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Hiho

 

As former user of "old INI" I been wondering, after discovering the

config\spunk

folder as well as the new Lists tab ingame MCM

 

So, before crappin around I figure I'll acquire information as config\spunk\public\explanation.txt mentions

 

Just started a new game after my old one got too big (half Fo3 + honest hearts + OWBlues in NV) and just left vault 101 so I wouldnt lose anything if I started another new game......

 

Sooooo,

as I had no "RaceCats" folder (anywhere at all) I followed explanation txt and made one inside Public, and put the Private template file into it, then deleted original content lines after adding more new lines

(a)plugin.extension:formID (a)sexoutspunk........

 

Now, ingame, I managed to find "Race" and "Race Categories", buuut the latter doesn't make sense to me:

It lists 9 entries 0 to 9, all are named $SVvar or something like that, the first one, number zero - but only before manually selecting it - shows Robotic below it, after selecting number 0 it loses its Robotic

(no idea where that even comes from, as the Robotic ID is ....DC7, Caucasian is ...DC3 and should come before it)

(even weirder: there are only 7 different SpunkFLRace - where does it get the 0-8 from)

 

Race does list the correct race, correct plugin, but Race Categories just looks so weird.....

 

It's no "big deal" or anything, offspring gets sold to NPCs anyway, no need to have "mini-me" anywhere,

I'm just a finetuning neurotic always setting every single tiny detail of which I end up half or more not even using afterwards

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My character seems unable to become pregnant, and I'm guessing the issue is related to the following error that gets spammed to console:

 

Error in script 7c00f075
Operator * failed to evaluate to a valid result
    File: SexoutSpunk.esp Offset: 0x0360 Command: Let
Error in script 7c00f075
Operator $ failed to evaluate to a valid result
    File: SexoutSpunk.esp Offset: 0x039F Command: PrintDebug

 

("7c" is sexoutspunk.esp)

 

I am using a custom race, if that matters.  There seem to be some settings related to race in the Spunk, but I have no idea what those menus mean.  The problem seems specific to my character - I've seen others pregnant in-game.

 

SexoutSpunk-Log--2018-6-6-17-19-5.txt

 

 

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  • 3 weeks later...
On 6/22/2018 at 4:17 AM, Jman3000 said:

I love the mod but I don't understand how the HUD is supposed to work I can't really see it even when I select its options I even Installed the Optional mods and the oHud mod can you please help 

Mine HUD appers after i installed newer versions of sexout and all requirments of spunk and sexout. im using anyHUD.

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Hi guys. I got some issue. NPC sex scenes got all orgasms ends like "pulled out" with cum applied, and no matter what percentage is set. All Creatures always ends without cum applied, cos its never have neough of volume. Any1 have some advices pls?

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10 hours ago, Nems87 said:

Hi guys. I got some issue. NPC sex scenes got all orgasms ends like "pulled out" with cum applied, and no matter what percentage is set. All Creatures always ends without cum applied, cos its never have neough of volume. Any1 have some advices pls?

Do you have creature-pregnancy enabled in the SexoutPregnancy MCM-settings?

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On 6/24/2018 at 7:59 PM, gizmo1206 said:

so after messing around with the console i noticed i was getting some spunk errors and would like to know if anyone has any idea what they could be,looking at the medical scanner still shows sperm tracked.

ScreenShot1.thumb.jpg.ecdf5595501a0ae5e4ad1af5dae7015d.jpg

another thing i noticed about those errors is they pretty much happen when cum gets applied to the player but then i turned off shaders and i got the error again so id just like to know are those errors bad? so far when that error pops up it seems to cause cum and sperm tracking to stop until i go into the mcm and turn them off and on

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That is the SpunkQuEnjoy script or maybe but unlikely one of the scripts referencing SpunkEnjoy "Spunk enjoy perk eval" quest if it calls something from it I guess. Can't speak to what it's doing as to how serious it would affect a save. It does look to be tied to SpunkFuRemoveFromTracking & SpunkFuEnjoyCleanup though so it' no wonder it's stopping until toggling them in the MCM.

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alright, so i'm trying to play sexout breeder and obviously i need this mod for pregnancy related stuff.

 

So i loaded up my game yesterday, finally got it working after reinstalling, made my character and went to bed. Decided to play this evening and so i start doing my standard MCM routine when i make a new FNV or skyrim character. Thing is, this mods MCM is completely empty.

