Storms of Superior Posted January 13, 2014 Posted January 13, 2014 I'm having my first difficulty with a vampire. I started the enslaved quest, and my PC keeps kneeling and standing, and I keep getting the "you have been stripped of your cloths and collared" spammed. not too sure about what this is doing. Ok the spam stopped, and I can walk around freely (bound of course), but the vampire won't move from her corner, and Jordis is wandering around looking for her. Maybe they are stuck in combat?
vandana.ghost Posted January 13, 2014 Posted January 13, 2014 I'm experiencing some interesting bugs... First attempt at enslavement was necromancers (and skeletons) just south of Solitude. They would knock me down, but keep attacking. I'd get the "you are stripped and collared" pop up over and over, but they would not stop attacking. Ultimately they did enough to kill me... but I wouldn't die, instead I would stand up and regain full mobility (but no jumping) and could run around immortal until I tried equipping anything, whereupon I'd die. Second attempt at enslavement was a repeat of above, with same results Third attempt at enslavement was picking a fight with some Thalmor leading a prisoner. Same result as above. Fourth attempt at enslavement I found a bandit cave, and everything worked. I played around with your new dialogue options. I got a couple of strange CTDs during sex scenes, which require me to run in the cave and get enslaved all over again. Did this 5 times before things stabilized to the point where I was able to successfully escape. Ran into Morthal, discovered that some NPCs will take advantage of poor me rather than release me , found a guard to release me. Went to sleep to visit Sanguine. And that's when things got REALLY weird. 1) Upon arriving in Sanguine's realm, all the colors were super-washed out, and they stayed that way 2) I fumbled about in the super-bright Sanguine's realm until I got sent back. Colors once back in the real world were still really washed out 3) I noticed I still had my Sanguine slave gear on, which I know was intended... but now I can't get rid of it. Guards say "of course" but the shackles are never removed. I'd attach screenshots but I can't seem to figure out how to do so on these forums (fail) I suspect the washed out colors may have something to do with a conflict with this mod: http://www.nexusmods.com/skyrim/mods/32064/?
goner01 Posted January 13, 2014 Posted January 13, 2014 as there have been some questions about the Spriggan armor for BodySlide use i just packed this up the actuall conversion was done by Chronotrigger77 for the original suit by Nalim. (so all credit goes to him) i just edited the BodySlide xml files and edited the base nif meshes for BodySlide to point to the location used by SD's Spriggan armor use them in BodySlide just like all other BS sets (only Body armor and Boots are included), the files will replace only the CBBE version of the Spriggan armor, so make sure you have that option ticked in SD as well Have fun SD+ Spriggan armor.zip
vandana.ghost Posted January 13, 2014 Posted January 13, 2014 Addendum: Nope. I disabled the lighting/saturation mod I had, loaded, saved, reloaded, slept in the bed, and sanguine's realm's colors are still bright blue and washed out, and the colors of my game from then on are super-bright. All of this was on a fresh new character, running (among other things) Radiant Prostitution Hentai Pregnancy (was pregnant at the time of all the abovementioned bugs, in case that matters) Sexlab Util_1.09 (some soul-draining sex effects) Estrus Chaurus (and requirements) I can't think of anything else that might be conflicting...
bjornk Posted January 13, 2014 Posted January 13, 2014 What is the proper uninstallation procedure for this mod, in order to update it to 1.07? When I tried the usual full uninstallation method of the original SD, I got teleported to Sanguine's realm, there I pulled a chain and then brought back to the meadery near Whiterun, but I didn't see any messages during this transition. Not only that, SD's mod status page in the MCM stayed as if it's still updating. How do I fully uninstall this mod?
Deimos Posted January 13, 2014 Posted January 13, 2014 Had the same issue with bloom, running with no enb and no lighting mods, did notice something interesting all the guards just disappeared from every city and havent returned, waited 5 days
AdorableDeviant Posted January 13, 2014 Posted January 13, 2014 Hey, I'm sure this has been addressed or asked by someone, but I was curious how this mod plays with Submit. I kinda like most of the side features of Submit, but I like the larger questline and function of SD. I might try turning off auto-submit and having Submit handle my manual surrenders while Sanguine's handles my auto-surrenders. Anyone have experience with how that kind of thing works out?
shinji72 Posted January 13, 2014 Posted January 13, 2014 I think you can safely utilize all of Submit feature like the speechcraft, grapple and shouts and the manual surrender. They're, as the name imply, manually activate by their own hotkeys.Autosubmit would definitely be a problem, also because is not possible to configure a lower threshold for it to activate (while defeat does).
