Yazour Posted September 27, 2022 Posted September 27, 2022 So I can't get past "We're going on a journey"... If SD+ is triggered from Simple Slavery++ my new owner never leaves Riften. If SD+ is triggered elsewhere it seems to work up until my owners says "We're going on a journey" What could be causing this? Is there a way to skip to the new destination?
pnutz78 Posted October 1, 2022 Posted October 1, 2022 I am using the LE version and am getting this message every single time I reload a game where I am enslaved. This never happened before and I have no idea what is doing it- the message even is wrong as the version I am running is newer than this date. Any suggestion?
gender65 Posted October 5, 2022 Posted October 5, 2022 I also have magicka in the negative. I tried to restore it in different ways- it didn't work. The mod had to be removed.
gardelucina Posted October 7, 2022 Posted October 7, 2022 What is supposed to happen when I'm enslaved? The npc's always just stand around and *maybe* fuck me, but it's just once in a while, inspect me, then nothing for a whole day, maybe one fuck. 1
DorkundusChungus Posted October 8, 2022 Posted October 8, 2022 Does this mod break anyone else's game in absolutely bonkers nonsensical ways? I have tried multiple times to use this mod and unlike no other I experience the damnedest things when this is in my load order of 500+ mods ranging from simple stuff like random CTDS and ranging from (by no means exhaustive): instant death when pressing jump, the game being unpaused when the console is open, any weapons added to my inventory being instantly removed within 0.1 pico-seconds among other wacky zany problems. Yes I have isolated it to this mod, removing this mod from the load order immediately makes my game much much more stable. Not sure how this craziness happens whenever this is installed. I have no problems with the authors other mods I have stories, stories devious and dialogues installed with no issues.
DayTri Posted October 8, 2022 Posted October 8, 2022 On 10/7/2022 at 4:15 PM, gardelucina said: What is supposed to happen when I'm enslaved? The npc's always just stand around and *maybe* fuck me, but it's just once in a while, inspect me, then nothing for a whole day, maybe one fuck. This is basically it unfortunately. The mod has at various points had more content, but the extra content was often too restrictive and so it got removed. Right now IMO the best way to enjoy the mod is to pretend you're playing as the master once slavery starts
gardelucina Posted October 8, 2022 Posted October 8, 2022 43 minutes ago, DayTri said: This is basically it unfortunately. The mod has at various points had more content, but the extra content was often too restrictive and so it got removed. Right now IMO the best way to enjoy the mod is to pretend you're playing as the master once slavery starts How does that work?
DayTri Posted October 9, 2022 Posted October 9, 2022 19 hours ago, gardelucina said: How does that work? Well you can just walk around and the master will follow you, and you do whatever you want and pretend you're playing as the owner forcing PC to do it.
gender65 Posted October 9, 2022 Posted October 9, 2022 On 9/9/2022 at 10:33 PM, DayTri said: Does this mod apply any penalties to magicka rate? Mid-playthrough and noticed that something is progressively making my magicka regeneration lower and lower. Seems like it's up to a -2.8 penalty now. EDIT: Did some testing, magickarate seems to be reduced by 0.5 every time I am enslaved, doesn't seem to ever recover. EDIT2: (Hours later) Seems like the effect is removed correctly if the master dies, but maybe not if the safeword is used or the PC is transferred. But I really don't understand what's going on, because I looked through all the scripts and magic effects and nothing seems to reduce magickarate. Now I think it must be a different mod listening to events from this one. I found a mod that lowers magickarate - Sexlab Dialogue! Never turn on a magician 's quest there ! Even if you uncheck it later, nothing will change anyway.