 

I've tried moving around LO, using only this in combination with SCR and Sexouts plugins (and casm, tho i later tried with just casm disabled), manually installing it, reinstalling it, redownloading it, tried starting a new save.

 

So here's a screenshot of when i load up my save, wait for the message to pop about having to change something about sperm tracking to enable pregnancy. and one after i try to open the MCM for this specific mod. (first time using screenshots here let's hope i did it right) Please note that they're taken with different load orders, i use the one where the mod is at 1E.

 

on save load.bmp

after opening mcm.bmp

 

I'm just hoping someone can help me out. Hell i'd be fine if i could somehow use console commands to change the settings or adjust an ini.

 

I'm gonna try to give as much info as possible down here as i don't think i have a log file? if it needs to be turned on in MCM i don't otherwise let me know

 

LOADORDER:

Spoiler

GameMode=FalloutNV

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
YUP - Base Game + All DLC.esm=1
Sexout.esm=1
SexoutSlavery.esm=1
SexoutCommonResources.esm=1
SexoutTryout.esm=1
SexoutPregnancyV3.esm=1
SexoutOffSpring.esm=1
Maternity Pack Overkill.esp=1
SexoutWorkingGirl.esp=1
T6M Equipment Replacer NV.esm=1
SexoutStore.esm=1
oHUD.esm=1
YUP - NPC Fixes (Base Game + All DLC).esp=1
The Mod Configuration Menu.esp=1
CASM with MCM.esp=1
DarNifiedUINV.esp=1
SmallerTalk.esp=1
SexoutAnimManagement.esp=1
SexoutPosNew.esp=1
RemoveWorkstationNeeds.esp=1
SexoutSpunk.esp=1
SexoutLust - oHUD.esp=1
SexoutBreeder.esp=1
SexoutConsequences.esp=1
MPO scriptaddon Base.esp=1
MPO scriptaddon OWB.esp=1
MPO scriptaddon DM.esp=1
MPO scriptaddon HH.esp=1
PlayableCompanionClothes.esp=1
Strip Wall Billboards.esp=1
SexoutFadeToBlack.esp=1
188Veronica.esp=1
zzjayHairsFNV.esp=1
Mannequin Rce.esp=1
T6M Dead Money Armor.esp=1
T6M Old World Blues Replace.esp=1
PinkPrincessSuitEN.esp=1
SimpleCassReplacer.esp=1
101Billboards.esp=1
101Posters.esp=1
 

 

I have NVSE 5.1.b4, which i'm assuming is the latest as i can't seem to find a newer version.

NX 16

latest UIO and latest JIP.

I followed the standard SCR guide to create the resource file, i followed the complete install guide on Sexout breeders page, checking the description of the mods i downloaded ofc.

 

and that should be all i have for now, any help would be appreciated and if i can provide anything else let me know. It's 3:21 am now so i'm not gonna make a bashed/merge patch anymore to see if that fixes anything, i'll try that tomorrow if noone can help me.

 

 

EDIT 19:27 05/06/18:

I fixed it. I disabled SPunk, saved, reactivated and it works now

credit goes to this guy, idk why i didn't find this yesterday lmao:

 

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So I installed this a few days ago, and would like to report a few bugs. The most notable of which, the huds for Lust and Arousal are not working. i tried just about everything i could think of; checking versions, re-installing mods, using FOMM, correcting the load order in LOOT, patching in FNVEdit, none of it helped. I made sure to install the required mods exactly as they detailed on their installations, but that did not work either. For lust, this isn't too big of an issue, as i can simply turn on debug mode and see the character's lust change in real time, however I cannot do this for arousal. Another issue i noticed is that the cum shaders don't seem to work no matter what (or who) I did. I checked the cum data sub, and it showed that there should be shaders, but they did not appear at all. Everything else, however, seems to be working fine. Any help with my issues would be greatly appreciated.

 

Edit: I am using the vulpine race if that helps at all. I noticed there was a way to add races in the menu settings; I tried that, but it didn't seem to help.

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  • 2 weeks later...
On 7/15/2018 at 2:03 AM, czbc said:

I keep getting error messages: 

 

Operator := failed to evaluate to a valid result
    File: SexoutSpunk.esp Offset: 0x002F Command: Let
Error in script 11051e30

 

Any idea what could be causing it?

that error seems to be caused from cum showing on your character and im able to get rid of that error by disabling sperm and cum tracking then turning them back(although i have to do that everytime it shows up).And honestly it seems safe to ignore that error,ive been ignoring it and spunk seems to function properly and when the cum gets removed from my character it goes away

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Update: 1.01.07

 

Should fix this:

On 7/12/2018 at 3:12 AM, t3589 said:

Looks like 'OrCount' isn't getting a value in the spurtmove script.