nameless701 Posted January 13, 2014 Posted January 13, 2014 Addendum: Nope. I disabled the lighting/saturation mod I had, loaded, saved, reloaded, slept in the bed, and sanguine's realm's colors are still bright blue and washed out, and the colors of my game from then on are super-bright. All of this was on a fresh new character, running (among other things) Radiant Prostitution Hentai Pregnancy (was pregnant at the time of all the abovementioned bugs, in case that matters) Sexlab Util_1.09 (some soul-draining sex effects) Estrus Chaurus (and requirements) I can't think of anything else that might be conflicting... right,its unplayable
beauty bane Posted January 13, 2014 Posted January 13, 2014 Hi there are some problem of V1.07 in my game. 1. i cant update the Coveted option in MCM. After i click on it and close MCM, it shows SD has some update. But then i open mcm again it still not be selected. 2. I have dangerous night, sometimes i am enslaved, after sleep game just ctd. 3. In V1.07, i got a message shows on left top "[sdqs_snp] Update-Starting scene:5". I think it means the whip scene will start, but no animation there. I remember it worked well in 1.06 version. 4. Sometimes after i chose angry option and talk to master again, i can see new dialogue "please" But nothing happen after chose this option. 5. About the punishment, i only got Whipping ,having sex and being equip an anus plug. What about gag and blinder? are they viable in this version? 6. In V1.06 i saw a message like "skip scene:7" I guess thats dance animation. But no animation start on my PC. What's the problem? I havent test it in version1.07. 7. I enter sam's dreamword with gag from Alternate Start - Live a Deviant Life. It didnt be removed automaticly. 8. If i escape with full restrant items, and start next enslavement, new master just remove them and dont use new things one me. Then i can stand near master and ever attack on master. 9. I didnt get any items after sent back from sam's world. sorry for poor english
bjornk Posted January 13, 2014 Posted January 13, 2014 Addendum: Nope. I disabled the lighting/saturation mod I had, loaded, saved, reloaded, slept in the bed, and sanguine's realm's colors are still bright blue and washed out, and the colors of my game from then on are super-bright. All of this was on a fresh new character, running (among other things) Radiant Prostitution Hentai Pregnancy (was pregnant at the time of all the abovementioned bugs, in case that matters) Sexlab Util_1.09 (some soul-draining sex effects) Estrus Chaurus (and requirements) I can't think of anything else that might be conflicting... right,its unplayable I can assure you it's got nothing to do with ENB or any other lighting mod or mod conflict. The mod doesn't reset the image space modifier (which is more extreme than the one used in 1.06) used in Sanguine's realm back to default. I attempted to enter Sanguine's dream realm by uninstalling the mod and not only I got sent back bound and tied the mod didn't reset the ISM back to default and upon exiting the meadery I came across a scene similar to the one above. Version 1.06 at least leaves you with the default ISM. I'm beginning to think that no matter how many "fixes" SD gets, we'll never see a stable playable version.
nameless701 Posted January 13, 2014 Posted January 13, 2014 punishment dosnt end ,i can talk to the master or other i cant move punishment is aktive in the mcm-menu
Lyman the Lunatic Posted January 13, 2014 Posted January 13, 2014 That's it! This mod is DEFINITELY the problem! Back when SD+ was 1.0, if my char. surrendered to a Corsair on Dainty Sload deck, her master will start walking away. This is still happening, since dance works now, my char. can run away by not running away at all because the mod forces her to masturbate while her master is walking away. Back when dances is disabled, my char. can try to stop it with sex, but with the random nature of this mod, I have no idea how... I still don't have the patience to follow her master to the destination as usual, I don't think my PC can handle walking across Skyrim. My PC crashes a lot whenever I do that... So, I'll just leave it here just in case somebody wants to try it out?
DeepBlueFrog Posted January 13, 2014 Author Posted January 13, 2014 Back to the salt mine I will have a fix today for the bloom and non removable items after visiting sanguine's realm.
shinji72 Posted January 13, 2014 Posted January 13, 2014 The goal of this mod is already quite ambitious. Even larger than the original SD. Being enslaved by (almost) anybody in the game. It could happen inside a city, in dungeons, in a bandit camp. The possibilities are endless and the mod have to adapt to it every time. Then there is the no Death mod via Sanguine realm. Even there, the possibilities are endless and so the are the possibilities to break thing in your game. What if you die in the middle of a certain quest, then Sanguine send you somewhere else? Add the followers to the equation, and you will see how SD+ need a simplified environment to really work. Using on top of SD+ mods like Dangerous Night or Lover Victims it's a recipe to disaster, as for now. They are going to throw in their on scripted events in the middle of own SD+ enslavement event and mess everything even more.
