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Sanguine Debauchery (SD+) (January 2025)


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Posted

So I was encountering an issue where bondage items weren't being equipped properly. Turns out my Devious Devices installation was out of date, which solved *that* issue

 

 

 

But now none of the owner dialogue associated with the "Enslaved" quest is appearing, which isn't an issue I was encountering before the fix for my previous problem

Posted (edited)

I need a small help with Sanguine's quest...

Spoiler

I am sent from Riften to check out the Honey Brew meadery near Whiterun. But what/where do I have to check there? Do I need access to the basement? But no matter day or night, nobody there carries even 1 key! I don't see anything of interest in the normal rooms or upstairs...

.

Thank you very much in advance for any advice!

Edited by effrenatus
Posted

There's a vanilla questline for the Thieves Guild in Riften that should get you in the right place for what you're looking for ? It's the Dampened Spirits quest.

Posted

I searched a while for two questions I have one of them is where is the hint in the Honningbrew Meadery and the second one is that in death alternative in the on blackout event there aren't any costume ones from sd+ or any other mod but the first one is primarily for me by the way I'm using the sse converted version of sd+ with the costumizable addons and rescources. (sorry for any bad englisch in my writing that's because I'm german)

Posted
2 hours ago, Itsjustgary said:

For some reason, whenever I try to update FNIS Behavior, it says that "FNIS_sanguinesDebauchery_Behavior.hkx not Skyrim SE compatible"

 

At the top of the page where it says "Skyrim Special Edition files are available in my SSE discussion thread", you want to follow that link for the SE version of the mod.

Posted
On 4/10/2022 at 7:36 AM, NotKinkyEnough said:

so I am using this with daymoyl and defeat, so far it is working pretty well, except I managed to sneak up to sleeping owner and use the defeat 'player aggressor' hotkey to do a kill, it says I am free, and also does the messages that I cannot continue fighting like Ive been defeated too

 

is this meant to work or am I not meant to try and do it this way?

 

edit confirmed with different captor, what happens is

- pc is captured

- I manage to defeat-bag the captor

- release captor

- tie captor

- use the tied up dialoge to kill the captor

 

the messages flash up that I have killed the captor, 'you are free', but the game also kill the player character instantly too

 

should I be able to escape slavery this way or should I just use safeword once captor is bagged

 

 

In case things get wonky after your master is killed (or bagged here) using the Safeword will make sure things are cleaned up properly after you are released.

 

On 4/22/2022 at 6:57 AM, Jappa123 said:

Hello @DeepBlueFrog I'm trying to tweak SD to use DD items, my CK knowledge is limited but is should be able to get it working, I just need your help.

 

I've edited everything in _sdqs_fcts_outfit to what i wanted, but sd still uses default iron items, is there any other script file i should edit? Thanks!

 

 

Send me a direct message and we can go over the details.

 

On 4/23/2022 at 7:57 AM, effrenatus said:

I need a small help with Sanguine's quest...

  Hide contents

I am sent from Riften to check out the Honey Brew meadery near Whiterun. But what/where do I have to check there? Do I need access to the basement? But no matter day or night, nobody there carries even 1 key! I don't see anything of interest in the normal rooms or upstairs...

.

Thank you very much in advance for any advice!

 

On 4/23/2022 at 4:16 PM, Iceslave said:

There's a vanilla questline for the Thieves Guild in Riften that should get you in the right place for what you're looking for ? It's the Dampened Spirits quest.

 

You can complete this quest from SD without doing the Thieves Guild quest line.

 

Spoiler

First investigate the bedroom at the top floor of the Meadery. You should find a letter there that will give you a clue about what to do next.

The letter may be on the floor.

 

Then go investigate the area under the bridge in front of the Meadery. Look for a chest under water with a key and a trap door surrounded by empty bottles.

 

Posted (edited)
14 minutes ago, DeepBlueFrog said:

 

Send me a direct message and we can go over the details.