DayTri Posted October 9, 2022 Posted October 9, 2022 2 hours ago, gender65 said: I found a mod that lowers magickarate - Sexlab Dialogue! Never turn on a magician 's quest there ! Even if you uncheck it later, nothing will change anyway. OMG you found it. I'm so dumb, I didn't check for scripts inside BSA archives. Right there in SLDialogues. At least now we know what needs to be patched, but honestly looking for this made me realize how much technical debt has accrued in the mod, I am just about to start a new save without it in the load order. Spoiler Function ForceFeedPlayerItem ( Actor _target, String sForceFeedItem, Int iItemCount ) ObjectReference _targetRef = _target as ObjectReference if ( sForceFeedItem == "Skooma") ; Debug.Notification("You don't need that much money either.") _targetRef.AddItem(Skooma, 1, true) _target.EquipItem(Skooma, true, true) _target.DamageAV("StaminaRate", 0.5) _target.DamageAV("MagickaRate", 0.5) _target.DamageAV("SpeedMult", 0.5) elseif ( sForceFeedItem == "StrongSkooma") ; Debug.Notification("You don't need that much money either.") _targetRef.AddItem(StrongSkooma, 1, true) _target.EquipItem(StrongSkooma, true, true) _target.DamageAV("StaminaRate", 1.0) _target.DamageAV("MagickaRate", 1.0) _target.DamageAV("SpeedMult", 1.0) elseif ( sForceFeedItem == "Wine") ; Debug.Notification("You don't need that much money either.") _targetRef.AddItem(Wine, 1, true) _target.EquipItem(Wine, true, true) _target.DamageAV("StaminaRate", 0.3) _target.DamageAV("MagickaRate", 0.3) _target.DamageAV("SpeedMult", 0.3) elseif ( sForceFeedItem == "StrongWine") ; Debug.Notification("You don't need that much money either.") _targetRef.AddItem(StrongWine, 1, true) _target.EquipItem(StrongWine, true, true) _target.DamageAV("StaminaRate", 0.5) _target.DamageAV("MagickaRate", 0.5) _target.DamageAV("SpeedMult", 0.5) elseif ( sForceFeedItem == "Soup") ; Debug.Notification("You don't need that much money either.") _targetRef.AddItem(Soup, 1, true) _target.EquipItem(Soup, true, true) elseif ( sForceFeedItem == "Meat") ; Debug.Notification("You don't need that much money either.") _targetRef.AddItem(Skooma, 1, true) _target.EquipItem(Skooma, true, true) elseif ( sForceFeedItem == "Potato") ; Debug.Notification("You don't need that much money either.") _targetRef.AddItem(Skooma, 1, true) _target.EquipItem(Skooma, true, true) endif
purpleprop Posted October 10, 2022 Posted October 10, 2022 I see in the requirements that you can use slavetats and the eventbridge, my question is which slavetat packs are recommended at least as far as the theme of being enslaved go? I found the aio installer that has a ton of packs but I was wondering if anybody has any suggestions as to which pack would suit SD+, im asking because im too lazy to install all the tattoo packs and check one by one. Thanks. Also one question, do I set up tats during character creation or leave it blank and SD+ adds tattoos to my body during events?
Amatum Posted October 10, 2022 Posted October 10, 2022 On 8/26/2022 at 4:28 PM, Balgin said: You can turn this off in the MCM. I believe it's on the first page but animal enslavement is turned on by default. If you don't want all the dogs trying to take ownership of you then just go and turn it off. Oh, I don't mind it - I just am wondering why I've never had a human try to enslave me using this dialogue. I read that "Masters" will try to enslave, but I'm not sure what the mod considers "Masters". Must I go through the whole dream thing of the story before this will happen? I must admit, on my recent playthroughs I have not done that yet. It would be great to have the dialogue tell me who or what is trying to enslave me when it pops up, as well - that way I know what I'm getting into.
Bob1234678 Posted October 10, 2022 Posted October 10, 2022 (edited) Sorry if this has been asked already but for some reason all the devious device equips fail, is there anything I need to do to make it work correctly or have I made an installation mistake? Also after Simple Slavery I am transported into the woods where the owner will not move, is the not moving part normal? Edited October 10, 2022 by Bob1234678
GuruSR Posted October 11, 2022 Posted October 11, 2022 23 hours ago, Bob1234678 said: Sorry if this has been asked already but for some reason all the devious device equips fail, is there anything I need to do to make it work correctly or have I made an installation mistake? Also after Simple Slavery I am transported into the woods where the owner will not move, is the not moving part normal? If you're having a DD issue, you'd best ask in that forum, this one uses it but isn't in charge of issues with it. @DeepBlueFrog I'm enjoying what you've done so far, finally got Alicia to work to where you stopped, had issues with it not working in out-of-place completions, ran into a similar issue with quests not competing tasks (through CCAS), but since the quests are in SD (the ones I was trying), I'd pass that on here, hope to see more continuations, tried the Nord Queen, that one seems fun, hope that'll continue too, keep up the great work. GuruSR.
