Sospice Posted December 18, 2016 Posted December 18, 2016 Getting a problem with the "I don't like the way you look" command. It takes you into race menu where you can make changes and then it prevents you from exiting race menu. I tried it with both keyboard and controller, the exit race menu menu function doesn't respond. I think I recall this problem coming up in an earlier version and then you fixed it.
DeepBlueFrog Posted December 18, 2016 Author Posted December 18, 2016 Getting a problem with the "I don't like the way you look" command. It takes you into race menu where you can make changes and then it prevents you from exiting race menu. I tried it with both keyboard and controller, the exit race menu menu function doesn't respond. I think I recall this problem coming up in an earlier version and then you fixed it. I don't recall that being a bug in earlier versions of SD+ No idea what could be causing it.
Sospice Posted December 18, 2016 Posted December 18, 2016 Getting a problem with the "I don't like the way you look" command. It takes you into race menu where you can make changes and then it prevents you from exiting race menu. I tried it with both keyboard and controller, the exit race menu menu function doesn't respond. I think I recall this problem coming up in an earlier version and then you fixed it. I don't recall that being a bug in earlier versions of SD+ No idea what could be causing it. I guess it was another mod that time. I went back to another save before it happened (it persisted after enslavement ended). I'll let you know if it comes up after the next enslavement.
DonQuiWho Posted December 18, 2016 Posted December 18, 2016 @ skyrimll Unfortunately, I uninstalled SD+ from my main game as I struggled to get it to work nicely with Defeat and DAYMOYL I'm tempted to try again with this latest incarnation, but can I please check one point? My PC is level 50+ and can sneak and pickpocket almost at will. One of the unfortunate things about prior versions was that escape was too easy. I could steal the Owner's Key in about 30 secs flat, and kill them dead almost as quickly afterwards Recollection was that you were going to make this more difficult. Is the latest version more 'Owner protective'? If not, how would you feel about adding something into a future update that said the Owner's key could only appear in the owner's inventory on their death (of course), or once the PC had managed to curry favour - or maybe that should be to have licked often, and well enough, the parts that others haven't licked before? - to the extent that the enslaved gets the symbiotic relationship to a point where the Owner might be deluded enough to feel as 'safe' or 'careless enough' to stop hiding the key? Any advice would be most welcome
Zor2k13 Posted December 18, 2016 Posted December 18, 2016 If you kill the owner you get a bounty for it since you are put in the same faction as the owner so it is better to just get the key and try to escape but if other npc are around maybe they might stop you or if they see you stealing the key.
bicobus Posted December 18, 2016 Posted December 18, 2016 @ skyrimll Unfortunately, I uninstalled SD+ from my main game as I struggled to get it to work nicely with Defeat and DAYMOYL I'm tempted to try again with this latest incarnation, but can I please check one point? My PC is level 50+ and can sneak and pickpocket almost at will. One of the unfortunate things about prior versions was that escape was too easy. I could steal the Owner's Key in about 30 secs flat, and kill them dead almost as quickly afterwards Recollection was that you were going to make this more difficult. Is the latest version more 'Owner protective'? If not, how would you feel about adding something into a future update that said the Owner's key could only appear in the owner's inventory on their death (of course), or once the PC had managed to curry favour - or maybe that should be to have licked often, and well enough, the parts that others haven't licked before? - to the extent that the enslaved gets the symbiotic relationship to a point where the Owner might be deluded enough to feel as 'safe' or 'careless enough' to stop hiding the key? Any advice would be most welcome You play a godlike character and complain that it is too easy? Have you tried with a brand new character? The mechanics aren't easy, you're just too powerful.
crudo Posted December 19, 2016 Posted December 19, 2016 About the mute follower issue, one thing I am after is a better idea of when the problem is triggered. I had followers becoming mute right away and followers becoming mute only after a few days of enslavement. Any clue about what you or the follower were doing just before they lost their dialogues would help as well. Well, my follower had a bit in her mouth during enslavement so I never bothered trying to speak with her. Immediately after we were freed I removed the bit and she wouldn't talk at that point. If it happens again I will try to pay more attention. One other item that may or may not have any bearing. While we were enslaved her name changed to "Slave". When entering combat (EFF has a health bar for you followers with their name above) instead of showing Annekke it showed Slave above the stats bar. She was also listed as Slave in the stats bar after we were freed while in combat.
Zor2k13 Posted December 19, 2016 Posted December 19, 2016 I just had an interesting experience my lydia sold me off to simple slavery and the only thing checked for it was maria eden so I got sold to that ugly vampire guy from ME mod jossi loon or whatever his name is. So I go through the motions of the whore quest for him and I use the special client option so that brings up a list of clients to take the pc to. Well I found out why I should not go to clients that were marked as slavers by me using the spells from the ME mod. I sent my character to mistwatch to be whored out to that bandit leader she got finished screwing my character and then decides to enslave her through SD while the whore quest from ME is still running. I think she was going to originally whip my character because after she walked back over to jossi she gave him his whip back even though she never got one from him and then he put the whore outfit back on my character and took her away back to the outside of whiterun. Of course that kicked in the SD stuff for escaping which teleported the new owner next to my character and jossi is still standing there doing the whore quest stuff. I still have a save before lydia screwed my character and an autosave at the ss auction gonna try again later and see what happens. The screwed into slavery bit comes from the DEC mod I think so I could try with that disabled and see if it is different.
