3 files with a amazon body profile...each one has a smaller tweak from another...like legs, butt, torso and breats...just run this 3 presets with preview and choose or tweak more amazon1.xml amazon2.xml amazon3.xml
Eikichi Onizuka Posted July 12, 2014 Posted July 12, 2014 Looking forward to Bodyslide support and Pregnant bellies Pregnant bellies is already supported... Anyway, remember to share your preset! The new C.I.T.R.U.S. - β v2.0 is full compatible with the presets HDT/UNP bodyshape of HDT Bodyslide 1.4 ? I can apply on CITRUS the UNP TopModel preset from this ? http://www.loverslab.com/files/download/658-hdt-body/
blabba Posted July 12, 2014 Author Posted July 12, 2014 The new C.I.T.R.U.S. - β v2.0 is full compatible with the presets HDT/UNP bodyshape of HDT Bodyslide 1.4 ? I can apply on CITRUS the UNP TopModel preset from this ? No. There will never be backwards compatibility. You'll have to re-do the presets.
Eikichi Onizuka Posted July 12, 2014 Posted July 12, 2014 The new C.I.T.R.U.S. - β v2.0 is full compatible with the presets HDT/UNP bodyshape of HDT Bodyslide 1.4 ? I can apply on CITRUS the UNP TopModel preset from this ? No. There will never be backwards compatibility. You'll have to re-do the presets. So if someone really capable he does not identical, we will have to say goodbye forever to a certain kind of bodies shape ? today many are currently available body shape presets that reproduce 100% of the original bodies and their variants from UNP/ CBBE in CITRUS ? Ps: It would be enough to copy the position of the slide of the old HDMI 1.4 presets to get tthe desired body, identical on CITRUS, or you start all over again from ZERO ?
zzz72w3r Posted July 12, 2014 Posted July 12, 2014 I think he was asking if CITRUS has a preset for UNP Top Model body shape. @Iuki - check the Google doc Blabba has posted on the sticky. It lists all the body shapes CITRUS is able to convert into.
blabba Posted July 12, 2014 Author Posted July 12, 2014 For the last time: YES, you will have to RE-DO ALL PRESETS! BECAUSE SLIDERS HAVE BEEN RENAMED AND THEIR EFFECTS HAVE BEEN ALTERED! The good news: More Sliders - (Most sliders contain 'shapes' or 'parts' of a body) Better organization (Vanilla Bodyslide naming and order was pretty terrible) The Bad News: You can't use old presets. There are no 'what-if's' or 'But' or 'Well if you just change this'. You will never get your old presets back unless you remake them in Citrus. This is final. (If you really hate this, feel free to make your own sliders that copy the vanilla OS sliders to enable old presets again. I've documented how to do said stuff in OP anyway) So, please stop asking about presets. This is why I asked people to upload theirs. The main goal of citrus was to allow you to customize a body by mixing, matching and tweaking parts of different bodies. If you like how a certain body looks, and do not wish to change it in ANY SHAPE OR FORM. Then DO NOT USE THIS MOD! (yet anyways, I'll maybe think about extending stuff for outfit conversions later...)
Eikichi Onizuka Posted July 12, 2014 Posted July 12, 2014 I think he was asking if CITRUS has a preset for UNP Top Model body shape. @Iuki - check the Google doc Blabba has posted on the sticky. It lists all the body shapes CITRUS is able to convert into. For get nice body by real woman, schoolmate, girl next door, girl soap and water.. not the usual slutty woman with body exaggerated and unrealistic, some body preset are the limits of good taste.. but I understand that in the own imagination is F.R.E.E. there are no limits, God forbid..! UNP TM body shape preset is the best body ever for have a women's real common body but really beautiful with a perfect body balance! I tried them all but this is the best choice to get this kind and quality of the body, it would be nice to have him play with 100% CITRUS and full support for HDT PE 14-28 = breast, butt and belly nodes/bones with bounce/jiggling and collsion with hands and SOS Bodyslides 2 preview - UNP TM preset (weight 0 and improved round breast By me): Body shape - UNP TM preset (weight 0 and improved round breast By me) in-game result: With the new slider of CITRUS body Beta2.0 as it gets to replicate 100% this body shape ? would be possible to achieve this ?
Eikichi Onizuka Posted July 12, 2014 Posted July 12, 2014 For the last time: YES, you will have to RE-DO ALL PRESETS! BECAUSE SLIDERS HAVE BEEN RENAMED AND THEIR EFFECTS HAVE BEEN ALTERED! The good news: More Sliders - (Most sliders contain 'shapes' or 'parts' of a body) Better organization (Vanilla Bodyslide naming and order was pretty terrible) The Bad News: You can't use old presets. There are no 'what-if's' or 'But' or 'Well if you just change this'. You will never get your old presets back unless you remake them in Citrus. This is final. (If you really hate this, feel free to make your own sliders that copy the vanilla OS sliders to enable old presets again. I've documented how to do said stuff in OP anyway) So, please stop asking about presets. This is why I asked people to upload theirs. The main goal of citrus was to allow you to customize a body by mixing, matching and tweaking parts of different bodies. If you like how a certain body looks, and do not wish to change it in ANY SHAPE OR FORM. Then DO NOT USE THIS MOD! (yet anyways, I'll maybe think about extending stuff for outfit conversions later...) I very much appreciate your work and the great effort you have made to do it! mine is not intended as a criticism, but just purely a personal observation: I understand this new body will not replace the original ones, is not the Universal Body that I hoped it would be, but a is next-gen Enhanced body with many new slider, which allows you to create new soups more or less successful was not more logical to make a new body capable of replicating all types of existing body over which to mix them with each other, given that there are already several bodies and their variants, so at least we could all use the same body "unique" and get them all at the same time, there would be no need to do 20 steps to convert one armor and sending early retirement all the Others ? IMHO Ps: by-case basis, there is already a thread dedicated exclusively to the body presets created with the new CITRUS 2.0 and their publication, complete with a description and screens ?
Eikichi Onizuka Posted July 12, 2014 Posted July 12, 2014 Here is another body I came up with using CITRUS. I am using Women of Skyrim textures on it in the pics. 2014-07-12_00001.jpg 2014-07-12_00002.jpg 2014-07-12_00003.jpg 2014-07-12_00004.jpg 2014-07-12_00005.jpg looks like a CBBE body more wider and more natural especially the breast, if my eyes do not deceive me..
striknado Posted July 12, 2014 Posted July 12, 2014 for me is perfect...i dont like most of "natural look" bodies.....just the manga and adec tossil match closely to my taste and i can provide this bodies tweaked to my taste like the amazon preset that i shared before.the only good thing FOR ME would be to have a premade cbbe, unp, etc to match inside the armor/outfit (made for cbbe, unp etc) that i want to convert to my body. But i think most of the sliders provide this too...that is the beauty of this tool.
CuddleBear92 Posted July 12, 2014 Posted July 12, 2014 i feel the inverted nipple is broken and dont do what it should. it doesn't create the effect that is in real life or what most think of when they hear inverted. the hole nipple should go inside the breast and the Aerola should overlap the nipple, ofc the slider should be all between being exposed to being completely hidden with only a slit of Aerola. the effect right now is moving the inner part of the nipple inwards, but not the hole nipple. so it looks like the nipple got a hole in it of some kind. i dont know if you can even do that effect in Bodyslide, but i was just really disappointed by the effect that is there ATM with the inverted nipple slider since i really love inverted nipples in general. im sorry for the criticism, but i just want this mod to be perfect and in good standing, tho i have no idea where to start with that. i observe. comment and report on what i think.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.