 

 

Figured It out, it was _sdqs_fcts_outfit after all, just needed to start new game and now it's working perfectly

Edited by Jappa123
Posted
10 hours ago, DeepBlueFrog said:

 

In case things get wonky after your master is killed (or bagged here) using the Safeword will make sure things are cleaned up properly after you are released.

 

 

  Reveal hidden contents

First investigate the bedroom at the top floor of the Meadery. You should find a letter there that will give you a clue about what to do next.

The letter may be on the floor.

 

Then go investigate the area under the bridge in front of the Meadery. Look for a chest under water with a key and a trap door surrounded by empty bottles.

 

I think in the end what worked best was
release myself ... safeword ... kill
in that order
I will try again next time to make sure that is what works (if it ever happens again)

Posted (edited)

@DeepBlueFrogis there any chance for a DDI integration? It would be so much more immersive to see bound animations like armbinders, yokes, petsuits and the like instead of having the devices removed and see vanilla animations (or the limited zap 8 animations). I am currently using DDE to remove and customize the bondage items- the only problem with this is the collar as when I replace it it eventually breaks the enslavement to your current master. The other request I have is if there is a way to get rid of the terrible heels offset when crawling and kneeling? This would also add a lot to immersion. One more question: Are you thinking about maybe adding a few more tasks to what your master asks of you: Like wear a certain device for some time (DD integration), go fetch something specific in the world of Skyrim where the Master either follows you or allows you some time off your leash- was just curios if you have anything like this planned for the future. Again, it's a great mod- thank you for all the hard work.

Edited by pnutz78
Posted
13 hours ago, pnutz78 said:

@DeepBlueFrogis there any chance for a DDI integration? It would be so much more immersive to see bound animations like armbinders, yokes, petsuits and the like instead of having the devices removed and see vanilla animations (or the limited zap 8 animations). I am currently using DDE to remove and customize the bondage items- the only problem with this is the collar as when I replace it it eventually breaks the enslavement to your current master. The other request I have is if there is a way to get rid of the terrible heels offset when crawling and kneeling? This would also add a lot to immersion. One more question: Are you thinking about maybe adding a few more tasks to what your master asks of you: Like wear a certain device for some time (DD integration), go fetch something specific in the world of Skyrim where the Master either follows you or allows you some time off your leash- was just curios if you have anything like this planned for the future. Again, it's a great mod- thank you for all the hard work.

 

I had DDI integration but Devious Devices dropped support for text based tags, so it is now a lot more cumbersome for me to give you better control over the kind of devices you want.

 

I had to revert back to medieval looking devices for now and I will build back more options where it makes sense.

 

More tasks is also something I want to do when I get back into the mod.

Posted
On 4/2/2022 at 8:41 AM, donttouchmethere said:

 

i appreciate you trying to help but the reason i left this comment is that following that tutorial does not work for me, i did it with a bunch of his other mods and they worked perfectly fine

Posted

So I have the problem where using the arrow down to kneel/crawl does not work the animation, the message pops at the top left but again the animation does not work. I tried many things to find a solution but with no luck. Tried unistalling properly, reinstalling and nothing. I'm a believer of using FNIS between adding or removing mods so I don't thing thats the problem. I tried getting myself enslaved, all works but the kneeling/crawling animation. I had the mod working properly just a few days ago but after adding some mods it broke, I checked if any of them was overwriting it but no I least I think so. I saw the maybe the load order could work but don't know much about that part, I usually let LOOT do the work. I have exactly 253 plugins, SD+ on the 107 spot. Any ideas? Sorry if miss some info. Cheers~! 

Posted

So I use the surrender key on a spriggan to test spriggan infection. The spriggan disappeared and there're a few message boxes pop up saying that the root claws deep in the skin and the spriggan's visual effects appeared on my character. The quest "flowering spriggan" started as well. But I don't get the spriggan armor pieces added and auto equipped.  I wonder if anyone else has this problem? I can get them through additem and manually equip them and they acted like a devious device equipment as well so I have no idea where the issue lies.

