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Sanguine Debauchery (SD+) (January 2025)


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Posted

Very glad to see someone picking this back up!  I am running into some problems, however.  I started a new game and ran over to Fort Greymoor to try out the enslavement.  I gave three tries.  The first one I went essential and got the 'you have been stripped and bound' popup, but I was not stripped and all the bandits just continued to wail on me.  On my second attempt, I was enslaved, but the bandits continued to attack me.  Then it removed my restraints and set me free, stripped, and played a SexLab scene, then all the bandits went friendly.  Third was the same thing, only it played a punishment scene and the bandits continued to attack while I was being punished.

 

I checked my Papyrus log and saw this being spammed constantly, even though I don't have the box for the Frostfall patch checked:

 

 

[01/14/2014 - 07:57:56AM] ERROR: Cannot call GetValueInt() on a None object, aborting function call

stack:
[_SD_patch_frostfall (2D000D62)]._SDQF_patch_frostfall_01.OnUpdate() - "_SDQF_patch_frostfall_01.psc" Line 73
[01/14/2014 - 07:57:56AM] warning: Assigning None to a non-object variable named "::temp17"
stack:
[_SD_patch_frostfall (2D000D62)]._SDQF_patch_frostfall_01.OnUpdate() - "_SDQF_patch_frostfall_01.psc" Line 73
[01/14/2014 - 07:57:58AM] ERROR: Cannot call GetValueInt() on a None object, aborting function call

Posted

Love this mod. It isn't perfect yet, but the work shows and it just keeps getting better and better. 

 

Noticed a bit of a bug related to Sanguine and punishments.  I was sent to Sanguine's Realm for the second time and asked to be sent back.  Sanguine started up a punishment sequence where my character was being crucified and whipped.

 

Sanguine got 1 hit in before he teleported me back to Skyrim.  He neglected to stop the punishment though.  I appeared back in Skyrim, still on the cross, and... well... I guess he was jealous of Meridia's Beacon.  I started on the ground and then began to float up into the sky.

 

post-260216-0-77701900-1389707632_thumb.jpgpost-260216-0-30073900-1389707644_thumb.jpg

 

My character kept moaning and after a short while the punishment sequence ended.  The screen faded to black and then back to normal and my character was no longer on the cross. She was still a few kilometers straight up but that didn't last very long.

 

post-260216-0-02240600-1389707648_thumb.jpg

Posted

Awesome mod. I *really* love lots of the changes you've made.

 

Jeez... I *really* hate to be one of those types to ask for assistance on shit... buuuuut...

 

Basically, the mod works fine for me until it comes to any sex scenes. They don't initiate whatsoever, and the game acts as if it's happened, but there's no animation or anything. My toon is just sitting there on her knees while I see texts that say she got viciously violated, and then the game just continues as if nothing happened.

 

I have no idea why this is happening. Tried switching load order, didn't help.

 

Missing sex scenes means either your character is not available to play sexlab animations at the time or you have issues with sexlab in general. Try refreshing your FNIS files and check if sexlab is working for other mods.

 

Ran into a Bug although I think its linked to sexlab submit (which I have all player related disabled) my character never goes into essential state she just dies when her health gets low enough for enslavement.

 

Remember you are not essential until your first visit to Sanguine, so you can still die if you encounter an NPC that cannot enslave you for some reason.

 

I you find yourself in front of a very powerful opponent, it is possible the damages he inflicts are just too high for the enslavement scene to kick in. 

 

 

 

Does one merely need the Devious Devices assets to get them to work with SD+ or is another mod also required?

 

You would need to install DD Integration to go with DD Assets

 

http://www.loverslab.com/files/file/371-devious-devices-integration-now-with-quests-01082014/

 

 

Ah yes I installed that, but nothing is done with it. The owner never bothers to use any of those devices, and hell the punishments sometimes straight up break, for example Punishment 5 or whatever just straight up freezes my character, she can't move. She eventually rag dolls, gets up and is still frozen. Meh. And then nothing happens at all.

