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Working Vagina + HDT Collisions + Hair Physics Now With Belly Support


Daiemonic

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Posted

hdt.xml and hdtPhysicsExtensionsDefaultBBP.xml are technically the exact same file.

Unless you have something that hooks to hdt.xml specifically, everything will use the hdtPhysicsExtensionsDefaultBBP.xml.

 

Those files are required for the hdt physics to activate.

They contain the information that the Havok engine uses to determine how breasts\butt\belly\hands\feet\body\tails\hair\earrings (and anything else programed in the xml) all move around and interact with each other.

Without the hdtPhysicsExtensionsDefaultBBP.xml nothing will move, it will all remain static.

 

The reason some things require hdt.xml is because its quicker to type that than hdtPhysicsExtensionsDefaultBBP.xml when editing a .nif to attach the physics manually to an object.

At least that is how it is set up now.

I believe when HDT was first being explored things were set up differently which necessitated the need for the hdt.xml but now everything is incorporated into the hdtPhysicsExtensionsDefaultBBP.xml

can i rename hdtPhysicsExtensionsDefaultBBP.xml to hdt.xml and attach it to female body?

Posted

Copy the defaultbbp version and leave it in the proper skse folder.

Then rename the copy to hdt.xml and then the answer to your question is yes.

Posted

Hi

I have same problem with collision with left hand not work like Iuki.

 

I'm use HDT All In One 14.28 version (Edit 5 by Daie).

Even use these

hdtPhysicsExtensionsDefaultBBPLessBounce(idle1).xml
hdtPhysicsExtensionsDefaultBBPMoreBounce(Idle1).xml
hdtPhysicsExtensionsDefaultBBPNoBelly(idle1).xml

collision with left hand not work.

 

setnpcweight 100 is not work

 

please help me.

--------------------------------------------------------------

I change animation to idle2, and DefaultBBP change to hdtPhysicsExtensionsDefaultBBP(Idle2).xml

collision with left hand is work.

 

I use Idle1 from here by red3113.

The animation's name is called 重制:修復手指變形(v1.5)

The version is 1.5, update note: Fix deformed fingers

 

I think it same whit Sexy idle Animation mod.

Is hdtPhysicsExtensionsDefaultBBP(idle1) use this(1.5) version?

Posted

got an issue it seems..everything works except for the belly and butt bounce

 

do i need actual tbbp armors to see them? i'm looking at them naked and the only one working is the breast and the collisions and movements when i'm using the hdt havoc object with or without the breast works is what i needed to say

 

i use:

xmps maximum skeleton extended (not the beta)

UNPB BBP which i now switch to UNPB TBBP 2.5.2

Sexy Female Idles and Dragonfly's TBBP animation on the others(walk animations and etc)

installed HDT 14.28 latest

 

do i need tbbp meshes or anything to make the butt or even the belly move?

 

i like have all of them already...but the butt and belly is not moving

 

 

actually here is the body mesh i am using...is it missing something maybe the butt weight ? ?

30 TBBP - 2-5-2 Nude.7z

 

i use the more bounce xml that is in the download section and use the  hdt all in one..also installed all the stuff inside it

 

Posted
@Daiemonic

is it possible a new .xml version? "lessbounce nobelly"  :) 

I like the "lessbounce" version,  is very realistic.. but I want to disable belly-jiggle because the new version 2.0 beta1 of XPMSE (and CT77 HDT body) have a little belly distorsion.

tnks!

Posted

 

@Daiemonic
is it possible a new .xml version? "lessbounce nobelly"  :) 
I like the "lessbounce" version,  is very realistic.. but I want to disable belly-jiggle because the new version 2.0 beta1 of XPMSE (and CT77 HDT body) have a little belly distorsion.
tnks!

 

 

You can do it, just open the .xml in JFF4 and remove the belly rigidbodies and constraints.

Posted

Hello, awesome mod, I really love it. It works very well on my female character, no problem so far. But it doesn't work on any other female character, their boobs are static and do not bounce, same for their bellys and asses. Is this normal or did I do something wrong? :(

Posted

 

 

@Daiemonic
is it possible a new .xml version? "lessbounce nobelly"  :) 
I like the "lessbounce" version,  is very realistic.. but I want to disable belly-jiggle because the new version 2.0 beta1 of XPMSE (and CT77 HDT body) have a little belly distorsion.
tnks!