No reason why OrCount should even be raised there. It's a sperm system-only thing. Thx for the log, T

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  • 4 weeks later...

Ok, so I am now trying to match FCO races to a RaceCats file so Spunk knows what race of sperm to unload heheh. I am using the same format used in the RaceCats file in the Config\Spunk\private folder.

 

So I came up with this:

 


@FCOMaster.esm:00080C    @SexoutSpunk.esp:000DC9
@FCOMaster.esm:00080F     @SexoutSpunk.esp:000DC3
@FCOMaster.esm:000810    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:000811    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:000819    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:00081A    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:000841    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:000842    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:000843    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:000846    @SexoutSpunk.esp:000DC9
@FCOMaster.esm:000847    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:000848    @SexoutSpunk.esp:000DC6
@FCOMaster.esm:000849    @SexoutSpunk.esp:000DC6
@FCOMaster.esm:00084A    @SexoutSpunk.esp:000DC6
@FCOMaster.esm:00084B    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:00084C     @SexoutSpunk.esp:000DC3
@FCOMaster.esm:00084D    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:00084E    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:00084F    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:000850     @SexoutSpunk.esp:000DC3
@FCOMaster.esm:000851    @SexoutSpunk.esp:000DC6
@FCOMaster.esm:000852    @SexoutSpunk.esp:000DC6
@FCOMaster.esm:000853    @SexoutSpunk.esp:000DC6
@FCOMaster.esm:00085D    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:00085E     @SexoutSpunk.esp:000DC5
@FCOMaster.esm:00085F    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:000860     @SexoutSpunk.esp:000DC4
@FCOMaster.esm:000861    @SexoutSpunk.esp:000DC4
@FCOMaster.esm:000862    @SexoutSpunk.esp:000DC4
@FCOMaster.esm:000863    @SexoutSpunk.esp:000DC4
@FCOMaster.esm:000864    @SexoutSpunk.esp:000DC4
@FCOMaster.esm:000865    @SexoutSpunk.esp:000DC4
@FCOMaster.esm:000866    @SexoutSpunk.esp:000DC4
@FCOMaster.esm:000867     @SexoutSpunk.esp:000DC3
@FCOMaster.esm:000868     @SexoutSpunk.esp:000DC5
@FCOMaster.esm:000869     @SexoutSpunk.esp:000DC5
@FCOMaster.esm:00086A     @SexoutSpunk.esp:000DC5
@FCOMaster.esm:00086B    @SexoutSpunk.esp:000DC6
@FCOMaster.esm:00086C    @SexoutSpunk.esp:000DC6
@FCOMaster.esm:00086D    @SexoutSpunk.esp:000DC6
@FCOMaster.esm:00086E     @SexoutSpunk.esp:000DC4
@FCOMaster.esm:00086F     @SexoutSpunk.esp:000DC4
@FCOMaster.esm:000870    @SexoutSpunk.esp:000DC4
@FCOMaster.esm:005674     @SexoutSpunk.esp:000DC7
@FCOMaster.esm:0133E8    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:0133E9     @SexoutSpunk.esp:000DC6
@FCOMaster.esm:0133EA    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:0133EB    @SexoutSpunk.esp:000DC4
@FCOMaster.esm:0133EC    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:0133ED    @SexoutSpunk.esp:000DC6
@FCOMaster.esm:0133EE     @SexoutSpunk.esp:000DC3
@FCOMaster.esm:0133EF    @SexoutSpunk.esp:000DC4
@FCOMaster.esm:0133F0    @SexoutSpunk.esp:000DC9
@FCOMaster.esm:0133F1    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:0133F2    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:0133F3    @SexoutSpunk.esp:000DC6
@FCOMaster.esm:0133F4    @SexoutSpunk.esp:000DC4
@FCOMaster.esm:0133F5    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:013400     @SexoutSpunk.esp:000DC3
@FCOMaster.esm:013401    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:013402    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:013403    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:013404    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:013405    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:013406    @SexoutSpunk.esp:000DC6
@FCOMaster.esm:013407     @SexoutSpunk.esp:000DC6
@FCOMaster.esm:013408     @SexoutSpunk.esp:000DC6
@FCOMaster.esm:013409     @SexoutSpunk.esp:000DC4
@FCOMaster.esm:01340A     @SexoutSpunk.esp:000DC4
@FCOMaster.esm:01340B    @SexoutSpunk.esp:000DC4
@FCOMaster.esm:0134FD     @SexoutSpunk.esp:000DC3
@FCOMaster.esm:013508     @SexoutSpunk.esp:000DC3
@FCOMaster.esm:013509     @SexoutSpunk.esp:000DC4
@FCOMaster.esm:01350A     @SexoutSpunk.esp:000DC6
@FCOMaster.esm:01350C     @SexoutSpunk.esp:000DC5
@FCOMaster.esm:01350D    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:01350E    @SexoutSpunk.esp:000DC4
@FCOMaster.esm:01350F    @SexoutSpunk.esp:000DC6
@FCOMaster.esm:013510    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:013511    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:013576     @SexoutSpunk.esp:000DC3
@FCOMaster.esm:01359A    @SexoutSpunk.esp:000DC6
@FCOMaster.esm:01359B    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:01359C     @SexoutSpunk.esp:000DC3
@FCOMaster.esm:01359D     @SexoutSpunk.esp:000DC3
@FCOMaster.esm:01359E     @SexoutSpunk.esp:000DC3
@FCOMaster.esm:01359F    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:0135A0     @SexoutSpunk.esp:000DC5
@FCOMaster.esm:0135A1    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:0135A2     @SexoutSpunk.esp:000DC4
@FCOMaster.esm:0135A3    @SexoutSpunk.esp:000DC4
@FCOMaster.esm:0135B8     @SexoutSpunk.esp:000DC5
@FCOMaster.esm:0135B9     @SexoutSpunk.esp:000DC6
@FCOMaster.esm:0135BA     @SexoutSpunk.esp:000DC3
@FCOMaster.esm:0135BB    @SexoutSpunk.esp:000DC4
@FCOMaster.esm:0135D8     @SexoutSpunk.esp:000DC3
@FCOMaster.esm:0135D9    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:0135DA     @SexoutSpunk.esp:000DC9
@FCOMaster.esm:0135DB    @SexoutSpunk.esp:000DC9
@FCOMaster.esm:0135DC    @SexoutSpunk.esp:000DC9
@FCOMaster.esm:0135DD    @SexoutSpunk.esp:000DC9
@FCOMaster.esm:0135E1    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:0135E2    @SexoutSpunk.esp:000DC4
@FCOMaster.esm:0135E3    @SexoutSpunk.esp:000DC6
@FCOMaster.esm:0135E4    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:0135E5    @SexoutSpunk.esp:000DC5
@FCOMaster.esm:0135E6    @SexoutSpunk.esp:000DC3
@FCOMaster.esm:482905    @SexoutSpunk.esp:000DC3