 

 

Integration with Devious Devices is only one way at the moment - SD detects they are attached to you and leaves them alone (except for the gag and the arm binders). Having the Master use them on you will come later in a separate add-on.

 

 

Very glad to see someone picking this back up!  I am running into some problems, however.  I started a new game and ran over to Fort Greymoor to try out the enslavement.  I gave three tries.  The first one I went essential and got the 'you have been stripped and bound' popup, but I was not stripped and all the bandits just continued to wail on me.  On my second attempt, I was enslaved, but the bandits continued to attack me.  Then it removed my restraints and set me free, stripped, and played a SexLab scene, then all the bandits went friendly.  Third was the same thing, only it played a punishment scene and the bandits continued to attack while I was being punished.

 

I checked my Papyrus log and saw this being spammed constantly, even though I don't have the box for the Frostfall patch checked:

 

 

[01/14/2014 - 07:57:56AM] ERROR: Cannot call GetValueInt() on a None object, aborting function call

stack:
[_SD_patch_frostfall (2D000D62)]._SDQF_patch_frostfall_01.OnUpdate() - "_SDQF_patch_frostfall_01.psc" Line 73
[01/14/2014 - 07:57:56AM] warning: Assigning None to a non-object variable named "::temp17"
stack:
[_SD_patch_frostfall (2D000D62)]._SDQF_patch_frostfall_01.OnUpdate() - "_SDQF_patch_frostfall_01.psc" Line 73
[01/14/2014 - 07:57:58AM] ERROR: Cannot call GetValueInt() on a None object, aborting function call

 

 

The Frostfall, Dawnguard and Dragonborn add-ons are now enabled by default to simplify setup.

Do not enable these esp files if you don't want to use them (or if you don't have the corresponding mods).

 

Love this mod. It isn't perfect yet, but the work shows and it just keeps getting better and better. 

 

Noticed a bit of a bug related to Sanguine and punishments.  I was sent to Sanguine's Realm for the second time and asked to be sent back.  Sanguine started up a punishment sequence where my character was being crucified and whipped.

 

Sanguine got 1 hit in before he teleported me back to Skyrim.  He neglected to stop the punishment though.  I appeared back in Skyrim, still on the cross, and... well... I guess he was jealous of Meridia's Beacon.  I started on the ground and then began to float up into the sky.

 

attachicon.gif2014-01-14_00001.jpgattachicon.gif2014-01-14_00002.jpg

 

My character kept moaning and after a short while the punishment sequence ended.  The screen faded to black and then back to normal and my character was no longer on the cross. She was still a few kilometers straight up but that didn't last very long.

 

attachicon.gif2014-01-14_00003.jpg

 

Weird.. but that sort of thing happens when scenes are queued up and starting slower than other parts of the game. Other than playing with the timing of dialogues, or asking people to wait before clicking on options, there isn't much I can do about that.

Posted

 

 

Does one merely need the Devious Devices assets to get them to work with SD+ or is another mod also required?

 

You would need to install DD Integration to go with DD Assets

 

http://www.loverslab.com/files/file/371-devious-devices-integration-now-with-quests-01082014/

 

 

Ah yes I installed that, but nothing is done with it. The owner never bothers to use any of those devices, and hell the punishments sometimes straight up break, for example Punishment 5 or whatever just straight up freezes my character, she can't move. She eventually rag dolls, gets up and is still frozen. Meh. And then nothing happens at all.

 

 

As skyrimll said, the master won't be using the items from DD. That said, with the latest update if you happen to be using it when SD kicks in, equipping the SD items such as rope bindings and slave collar would be skipped wherever DD items are detected in that slot.

Posted

The mod still retains the image space modifier used in Sanguine's realm upon uninstall. Apparently still not fixed in 1.08a. Deleting the mod files and reloading the save fixes it.

Posted

The mod still retains the image space modifier used in Sanguine's realm upon uninstall. Apparently still not fixed in 1.08a. Deleting the mod files and reloading the save fixes it.

