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Enthralled: Custom Npc Quests for Paradise Halls and Diary of Mine


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Posted
46 minutes ago, Wolfen09 said:

 

me too, happens in every profession.  sometimes it just needs a fresh pair of eyes to see something you overlooked

I think that has become a unspoken motto of most computer and IT firms and business

Posted
9 hours ago, Skreireich115 said:

Could it be posible i downloaded something wrong? Or a mod that might be conflicting with her dialog? i dont remember if merge or replace or removed the old one i had and downloaded the new version. maybe you could tell me how was the bug fixed maybe i can just fuck around find out. :)

It's possible that there is some direct mod conflict, though I have no idea which mod could be the issue. 

Redownloading and fully overwriting the mod is something that sometimes works, so it might be worth it to try. If it doesn't work, it also won't break anything, so it's low risk.

The typo will not lead to problems, I was consistent in writing it the wrong way, so it works. It's just harder to read.

 

I myself have not been able to replicate the bug yet, so I don't know if my changes for the next version will have an affect. What I did was that each of the three dialogue scripts contains the code GetOwningQuest().SetStage(NUMBER) with the number depending on the option.

For the next version, I changed this to happen at the start of the dialogue, instead of the end. I've seen that this results in a smoother execution of the code.

I've also added the line akSpeaker.EvaluatePackage() to each option, which would help in case that the stage worked correctly, but her AI package didn't update properly.

 

One quick check to make sure that the mod works is to make a new profile in Mod Organiser or Vortex, with only the mods activated that Enthralled requires. Try the console run you did earlier. If it works, it shows that there is an issue with a different mod, if it doesn't, there is something wrong with Enthralled itself.

If you want to check which mod is the problem, and if you have the time and energy to do it, you could try a binary search. Make a copy of your main profile, deactivate half of your mods, and check if there's still a problem. If it's solved, reactivate half of those (so a quarter of the total). If it's not, deactivate another half of what's left (so a quarter). Each step halves the number of mods you're activating/deactivating until you find the problem mod(s). You can speed this up if you make some good guesses instead of picking randomly. If you start suspecting a mod, try it out separately. Each time I did it, I found the issue in 4 steps or less.

 

Posted (edited)
2 hours ago, a_random_user said:

Redownloading and fully overwriting the mod is something that sometimes works, so it might be worth it to try. If it doesn't work, it also won't break anything, so it's low risk.

I have had luck in totally removing the mod then installing fresh, sometimes the files do get corrupted and just need to be removed and the reinstalled. Now of course, you do NOT start the game at any point between the removing of the old and putting the fresh in, I think it may have something to do with files that have been corrupted during either install the first time or during playthrough, computers constantly open and close files, games this is very common. I have had to do this after several updates.

Been working with computers for over 30 years and started programing in ascII on a apple IIe at age 14, (giving my age way) . I have seen some stuff that logically it should not be happening in my time. I have seen components that have no direct link effect each other in ways that it shouldn't, at least to our understanding, so in short don't ever rule out anything that can and possibly will causing an issue. what was it from sherlock, once you have ruled out the possible, it only leaves the impossible, or something along those lines.

Edited by tonitrulupus
Posted

@a_random_user I am getting a weird little quirk on some of the enthralled ladies after being enslaved,  even in ankle, I do have bathing in Skyrim, though I don't believe that is casing the quirk, fjoa was the one that it effects the most but now and a again one of her sisters will have it happen, even see something like that?

Posted
41 minutes ago, tonitrulupus said:

@a_random_user I am getting a weird little quirk on some of the enthralled ladies after being enslaved,  even in ankle, I do have bathing in Skyrim, though I don't believe that is casing the quirk, fjoa was the one that it effects the most but now and a again one of her sisters will have it happen, even see something like that?

It's not clear to me what quirk they are getting. Are they acting weird, do they have weird stats, are they bugging out?

Posted (edited)
2 hours ago, a_random_user said:

It's not clear to me what quirk they are getting. Are they acting weird, do they have weird stats, are they bugging out?

They are swimming about waste height in ankle level water, so in short, the moment they hit the edge or touch the water they are swimming and typically above the water.  I have to correct my self, it happened to Alva when I enslave her as well, I through it may have been a vampire mod issue until other non vamps stated doing the same thing, I know sacrilege, which is the one I use does allow vamps to walk on water, I will turn the feature of and see if that me be the cause but it should not effect non vamps, but you never know. 

