Eireamhoin Posted March 17, 2015 Posted March 17, 2015 ok, so i got it to work sort of, but i have a problem. The vag animates in male to female (looks kinda ugly though) but not in female/female I am using the equipable schlongs and the patch, but it doesn't animate. When engaging in a scene a schlong is not visible until i have pressed tab for some reason, so that might tie to the problem. I have identified equipable schlong as a strap-on in SexLab so it should load directly? Halp I would imagine it is because there's nothing on a female that links to the hdtm.xml which is part of how the collision works. Could experiment and see if adding a path on the equipabe schlong to it would do anything. I have no idea.
davidlolipop Posted March 17, 2015 Posted March 17, 2015 How would you do that? I tried also manually equipping, setting it to not be a strap-on & manually set a schlong etc. but nothing fixed it.
johann7124 Posted March 17, 2015 Posted March 17, 2015 You have to edit the nif file to do it. This should cover the basic ones. female_strapon_hdtm-ified.7z
s4nguine Posted March 17, 2015 Posted March 17, 2015 Hi. I have a few problems running this great HDT as it is mentioned to be. First of all, my vagina is just a static mesh, it doesn't move, everything else works fine. I don't have HDT Havok Object in my inventory, maybe it causes problem. Second, when i enter the path in nifskope where my .xml file is installed should i enter full path (for example C:\Games\Skyrim\Data\SKSE\Plugins\hdtVagina.xml) or just (Data\SKSE\Plugins\hdtVagina.xml) ? And last, how do I install SevenBase HDT Vagina? It look amazing ! But when i tried to do it by myself breasts looked way too big and it doesn't look like on gifs at all. Is it complatible with CBBE which i use ? And now I'll write what i did in steps just in advance: 1. I installed XP32 Maximum Skeleton Extended version 2.50 2. I installed hdtPhysicsExtension v14.28 3. I installed hdt from this topic. 4. In BodySlide i created body using SLFCVagina2.0 outfit and CBBE preset. 5. I edited femalebody_1 and femalebody_0 in nifskope 6. I ran fnis. Thank you for your help
mikegee789 Posted March 18, 2015 Posted March 18, 2015 any way to turn off the belly Jiggle? it goes bannanas most of the time.
wanzer Posted March 20, 2015 Posted March 20, 2015 If I only want the updated Havok Object for Collision, what files can must I keep and what can I delete?
johann7124 Posted March 22, 2015 Posted March 22, 2015 Since I just decided to try out SAM, I had to add the hdtm.xml to the hands. For those who might need it as well, here they are. SAM-hdtm hands.7z
assda Posted March 22, 2015 Posted March 22, 2015 Ok, so I'm honestly out of idea at this point. If someone would kindly help me, I would really appreciate it. At this point, I'm only interested in the belly distortion. I tried following http://www.loverslab.com/topic/26891-how-to-enable-hdt-belly-distortions-with-sos/?p=675584but a) the information seems outdated b ) it didn't work for me. I tried Derpakiin's build, to no avail. Some info on my part. I'm using the latest hdt build (14.28), xpmse 2.50, unp dimonized + unp jiggle by kendo ( http://www.loverslab.com/files/file/1650-unp-jiggle-by-kendo-2/) and SOS. I took .xml's (hdtPhysicsExtensionsDefaultBBP.xml ; hdtm.xml etc.; sans vagina) and malehands.nif from this thread ( Trepleen-Daie HDT CBBE body + Vagina2.2 + XPMSE v2.44 Collision XML ). I attached (through NiStringExtraData/HDT Havok Path) unp jiggle femalebody nifs with the hdtPhysicsExtensionsDefaultBBP.xml (which controls, among other, belly collision, correct?). Just for good measure I did the same with femalehead.nif. Aaaand... it doesn't work. It should work, shouldn't it? Breasts, ass and belly jiggles, but the penis clips through the belly and there's no distortion/stretching. I just hope I'm doing some small, unbelievable stupid mistake. And once again, to underline - at this point I simply want to achieve belly distortions. PS. I'm not sure whether it important, but I can't make the colisions work on the CBBE body as well (i.e. removing UNP, installing Caliente's+Trepleen-Daie etc.). The vagina works fine(ish), but the belly refuses to stretch. PS2. The stretching doesn't work with the equipable schlongs + HDTM linked. I'm trying to achieve the same thing, and I'm also unable to get it working. At some point I could get the belly moving somewhat, but the distortion appeared to work only on y-axis (upwards along the body) but not on z-axis (outwards from the body). Now after number of tweaks and uninstalling/installing, the collision doesn't work at all (jiggle still works). In some tutorial there was something about equipping HDT physics object, but I'm unable to find it anywhere even though I have the ESP enabled in nod organizer.(help hdtcollisionobject does not give the item ID)
TechBaNe Posted March 22, 2015 Posted March 22, 2015 ~snip~ I'm trying to achieve the same thing, and I'm also unable to get it working. At some point I could get the belly moving somewhat, but the distortion appeared to work only on y-axis (upwards along the body) but not on z-axis (outwards from the body). Now after number of tweaks and uninstalling/installing, the collision doesn't work at all (jiggle still works). In some tutorial there was something about equipping HDT physics object, but I'm unable to find it anywhere even though I have the ESP enabled in nod organizer.(help hdtcollisionobject does not give the item ID) If you want to find the Havok Object, you have to use: help "HDT Havok Object" It's not called "collision object" in game
assda Posted March 22, 2015 Posted March 22, 2015 ~snip~ If you want to find the Havok Object, you have to use: help "HDT Havok Object" It's not called "collision object" in game Oh right, I was missing the quotation marks. Got it working somewhat again, probably need to tweak the XML a bit.