Posted

Playing new game, main problem is that there are no dialogue options for owners, is there supposed to be any?
Whenever I activate them they either say generic text or SD+ comments, but no actual interaction.

Posted

I'm guessing I'm experiencing some kind of glitch - I don't seem to be able to finish the task to not disturb my owner. I've waited a really long time and it never seems to end. When I go back and talk and fail it, I see a message saying that I'd completed "%100" of the task before I failed it.

Posted

Hi @DeepBlueFrog

 

I am trying to get more sexlab animations to show up when enslaved. It looks like there is a very specific set of tags being used to pre filter the available animations, probably: aggressive, doggy or something like that. I was thinking the easiest way for me to accomplish this is to add whatever these filter tags are to other animations using the SLATE mod. Do you have any other suggestions or can you provide me with the tag names that I need to add to the animations?

  • 2 weeks later...
Posted
On 5/19/2022 at 1:34 PM, akardo2 said:

So I use the surrender key on a spriggan to test spriggan infection. The spriggan disappeared and there're a few message boxes pop up saying that the root claws deep in the skin and the spriggan's visual effects appeared on my character. The quest "flowering spriggan" started as well. But I don't get the spriggan armor pieces added and auto equipped.  I wonder if anyone else has this problem? I can get them through additem and manually equip them and they acted like a devious device equipment as well so I have no idea where the issue lies.

 

The latest version of the mod should trigger a similar quest in Sexlab Parasites. Are you using an old version of the mod?

 

On 5/20/2022 at 6:46 PM, Lilzt3hcat said:

Hey there DBF, have you seen this statue of Sanguine? https://www.nexusmods.com/skyrim/mods/111169

 

Feels like it could fit right in this mod somewhere.

 

It looks very nice but the owner of that statue set permissions to 'Ask before use' and I know from experience that I will not ask for permission over at Nexus again for use in mods from Lovers Lab.

 

On 5/26/2022 at 12:03 AM, Noir909 said:

Playing new game, main problem is that there are no dialogue options for owners, is there supposed to be any?
Whenever I activate them they either say generic text or SD+ comments, but no actual interaction.

 

Did you install Sexlab Dialogues as well?

Posted

Hey, I'm in desperate need for help. For some reason SD quests won't start, no enslavement, nothing. But everything is installed correctly, SD is working in Fnis and shows up in MCM and I can adjust seetings and everything. It's all good, including SD's requirements, but the quest won't start, I've tried everything.  Any help is appreciated. Thanks.

Posted
23 hours ago, Ally Moore said:

Hey, I'm in desperate need for help. For some reason SD quests won't start, no enslavement, nothing. But everything is installed correctly, SD is working in Fnis and shows up in MCM and I can adjust seetings and everything. It's all good, including SD's requirements, but the quest won't start, I've tried everything.  Any help is appreciated. Thanks.

 

Define 'won't start' ?

 

Is the menu working?

 

Do you have Sexlab Dialogues installed?

 

Did you save and reload after initializing the mod? or did you start playing immediately?

Posted

Hello.  I'd like to ask how joining to master's faction works. Is it permanent? For me everything works, faction members are not hostile... until i quit the game and load. Then they're hostile again. 

  • 2 weeks later...
Posted

I am unsure why, but this seems to be the cause of my recent crashes when entering citys. After turning off a few mods I thought could be the culprit I was able to enter Solitude just fine, after turning them back on one by one, SD+ was the only one that caused a CTD when entering Solitude from my testing save point... Maby y'all can spot something I missed but I am 95% confident SD+ is the main cause... Now I dident have SL Dialogues but under the description it states "SD+ will not crash if you don't have SL Dialogues but it will not have a way to interact with the Master in any meaningful way." So I doubt not having it was the cause

crash-2022-06-24-13-06-16.log Papyrus.0.log

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