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Posted
9 hours ago, darthroman said:

Hi, all animations are working, if you use violate mod please check mod page, I think someone can explain or help 

Gotcha thanks will check out if there is some compatibility issue or maybe its load order idk

  • 2 weeks later...
Posted

I have a question: why don't you make animations that mix BDSM with bestiality? And if you're lacking inspiration, check out Billyy's SLAL Animations.  Please bring more lezdom animations.

Posted
1 hour ago, yokito78 said:

I have a question: why don't you make animations that mix BDSM with bestiality? And if you're lacking inspiration, check out Billyy's SLAL Animations.  Please bring more lezdom animations.

You can visit my Patreon page and check out the latest animations. For BDSM, isn't it enough for you to just wear the outfits available from various creators? Bastiary is expanding as much as possible; future updates will include mole rats, cave crickets, radscorpions, aliens, super mutants, and more.

Posted
8 hours ago, darthroman said:

You can visit my Patreon page and check out the latest animations. For BDSM, isn't it enough for you to just wear the outfits available from various creators? Bastiary is expanding as much as possible; future updates will include mole rats, cave crickets, radscorpions, aliens, super mutants, and more.

 

Rather than outfits, I think yokito78 means something like pillory sex, or something similar. 

Posted (edited)

The AAF Violate patch is not working for me anyomre

 

It used ot work for me on darthroman version 1.0.2

I tried 1.0.1, 1.0.2 and 1.0.3 (on which I think the patch never worked.

Patch version is 1.0.7z

 

I am sure there is a new Darthroman version ut too, but as long as I dont have a working patch....

 

I tried differnt load orders, including markign the patch as a late loader and locking it to index.

If anyone knows of a newer patch please let me know.

Edited by katrina.balanchuk
Posted
3 hours ago, LAPD said:

I don't know why, but the animation with Yao Guai doesn't work for me(

All animations are work. If not working so this is not from anim pack, Test with AAF wizard menu manualy if you can use Yao and human to start animation

Posted (edited)

Tougher Radroaches

 

I just published my Tougher Radroaches mod on the Nexus, they 2 hit kill you, regardless of your level. You can also kill them with 2 hits, as I made sure they are not Bullet-Sponges.

 

They are now armoured, so you can't just casually hit them.

 

Radroaches are something to run from now, engage them at mid to long ranges.

 

With this mod, expect to get surprise hit a lot, with a lot of Radroach sex and Radroach pregnancies.

 

They level with the Player, soo... they will not get easier at Level 100.

 

 

I've been long term play-testing it, since my earlier posts...

 

 

Now I just need to fix the Savage Kitty Cats mods AI, to stop them running away like damned cowards... after I publish my Brahmin Girl mod in the next couple of Weeks, I love that Brahmin Girl mod, it's become my latest favourite mod.

Edited by Krazyone
Posted
18 hours ago, darthroman said:

All animations are work. If not working so this is not from anim pack, Test with AAF wizard menu manualy if you can use Yao and human to start animation

That's the thing, I can use yao guai and human in animation, Gray's animations work fine, but NAF doesn't seem to see your animation

Posted
2 hours ago, LAPD said:

That's the thing, I can use yao guai and human in animation, Gray's animations work fine, but NAF doesn't seem to see your animation

read NAF solutions, this pack was made for AAF

Posted
3 hours ago, darthroman said:

For those visiting my Patreon page, it's currently under moderation. Thank you for your patience. 😁

 

Fingers crossed that you can get things resolved, but Patreon is notoriously hostile to any erotica that strays off the vanilla path.  Even LL itself changed platforms.

Posted

Since Patreon has banned posting previews of new animations, I'll likely post them here, or I'm considering a Dicord channel. In any case, new animation packages will continue to be uploaded to Patreon, and eventually here.😉😁

Posted

I have a problem with the mod. Only regstags and yao-guai have penises, and those are non-functional. I seem to have installed all the mods that are needed

Posted
5 minutes ago, DexterSat said:

I have a problem with the mod. Only regstags and yao-guai have penises, and those are non-functional. I seem to have installed all the mods that are needed

Double check if you install Bodyslide and Outfit studio, correct vesions of Screen Arcer menu and LooksMenu for your game version! And read here TFM

Posted
7 hours ago, darthroman said:

Double check if you install Bodyslide and Outfit studio, correct vesions of Screen Arcer menu and LooksMenu for your game version! And read here TFM

It's very strange, but all the necessary resources have been installed...