Just wonder if there is some kind of conflict or over lap, that's being picked up by DOM, I do have follower bathing and it does list the slaves but that "should" effect them like this but you never know, let me try the vampire feature I will let you know, oh and it only effect 1 or 2 of them and fjora all the time

20250806124618_1.jpg

 

Sorry Sacrosanct - Vampires of Skyrim is the one I have an no option to turn off walker walking, though that has not work in some time, when I use "k" that does reset them, most times. that why I said quirk, It just happening to mera now, any ideas just tos them my way 

Edited by tonitrulupus
Posted
41 minutes ago, tonitrulupus said:

They are swimming about waste height in ankle level water, so in short, the moment they hit the edge or touch the water they are swimming and typically above the water.  I have to correct my self, it happened to Alva when I enslave her as well, I through it may have been a vampire mod issue until other non vamps stated doing the same thing, I know sacrilege, which is the one I use does allow vamps to walk on water, I will turn the feature of and see if that me be the cause but it should not effect non vamps, but you never know. 

Just wonder if there is some kind of conflict or over lap, that's being picked up by DOM, I do have follower bathing and it does list the slaves but that "should" effect them like this but you never know, let me try the vampire feature I will let you know, oh and it only effect 1 or 2 of them and fjora all the time

20250806124618_1.jpg

 

Sorry Sacrosanct - Vampires of Skyrim is the one I have an no option to turn off walker walking, though that has not work in some time, when I use "k" that does reset them, most times. that why I said quirk, It just happening to mera now, any ideas just tos them my way 

Haven't seen this yet, I'll do some tests and try to replicate it. 

Posted
17 minutes ago, a_random_user said:

Haven't seen this yet, I'll do some tests and try to replicate it. 

Only thing it really effects is bath, I was able to do the k and get them to stop, but they go back to it after a bit, but k does fix them for a bit, I am thinking maybe follower bathing  and bathing in skyrim could be causing it, but not sure, I will try an get to some water and disable the follower bathing and see if that my be causing it

Posted
6 hours ago, a_random_user said:

Haven't seen this yet, I'll do some tests and try to replicate it. 

If I may, I believe this is the same bug I reported a while back. Enthralled NPCs get their animations stuck, it's very repeatable if you have them do a pose via DOM, or have them sit in a chair, or apparently having them swim. I can produce it without fail in my game. If you don't see anything on your end, it could be something Toni and I are both using.

 

I suspect it's because of using AddActor to enslave them, since that's the only real difference between them and any other NPC you can enslave. I originally said it didn't affect jail slaves, but I realized I never tested it because I recently noticed that is does affect them as well.

Posted (edited)
52 minutes ago, crazymango54 said:

it could be something Toni and I are both using.

I am leaning to bathing in skyrim/follower bathing, 

 

52 minutes ago, crazymango54 said:

Enthralled NPCs get their animations stuck, it's very repeatable if you have them do a pose via DOM, or have them sit in a chair, or apparently having them swim.

I didn't have mera do any posing but fjora I did, but she was doing that before hand wear as mera was not.

 

Just so you knoe I am not using any type of water mods, no patches for patch that I remember, maybe for Ineed, but that would be the only one, now I am using skyland, those are the only mods/patches that I have that could effect water, inadvertently a NPC.

I did try and disable the followers bath, and It caused a CTD every time so I can't rule that out unless I restart a test PC

Edited by tonitrulupus
Posted
On 8/7/2025 at 2:51 AM, crazymango54 said:

If I may, I believe this is the same bug I reported a while back. Enthralled NPCs get their animations stuck, it's very repeatable if you have them do a pose via DOM, or have them sit in a chair, or apparently having them swim. I can produce it without fail in my game. If you don't see anything on your end, it could be something Toni and I are both using.

 

That's where my mind went as well, though I hadn't noticed any problems with vanilla animations yet. I'm having some difficulty testing this, I've seen some of the stuck animations, but I can't confirm that it happens more with Enthralled NPCs than other caught NPC. I haven't found the time to thoroughly test it.

I have however already done the code to change the addactor() function to the capture() function, which could solve this issue.

I've included the change script here, download it like a normal mod and let it win conflicts with Enthralled.