Lyman the Lunatic Posted January 13, 2014 Posted January 13, 2014 OK So after that weird thing happened. At least the good thing about this mod is allow my char. to be enslaved by pretty much everybody. So she gave herself to a random NPC in Solitude. So I guess the normal enslavement is OK, though I don't really get the "Please?" part. So, your char. is supposed to ask for sex? Now, the dance that worked, I still think the gender scan still needs to get worked on, while my char. is dancing in the middle of Solitude, she's surrounded by 5 guys & 2 girls, only the girls raped her even though I set to Opposite Only on MCM. The debug message should be worked on as well, the 1 that is supposed to appear when sex ends appear almost right after sex starts.At least her master didn't despawn himself (her master is from Populated Cities). So when my char. asked the hold guard to free her, he said something like "Keep an eye out for trouble" What's that's supposed to mean? A placeholder as well? I was going to blame Sanguine's realm for this but then I realized it's actually the item called "Slave Collar" man, this thing hurts my eyes! Still, Sanguine didn't do anything to my char. but lets her go. The weird thing is, when she woke up, she's collared with this "Slave Collar" bounded & gag (which I liked because it's kind of kinky) but makes no sense (hardcore mode is on) because her hands, neck & mouth were freed before she went to bed. By the way, I can't enable Coveted, it keep disabling itself. I understand it supposed to work after my char. went into Sanguine realm, but I didn't get it to work.
Leerlauf Posted January 13, 2014 Posted January 13, 2014 Had the same colour problems with sanguine. I noticed that that is the magic effect of the collar. It goes away once you get rid of the slave gear, by submitting to any npc, since those then equip their own gear. I also had the problem, that the initial enslavement will sometimes not work right, with the message window popping up but having no effect etc. That seemed mainly to happen, when the damage that triggered the enslavement came from a magic source or a sceleton. Bandits would sometimes keep attacking after enslavement had started for a while, but that was a problem with the old SD too for me. A bigger problem I have, is that sex animations don't play for me. I'll get the message that sex starts and what scene is being loaded, but from then on nothing happens. My character can slide around on the knees and can try to talk with the owner or with whoever is supposed to be having sex with me, getting the message that they are busy until a message tells me, that the sex has ended. Then, once that sex period ends the appropriate changes for the demerits happen. Everything seems to work, but that the sex is actually shown. Punishment and dancing animations do play (although after punishment i am unable to move - maybe because the angered owner has left me hog-tied, an animation that would pop up after certain scenes from time to time for a second - an animation that however isn't properly triggered for me and keeps changing immediately back to the kneeling pose.). Since that seems to be a problem only I seem to have, might somebody know where that stems from? I already tried de. and reinstaling most of the reqired mods i thought might be the problem. From what i have been able to experience, the changes this mod made to the original are pretty great and exactly what i have been missing from SD. I hope i'll get it to work without problems at some time. Thanks for the work put into this.
magnusx Posted January 13, 2014 Posted January 13, 2014 wa is the procedure for upgrading? clean save? new game? or just change files on game folder? thnx in advance
Guest Posted January 13, 2014 Posted January 13, 2014 Having issues :*( - After I join my master at -50 when I walk up to him he says "lets never talk about this again" but there is no option in dialogue to get released from enslavement. - Sometimes when I do the Indentured servant option my cuffs remain on my character and when turning in items money I have to choose the only option available to me which is "look what I found" i think thats what it says and he just takes everything without my bar going up for gold with message that says "what use does a slave have for gold". Also even after doing this he doesn't even end the the quest it ends several hours later when it feels like it - For indentured servant when I am trying to give items it says "too heavy to equip item" yes I am aware im paraphrasing but for the most part thats what is says. - have yet found a way to get out of enslavement to visit sanguines dream world. EDIT: Let me test it out again it may be on my end actually EDIT2: yeah still having same issues nevermind I'll try later on a complete new game no mods see if there are conflicts later.
bjornk Posted January 13, 2014 Posted January 13, 2014 Why not turn SD into just a death alternative, player slavery mod? IMO it definitely needs to be simplified, otherwise I seriously doubt that it'll ever work as intended. Can't we just remove Sanguine's realm altogether, maybe along with all the other fancy Sanguine stuff for example?
Leerlauf Posted January 13, 2014 Posted January 13, 2014 I like the fancy stuff. I don't think sanguine will be hard to fix, it seems to be just one effect at the moment that's a bigger problem.
Pinute Posted January 13, 2014 Posted January 13, 2014 I also like the way you've taken this mod Skyrimll. Keep banging away at those bugs. I've got no problem with shutting off other mods while enslaved; I already have to do that with ultimate combat and prison overhaul.
shinji72 Posted January 13, 2014 Posted January 13, 2014 I like a lot the sanguine realm. Also because it makes for a real death mod (useful also when you're killed by creature or, say, fall from a cliff). But then yes, for the sake of stability maybe some streamlining is needed...
Redflyingmonkey Posted January 13, 2014 Posted January 13, 2014 Didn't try the last version yet but I find it kind of cruel for people to ask him to reduce the mod's options after all he's been through to fix them for us. You'll manage one day dude, I dare anyone who finds that this is not advancing fast enough to take a peek at the mod itself in the CK or whatever, just try to look at the scripts without ripping out your hair.
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