Posted
43 minutes ago, DexterSat said:

It's very strange, but all the necessary resources have been installed...

and you installed for AAF 11º Vanilla/Kinky/Creature Theme v210819.0 (REQUIRED) (Install only 'Vanilla/Kinky/Creatures Themes', it's an All-In-One. Don't download/install 'Vanilla Themes'.)    you missed something 

Posted

are there any genitals animations for furry mod?

23 minutes ago, darthroman said:

и вы установили для AAF 11º Ванильную/Извращённую/Существа тему v210819.0 (ОБЯЗАТЕЛЬНО) (Установите только 'Ванильные/Извращённые/Существа темы', это универсальное решение. Не загружайте/не устанавливайте 'Ванильные темы'.) вы что-то упустили

 

Posted

Hello, @darthroman. I'm enjoying the new animations from your patreon 🥰

 

I wasn't sure whether to suggest this here or in Patreon. Because it's not specifically an animation for AAF. It's just an idle animation that I've been searching for unsuccessfully, to the point that I don't know if it's technically possible.

 

A woman turning around 360 degrees (as if responding to the request “turn around for me”).

 

Something like this or this

 

And this is an example, but with 180 degrees.

 

 

 

 

Posted
3 hours ago, darthroman said:

and you installed for AAF 11º Vanilla/Kinky/Creature Theme v210819.0 (REQUIRED) (Install only 'Vanilla/Kinky/Creatures Themes', it's an All-In-One. Don't download/install 'Vanilla Themes'.)    you missed something 

I looked at the logs and saw that some files were missing, but I don't know where to get them:

Creature Moan

FF_activity (for furry mod)

BadEndsFurniture (I looked at the logs and saw that some files were missing, but I don't know where to get them.)

UCF 

Posted
On 12/26/2025 at 4:59 PM, MayzVor said:

 

Gosh sorry guys I was frustrated when I wrote that haha. I just sent you a message with the details on Patreon Darthro, but I will put it out here as well. If I initiate Darthro animations through the Home menu or through Sex Them Up with the active hotkey, then Darthro animations with Dogmeat will work fine with the Female Character. If I start in a different animation pack or leave a darthro Dogmeat animation to come back, then Dogmeat will idle animate while the FP will continue animating Darthros. The second I go to another animation pack the characters will sync up. I must have done something weird on my build. I have Autonomy Enhanced, all available animation packs, the latest build of Sex Em Up, Darthro, Savage Cabbage, Savage Cabbage Rescaling, Animated Fannies, and UAP Patch and Extended AAF Patch. Hope that is clear as to what is going on.

 

On 12/26/2025 at 8:11 PM, Holylokki said:

As I wrote above, this is not a bug.
You can try installing this fix:

AAF_DR_creature_EAP_patch.zip 635 B · 14 downloads

This patch fixed the issue of Dogmeat trying to have default animations for me, can confirm the mod works on current version v1.11.191!
Many thanks kind anon.

Ping me if you need the versions of the required mods for this to work on Fallout 4 v1.11.191

Posted
10 hours ago, 88anne88 said:

 

This patch fixed the issue of Dogmeat trying to have default animations for me, can confirm the mod works on current version v1.11.191!
Many thanks kind anon.

Ping me if you need the versions of the required mods for this to work on Fallout 4 v1.11.191

actually on further observation, that patch only fixes animation transitions if you're on the ground, furniture animations have the old issue with dogmeat switching to idle anim between AAF scene transitions. not a huge deal but noticeable

Posted
1 hour ago, 88anne88 said:

actually on further observation, that patch only fixes animation transitions if you're on the ground, furniture animations have the old issue with dogmeat switching to idle anim between AAF scene transitions. not a huge deal but noticeable

This is a compatibility patch for those using EAP.

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