Bob1234678 Posted October 13, 2022 Posted October 13, 2022 On 10/11/2022 at 10:05 PM, GuruSR said: If you're having a DD issue, you'd best ask in that forum, this one uses it but isn't in charge of issues with it. @DeepBlueFrog I'm enjoying what you've done so far, finally got Alicia to work to where you stopped, had issues with it not working in out-of-place completions, ran into a similar issue with quests not competing tasks (through CCAS), but since the quests are in SD (the ones I was trying), I'd pass that on here, hope to see more continuations, tried the Nord Queen, that one seems fun, hope that'll continue too, keep up the great work. GuruSR. Every other mod that used DD works fine and the error message I get is from SD not DD which is why I think it is likely to be an issue here, I could be completely wrong as I'm new to this but my best guess is that I have made a mistake with installation somehow but I don't know what I might have done.
moody132 Posted October 15, 2022 Posted October 15, 2022 Doing quest to rescue Fjotra for Dibella temple, as soon i get close to her cage, i get equiped with belt, gag plug and something else. No idea what does that or way, but after cheching the log it seems, that responsible sciript is from SD+ Quote [10/15/2022 - 03:12:26AM] [_sdras_player] Receiving device equip story event [PlugAnal|Breton] [0] [0.000000] [10/15/2022 - 03:12:26AM] [_sdras_player] Receiving device equip story event [PlugVaginal|Breton] [0] [0.000000] [10/15/2022 - 03:12:26AM] [SD] Searching for a racial match for Nord [10/15/2022 - 03:12:26AM] [_sdras_player] Receiving device equip story event [Belt|Breton] [0] [0.000000] [10/15/2022 - 03:12:26AM] [_sdras_player] Receiving device equip story event [WristRestraint|Breton] [0] [0.000000] [10/15/2022 - 03:12:26AM] [_sdras_player] Receiving device equip story event [Gag|Breton] [0] [0.000000] [10/15/2022 - 03:12:26AM] [_sdras_player] Receiving device equip story event [Collar|Breton] [0] [0.000000] [10/15/2022 - 03:12:26AM] Race [10] = Nord [10/15/2022 - 03:12:26AM] [SD] Master race match found - [Race <NordRace (00013746)>] [10/15/2022 - 03:12:26AM] [_sdqs_fcts_outfit] getSlaveryGearRaceByString [10/15/2022 - 03:12:26AM] Race [0] = Orc - sRace: Breton [10/15/2022 - 03:12:26AM] Race [1] = dremora - sRace: Breton [10/15/2022 - 03:12:26AM] [_sdqs_fcts_outfit] getSlaveryGearRaceByString [10/15/2022 - 03:12:26AM] Race [0] = Orc - sRace: Breton [10/15/2022 - 03:12:26AM] [_sdqs_fcts_outfit] getSlaveryGearRaceByString [10/15/2022 - 03:12:26AM] Race [0] = Orc - sRace: Breton [10/15/2022 - 03:12:26AM] [_sdqs_fcts_outfit] getSlaveryGearRaceByString [10/15/2022 - 03:12:26AM] Race [1] = dremora - sRace: Breton [10/15/2022 - 03:12:26AM] Race [2] = Argonian - sRace: Breton [10/15/2022 - 03:12:26AM] [_sdqs_fcts_outfit] getSlaveryGearRaceByString [10/15/2022 - 03:12:26AM] Race [3] = Khajiit - sRace: Breton [10/15/2022 - 03:12:26AM] [_sdqs_fcts_outfit] getSlaveryGearRaceByString [10/15/2022 - 03:12:26AM] Race [0] = Orc - sRace: Breton [10/15/2022 - 03:12:26AM] Race [1] = dremora - sRace: Breton [10/15/2022 - 03:12:26AM] Race [2] = Argonian - sRace: Breton [10/15/2022 - 03:12:26AM] Race [3] = Khajiit - sRace: Breton [10/15/2022 - 03:12:27AM] Race [4] = Redguard - sRace: Breton [10/15/2022 - 03:12:27AM] Race [5] = Bosmer - sRace: Breton [10/15/2022 - 03:12:27AM] Race [6] = Altmer - sRace: Breton [10/15/2022 - 03:12:27AM] Race [7] = Dunmer - sRace: Breton [10/15/2022 - 03:12:27AM] Race [8] = IMPERIAL - sRace: Breton [10/15/2022 - 03:12:27AM] Race [9] = Breton - sRace: Breton [10/15/2022 - 03:12:27AM] [_sdqs_fcts_outfit]sanitizeStringCode - sText: collar - sReturnText: collar [10/15/2022 - 03:12:27AM] [_sdqs_fcts_outfit] equipDeviceNPCByString : collar [10/15/2022 - 03:12:27AM] [_sdqs_fcts_outfit] - Actor override not found for collar [10/15/2022 - 03:12:27AM] [_sdqs_fcts_outfit] - Racial override detected for collar [10/15/2022 - 03:12:27AM] [_sdqs_fcts_outfit] - Actor override detected for collar - Material: None [10/15/2022 - 03:12:27AM] [_sdqs_fcts_outfit] equipDeviceByString: collar [10/15/2022 - 03:12:27AM] [_sdqs_fcts_outfit] keyword: [Keyword <zad_DeviousCollar (0F003DF7)>] [10/15/2022 - 03:12:27AM] [_sdqs_fcts_outfit] equipDeviceByString - preferred: [Armor < (1701E686)>] - Device inventory: [Armor < (1701E687)>] [10/15/2022 - 03:12:27AM] [Zad]: [SD] equipDevice for [Actor < (00000014)>] [10/15/2022 - 03:12:27AM] Race [2] = Argonian - sRace: Breton [10/15/2022 - 03:12:27AM] Race [3] = Khajiit - sRace: Breton [10/15/2022 - 03:12:27AM] [Zad]: LockDevice called for Christina: Iron Collar) [10/15/2022 - 03:12:27AM] Race [4] = Redguard - sRace: Breton [10/15/2022 - 03:12:27AM] [Zad]: OnContainerChanged() [10/15/2022 - 03:12:27AM] Race [5] = Bosmer - sRace: Breton [10/15/2022 - 03:12:27AM] Race [6] = Altmer - sRace: Breton [10/15/2022 - 03:12:27AM] Race [7] = Dunmer - sRace: Breton [10/15/2022 - 03:12:27AM] [Zad]: OnEquipped(Christina: Iron Collar) [10/15/2022 - 03:12:27AM] [Zad]: Checking for active unequip operation for [Keyword <zad_DeviousCollar (0F003DF7)>] [10/15/2022 - 03:12:27AM] [Zad]: No active unequip operation running for [Keyword <zad_DeviousCollar (0F003DF7)>]. Proceeding [10/15/2022 - 03:12:27AM] Race [8] = IMPERIAL - sRace: Breton [10/15/2022 - 03:12:27AM] [SGO] [InfluenceRenew] Christina [Armor < (000D8D50)>] [10/15/2022 - 03:12:27AM] Race [9] = Breton - sRace: Breton [10/15/2022 - 03:12:27AM] [_sdqs_fcts_outfit]sanitizeStringCode - sText: PlugAnal - sReturnText: PlugAnal [10/15/2022 - 03:12:27AM] [_sdqs_fcts_outfit] equipDeviceNPCByString : PlugAnal [10/15/2022 - 03:12:27AM] [_sdqs_fcts_outfit] - Actor override not found for PlugAnal [10/15/2022 - 03:12:27AM] [_sdqs_fcts_outfit] - Racial override detected for PlugAnal [10/15/2022 - 03:12:27AM] [_sdqs_fcts_outfit] - Actor override detected for PlugAnal - Material: None [10/15/2022 - 03:12:27AM] [_sdqs_fcts_outfit] equipDeviceByString: PlugAnal [10/15/2022 - 03:12:27AM] [_sdqs_fcts_outfit] keyword: [Keyword <zad_DeviousPlugAnal (0F01DD7D)>] [10/15/2022 - 03:12:27AM] [_sdqs_fcts_outfit] equipDeviceByString - preferred: [Armor < (1701B5DE)>] - Device inventory: [Armor < (1701B5DF)>] [10/15/2022 - 03:12:27AM] [Zad]: [SD] equipDevice for [Actor < (00000014)>] [10/15/2022 - 03:12:27AM] Race [1] = dremora - sRace: Breton [10/15/2022 - 03:12:27AM] Race [2] = Argonian - sRace: Breton [10/15/2022 - 03:12:27AM] [Zad]: LockDevice called for Christina: Iron Pear of Anguish (Anal)) [10/15/2022 - 03:12:27AM] [Zad]: No menus are open. Equipping silently. [10/15/2022 - 03:12:27AM] Race [3] = Khajiit - sRace: Breton [10/15/2022 - 03:12:27AM] [Zad]: OnContainerChanged() [10/15/2022 - 03:12:27AM] Race [4] = Redguard - sRace: Breton [10/15/2022 - 03:12:27AM] Race [5] = Bosmer - sRace: Breton [10/15/2022 - 03:12:27AM] [Zad]: Sending device event DeviceEquippedcollar(Christina:1) [10/15/2022 - 03:12:27AM] Race [0] = Orc - sRace: Breton [10/15/2022 - 03:12:27AM] Race [1] = dremora - sRace: Breton [10/15/2022 - 03:12:27AM] [Zad]: OnEquipped(Christina: Iron Pear of Anguish (Anal)) [10/15/2022 - 03:12:27AM] [Zad]: Checking for active unequip operation for [Keyword <zad_DeviousPlugAnal (0F01DD7D)>] [10/15/2022 - 03:12:27AM] [Zad]: No active unequip operation running for [Keyword <zad_DeviousPlugAnal (0F01DD7D)>]. Proceeding [10/15/2022 - 03:12:27AM] Race [2] = Argonian - sRace: Breton [10/15/2022 - 03:12:27AM] Race [3] = Khajiit - sRace: Breton [10/15/2022 - 03:12:27AM] [SGO] [InfluenceRenew] Christina [Armor < (000D8D50)>] [10/15/2022 - 03:12:27AM] Race [4] = Redguard - sRace: Breton [10/15/2022 - 03:12:27AM] Race [5] = Bosmer - sRace: Breton [10/15/2022 - 03:12:28AM] Race [6] = Altmer - sRace: Breton [10/15/2022 - 03:12:28AM] Race [7] = Dunmer - sRace: Breton [10/15/2022 - 03:12:28AM] [SGO] [InfluenceRenew] Christina [Armor < (000D8D50)>] [10/15/2022 - 03:12:28AM] [Zad]: No menus are open. Equipping silently. [10/15/2022 - 03:12:28AM] Race [8] = IMPERIAL - sRace: Breton [10/15/2022 - 03:12:28AM] Race [9] = Breton - sRace: Breton [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit]sanitizeStringCode - sText: WristRestraint - sReturnText: WristRestraint [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] equipDeviceNPCByString : WristRestraint [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] - Actor override not found for WristRestraint [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] - Racial override detected for WristRestraint [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] - Actor override detected for WristRestraint - Material: None [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] equipDeviceByString: WristRestraint [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] keyword: [Keyword <zad_DeviousHeavyBondage (1605226C)>] [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] equipDeviceByString - preferred: [Armor < (1701F163)>] - Device inventory: [Armor < (1701F164)>] [10/15/2022 - 03:12:28AM] [Zad]: [SD] equipDevice for [Actor < (00000014)>] [10/15/2022 - 03:12:28AM] Race [0] = Orc - sRace: Breton [10/15/2022 - 03:12:28AM] Race [1] = dremora - sRace: Breton [10/15/2022 - 03:12:28AM] [Zad]: LockDevice called for Christina: Iron Shackles) [10/15/2022 - 03:12:28AM] Race [2] = Argonian - sRace: Breton [10/15/2022 - 03:12:28AM] Race [3] = Khajiit - sRace: Breton [10/15/2022 - 03:12:28AM] [Zad]: Sending device event DeviceEquippedAnal Pear Plug(Christina:1) [10/15/2022 - 03:12:28AM] Race [4] = Redguard - sRace: Breton [10/15/2022 - 03:12:28AM] [Zad]: OnContainerChanged() [10/15/2022 - 03:12:28AM] Race [4] = Redguard - sRace: Breton [10/15/2022 - 03:12:28AM] Race [5] = Bosmer - sRace: Breton [10/15/2022 - 03:12:28AM] Race [6] = Altmer - sRace: Breton [10/15/2022 - 03:12:28AM] [Zad]: OnEquipped(Christina: Iron Shackles) [10/15/2022 - 03:12:28AM] [Zad]: Checking for active unequip operation for [Keyword <zad_DeviousArmCuffs (0F003DF9)>] [10/15/2022 - 03:12:28AM] [Zad]: No active unequip operation running for [Keyword <zad_DeviousArmCuffs (0F003DF9)>]. Proceeding [10/15/2022 - 03:12:28AM] Race [7] = Dunmer - sRace: Breton [10/15/2022 - 03:12:28AM] [SGO] [InfluenceRenew] Christina [Armor < (000D8D50)>] [10/15/2022 - 03:12:28AM] Race [8] = IMPERIAL - sRace: Breton [10/15/2022 - 03:12:28AM] Race [9] = Breton - sRace: Breton [10/15/2022 - 03:12:28AM] [SGO] [InfluenceRenew] Christina [Armor < (000D8D50)>] [10/15/2022 - 03:12:28AM] [Zad]: No menus are open. Equipping silently. [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit]sanitizeStringCode - sText: Gag - sReturnText: Gag [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] equipDeviceNPCByString : Gag [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] - Actor override not found for Gag [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] - Racial override detected for Gag [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] - Actor override detected for Gag - Material: None [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] equipDeviceByString: Gag [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] keyword: [Keyword <zad_DeviousGag (0F007EB8)>] [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] equipDeviceByString - preferred: [Armor < (17017FF7)>] - Device inventory: [Armor < (1701AB0E)>] [10/15/2022 - 03:12:28AM] [Zad]: [SD] equipDevice for [Actor < (00000014)>] [10/15/2022 - 03:12:28AM] [Zad]: Sending device event DeviceEquippedArm Cuffs(Christina:1) [10/15/2022 - 03:12:28AM] Race [6] = Altmer - sRace: Breton [10/15/2022 - 03:12:28AM] Race [5] = Bosmer - sRace: Breton [10/15/2022 - 03:12:28AM] [Zad]: LockDevice called for Christina: Iron Scold's Bridle (Light)) [10/15/2022 - 03:12:28AM] Race [6] = Altmer - sRace: Breton [10/15/2022 - 03:12:28AM] [Zad]: RestraintScript OnEquippedPost Arms [10/15/2022 - 03:12:28AM] [Zad]: OnContainerChanged() [10/15/2022 - 03:12:28AM] Race [7] = Dunmer - sRace: Breton [10/15/2022 - 03:12:28AM] Race [8] = IMPERIAL - sRace: Breton [10/15/2022 - 03:12:28AM] [SGO] [InfluenceRenew] Christina [Armor < (000D8D50)>] [10/15/2022 - 03:12:28AM] Race [9] = Breton - sRace: Breton [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit]sanitizeStringCode - sText: Belt - sReturnText: Belt [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] equipDeviceNPCByString : Belt [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] - Actor override not found for Belt [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] - Racial override detected for Belt [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] - Actor override detected for Belt - Material: None [10/15/2022 - 03:12:28AM] [Zad]: OnEquipped(Christina: Iron Scold's Bridle (Light)) [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] equipDeviceByString: Belt [10/15/2022 - 03:12:28AM] [Zad]: Checking for active unequip operation for [Keyword <zad_DeviousGag (0F007EB8)>] [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] keyword: [Keyword <zad_DeviousBelt (0F003330)>] [10/15/2022 - 03:12:28AM] [Zad]: No active unequip operation running for [Keyword <zad_DeviousGag (0F007EB8)>]. Proceeding [10/15/2022 - 03:12:28AM] [_sdqs_fcts_outfit] equipDeviceByString - preferred: [Armor < (0F00435E)>] - Device inventory: [Armor < (1600EB5D)>] [10/15/2022 - 03:12:28AM] [Zad]: [SD] equipDevice for [Actor < (00000014)>] [10/15/2022 - 03:12:28AM] [SGO] [InfluenceRenew] Christina [Armor < (000D8D50)>] [10/15/2022 - 03:12:28AM] Race [7] = Dunmer - sRace: Breton [10/15/2022 - 