These are all the races I believe will be used in a playthrough, which includes player only races like half-ghouls. I haven't tested it fully, so I'll be playing a new game today to see if it works. I just wanted to ask if this is correct formatting to match races in esm files to spunk sperm type. And if this is correct, how do I import this into Spunk?

 

I'll also include the RaceCats file if you want to try it out.

RaceCats.txt

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Looks ok at first glance. Importing's done by placing the file in "Config/Spunk/public/RaceCats", and Spunk should automatically add all those races to the relative formlists when you load the game, as part of the init cycle. The script that does it is SpunkFuInitLoadRaceCats. Not sure if it works or not, tbh, been a while and I can't remember if I specifically tested the importing of 'public' files.

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So far it looks good, sperm types are properly being loaded on orgasm end and spunk knows who has what. This also removed those weird errors that would show up on console (I guess I really needed RaceCats for FCO, who knew?).

 

I have yet to see if it will make the player/actors conceive if at a high enough fertility level. On my save, I have three female partners and Veronica is the best contender for that currently. I got Tryouts loaded, so I think its time to visit the NCRCF.

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  • 2 weeks later...

Hello All -- Quick question.  I've used this mod and enjoyed it, but hadn't gotten deep in the weeds.

 

I think my current character is stuck in a vicious cycle -- he has never successfully orgasmed (although his ladies are very happy).  But he;s getting more and more cranky.  So, I ran a Spunk log, and it shows his arousal at -1343.  I must have screwed something up badly.  How in the hell do I fix that -- get him back to baseline?  (I attached a copy of the log -- you can see I was messing with his enjoyment values to try to help, but when I saw the arousal value I figured I needed help.)

SexoutSpunk-Log--2018-9-5-21-18-22.txt

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