 

The noticeable change will be that instead of NPCs being added to the system immediately, you first get the "you're a slave now" dialogue from DOM. It will only work on new captures, but it works on an existing save (or should, there is always the chance of some black magic scripting bug to occur).  

Enthralled captive script.7z

 

On 8/7/2025 at 3:43 AM, tonitrulupus said:
On 8/7/2025 at 2:51 AM, crazymango54 said:

it could be something Toni and I are both using.

I am leaning to bathing in skyrim/follower bathing, 

It's possible, I don't have those mods so that would explain why I'm not seeing it. It does raise the question why Enthralled's NPCs are affected and others aren't. It may be connected to the problem Crazymango54 mentioned. Maybe it will also be solved with this script change.

 

Let me know if this solves any issues.

Posted
3 hours ago, a_random_user said:

The noticeable change will be that instead of NPCs being added to the system immediately, you first get the "you're a slave now" dialogue from DOM. It will only work on new captures, but it works on an existing save (or should, there is always the chance of some black magic scripting bug to occur).  

Yeah I started to get a lot of CTDs due to some changes I made, so this could be good I am started a new PC so I will test, see if it made a difference

Posted
9 hours ago, a_random_user said:

It's possible, I don't have those mods so that would explain why I'm not seeing it. It does raise the question why Enthralled's NPCs are affected and others aren't. It may be connected to the problem Crazymango54 mentioned. Maybe it will also be solved with this script change.

Well this is strange, it didn't seem to fix it, so now I really have no idea what the issue could be lol. Aside from that, I agree with what you said earlier about that dialogue being immersion-breaking, but it also wipes the slaves' preset training values, but maybe that's because I have cloning turned on. Buuuut the cloning totally should have fixed the animation issue, so that's even more confusing.

 

All I can say is that every NPC that is enslaved via Enthralled quest or jail purchase has this bug, and it occurs every single time the slave does an animation such as posing, masturbating, vanilla furniture, etc. Regularly enslaved NPCs don't have the issue at all. It must be something I have in my load order, but I am stumped trying to figure out what the difference is between a (cloned) Enthralled NPC vs. a regular one. Cloning really should have done it. Hmm...

Posted
3 hours ago, crazymango54 said:

Well this is strange, it didn't seem to fix it, so now I really have no idea what the issue could be lol. Aside from that, I agree with what you said earlier about that dialogue being immersion-breaking, but it also wipes the slaves' preset training values, but maybe that's because I have cloning turned on. Buuuut the cloning totally should have fixed the animation issue, so that's even more confusing.

 

All I can say is that every NPC that is enslaved via Enthralled quest or jail purchase has this bug, and it occurs every single time the slave does an animation such as posing, masturbating, vanilla furniture, etc. Regularly enslaved NPCs don't have the issue at all. It must be something I have in my load order, but I am stumped trying to figure out what the difference is between a (cloned) Enthralled NPC vs. a regular one. Cloning really should have done it. Hmm...

do you have them wearing anything?

 

Posted (edited)
13 hours ago, a_random_user said:

 

That's where my mind went as well, though I hadn't noticed any problems with vanilla animations yet. I'm having some difficulty testing this, I've seen some of the stuck animations, but I can't confirm that it happens more with Enthralled NPCs than other caught NPC. I haven't found the time to thoroughly test it.

I have however already done the code to change the addactor() function to the capture() function, which could solve this issue.

I've included the change script here, download it like a normal mod and let it win conflicts with Enthralled.

 

The noticeable change will be that instead of NPCs being added to the system immediately, you first get the "you're a slave now" dialogue from DOM. It will only work on new captures, but it works on an existing save (or should, there is always the chance of some black magic scripting bug to occur).  

Enthralled captive script.7z 10.77 kB · 4 downloads

 

It's possible, I don't have those mods so that would explain why I'm not seeing it. It does raise the question why Enthralled's NPCs are affected and others aren't. It may be connected to the problem Crazymango54 mentioned. Maybe it will also be solved with this script change.

 

Let me know if this solves any issues.

Ok, as soon as I put Armor on fjora she started to swim, but she was fine up to that point. So I am not sure where to go? weird thing is that does not normally effect anyone else, most the time maybe one of the other sisters, that was mera. Ok it seems like its just [Tullius] Blue Plate Armor, that is effecting her like this, not sure why that armor make her swim and vamp xxx armor don't. I am going to try a few other tomorrow, getting late, I will let you know.