03:12:28AM] Race [8] = IMPERIAL - sRace: Breton [10/15/2022 - 03:12:28AM] Race [9] = Breton - sRace: Breton [10/15/2022 - 03:12:29AM] [Zad]: LockDevice called for Christina: Iron Chastity Belt) [10/15/2022 - 03:12:29AM] [_sdqs_fcts_outfit]sanitizeStringCode - sText: PlugVaginal - sReturnText: PlugVaginal [10/15/2022 - 03:12:29AM] [_sdqs_fcts_outfit] equipDeviceNPCByString : PlugVaginal [10/15/2022 - 03:12:29AM] [_sdqs_fcts_outfit] - Actor override not found for PlugVaginal [10/15/2022 - 03:12:29AM] [_sdqs_fcts_outfit] - Racial override detected for PlugVaginal [10/15/2022 - 03:12:29AM] [_sdqs_fcts_outfit] - Actor override detected for PlugVaginal - Material: None [10/15/2022 - 03:12:29AM] [_sdqs_fcts_outfit] equipDeviceByString: PlugVaginal [10/15/2022 - 03:12:29AM] [_sdqs_fcts_outfit] keyword: [Keyword <zad_DeviousPlugVaginal (0F01DD7C)>] [10/15/2022 - 03:12:29AM] [_sdqs_fcts_outfit] equipDeviceByString - preferred: [Armor < (1701BB4C)>] - Device inventory: [Armor < (1701BB4D)>] [10/15/2022 - 03:12:29AM] [Zad]: No menus are open. Equipping silently. [10/15/2022 - 03:12:29AM] [Zad]: [SD] equipDevice for [Actor < (00000014)>] [10/15/2022 - 03:12:29AM] [Zad]: OnContainerChanged() [10/15/2022 - 03:12:29AM] [Zad]: Sending device event DeviceEquippedGag(Christina:1) [10/15/2022 - 03:12:29AM] [Zad]: LockDevice called for Christina: Iron Pear of Anguish (Bell) (Vaginal)) [10/15/2022 - 03:12:29AM] [Zad]: OnEffectStart(): Belly [10/15/2022 - 03:12:29AM] [Zad]: OnEffectStart(gag-noFood) [10/15/2022 - 03:12:29AM] [Zad]: OnEffectStart(gag) [10/15/2022 - 03:12:29AM] [Zad]: OnEquipped(Christina: Iron Chastity Belt) [10/15/2022 - 03:12:29AM] [Zad]: Checking for active unequip operation for [Keyword <zad_DeviousBelt (0F003330)>] [10/15/2022 - 03:12:29AM] [Zad]: No active unequip operation running for [Keyword <zad_DeviousBelt (0F003330)>]. Proceeding [10/15/2022 - 03:12:29AM] [Zad]: OnContainerChanged() [10/15/2022 - 03:12:29AM] [Zad]: StoreInFridge(gag-noFood) [10/15/2022 - 03:12:29AM] [SGO] [InfluenceRenew] Christina [Armor < (000D8D50)>] [10/15/2022 - 03:12:29AM] [SGO] [InfluenceRenew] Christina [Armor < (000D8D50)>] [10/15/2022 - 03:12:29AM] [Zad]: OnEquipped(Christina: Iron Pear of Anguish (Bell) (Vaginal)) [10/15/2022 - 03:12:29AM] [Zad]: Checking for active unequip operation for [Keyword <zad_DeviousPlugVaginal (0F01DD7C)>] [10/15/2022 - 03:12:29AM] [Zad]: No active unequip operation running for [Keyword <zad_DeviousPlugVaginal (0F01DD7C)>]. Proceeding [10/15/2022 - 03:12:29AM] [Zad]: No menus are open. Equipping silently. [10/15/2022 - 03:12:29AM] [SGO] [InfluenceRenew] Christina [Armor < (000D8D50)>] [10/15/2022 - 03:12:29AM] [Zad]: No menus are open. Equipping silently. [10/15/2022 - 03:12:30AM] [Zad]: Sending device event DeviceEquippedVaginal Pear Plug(Christina:1) [10/15/2022 - 03:12:30AM] [Zad]: Sending device event DeviceEquippedChastity Belt(Christina:1) [10/15/2022 - 03:12:30AM] [Zad]: original exposure rate was 2.000000. Setting to 6.000000. [10/15/2022 - 03:12:30AM] [SGO] [InfluenceRenew] Christina [Armor < (000D8D50)>] [10/15/2022 - 03:12:30AM] [SGO] [InfluenceRenew] Christina [Armor < (000D8D50)>] [10/15/2022 - 03:12:30AM] [Zad]: Difficulty timer modifier applied: 19.427786 [setting: 4] This should happend like this, or broke something again? There is no indicator whatsoever why is this happening, so i am not sure.
