feelsodirtyinsideforthis Posted August 5, 2022 Posted August 5, 2022 I have a huge issue regarding nemesis and sd+ compatibility, nemesis gives me error 1027 for a whole bunch of SD animations. and when I launch the game everyone is in t-pose. i've never had this issue with nemesis and sd+ before so i do not know what it can be
1337DragonWolf Posted August 11, 2022 Posted August 11, 2022 On 8/5/2022 at 2:39 PM, feelsodirtyinsideforthis said: I have a huge issue regarding nemesis and sd+ compatibility, nemesis gives me error 1027 for a whole bunch of SD animations. and when I launch the game everyone is in t-pose. i've never had this issue with nemesis and sd+ before so i do not know what it can be Did you run FNIS?
Kingofthenorth Posted August 15, 2022 Posted August 15, 2022 (edited) I got the problem when force feeding debuff on magicka regen and stamina regen rate don't come back. It's depleted in a permanent way. Did someone faced the same problem ? For now I use modav commands to set them back at the right values at end of the quests. Edited August 15, 2022 by Kingofthenorth 3
toolsandfools Posted August 23, 2022 Posted August 23, 2022 I'm having a weird issue where it says device failed to equip by string or something similar and no devices get equipped on the PC but my follower always gets arm cuffs. LO: Spoiler Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm ZaZAnimationPack.esm Amputator.esm ApachiiHairFemales.esm BeeingFemale.esm CreatureFramework.esm SexLab.esm Devious Devices - Assets.esm SexLabAroused.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm Devious Devices - Contraptions.esm PamaFurnitureScr.esp Schlongs of Skyrim - Core.esm Skyrim - Utility Mod.esm MoreNastyCritters.esp xazPrisonOverhaulPatched.esp MilkModNEW.esp MilkMod_MilkPumpsFancy.esp SLUTS.esp sanguinesDebauchery.esp Deviously Cursed Loot.esp SexLab_Dialogues.esp HornyCreatures.esp Public Whore.esp submissivelola_est.esp kal_LolaAddon.esp SimpleSlavery.esp SLDragons.esp zDarkArena.esp Naked Dungeons.esp Naked Defeat.esp SL_Kidnapped_Redux.esp Devious Devices - Equip.esp DeadlyMutilation.esp SLALAnimObjBillyy.esp SOSRaceMenu.esp XPMSE.esp Apropos2.esp BeeingFemaleBasicAddOn.esp RaceMenuMorphsCBBE.esp Critical Hit.esp FNIS.esp FISS.esp 12FemaleBrows.esp Improved Dragon Shouts - Dawnguard.esp Improved Dragon Shouts.esp Improved Dragon Shouts - Dragonborn.esp MilkModNEW HF.esp NPCMagickRebalance.esp PsycheAnimationObjects.esp RaceMenu.esp RaceMenuPlugin.esp SLAnimLoader.esp SLUTSPrisonOverhaulPatch.esp SOS - VectorPlexus Muscular Addon.esp Schlongs of Skyrim.esp SkyUI.esp ThaneWeaponsReborn.esp StormWrathLightning.esp UIExtensions.esp SlaveTats.esp SkyrimConfigMenu.esp dcc-dm2.esp
ViolaTAL Posted August 24, 2022 Posted August 24, 2022 I found the clue in Haelga's basement, the quest sent me to Whiterun to investigate the Meadery. Found his alter, and was told to sleep at it which I did and was sent to dreamworld. I interact with Sanguine but cannot ask him about the Cult. I get the same Dialogue options I had before.. asking him what he wants and he just tells me I am not ready.
Amatum Posted August 26, 2022 Posted August 26, 2022 Maybe a silly question and maybe not even related to this mod. Sometimes when I walk by animals, I get the prompt that someone is going to enslave me and I can surrender (enslaved), submit (sex only), cancel, etc. etc. But this usually happens only with dogs! If I use a mod that changes the status of other animals to be friendly, they will try to enslave me - giants, for example. My big question is: why do humans never try to enslave me in this fashion? And is there a way for unfriendly or unallied people or creatures to initiate this? Thanks!