Edited by tonitrulupus
Posted
5 hours ago, crazymango54 said:

Just default gear. I tested it with Bette who starts with her rags.

It looks like most armors effect fjora for me, tried skimpy, tried reg armor, same thing, cloths seem to have nor effect like that, naked don't have that effect, do you have any heels, fix or mod dealing with heels?

It seems like anything that has heels in the boots could be effected I have tried boots, light and heavy armor, anything that has a heel except dragon rises armor has this effect,

I did disable the heels fix and it seems to make not difference. I will just play around and see what feet wear has this effect. and double check to make sure it isn't clothing, but its pointing at foot wear, at this point. at least for me.

Posted

I think I underestimated the problem you guys have. I thought you only had an occasional animation glitch, but it sound much more prevalent than I thought it was.

 

I've loaded up my full, 1130 mod, takes-6-minutes-to-start load order for testing. I've captured Fjora, and ran her through a bunch of animations. I've tried putting her through poses, dances, zaz restrains, zaz furnitures, swimming with armor/clothes, swimming with heels (dx fetish 2), dual animations like choking and kissing, Devious Device heels/straightjacket/hobble skirt, swimming with DD and zbf restrains, combat.

Then I quit to desktop, fully started the game again, and tried some more.

 

And nothing, no issues anywhere. The only part that didn't work perfectly was that she kept the zaz hands behind back pose for a minute after I took the wrist restrains away, which is something I saw happening with other NPCs as well.

 

In fact, the only animation issues I've seen the last few months were like that, where a slave would return to a pose even after giving a different command. But that has happened to all my slaves, not just the Enthralled ones. 

 

I'm stumped. It really might be some mod that's somehow interfering, but how?

Maybe it's related to the animation framework? I use FNIS for my light load order, and Nemesis for the full load order.

 

14 hours ago, crazymango54 said:

Well this is strange, it didn't seem to fix it, so now I really have no idea what the issue could be lol. Aside from that, I agree with what you said earlier about that dialogue being immersion-breaking, but it also wipes the slaves' preset training values, but maybe that's because I have cloning turned on. Buuuut the cloning totally should have fixed the animation issue, so that's even more confusing.

Good to know, if this isn't a solution, I might go back to the previous version (it's really just comment/uncomment a few lines of code).

I haven't tested cloning much, but as you said, it should give a fully clean slate. The fact that the problem persists even after cloning means that the setup and assignment to DOM isn't the cause of the problem. But then what could it be?

 

I might do some tests with Heels Fix or Bathing in Skyrim when I've got a bit more time.

Posted
31 minutes ago, a_random_user said:

think I underestimated the problem you guys have. I thought you only had an occasional animation glitch, but it sound much more prevalent than I thought it was.

For me it is this fix that's causing my issue, it does not happen to all, armors, I am going to test on an NPC follower to make sure it isn't a general issue or a conflict issue between DOM/Enthralled mod(s).

 

Posted (edited)
38 minutes ago, tonitrulupus said:

For me it is this fix that's causing my issue, it does not happen to all, armors, I am going to test on an NPC follower to make sure it isn't a general issue or a conflict issue between DOM/Enthralled mod(s).

 

Update: I tested it on a NPC that I captured and through DOM it seems not to be effecting reglaulre NPCs, but NPCs from enthraulled, but it dont effect every one, so I know it effected mera and froja.

 

 

Spoiler

20250809101058_1.jpg.e8067e144ee96f29f538e402e3e0a667.jpg

I hope this helps some to indicate there is something going on, just have to figure out why, froja and mera are reacting this way, like I said some does this some don't, for example wolf bikini armor (from the world of bikini armors) does not do this, but steel bikini does. tell me how that makes sense, then I have another armor dragon raises that has a good big heel on it and it functions without issue. 

 

The issue is with that fix not playing nice with your mod for some reason.

Edited by tonitrulupus
Posted
6 hours ago, a_random_user said:

And nothing, no issues anywhere. The only part that didn't work perfectly was that she kept the zaz hands behind back pose for a minute after I took the wrist restrains away, which is something I saw happening with other NPCs as well.

 

In fact, the only animation issues I've seen the last few months were like that, where a slave would return to a pose even after giving a different command. But that has happened to all my slaves, not just the Enthralled ones. 

 

I'm stumped. It really might be some mod that's somehow interfering, but how?

