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Posted (edited)

hi i put on the UAP and now the AAF_darthroman_creature_pack a lot of the animations are gone off the list have i messed up on the install of the UAP im using Vortex as my mod manager 

 

Edited by live-bait
Posted
On 2/13/2026 at 2:07 PM, darthroman said:

I didn't test it on male 🤣 I think pee will be misalignment... maybe need somehow prepare new zaz particles for male 🤔

Worked very well for males despite the urine angle. Don't know how you did it, but the contracting anus was a nice touch.
 

Any chance of separate urinate (female & male) and poo animations? 

Posted
14 hours ago, live-bait said:

hi i put on the UAP and now the AAF_darthroman_creature_pack a lot of the animations are gone off the list have i messed up on the install of the UAP im using Vortex as my mod manager 

 

Hi, in my game first I installed UAP and after that my pack. No conflicts and there is no overwrite files. Did you install all necessary mods? Check on first page and read TFM. Did you see errors in AAF? More info please. 

Posted
10 hours ago, Magnum717 said:

Worked very well for males despite the urine angle. Don't know how you did it, but the contracting anus was a nice touch.
 

Any chance of separate urinate (female & male) and poo animations? 

Some new animations will be in this direction. But not too much we can do here...I 🤔 think 🤣

Posted
10 hours ago, NiffyFox said:

radroach animations arnt showing up.

You missed something... like actual violate mod patch if you use it. And check in AAF menu list of animations with "home" button manually selecting actors human+radroach

Posted
21 hours ago, darthroman said:

You missed something... like actual violate mod patch if you use it. And check in AAF menu list of animations with "home" button manually selecting actors human+radroach

its working but only with some roaches

Posted
On 2/28/2026 at 3:33 PM, NiffyFox said:

its working but only with some roaches

All animations are working, this is anim pack only and not game mechanic changer 🤷

Posted
14 hours ago, alliga said:

v1.0.4 - AAF 1.61 68% 

v1.0.3b - works fine.

v1.0.4

This pack includes new scenes featuring Yao Guai, RadRoah, Pillory, Gallows, Dog, Blood Worm, and WoodHorse.

Also, for correct work, you must have mods installed such as BedEnd, BedEnd furniture, Torture Devices etc.

 

+Did you install correct Radstag Doe penis for 1.0.4?

Posted
7 hours ago, ChuileL said:

May I ask what's the fisting and insertion mod shown in the picture or is already integrated in this mod as well?

Fisting scenes are animations of this anim pack, some other mods use them. 

  • 2 weeks later...
  • 4 weeks later...
Posted

Not sure where to post, I guess it is rather a matter of AAF or too many mods on my side, anyway 1.05 works like a charm - thanks a bunch@darthroman, great job - as long as I use AAF 1.1.5 - with AAF 1.5.5 no chance, I would have to fall back to 1.04. Followed TFM as usual, re-installed UAP and EEP) 

Currently I have no time to dig deeper, just curious. On the other hand, I had no issues with the older AAF version, so no pressure at all. 

@BurgerBob7: perhaps you have missed to tick the corresponding box in UAP?

Posted
5 hours ago, cosworth said:

Not sure where to post, I guess it is rather a matter of AAF or too many mods on my side, anyway 1.05 works like a charm - thanks a bunch@darthroman, great job - as long as I use AAF 1.1.5 - with AAF 1.5.5 no chance, I would have to fall back to 1.04. Followed TFM as usual, re-installed UAP and EEP) 

Currently I have no time to dig deeper, just curious. On the other hand, I had no issues with the older AAF version, so no pressure at all. 

@BurgerBob7: perhaps you have missed to tick the corresponding box in UAP?

Hi, the solution to fix compatibility issues with the latest AAF update is in progress

Posted
13 hours ago, BurgerBob7 said:

how do i get alien animations too show up? cause they dont appear for me for some odd reason.

Check to see if anything is overwriting files. For example, replacing the alien mesh with another mod, or maybe the installation sequence could be the problem. It also works stably on AAF 1.1.2, 1.1.5.

Posted

Curious about something that has bothered me and can not find a solution.   Your animations all work with gorillas if called manually so the creature and animations are all valid.   However if you try to use violate (gorillas are natively supported but have never worked) you get the error nothing to surrender to.   Is this possibly a tag issue where it is expecting rough or aggressive and I do not know if that is included in any of your Gorilla animations.   Every other creature you have added works flawlessly even the GatorClaw and Gulper ones you added in 1.09.   Have not tried the latest one yet as those creatures are not normally run across.   For reference - this is based on behavior in the mod - Wasteland Adventure Guild floor 4 or 5 where the Gorillas roam.  

 

Posted
55 minutes ago, Mimirue17 said:

Curious about something that has bothered me and can not find a solution.   Your animations all work with gorillas if called manually so the creature and animations are all valid.   However if you try to use violate (gorillas are natively supported but have never worked) you get the error nothing to surrender to.   Is this possibly a tag issue where it is expecting rough or aggressive and I do not know if that is included in any of your Gorilla animations.   Every other creature you have added works flawlessly even the GatorClaw and Gulper ones you added in 1.09.   Have not tried the latest one yet as those creatures are not normally run across.   For reference - this is based on behavior in the mod - Wasteland Adventure Guild floor 4 or 5 where the Gorillas roam.  

 

Hi, you probably need to look at the Violate mod updates.

Posted (edited)
10 hours ago, cosworth said:

Not sure where to post, I guess it is rather a matter of AAF or too many mods on my side, anyway 1.05 works like a charm - thanks a bunch@darthroman, great job - as long as I use AAF 1.1.5 - with AAF 1.5.5 no chance, I would have to fall back to 1.04. Followed TFM as usual, re-installed UAP and EEP) 

Currently I have no time to dig deeper, just curious. On the other hand, I had no issues with the older AAF version, so no pressure at all. 

@BurgerBob7: perhaps you have missed to tick the corresponding box in UAP?

Try this file (only for anim pack v.1.0.5 and AAF 1.5.5) tested

DR_pack_Creatures_animationGroupData.zip

Edited by darthroman
Posted
17 hours ago, BurgerBob7 said:

how do i get alien animations too show up? cause they dont appear for me for some odd reason.

 try file loaded 👆

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