Balgin Posted February 2, 2022 Posted February 2, 2022 1 hour ago, DeepBlueFrog said: Wow.. I have my own acronym Actually you have two. I often just mentally refer to you as The Frog instead of using your full user name.
donttouchmethere Posted February 2, 2022 Posted February 2, 2022 3 hours ago, DeepBlueFrog said: Wow.. I have my own acronym But of course, famous makes acronym ? 1
1337DragonWolf Posted February 3, 2022 Posted February 3, 2022 22 hours ago, donttouchmethere said: I use it in combination of NDUN and patches + DEC + SD to clam everything and thus make any actor able to approach the PC for enslavement. @1337DragonWolf: Reveal hidden contents SD+ = Sanguine Debauchery plus SD = Sanguine Debauchery PC = Player Character NDUN = Naked Dungeons DEC = Deviously enslaved Continued Skyrim LE = Legendary version SS++ = Simple Slavery plus plus LL = Loverslab DBF = DeepBlueFrog SL = Sexlab SIC = Skyrim Immersive Creatures CTD = Crash to desktop CD = Captured Dreams FTFY lmfao = don't ask me, but you get the drift, probably... At least you broke it down for me...
Deamionzero Posted February 4, 2022 Posted February 4, 2022 Do court mages and priests still have the ability to remove spectral restraints? My poor character has been stuck in them for about 2.5 in-game weeks as every time I go back to the dreamworld and can ask Sanguine to remove them he just refuses. Says something along the lines of "They look good on you, wear them longer" or "I just put those on!". It's getting a bit frustrating being unable to equip/unequip anything or even use any crafting station or even the carriages. Thank you!
DeepBlueFrog Posted February 6, 2022 Author Posted February 6, 2022 Hello... a new version is up with these changes: RELEASE NOTES for milestone SD 2022-01-31 Enhancements: Added support for force feeding from Dialogues as punishment Disabled cage scene (for now) Disabled choking and shock collar effect Prevent the chain in Dreamworld from sending the player back while enslaved to Sanguine Bug Fixes: Master doesn't go in Search mode after 'Master is looking for you' message Master OnItemAdded can be called before a master is assigned ModSlaveryTask can be called before a master is assigned Wrong strings used for string sanitization in fctOutfit code Bad number of parameters passed for actor combat shutdown in enslavement quest 1
DeepBlueFrog Posted February 6, 2022 Author Posted February 6, 2022 On 2/3/2022 at 7:38 PM, Deamionzero said: Do court mages and priests still have the ability to remove spectral restraints? My poor character has been stuck in them for about 2.5 in-game weeks as every time I go back to the dreamworld and can ask Sanguine to remove them he just refuses. Says something along the lines of "They look good on you, wear them longer" or "I just put those on!". It's getting a bit frustrating being unable to equip/unequip anything or even use any crafting station or even the carriages. Thank you! They should, but it turns out some court mages are not part of the Court wizard faction I am using to detect that dialogue. Farengar in Whiterun should work for sure. I can't remember about the others. Sanguine should remove them after a few more trips to Dreamworld. Don't give up asking him. I also added safeguards to clear off the restraints after a while. 2 weeks seems too long. I will have to check that out.
LesboIsBesto Posted February 7, 2022 Posted February 7, 2022 Sorry if this been asked a bunch already but whats the difference between creature enslavement & Falmer enslavement currently? I updated my daymoyl events after installing & the mod has these 2 different events, even though they were essentially the same in previous versions? PDF on git doesnt explain it even though Falmer have their own section under Creatures so was wondering what's different between them as of now?
1337DragonWolf Posted February 8, 2022 Posted February 8, 2022 On 2/7/2022 at 12:53 AM, LesboIsBesto said: Sorry if this been asked a bunch already but whats the difference between creature enslavement & Falmer enslavement currently? I updated my daymoyl events after installing & the mod has these 2 different events, even though they were essentially the same in previous versions? PDF on git doesnt explain it even though Falmer have their own section under Creatures so was wondering what's different between them as of now? I figured, to put it simply, "Creatures are wolves, sabercats, chaurus, spiders, and other animals; falmer are closer to humanoids, if a bit ugly and goblin-y." Like the difference between bestiality and goblinphilia or whatever.
kamenlollo Posted February 8, 2022 Posted February 8, 2022 I completed the quest "a night to remember" and it should automatically start the sanguigne quest right? but nothing has started, do I have to take some other action first?
LesboIsBesto Posted February 8, 2022 Posted February 8, 2022 15 hours ago, 1337DragonWolf said: I figured, to put it simply, "Creatures are wolves, sabercats, chaurus, spiders, and other animals; falmer are closer to humanoids, if a bit ugly and goblin-y." Like the difference between bestiality and goblinphilia or whatever. i meant like mechanics & other features wise but ok
DeepBlueFrog Posted February 8, 2022 Author Posted February 8, 2022 (edited) 7 hours ago, kamenlollo said: I completed the quest "a night to remember" and it should automatically start the sanguigne quest right? but nothing has started, do I have to take some other action first? This wiki page should have the info you need: https://github.com/SkyrimLL/SDPlus/wiki/SANGUINE_S-DREAMWORLD#getting-there The Night to Remember quest is not required by default. Edited February 8, 2022 by DeepBlueFrog
LuJimTo Posted February 9, 2022 Posted February 9, 2022 Hi, I got the newest version and still get "overwhelming craving stop you" message. It happens after I get defeated. Is it SD+ related please? Sometimes when it appears my game crashes so as Im having a lot of mods, Im trying to find which one is the problem.