017333 Posted December 19, 2016 Posted December 19, 2016 I'd like to know; is there a list of known bugs and issues for creature enslavement? It'd just be helpful to avoid repeating anything that's already known in bug reports, since creature enslavement is a relatively new system having been reintroduced into the mod since its original removal. There's plenty of FAQS and documentation about the other types, but little about how that one is meant to work.
DeepBlueFrog Posted December 19, 2016 Author Posted December 19, 2016 I'd like to know; is there a list of known bugs and issues for creature enslavement? It'd just be helpful to avoid repeating anything that's already known in bug reports, since creature enslavement is a relatively new system having been reintroduced into the mod since its original removal. There's plenty of FAQS and documentation about the other types, but little about how that one is meant to work. For a current list of known bugs and issues, you can look at the issue tracker filtered by 'bugs' : https://github.com/SkyrimLL/SDPlus/issues?q=is%3Aissue+is%3Aopen+label%3Abug However, I do not have a tag for creature enslavement as opposed to humanoid enslavement. I just had an interesting experience my lydia sold me off to simple slavery and the only thing checked for it was maria eden so I got sold to that ugly vampire guy from ME mod jossi loon or whatever his name is. So I go through the motions of the whore quest for him and I use the special client option so that brings up a list of clients to take the pc to. Well I found out why I should not go to clients that were marked as slavers by me using the spells from the ME mod. I sent my character to mistwatch to be whored out to that bandit leader she got finished screwing my character and then decides to enslave her through SD while the whore quest from ME is still running. I think she was going to originally whip my character because after she walked back over to jossi she gave him his whip back even though she never got one from him and then he put the whore outfit back on my character and took her away back to the outside of whiterun. Of course that kicked in the SD stuff for escaping which teleported the new owner next to my character and jossi is still standing there doing the whore quest stuff. I still have a save before lydia screwed my character and an autosave at the ss auction gonna try again later and see what happens. The screwed into slavery bit comes from the DEC mod I think so I could try with that disabled and see if it is different. I am curious about how this could have been triggered. Looking at the code, I have safety checks in place to deny SD+ enslavement from ME masters or from NPCs while the player is a ME slave. How did the enslavement by SD actually happen? Did you run low on health from whipping? Did you have a popup menu about the NPC trying to enslave you?
Zor2k13 Posted December 19, 2016 Posted December 19, 2016 I think it is DEC doing it because what happened is some game days before being sold off I finished the mistwatch mini quest and had some sexy time with the bandit leader there. I marked her as a slaver with ME mod. Then later on I was screwing around with lydia and she sold me off to ss which sold me to ME and I used the dialogue option for special job. That brought up the menu for ME to choose sold off or kill or special client etc. So I chose special client and then chose mistwatch and while the bandit leader was screwing my character a popup window appeared saying that seeing as my character was so helpless the bandit leader decided to keep me for herself so she enslaved my character right after fucking her. Then she walks over to the ME owner and pays him and he does the redress routine and tries to take my character back to that one spot in front of whiterun and the bandit leader teleports with him. What I can do is load a save while my character is still at ss and turn off DEC and see what happens. DEC has a check now for SD but it was not selected however I don't see a check for ME in there. I think the author is working on it not sure though.
DonQuiWho Posted December 19, 2016 Posted December 19, 2016 @ skyrimll Unfortunately, I uninstalled SD+ from my main game as I struggled to get it to work nicely with Defeat and DAYMOYL I'm tempted to try again with this latest incarnation, but can I please check one point? My PC is level 50+ and can sneak and pickpocket almost at will. One of the unfortunate things about prior versions was that escape was too easy. I could steal the Owner's Key in about 30 secs flat, and kill them dead almost as quickly afterwards Recollection was that you were going to make this more difficult. Is the latest version more 'Owner protective'? If not, how would you feel about adding something into a future update that said the Owner's key could only appear in the owner's inventory on their death (of course), or once the PC had managed to curry favour - or maybe that should be to have licked often, and well enough, the parts that others haven't licked before? - to the extent that the enslaved gets the symbiotic relationship to a point where the Owner might be deluded enough to feel as 'safe' or 'careless enough' to stop hiding the key? Any advice would be most welcome You play a godlike character and complain that it is too easy? Have you tried with a brand new character? The mechanics aren't easy, you're just too powerful. /Makes note in journal 'Remember that Sanguine and his non-celestial acolytes are probably progressive wimps, or maybe even worse, Puffington Post readers'
Zor2k13 Posted December 20, 2016 Posted December 20, 2016 Well actually if you want to change how the mod works I think a lot more sex and a lot less talking is a good way to go. For example if the player is enslaved by a bandit then all the bandits stand around and they each take a turn doing the same animations so if one of them forces a blowjob from the player they all do that until all of them have done it then they start over doing other animations. If the player is a slave to an npc that goes to an inn or some other place where there is more than one npc then the sex goes on with those other npcs they all sit down near the player like they are waiting their turn and just go at it. So the slavery could be mostly sex based instead of giving things to the owner. The dialogue at the end of slavery is kind of weird I think what should happen instead is the owner should just sell the player to another npc after x amount of time set in the mcm and the only way out of the slavery is the player steals the key or kills the owner and takes the key or, the player allies offers to buy the player or they slay the owner if it is a bandit or forsworn etc but if the owner is some city npc or something like that the ally buys the player and insert some saucy dialogue between player and ally about slavery or set free. What would really be dirty is the ally and the owner have to go to the steward or some other npc in charge of slavery in a city officially and have a convo about the player being considered property that is bought and sold so the owner hands over some paper of ownership to the ally and the steward or whatever npc tells the ally some saucy stuff about you can do whatever you want with that it is considered property now by the laws of the jarl blah blah and "then" the ally brings up the convo about how many times the player hit them in combat lol and decides to keep them as a slave for a few more days. The main thing with SD for me is there is really not much depth right now between owned player and owner just give stuff and a little sex over and over. I like the enslaved content from cursed loot mod between player and leah npc that is pretty good actually.