Maybe it's related to the animation framework? I use FNIS for my light load order, and Nemesis for the full load order.

Yeah I really have no idea. I use Nemesis as well, do you use OAR by any chance? That's the only animation-related thing that comes to mind.

 

It's really bizarre. I don't using Bathing in Skyrim, and I personally haven't seen the swimming issue that Toni has, but what I do always see is that for example Bette will not get up off of her bench after I get her, and then once I do get her out of there using a bag or something, any animations she does (posing and so on) get her stuck and she never comes out of it. The other time I noticed it is with Silvia, she got stuck in a chair a while after I got her. I then tested it with jail captives and any pose I have them do makes them get stuck 100% of the time.

 

Since the cloning didn't work, I really have no idea where to start looking next. I'll try a stripped-down load order and see if I can pinpoint anything. I'll report back once I have time to do that.

Posted
1 hour ago, crazymango54 said:

Yeah I really have no idea. I use Nemesis as well, do you use OAR by any chance? That's the only animation-related thing that comes to mind.

The thing is those animations would be there rather you ran fnis/nem or not, I got lucky, and found my issue, its funny that mine was the heels fix mod, which basically adjust NPCs and the PC so they would sit correctly and adjust up to the correct height for the labs, tables etc. The weird thin is it would only effect some armors while leaving others alone, that had heels. 

To put in in the simplest terms, something is messing with the scrip/algorithm that asks, "is NPC touching point a if yes NPC dos not swim, if no trigger swimming animation."

so you have a mod that is effecting the positioning of the NPC or the script that is telling the game the position, that were I would start, any type of heels mod(s), then after that, any mod(s) that adjust heights of the NPCs, 

 

1 hour ago, crazymango54 said:

Bette will not get up off of her bench after I get her

I have seen that happen or something like it, simple disable enable worked for me, also, sometimes I have to restart the game, basically clear all the memory out, when I start having issues with the wheels is when I know its time to restart the game. 

 

I have seen froja get stuck in posing and if disable don't work, I just have her do the same pose or something like it and she come out of it, if she continues to go have to the pose, then you more then likely have a mod conflict, I wish I could help pin point it better for you, a word of advice, don't skip any mod even how remote the chances are.

Also I started to have issues with the Venus cage armor kept freezing/CTD me, simple reinstall corrected the issue, you use MO2? if so simply when you figure out a mod doesn't seem to be causing the issue, just reinstall it, just so you can rule a corrupted mod, and of course test it before going to the next mod to make sure the reinstall didn't fix the issue.

Posted

What do we do with the Enthralled DOM 7 patch if we use DOM 7 without PAHE?

The Enthralled DOM 7 patch has PAHE as a master.

Also, any indication when we might get a revised removal of Enthralled NPCs? (Rescues and work orders) The current system really does not seem to work well with DOM.

Thanks!

Posted
3 hours ago, crazymango54 said:

Yeah I really have no idea. I use Nemesis as well, do you use OAR by any chance? That's the only animation-related thing that comes to mind.

 

It's really bizarre. I don't using Bathing in Skyrim, and I personally haven't seen the swimming issue that Toni has, but what I do always see is that for example Bette will not get up off of her bench after I get her, and then once I do get her out of there using a bag or something, any animations she does (posing and so on) get her stuck and she never comes out of it. The other time I noticed it is with Silvia, she got stuck in a chair a while after I got her. I then tested it with jail captives and any pose I have them do makes them get stuck 100% of the time.

 

Since the cloning didn't work, I really have no idea where to start looking next. I'll try a stripped-down load order and see if I can pinpoint anything. I'll report back once I have time to do that.

 

https://www.nexusmods.com/skyrimspecialedition/mods/73421

 

Try this, according to what I've found its either tied to uncapped fps or its just a vanilla animation glitch.

Posted
1 hour ago, fred200 said:

What do we do with the Enthralled DOM 7 patch if we use DOM 7 without PAHE?

The Enthralled DOM 7 patch has PAHE as a master.

Also, any indication when we might get a revised removal of Enthralled NPCs? (Rescues and work orders) The current system really does not seem to work well with DOM.

Thanks!

The DOM7 patch is not needed if you only use DOM. I think I'll rename the files next release to make it clearer.

 

A solution for the removal of the NPCs will be included in the next version. I think I'll need about a week or two to get it finished.

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