DoctaSax Posted March 31, 2020 Author Posted March 31, 2020 It's bizarre that it should say that, because Nympho/Horndog require you to NOT have frigid, and the other way around. They're mutually exclusive, which only makes sense. My guess is that the condition on the perk that stipulates the you can't have frigid is incorrectly interpreted by the game for the purpose of the "Req" readout, but correctly otherwise.
dwharper34 Posted April 1, 2020 Posted April 1, 2020 I was able to get Frigid, just not Nymphomaniac. As soon as I choose Frigid, Nymphomaniac disappeared from the available perks list.
RitualClarity Posted April 1, 2020 Posted April 1, 2020 16 hours ago, dwharper34 said: I was able to get Frigid, just not Nymphomaniac. As soon as I choose Frigid, Nymphomaniac disappeared from the available perks list. Yep... sounds about right. As I undersand it.. you can't have both.. they are exclusive .. only one can be chosen.
dwharper34 Posted April 2, 2020 Posted April 2, 2020 I started a new game and I was able to choose Nymphomaniac this time without Frigid. So I don't know what happened. Thought I'd let you know.
Zombiemaster Posted April 11, 2020 Posted April 11, 2020 So I apologize in advanced if I just missed it but here's an issue I'm having. I go into the game (New Vegas) and it immediately says I don't have the MCM listed in the requirements. I look at the requirements I see no links. I made sure I downloaded the stuff mentioned, but it still says there's no MCM and to look at the requirements... Did I just miss something, or what?
dborg2 Posted April 14, 2020 Posted April 14, 2020 On 4/11/2020 at 3:17 AM, Zombiemaster said: So I apologize in advanced if I just missed it but here's an issue I'm having. I go into the game (New Vegas) and it immediately says I don't have the MCM listed in the requirements. I look at the requirements I see no links. I made sure I downloaded the stuff mentioned, but it still says there's no MCM and to look at the requirements... Did I just miss something, or what? McM is a requirement of SexoutNG, so perhaps you downloaded the mods that THIS mod needs, but didn't realize all those mods have requirements too.
SMT123SMT654 Posted April 14, 2020 Posted April 14, 2020 I'm getting this error "SexoutSpunk Sperm tracking needs to be turned on or pregnancy will not occur 0" No ideas what this means or where the tracking option is
dongding Posted April 14, 2020 Posted April 14, 2020 I think this bug is caused by using "faulty" autosaves / quicksaves or save managers like CASM. Usually some variables failed to get stored into the savegame. If you see the message, you can esaily enable the sperm tracking in the SexoutSpunk MCM menu again, but the chances are high, that due to not using Hard Saves, that some other sexout variables might have gotten lost too. My #1 rule for using Sexout always is: DO NOT USE quicksaves, autosaves and CASM. Always do Hard Saves (open Main Menu -> Save Game), or use the save game manager of this plugin: https://www.nexusmods.com/newvegas/mods/66347?tab=description
SMT123SMT654 Posted April 14, 2020 Posted April 14, 2020 1 hour ago, dongding said: I think this bug is caused by using "faulty" autosaves / quicksaves or save managers like CASM. Usually some variables failed to get stored into the savegame. If you see the message, you can esaily enable the sperm tracking in the SexoutSpunk MCM menu again, but the chances are high, that due to not using Hard Saves, that some other sexout variables might have gotten lost too. My #1 rule for using Sexout always is: DO NOT USE quicksaves, autosaves and CASM. Always do Hard Saves (open Main Menu -> Save Game), or use the save game manager of this plugin: https://www.nexusmods.com/newvegas/mods/66347?tab=description I've found the cum tracking option and it was already on also I never quicksave due to other mods breaking if I do and I was using this mod a few months ago and everything was fine.
dongding Posted April 14, 2020 Posted April 14, 2020 Ignore the warning then. As long as the option is ticked, everything should be fine then on that regard.
SMT123SMT654 Posted April 14, 2020 Posted April 14, 2020 1 hour ago, dongding said: Ignore the warning then. As long as the option is ticked, everything should be fine then on that regard. Ok thank you for responding I'll let you know if anything else happens or I f anything goes wrong
dborg2 Posted April 14, 2020 Posted April 14, 2020 5 hours ago, dongding said: I think this bug is caused by using "faulty" autosaves / quicksaves or save managers like CASM. Usually some variables failed to get stored into the savegame. If you see the message, you can esaily enable the sperm tracking in the SexoutSpunk MCM menu again, but the chances are high, that due to not using Hard Saves, that some other sexout variables might have gotten lost too. My #1 rule for using Sexout always is: DO NOT USE quicksaves, autosaves and CASM. Always do Hard Saves (open Main Menu -> Save Game), or use the save game manager of this plugin: https://www.nexusmods.com/newvegas/mods/66347?tab=description You do know that you can set CASM to do full saves, right?
RitualClarity Posted April 14, 2020 Posted April 14, 2020 2 hours ago, dborg2 said: You do know that you can set CASM to do full saves, right? ^ yes, do the above!
dongding Posted April 27, 2020 Posted April 27, 2020 Is there a way to immediately set the LustLevel to max or half of it via script? I think that the LustOh! items from Drugging are not working correctly, since the Lust level is not increasing at all (even at a level of 500 with Peak max 1 day). Nevermind, the overall increase was soooo low that the lust effect of LustOh! was just not noticeable. Had to increase the multiplier in SexoutSpunk's lust tracking script by a factor of 10 50 to make it actually go up fast.