aspirine2 Posted December 20, 2016 Posted December 20, 2016 HEY after update the pc got enslaved ..a status a ppeared that the slaver shaved the head of the slave ..but the pc is still with hair ??
bicobus Posted December 20, 2016 Posted December 20, 2016 Sanguine just wants to have fun, you know. What point is there to keep you locked to one dude? Go outside and explore!
Zdun Posted December 20, 2016 Posted December 20, 2016 Hello, I cannot get back my gear (except quest items). I remember that in previous versions after escape I can get back gear from master inventory, now it is not the case. Is this a feature or bug on my side? ok I found in changelog that items are send to dreamworld. I have to find it there.
Molevalence Posted December 20, 2016 Posted December 20, 2016 I finally got my modded Skyrim working and gave this a test on a fresh game. Companions are part of the mod now which is great but I seem to be having an issue when the owner heads towards the cage to lock you up your character gets stuck in limbo and just stands there. You are unable to move her even with the enableplayercontrols command. I tried using the unstuck button to port me back to the owner but he just stands there and am unable to interact with him stating that the person is busy.
caocaothedeciever Posted December 20, 2016 Posted December 20, 2016 So far all of this is working very well; very smooth, but I have to ask:Followers not getting gagged at all- and not getting collars- is that supposed to happen?
DeepBlueFrog Posted December 20, 2016 Author Posted December 20, 2016 So far all of this is working very well; very smooth, but I have to ask: Followers not getting gagged at all- and not getting collars- is that supposed to happen? That's temporary until I find the source of the issue I have with enslaved followers losing all dialogues.
xeivous Posted December 22, 2016 Posted December 22, 2016 I've run into an interesting situation with Meeko and Vigilance trying to enslave my character. At first I thought it was just Content Consumers alternate starts mucking with things as it has a start related to being enslaved by Meeko and was first only trying it with Meeko, but disabling it doesn't resolve the issue and it lead me to try with Vigilance. From my testing it seems that Vigilance is willing to try it when he's not a follower but both will do it as followers. Mutual arousal of both the follower and my character also seems to be a factor in how likely the attempts are to occur, but having my own wardogs attempt to get the better of me is irritating and the only solution on my end that i can see is to disable beast enslavements altogether but that's not something I wanna do as I do still want the risk of hostile beasties getting the better of me.
MyNameIsnt Posted December 22, 2016 Posted December 22, 2016 I've run into an interesting situation with Meeko and Vigilance trying to enslave my character. At first I thought it was just Content Consumers alternate starts mucking with things as it has a start related to being enslaved by Meeko and was first only trying it with Meeko, but disabling it doesn't resolve the issue and it lead me to try with Vigilance. From my testing it seems that Vigilance is willing to try it when he's not a follower but both will do it as followers. Mutual arousal of both the follower and my character also seems to be a factor in how likely the attempts are to occur, but having my own wardogs attempt to get the better of me is irritating and the only solution on my end that i can see is to disable beast enslavements altogether but that's not something I wanna do as I do still want the risk of hostile beasties getting the better of me. That would most likely be the Beast Attacks feature from Sexlab Dialogues. I had the exact same issue and changing the setting to 0% fixed it.
DeepBlueFrog Posted December 22, 2016 Author Posted December 22, 2016 I will make a note to add an option to tune or disable enslavement attempts by followers. 1
xeivous Posted December 22, 2016 Posted December 22, 2016 I will make a note to add an option to tune or disable enslavement attempts by followers. Awesome. Though would that be for just followers that are actively following you or would it include potential followers?
DeepBlueFrog Posted December 22, 2016 Author Posted December 22, 2016 I will make a note to add an option to tune or disable enslavement attempts by followers.Awesome. Though would that be for just followers that are actively following you or would it include potential followers? Followers in the CurrentFollower faction.
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