Balgin Posted August 26, 2022 Posted August 26, 2022 7 hours ago, mattardo said: Maybe a silly question and maybe not even related to this mod. Sometimes when I walk by animals, I get the prompt that someone is going to enslave me and I can surrender (enslaved), submit (sex only), cancel, etc. etc. But this usually happens only with dogs! If I use a mod that changes the status of other animals to be friendly, they will try to enslave me - giants, for example. You can turn this off in the MCM. I believe it's on the first page but animal enslavement is turned on by default. If you don't want all the dogs trying to take ownership of you then just go and turn it off.
heck8 Posted September 2, 2022 Posted September 2, 2022 On 6/12/2016 at 6:23 PM, DeepBlueFrog said: Note that when your key 'crumbles', your collar is supposed to stay on. When that happens, you have to find a court wizard or a skilled Smith to ask them for remove your collar for a fee. Or get yourself enslaved again and try your luck escaping a new master. Hey, I talked to Farengar, he said ok and took 500 gold, but the collar is still there.
taka990 Posted September 9, 2022 Posted September 9, 2022 On 8/6/2022 at 2:39 AM, feelsodirtyinsideforthis said: I have a huge issue regarding nemesis and sd+ compatibility, nemesis gives me error 1027 for a whole bunch of SD animations. and when I launch the game everyone is in t-pose. i've never had this issue with nemesis and sd+ before so i do not know what it can be I have it before, did you download the right link?
DayTri Posted September 9, 2022 Posted September 9, 2022 (edited) Does this mod apply any penalties to magicka rate? Mid-playthrough and noticed that something is progressively making my magicka regeneration lower and lower. Seems like it's up to a -2.8 penalty now. EDIT: Did some testing, magickarate seems to be reduced by 0.5 every time I am enslaved, doesn't seem to ever recover. EDIT2: (Hours later) Seems like the effect is removed correctly if the master dies, but maybe not if the safeword is used or the PC is transferred. But I really don't understand what's going on, because I looked through all the scripts and magic effects and nothing seems to reduce magickarate. Now I think it must be a different mod listening to events from this one. Edited September 10, 2022 by DayTri 2
daman3001 Posted September 10, 2022 Posted September 10, 2022 7 hours ago, DayTri said: Does this mod apply any penalties to magicka rate? Mid-playthrough and noticed that something is progressively making my magicka regeneration lower and lower. Seems like it's up to a -2.8 penalty now. EDIT: Did some testing, magickarate seems to be reduced by 0.5 every time I am enslaved, doesn't seem to ever recover. EDIT2: (Hours later) Seems like the effect is removed correctly if the master dies, but maybe not if the safeword is used or the PC is transferred. But I really don't understand what's going on, because I looked through all the scripts and magic effects and nothing seems to reduce magickarate. Now I think it must be a different mod listening to events from this one. Yes, this has been happening to me for weeks. Thought it was Defeat at first, but even when that doesn't fire, this causes magickarate to plummet. 2
DayTri Posted September 10, 2022 Posted September 10, 2022 3 hours ago, daman3001 said: Yes, this has been happening to me for weeks. Thought it was Defeat at first, but even when that doesn't fire, this causes magickarate to plummet. Do you have any of these installed: Skooma Whore Follower slavery mod Wintersun SL integration SLSF Comments? DDE? Still have no idea why this is happening since I don't see magickarate being edited anywhere by this mod, but the decrease consistently happens after enslavement. PS, going through the code to find this issue made me understand why the first slavery event sometimes fires three or four times, if you follow the logic of the enslavement quest startup it takes you in a circle, I think it constantly triggers until some other condition is met
Bane Master Posted September 10, 2022 Posted September 10, 2022 (edited) 43 minutes ago, DayTri said: Follower slavery mod FSM does not alter any magicka, stamina or health values on the player or followers Edited September 10, 2022 by Bane Master 1
DayTri Posted September 10, 2022 Posted September 10, 2022 6 hours ago, Bane Master said: FSM does not alter any magicka, stamina or health values on the player or followers Thanks for helping. I didn't mean to accuse it, I just did a grep search through all my installed mods for any scripts listening to SD+ mod events, trying to narrow down which could be causing it. 1
daman3001 Posted September 11, 2022 Posted September 11, 2022 21 hours ago, DayTri said: Do you have any of these installed: Skooma Whore Follower slavery mod Wintersun SL integration SLSF Comments? DDE? Still have no idea why this is happening since I don't see magickarate being edited anywhere by this mod, but the decrease consistently happens after enslavement. PS, going through the code to find this issue made me understand why the first slavery event sometimes fires three or four times, if you follow the logic of the enslavement quest startup it takes you in a circle, I think it constantly triggers until some other condition is met Not sure what DDE is, but otherwise no. The comment below worked for me: player.modav magickarate 3. 3 is the default rate, and it's just added to the existing value, which you can see via player.getav Reference: https://en.uesp.net/wiki/Skyrim_Mod:Actor_Value_Indices#Specific_examples On 8/15/2022 at 2:16 PM, Kingofthenorth said: I got the problem when force feeding debuff on magicka regen and stamina regen rate don't come back. It's depleted in a permanent way. Did someone faced the same problem ? For now I use modav commands to set them back at the right values at end of the quests. 1
deadmetal Posted September 11, 2022 Posted September 11, 2022 On 5/1/2022 at 9:34 PM, Jappa123 said: Figured It out, it was _sdqs_fcts_outfit after all, just needed to start new game and now it's working perfectly Hi dude I've sent you a message a few days ago, I'm looking for help with doing the same thing for my game if you could advise me?