1337DragonWolf Posted February 9, 2022 Posted February 9, 2022 (edited) 23 hours ago, LesboIsBesto said: i meant like mechanics & other features wise but ok Biped vs quadrupeds/six-legged/eight-legged, I guess. 2 hours ago, Lucasisko said: Hi, I got the newest version and still get "overwhelming craving stop you" message. It happens after I get defeated. Is it SD+ related please? Sometimes when it appears my game crashes so as Im having a lot of mods, Im trying to find which one is the problem. I'm pretty sure it's not this one. I've never seen that message before. Edited February 9, 2022 by 1337DragonWolf
Heck Tate Posted February 10, 2022 Posted February 10, 2022 Can anyone help me out with 2 things that I can't find any info for when googling around? 1) Does anyone have a bodyslide file for the Sanguine's Robes included in this mod? 2) What do the Sanguine Artifact and/or Sanguine's Daedric Artifact do? When I equip them they don't seem to have any effect, and there are at least a couple versions of each, only 1 of which is actually equippable.
The Zen Posted February 11, 2022 Posted February 11, 2022 On 1/31/2022 at 5:42 AM, DeepBlueFrog said: your owner follows you all the time and tracks you down if you go too far. On 1/31/2022 at 5:42 AM, DeepBlueFrog said: no more automatic removal of Allowance points every hour. THANK YOU. Those two are some of the biggest beefs I have currently with the mod. That, and the complete magic shutdown (range/melee builds can ask for permission).
pnutz78 Posted February 11, 2022 Posted February 11, 2022 @DeepBlueFroghope you are well. I just wanted to check in and ask about a potential full integration with DD and DDI for this mod? I think it would add so much to this mod in terms of actual BDSM play. Is this something that is on the road map?
1337DragonWolf Posted February 11, 2022 Posted February 11, 2022 1 hour ago, pnutz78 said: @DeepBlueFroghope you are well. I just wanted to check in and ask about a potential full integration with DD and DDI for this mod? I think it would add so much to this mod in terms of actual BDSM play. Is this something that is on the road map? Does anyone on this site even know what real BDSM is? So far, all I've seen is abuse, slavery, and... more abuse.
Bane Master Posted February 11, 2022 Posted February 11, 2022 2 hours ago, 1337DragonWolf said: Does anyone on this site even know what real BDSM is? So far, all I've seen is abuse, slavery, and... more abuse. "Yes - I know I just slaughtered half a dozen of your fellow bandits in cold blood, but I insist that our relationship be based on consensual power exchange!" ? 1
1337DragonWolf Posted February 11, 2022 Posted February 11, 2022 5 hours ago, Bane Master said: "Yes - I know I just slaughtered half a dozen of your fellow bandits in cold blood, but I insist that our relationship be based on consensual power exchange!" ? You're mocking the wrong person. People just slap a BDSM label on anything that has whips and chains, no matter the actual content. 1
jlttsmiley30 Posted February 12, 2022 Posted February 12, 2022 (edited) 15 hours ago, pnutz78 said: @DeepBlueFroghope you are well. I just wanted to check in and ask about a potential full integration with DD and DDI for this mod? I think it would add so much to this mod in terms of actual BDSM play. Is this something that is on the road map Devious Enslaved Continue ... Adds devious devices to player character, depending on the certain setting that can be set via MCM menu. It also is extremely compatiable with. SD+.....IT will also activate SD+ enslavement guest aka (enslave player) if set in MCM MENU using player victim settings. You can also choose which devious devices are most likely to be equipped depending on setting of MCM. Or set certain devices chance to 0 for items you don,t like because of how hard they can be aka inflatable butt plug. Edited February 12, 2022 by jlttsmiley30 1
DayTri Posted February 12, 2022 Posted February 12, 2022 Coming back to this mod after a longtime. At this point, is SD+ mainly a sandbox for you to "make your own fun"? If I try to lead my owner away and kill him I'll basically always be able to, so at this point should I be "RPing" more than trying to find some mechanic that will let me escape? Don't get me wrong I like the idea of a sandbox, just want to make sure I'm not missing out on some mechanic. The owner never seems to force himself on me or whip me or anything like that.
DeepBlueFrog Posted February 12, 2022 Author Posted February 12, 2022 4 hours ago, DayTri said: Coming back to this mod after a longtime. At this point, is SD+ mainly a sandbox for you to "make your own fun"? If I try to lead my owner away and kill him I'll basically always be able to, so at this point should I be "RPing" more than trying to find some mechanic that will let me escape? Don't get me wrong I like the idea of a sandbox, just want to make sure I'm not missing out on some mechanic. The owner never seems to force himself on me or whip me or anything like that. I am trying to get to a good balance of a sanbox with constraints. At this time, your owner doesn't force himself much on you but they will eventually. 1
McChuckles Posted February 17, 2022 Posted February 17, 2022 Keep getting a sd equip device by string failed message when captor tries to apply devices. Any idea on a fix? All requirements and mod are up to date.
heck8 Posted February 23, 2022 Posted February 23, 2022 So I just got the mod and I was enslaved, but whenever I talk to my owner I have no dialogue options. I currently have the task of letting my owner inspect me, if that is important.
Muschi Posted February 23, 2022 Posted February 23, 2022 20 hours ago, heck8 said: So I just got the mod and I was enslaved, but whenever I talk to my owner I have no dialogue options. I currently have the task of letting my owner inspect me, if that is important. Do you have SexLab Dialogues installed?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now