 

That image space modifier comes from an enchantment on the collar you wear in the dreamworld. Remove the collar and you should be good.

 

Also, don't uninstall the mod while you are in dreamworld. It is a special place added by the mod so weird things will happen if you disable it while you are there.

 

What is supposed to happen when you open the map while you are there? 

 

I tried and the map opened normally.

Posted

I must say that SD was fine but now it becomes better & better each update u do  skyrimll! Thank u!

If u will do all u r planning it would be brilliant mod!

 

I have a few ideas for future:

1. Add punishment to passive option with any attitude slave/master +100 or -50. Master could be just in sadistic mood & want just punish slave without having sex. Besides using passive request every 5 sec & gettin' sex is not truthful. So it's vise to set trigger for having sex once in an hour or half of an hour, all the rest time master just submit the slave by whipping & all the rest punishments.

 

2. Add some stuffing if it's possible to do the animations. There was smth like that in Fallout 3 AP, when npc used diff tools. There is a piece of that in Prison overhaul - broom punishment in pillory, but would be fine if there will be more.

It could be:

- bottles - there is a lot of diff types of them in the game? beer, wine, potions etc.

- Tools - brooms, pickaxes, hatchets, hammers, wooden toy-sword etc.

- Toys from diff mods.

- Staffs if enslaved by mage or not only mage ;)

- smth else.

 

The stuffing animations should be diff poses not in pillory i guess.

 

PS sorry for my english it's not my native language.

Posted

 

What is supposed to happen when you open the map while you are there? 

 

I tried and the map opened normally.

 

 

The game occasionally crashes to desktop without any warning or error messages when the map key is pressed. Not sure why, but I only went there once to uninstall the mod. 

 

BTW, is there any restriction on enslaving factions or NPCs? Can I drop in a random NPC using the CK and expect it to enslave? I'm asking because enslavement doesn't seem to start when defeated by this particular NPC in my game, even though the PC goes into bleedout stage.

Posted

In the Spriggan questline it says to go to a grove but it is labeled as [...] and there is no waypoint? Anyone know where to go.

Posted

Got CTD after the NPC failed to adjust alignments.

 

This update seems to hate adjusting alignments this time around, it is impossible for me to adjust them because whenever I did, her master will just stand up, marching in place.

 

The other problem I have is the delay before my char. can get enslaved. Or maybe the enslaving mechanic can't handle multiple NPCs. I send my char. to Dainted Sload to see if they stop walking away, my char. is stuck in bleedout stage, so she killed all the bandits before the enslave mechanic kicks in & she's enslaved to a dead corpse.

 

I tried the easy way out by console the special Slave Collar, the game CTD while the enslave mechanic was going to run, it still takes a while for the NPC to understand my char's request to be enslaved as usual.

 

Didn't get to the Dreamworld.

 

It's weird that they play sex animations from Normal while still counting my char as Victim

Posted

In the Spriggan questline it says to go to a grove but it is labeled as [...] and there is no waypoint? Anyone know where to go.

If there is no waypoint, try going to Solstheim first (if you have Dragonborn).

Sometimes groves are picked up there.

Posted

 

 

 

What is supposed to happen when you open the map while you are there?

 

I tried and the map opened normally.

 

The game occasionally crashes to desktop without any warning or error messages when the map key is pressed. Not sure why, but I only went there once to uninstall the mod.

 

BTW, is there any restriction on enslaving factions or NPCs? Can I drop in a random NPC using the CK and expect it to enslave? I'm asking because enslavement doesn't seem to start when defeated by this particular NPC in my game, even though the PC goes into bleedout stage.

There are not a lot of limitations to slavers so custom npcs do work.

 

Is that npc coming from a particular mod I could test?

Posted

 

 

 

What is supposed to happen when you open the map while you are there?

 

I tried and the map opened normally.

The game occasionally crashes to desktop without any warning or error messages when the map key is pressed. Not sure why, but I only went there once to uninstall the mod.