 

 

You can do it, just open the .xml in JFF4 and remove the belly rigidbodies and constraints.

 

 

great, all works.

thanks so much!  :)
Posted

manage to make it work ^_^

 

 

my issue is now is to find tbbp armors to complement some hdt stuff ;_; i know it doesn't need it..but on my end i already converted to unpb tbbp..sadly not much conversion of armors unlike 7base ;_;

Posted

 

LoL :D

 

I Sent him a month early as a month ago to Daie, but does not seem to be very interested for now, is working on HDT vagina I suppose, and it is good to do it.!. I stayed there a little bad..

 

he has not even downloaded the file HDT hair of Marie Rose, the XML file updated / corrected the HDT hair, which I sent a month ago via pm, he rispoto but did not download anything, I do not understand why? later I suppose you've forgotten the hair in question :-/

 

I hope that in the future it will do! ^_^

Posted

 

 

LoL :D

 

I Sent him a month early as a month ago to Daie, but does not seem to be very interested for now, is working on HDT vagina I suppose, and it is good to do it.!. I stayed there a little bad..

 

he has not even downloaded the file HDT hair of Marie Rose, the XML file updated / corrected the HDT hair, which I sent a month ago via pm, he rispoto but did not download anything, I do not understand why? later I suppose you've forgotten the hair in question :-/

 

I hope that in the future it will do! ^_^

 

 

:D Melius abundare quam deficere..

I also put the link in case someone passed here and was interested to try them out.  :P 

Posted

Could I please get a response to my question? :/

 

if using the havok object make sure npc's have one equiped.

 

if not using havok object, the clothing\armor they are wearing does not have hdt physics enabled on it.

Posted

 

Whatever happened to the penetrable vagina?

 

I need more weight paint in the mesh, at least the area under the clit, Im waiting for this.

The problem comes with big SOS, this area shouldnt be static. I tryed to do myself in 3DMax, but I got weird results.

I have to try again with Outfit Studio.

 

 

I stop updating the UN7B on LL but Alan keeps updating on Nexus. So maybe there is something you need

Posted

I have added this a reworked version of you idle1morebounce HDT file configured to work with the newest  XPMSE 2.02 skeleton, if there are any issues or anyone wants other versions doing just let me know

 

you could have Daie Edit5 "morebounce" xml (XPMSE 2.0) for idle2, please ? ^_^

Posted

I have added this a reworked version of you idle1morebounce HDT file configured to work with the newest  XPMSE 2.02 skeleton, if there are any issues or anyone wants other versions doing just let me know

 

Replaced the file I had with this one, but now its CTD'ing at the menu screen when you start up. Can't get a log to generate for some reason, so couldn't give you an accurate spot to start as to what or why its happening unfortunately.

Posted

What walking and running animations are you using in your videos? 

Posted

hdt hairs is working fine for me but there one problem whenever i change npcs hair to hdt hair by alternate actor mod, switch back to my main character, their face turn brown/black and with the hair gets pinned or stuck at certain position. here are some pics http://i57.tinypic.com/14dey3q.jpg,  http://i57.tinypic.com/264gdqr.jpg  

 

2)i getting purple textures except for xp32 ponytail and merida hair textures working good and again when i sometimes switch hdt hairs, my hair get stuck on one spot any help?

 

edit: i using bathing beauties luxury by the way

 

edit2: i fixed the textures but i still having the problem about the  hair stretched out to infinity like in the pic shown can someone help?

Posted

 

I have added this a reworked version of you idle1morebounce HDT file configured to work with the newest  XPMSE 2.02 skeleton, if there are any issues or anyone wants other versions doing just let me know

 

Replaced the file I had with this one, but now its CTD'ing at the menu screen when you start up. Can't get a log to generate for some reason, so couldn't give you an accurate spot to start as to what or why its happening unfortunately.

 

you need the newest version of this skeleton and all its requirements as some of the bones were renamed in it this is just the HDT.xml converted to work with it

http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended/

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