DayTri Posted September 11, 2022 Posted September 11, 2022 10 hours ago, daman3001 said: Not sure what DDE is, but otherwise no. The comment below worked for me: player.modav magickarate 3. 3 is the default rate, and it's just added to the existing value, which you can see via player.getav Reference: https://en.uesp.net/wiki/Skyrim_Mod:Actor_Value_Indices#Specific_examples Thanks, this works but it would still be nice to understand what is causing it to drop in the first place, I'll keep looking
taka990 Posted September 12, 2022 Posted September 12, 2022 does the game automatically log out to my desktop when i surrender to someone and they take my money? Do you guys know the reason?
Fuzzy_Fox Posted September 12, 2022 Posted September 12, 2022 3 hours ago, taka990 said: does the game automatically log out to my desktop when i surrender to someone and they take my money? Do you guys know the reason? That is a CTD. Mod conflict with scripts or a mesh maybe. Could be anything to be honest. What version of the game are you on?
MysticDaedra Posted September 12, 2022 Posted September 12, 2022 Is DAYMOYL still required for the enslavement/defeat functionality to work in SD+? I'd really rather not use it, for a variety of reasons. I have Baka's Defeat installed, I don't suppose that would be enough?
DayTri Posted September 13, 2022 Posted September 13, 2022 11 hours ago, MysticDaedra said: Is DAYMOYL still required for the enslavement/defeat functionality to work in SD+? I'd really rather not use it, for a variety of reasons. I have Baka's Defeat installed, I don't suppose that would be enough? I don't know if defeat can pass you to SD+, but there is a surrender hotkey so you could surrender with the hotkey after defeat if you want
taka990 Posted September 13, 2022 Posted September 13, 2022 21 hours ago, Fuzzy_Fox said: That is a CTD. Mod conflict with scripts or a mesh maybe. Could be anything to be honest. What version of the game are you on? I'm on AE version
Fuzzy_Fox Posted September 13, 2022 Posted September 13, 2022 6 hours ago, taka990 said: I'm on AE version If you haven't back dated the AE version this maybe the reason why. A lot of the scripts use .DLL files and if they don't match AE then you will get a CDT.
MaskeDemon Posted September 14, 2022 Posted September 14, 2022 Hi @DeepBlueFrog Thank you for making this wonderful mod. I am not sure if you have seen this is a known issue, perhaps may I get some advise from you? I am not getting the armbinder equip after punching my owner. There will be a message box that says owner bind my hands but this is the notification I gotten. I am running the Skyrim SE version I have the following mods installed as prerequisites 1. SexLab Framework SE v16.3 2. ZaZ Animation Pack+ CBBE HDT V.8.0+SEREV3 3. Devious Devices SE & VR 5.1 4. Devious Devices - Equip SE 5.39.4 5. SexLab Dialogues SE 2022-01-31 Appreciate your reply! 1
smosh_miz Posted September 18, 2022 Posted September 18, 2022 (edited) Hello!! i'm using SE version of SD and i have this problem where im not getting the appropriate animation for wrist restraints/armbinders when i am enslaved (my character is able to move normally as if she's not bound) what might be causing this issue? Edited September 18, 2022 by smosh_miz
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