 

BTW, is there any restriction on enslaving factions or NPCs? Can I drop in a random NPC using the CK and expect it to enslave? I'm asking because enslavement doesn't seem to start when defeated by this particular NPC in my game, even though the PC goes into bleedout stage.

There are not a lot of limitations to slavers so custom npcs do work.

 

Is that npc coming from a particular mod I could test?

 

 

Yes, it's from "Radiant Prostitution Tweaked". It's the dude and his highwayman friends trying to rob you on the quest "The Natural".

Posted

 

In the Spriggan questline it says to go to a grove but it is labeled as [...] and there is no waypoint? Anyone know where to go.

If there is no waypoint, try going to Solstheim first (if you have Dragonborn).

Sometimes groves are picked up there.

 

 

You're right thanks alot!

Posted

 

 

 

 

 

What is supposed to happen when you open the map while you are there?

 

I tried and the map opened normally.

The game occasionally crashes to desktop without any warning or error messages when the map key is pressed. Not sure why, but I only went there once to uninstall the mod.

 

BTW, is there any restriction on enslaving factions or NPCs? Can I drop in a random NPC using the CK and expect it to enslave? I'm asking because enslavement doesn't seem to start when defeated by this particular NPC in my game, even though the PC goes into bleedout stage.

There are not a lot of limitations to slavers so custom npcs do work.

 

Is that npc coming from a particular mod I could test?

Yes, it's from "Radiant Prostitution Tweaked". It's the dude and his highwayman friends trying to rob you on the quest "The Natural".

If they are part of a quest, their behavior toward enslavement could be affected. I will have to test that out.

Posted

Why not turn SD into just a death alternative, player slavery mod? IMO it definitely needs to be simplified, otherwise I seriously doubt that it'll ever work as intended. Can't we just remove Sanguine's realm altogether, maybe along with all the other fancy Sanguine stuff for example?

 

Please no, there is enough bland slavery stuff out there SD was never meant to be that way, it is the fancy stuff a lot of us like about this mod.

Posted

there is enough bland slavery stuff out there

No, there isn't. Show me just one mod that does player slavery properly and I'll never go back to SD again.

Posted

CTD again from a well known Skyrim bug, which is "The game went to load screen & your char. is re appeared in the middle of the air falling down to their death somewhere in Whiterun hold" (for my case, Bleakwood Basin)

 

Oh & the special slave collar & "I need a strong hand to guide me" works properly this time.

Posted

 

 

In the Spriggan questline it says to go to a grove but it is labeled as [...] and there is no waypoint? Anyone know where to go.

If there is no waypoint, try going to Solstheim first (if you have Dragonborn).

Sometimes groves are picked up there.

 

 

You're right thanks alot!

 

Same issue, i was in Solstheim but no waypoint found...can i go to the Spriggan grove without waypoint and who is the spriggan grove please ?

Posted

When my character gets enslaved by a falmer they are unable to interact with anyone but the owner. Is this intentional, or has something gone wrong?

Posted

CTD again from a well known Skyrim bug, which is "The game went to load screen & your char. is re appeared in the middle of the air falling down to their death somewhere in Whiterun hold" (for my case, Bleakwood Basin)

 

Oh & the special slave collar & "I need a strong hand to guide me" works properly this time.

I believe this glitch is related to auto free camera mode on sexlab. Try to never end an animation with tfc running, as I get this exact same bug every time this happen in my game. 

Posted

When my character gets enslaved by a falmer they are unable to interact with anyone but the owner. Is this intentional, or has something gone wrong?

It is not intentional but that is the way it is for now.

Falmers don't have normal npc interactions to begin with. I was not able to give them additional dialogues yet, but I will keep looking.

Posted

A small thing.

 

My owners, of late, all start up "let's forget this happend" types of dialog as soon as I am enslaved, and the center-top screen text says that the buy your freedome quest is complete (0/target number for the quest)... so, in other words, after faction change, item removal, etc etc. And they continue to use this dialog... but only as a random greeting sort of thing. not as a response to my pc's dialog.

 

While I'm here, just want to add to the chorus of "I love what you're doing with this."

 

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