Gelubir Posted March 25, 2015 Posted March 25, 2015 I tried to find the solution reading but do not speak English, so I have just a simple question why the penis does not collide with the vagina? and I miss everything and it does not work, also the havok object does not appear in player.aaditem
Fredfish Posted March 25, 2015 Posted March 25, 2015 Try help havok in the console, that should give you the correct code for it.
Daiemonic Posted March 25, 2015 Author Posted March 25, 2015 26/03/15 UPDATE: - Modified collision values for SOS (hdtm.xml), now the interaction between vagina and SOS is much better. - Changes to the textures and mesh texture properties with a direct impact in the lightning of the vagina, removed the glow.
SirNibbles Posted March 25, 2015 Posted March 25, 2015 @ Daiemonic, each update is getting better and better...but this newest one...it's...it's.....
deadmetal Posted March 25, 2015 Posted March 25, 2015 26/03/15 UPDATE: - Modified collision values for SOS (hdtm.xml), now the interaction between vagina and SOS is much better. - Changes to the textures and mesh texture properties with a direct impact in the lightning of the vagina, removed the glow.
SirNibbles Posted March 26, 2015 Posted March 26, 2015 I cant seem to find a proper link of your update in the main post, the answer in the last page is not up to date either i believe. Am i stupid or is the link hidden ? The previous pack got overwritten with the new one. If u look at the SS u can see it's the 2.50 version that's the newest update, so just grab that link and install it.
CROTCHTROLL Posted March 27, 2015 Posted March 27, 2015 In Bodyslide, will the SLFCVagina still be listed as 2.0 as the new update shows Vagina 2.3???
Serithi Posted March 27, 2015 Posted March 27, 2015 In Bodyslide, will the SLFCVagina still be listed as 2.0 as the new update shows Vagina 2.3??? Can confirm, it's under the same exact name.
sgfhk321 Posted March 27, 2015 Posted March 27, 2015 the vagina still looks a bit weird (when compared to the sevenbase vagina mod). it looks more like a gaping hole. can someone provide a screenshot so I can compare? I want to find out if there is a problem on my end.
bruce142 Posted March 27, 2015 Posted March 27, 2015 Is the last update (the nifs and the xmls) made with the latest BodySlide? If so, does it then support RaceMenu BodyMorphs?
Eikichi Onizuka Posted March 27, 2015 Posted March 27, 2015 the vagina still looks a bit weird (when compared to the sevenbase vagina mod). it looks more like a gaping hole. can someone provide a screenshot so I can compare? I want to find out if there is a problem on my end. Here the UNP sevenbase Vagina Stevie's UNP sevenbase Vagina, work well with Daiemonic XMLs (I use old Daie DefaultBBP XML for XPMS 2.14, Daie HDTM and Daie new 2.2 Vagina XML) tonight I try the new Vagina 2.3 XML with UNP Vagina combined with my UUNP Special body
ousnius Posted March 27, 2015 Posted March 27, 2015 Is the last update (the nifs and the xmls) made with the latest BodySlide? If so, does it then support RaceMenu BodyMorphs? All existing BodySlide sets support the RaceMenu morphs, no matter what version they were made with. All you gotta do is have RM and the RM morphs plugin installed and build the BodySlide sets with the check box enabled.
bruce142 Posted March 27, 2015 Posted March 27, 2015 Is the last update (the nifs and the xmls) made with the latest BodySlide? If so, does it then support RaceMenu BodyMorphs? All existing BodySlide sets support the RaceMenu morphs, no matter what version they were made with. All you gotta do is have RM and the RM morphs plugin installed and build the BodySlide sets with the check box enabled. Okay, fair enough but are the femalebody_0.nif and femalebody_1.nif that come with the mod made with the RM checkbox enabled? That was my actual question.
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