Ebikonei Posted May 12, 2020 Posted May 12, 2020 somefilename.txtПриветствую. I haven't menu for this mod. I tried to turn off, save and turn on MCM mod and to do clear save - didn't help. Here's debug created according to instructions
Yeti69 Posted May 15, 2020 Posted May 15, 2020 Amazing mod but I got 2 questions: 1. Why static cum shader after drip animation (drip duration - 35 sec default) is almost invisible? 2. If I want change drip duration I need change it in MCM and esp, I right?
timmy95 Posted May 15, 2020 Posted May 15, 2020 How to get pregnant from/with custom races? New Vegas Redesigned replaces almost all NPCs with custom races and I play a custom race female too. So I can't get pregnant with humans, but animal pregnancy works fine. I saw that there are some options in MCM for importing race data from .esp but I don't understand any of it. Is there a guide for it? Any other way to circumvent the problem?
dongding Posted May 16, 2020 Posted May 16, 2020 1) Open Fallout New Vegas\Data\config\Spunk\private\RaceCats.txt 2) Add a new like this @New Vegas Redesigned 3.esm:0010D9 @SexoutSpunk.esp:000DC5 The "@New Vegas Redesigned 3.esm" should be the plugin name from where the race comes from. The ":0010D9" are the last 6 digits of the race entry in that plugin (in my New Vegas Redesigned 3 plugin its a African 40 entry) The "@SexoutSpunk.esp" should be obvious The ":000DC5" is the African American form list in SexoutSpunk in which the custom race will be placed with a line like I posted above . Here are the other form lists for SexoutSpunk 000DC3 = CAUCASIAN 000DC4 = HISPANIC 000DC5 = AFRICAN AMERICAN 000DC6 = ASIAN So you basically have to go through every New Vegas Redesigned 3 race entry via FNVEdit, take its last 6 digits, add a new line like above to the RaceCats.txt and match it with the appropriate form list that I posted above. 3) After you're done, you copy the RaceCats.txt into this folder: Fallout New Vegas\Data\config\Spunk\public\RaceCats and import the list via MCM tl;dr: You could of course also do all of that without a list via FNVEdit (Copy FormID of custom race into SexoutSpunk formlist): https://streamable.com/exjcxu 3
bigdog190 Posted May 16, 2020 Posted May 16, 2020 I have been trying to figure out why I cannot export "count" and "xp" and "enjoyment" data. when i select an actor ref or actor base in the mcm and click export nothing appears in the folders where it should in my case in to a sub-folder in D:\Games\GOG Games\Fallout New Vegas\Data\Config\Spunk\public\ not the end of the world if its just me but would be nice to fix it SexoutSpunk-Log--2020-5-16-16-57-28.txt
Fineness Posted May 26, 2020 Posted May 26, 2020 On 4/14/2020 at 11:41 AM, dongding said: I think this bug is caused by using "faulty" autosaves / quicksaves or save managers like CASM. Usually some variables failed to get stored into the savegame. If you see the message, you can esaily enable the sperm tracking in the SexoutSpunk MCM menu again, but the chances are high, that due to not using Hard Saves, that some other sexout variables might have gotten lost too. My #1 rule for using Sexout always is: DO NOT USE quicksaves, autosaves and CASM. Always do Hard Saves (open Main Menu -> Save Game), or use the save game manager of this plugin: https://www.nexusmods.com/newvegas/mods/66347?tab=description Oh well i used some quick saves so i need to restart again ?
dongding Posted May 26, 2020 Posted May 26, 2020 2 hours ago, Fineness said: Oh well i used some quick saves so i need to restart again ? Nah.
Guest Posted June 1, 2020 Posted June 1, 2020 in the Enjoyment stats tab, I've been trying to set some levels ... but I'm a little confused about the interface it says the act, then two scales - but they aren't labelled? whats the difference between the top & bottom scale, is the top how much a character likes it & the bottom how much they don't? sorry, + thank you for your work
sandwichpoulet Posted June 16, 2020 Posted June 16, 2020 Hi, thanks for the great mod. I don't know if it's useful, but since I saw an error message, I decided to give some feedback. It looks similar to the one someone else shared before and seems benign. Spoiler Error in script 330270d2 Operator * failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x0A1B Command: Let Error in script 330270d2 Operator *= failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x0A4D Command: Let Error in script 330270d2 An expression failed to evaluate to a valid result File: SexoutSpunk.esp Offset: 0x0A4D Command: Let ** Dumping Array #5871 **
Andarus Posted July 11, 2020 Posted July 11, 2020 Why do I get that error every few min even though Sperm tracking is on?
dongding Posted July 14, 2020 Posted July 14, 2020 On 7/11/2020 at 5:27 PM, Andarus said: Why do I get that error every few min even though Sperm tracking is on? Quick Saves are the problem here. They're not always saving all necessary variables for Sexout. That's at least my experience.
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