pappana Posted October 15, 2022 Posted October 15, 2022 (edited) Hello just wanted to let you know that there's an issue with the webcollar and webbinds mainly they dont have any textures so they appear purple in the game. Got curious so i opened both of them in nifscope and they where pink there aswell. EDIT: its not only the web collar everything in SD+/meshes/_sd_/chaurus are purple Edited October 15, 2022 by pappana
GuruSR Posted October 18, 2022 Posted October 18, 2022 On 10/13/2022 at 6:23 PM, Bob1234678 said: Every other mod that used DD works fine and the error message I get is from SD not DD which is why I think it is likely to be an issue here, I could be completely wrong as I'm new to this but my best guess is that I have made a mistake with installation somehow but I don't know what I might have done. I've had other mods that use DD assets and management fail to equip items, even regular DD fails to equip items or recognize they're supposed to be locked on, until I go to sell them, then poof, they're back. So, suggest trying to sell the items. GuruSR.
drunken toad Posted October 29, 2022 Posted October 29, 2022 Are these wrist and ankle chains supposed to be equipped upon every enslavement? Also my character is force fed skooma multiple times at the beginning of enslavement. I get multiple pop ups of the same message. Has anyone else run into this, and if so were you able to fix it? I don't remember running into this on previous versions. Right now I'm using SD version 20220131 and Devious devices LE 5.1 Spoiler
no_way Posted November 6, 2022 Posted November 6, 2022 Trying to install this, got all my load order set up and installed, still in the starting cell of alternate start. But when I add SD+ 2022/01/31, SD resources 2021/07/31, Slavetats events bridge, and Sexlab Dialogues, it won't load my latest save. Its just a black screen. Any idea what to do? It will start a new game.
Kingslayer101 Posted November 19, 2022 Posted November 19, 2022 Working on the Sanguine quest. I am stuck at the scholar part, dont know who to talk to. I've been to a bunch of Court Wizards and the Bard's College. Can anyone point me in the right direction?
Fuzzy_Fox Posted November 20, 2022 Posted November 20, 2022 13 hours ago, Kingslayer101 said: Working on the Sanguine quest. I am stuck at the scholar part, dont know who to talk to. I've been to a bunch of Court Wizards and the Bard's College. Can anyone point me in the right direction? Go to the Mages College and speak with the Orsimer Librarian. 1
MysticDaedra Posted November 25, 2022 Posted November 25, 2022 I don't know if this is already a planned feature for a future update (hope so!), but would it be possible to choose which creatures to allow slavery to? I'd like to be able to get enslaved by draugr and giants (for example), but being enslaved to a wolf seems rather ridiculous to me. 1
1337DragonWolf Posted November 26, 2022 Posted November 26, 2022 On 11/25/2022 at 2:46 AM, MysticDaedra said: I don't know if this is already a planned feature for a future update (hope so!), but would it be possible to choose which creatures to allow slavery to? I'd like to be able to get enslaved by draugr and giants (for example), but being enslaved to a wolf seems rather ridiculous to me. I second this, because while wolves are okay, draugr are... kinda gross. 1
nonameforreasons Posted November 29, 2022 Posted November 29, 2022 Game crashes when "Your owner ties your arms, leaving you helpless". After attacking my character's owner, the owner tries to tie my character's arms together(the little window pops up) but then the game immediately crashes. Is that a common issue or did I forget to install something? I believe I have everything.
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